Tendrils are now structure based [READY] (#41554)

* Tendrils are now structure based

* Re-adds tendril wipe achievement

neatens up ash walker variables
gets rid of unnecessary variables in hivelord

* Marks spawner children as admin spawned
This commit is contained in:
4dplanner
2018-11-19 19:36:33 +00:00
committed by yogstation13-bot
parent dacb8e340e
commit bdcc47be0f
17 changed files with 231 additions and 195 deletions

View File

@@ -16,9 +16,9 @@
/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/spawner/lavaland = 5,
/mob/living/simple_animal/hostile/spawner/lavaland/legion = 5,
/mob/living/simple_animal/hostile/spawner/lavaland/goliath = 5)
spawnableAtoms = list(/obj/structure/spawner/lavaland = 5,
/obj/structure/spawner/lavaland/legion = 5,
/obj/structure/spawner/lavaland/goliath = 5)
/datum/mapGenerator/lavaland/ground_only
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)