mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
Replaces the rpg loot datum with a component and makes some suffixes have real effects
This commit is contained in:
5
code/__DEFINES/fantasy_affixes.dm
Normal file
5
code/__DEFINES/fantasy_affixes.dm
Normal file
@@ -0,0 +1,5 @@
|
||||
#define AFFIX_PREFIX (1 << 0)
|
||||
#define AFFIX_SUFFIX (1 << 1)
|
||||
|
||||
#define AFFIX_GOOD (1 << 0)
|
||||
#define AFFIX_EVIL (1 << 1)
|
||||
45
code/datums/components/bane.dm
Normal file
45
code/datums/components/bane.dm
Normal file
@@ -0,0 +1,45 @@
|
||||
/datum/component/bane
|
||||
dupe_mode = COMPONENT_DUPE_ALLOWED
|
||||
|
||||
var/mobtype
|
||||
var/speciestype
|
||||
var/damage_multiplier
|
||||
|
||||
/datum/component/bane/Initialize(mobtype, damage_multiplier=1)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
if(ispath(mobtype, /mob/living))
|
||||
src.mobtype = mobtype
|
||||
else if(ispath(mobtype, /datum/species))
|
||||
speciestype = mobtype
|
||||
else
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.damage_multiplier = damage_multiplier
|
||||
|
||||
/datum/component/bane/RegisterWithParent()
|
||||
if(speciestype)
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/speciesCheck)
|
||||
else
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/mobCheck)
|
||||
|
||||
/datum/component/bane/UnregisterFromParent()
|
||||
UnregisterSignal(parent, COMSIG_ITEM_AFTERATTACK)
|
||||
|
||||
/datum/component/bane/proc/speciesCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!is_species(target, speciestype))
|
||||
return
|
||||
activate(source, target, user)
|
||||
|
||||
/datum/component/bane/proc/mobCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!istype(target, mobtype))
|
||||
return
|
||||
activate(source, target, user)
|
||||
|
||||
/datum/component/bane/proc/activate(obj/item/source, mob/living/target, mob/attacker)
|
||||
if(attacker.a_intent != INTENT_HARM)
|
||||
return
|
||||
|
||||
var/extra_damage = max(0, source.force * damage_multiplier)
|
||||
target.apply_damage(extra_damage, source.damtype, attacker.zone_selected)
|
||||
137
code/datums/components/fantasy/_fantasy.dm
Normal file
137
code/datums/components/fantasy/_fantasy.dm
Normal file
@@ -0,0 +1,137 @@
|
||||
/datum/component/fantasy
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
|
||||
var/quality
|
||||
|
||||
var/canFail
|
||||
var/announce
|
||||
|
||||
var/originalName
|
||||
var/list/affixes
|
||||
var/list/appliedComponents
|
||||
|
||||
var/static/list/affixListing
|
||||
|
||||
/datum/component/fantasy/Initialize(quality, list/affixes = list(), canFail=FALSE, announce=FALSE)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.quality = quality || randomQuality()
|
||||
src.canFail = canFail
|
||||
src.announce = announce
|
||||
|
||||
src.affixes = affixes
|
||||
appliedComponents = list()
|
||||
randomAffixes()
|
||||
|
||||
/datum/component/fantasy/Destroy()
|
||||
unmodify()
|
||||
affixes = null
|
||||
return ..()
|
||||
|
||||
/datum/component/fantasy/RegisterWithParent()
|
||||
var/obj/item/master = parent
|
||||
originalName = master.name
|
||||
modify()
|
||||
|
||||
/datum/component/fantasy/UnregisterFromParent()
|
||||
unmodify()
|
||||
|
||||
/datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, list/arguments)
|
||||
unmodify()
|
||||
if(newComp)
|
||||
quality += newComp.quality
|
||||
canFail = newComp.canFail
|
||||
announce = newComp.announce
|
||||
else
|
||||
arguments.len = 5 // This is done to replicate what happens when an arglist smaller than the necessary arguments is given
|
||||
quality += arguments[1]
|
||||
canFail = arguments[4] || canFail
|
||||
announce = arguments[5] || announce
|
||||
modify()
|
||||
|
||||
/datum/component/fantasy/proc/randomQuality()
|
||||
var/quality = pick(1;15, 2;14, 2;13, 2;12, 3;11, 3;10, 3;9, 4;8, 4;7, 4;6, 5;5, 5;4, 5;3, 6;2, 6;1, 6;0)
|
||||
if(prob(50))
|
||||
quality = -quality
|
||||
return quality
|
||||
|
||||
/datum/component/fantasy/proc/randomAffixes(force)
|
||||
if(!affixListing)
|
||||
affixListing = list()
|
||||
for(var/T in subtypesof(/datum/fantasy_affix))
|
||||
var/datum/fantasy_affix/affix = new T
|
||||
affixListing[affix] = affix.weight
|
||||
|
||||
var/usedSlots = NONE
|
||||
for(var/i in affixes)
|
||||
var/datum/fantasy_affix/affix = i
|
||||
usedSlots |= affix.placement
|
||||
|
||||
var/alignment
|
||||
if(quality >= 0)
|
||||
alignment |= AFFIX_GOOD
|
||||
if(quality <= 0)
|
||||
alignment |= AFFIX_EVIL
|
||||
|
||||
for(var/i in 1 to max(1, abs(quality))) // We want at least 1 affix applied
|
||||
var/datum/fantasy_affix/affix = pickweight(affixListing)
|
||||
if(affix.placement & usedSlots)
|
||||
continue
|
||||
if(!(affix.alignment & alignment))
|
||||
continue
|
||||
affixes += affix
|
||||
usedSlots |= affix.placement
|
||||
|
||||
/datum/component/fantasy/proc/modify()
|
||||
var/obj/item/master = parent
|
||||
|
||||
master.force = max(0, master.force + quality)
|
||||
master.throwforce = max(0, master.throwforce + quality)
|
||||
master.armor = master.armor.modifyAllRatings(quality)
|
||||
|
||||
var/newName = originalName
|
||||
for(var/i in affixes)
|
||||
var/datum/fantasy_affix/affix = i
|
||||
newName = affix.apply(src, newName)
|
||||
|
||||
if(quality != 0)
|
||||
newName = "[newName] [quality > 0 ? "+" : ""][quality]"
|
||||
|
||||
if(canFail && prob((quality - 9)*10))
|
||||
var/turf/place = get_turf(parent)
|
||||
place.visible_message("<span class='danger'>[parent] <span class='inathneq_large'>violently glows blue</span> for a while, then evaporates.</span>")
|
||||
master.burn()
|
||||
return
|
||||
else if(announce)
|
||||
announce()
|
||||
|
||||
master.name = newName
|
||||
|
||||
/datum/component/fantasy/proc/unmodify()
|
||||
var/obj/item/master = parent
|
||||
|
||||
for(var/i in affixes)
|
||||
var/datum/fantasy_affix/affix = i
|
||||
affix.remove(src)
|
||||
for(var/i in appliedComponents)
|
||||
qdel(i)
|
||||
|
||||
master.force = max(0, master.force - quality)
|
||||
master.throwforce = max(0, master.throwforce - quality)
|
||||
master.armor = master.armor.modifyAllRatings(-quality)
|
||||
|
||||
master.name = originalName
|
||||
|
||||
/datum/component/fantasy/proc/announce()
|
||||
var/turf/location = get_turf(parent)
|
||||
var/span
|
||||
var/effect_description
|
||||
if(quality >= 0)
|
||||
span = "<span class='notice'>"
|
||||
effect_description = "<span class='heavy_brass'>shimmering golden glow</span>"
|
||||
else
|
||||
span = "<span class='danger'>"
|
||||
effect_description = "<span class='umbra_emphasis'>mottled black glow</span>"
|
||||
|
||||
location.visible_message("[span][originalName] is covered by a [effect_description] and then transforms into [parent]!</span>")
|
||||
9
code/datums/components/fantasy/affix.dm
Normal file
9
code/datums/components/fantasy/affix.dm
Normal file
@@ -0,0 +1,9 @@
|
||||
/datum/fantasy_affix
|
||||
var/placement // A bitflag of "slots" this affix takes up, for example pre/suffix
|
||||
var/alignment
|
||||
var/weight = 10
|
||||
|
||||
/datum/fantasy_affix/proc/apply(datum/component/fantasy/comp, newName)
|
||||
return newName
|
||||
|
||||
/datum/fantasy_affix/proc/remove(datum/component/fantasy/comp)
|
||||
49
code/datums/components/fantasy/prefixes.dm
Normal file
49
code/datums/components/fantasy/prefixes.dm
Normal file
@@ -0,0 +1,49 @@
|
||||
/datum/fantasy_affix/cosmetic_prefixes
|
||||
placement = AFFIX_PREFIX
|
||||
alignment = AFFIX_GOOD | AFFIX_EVIL
|
||||
|
||||
var/list/goodPrefixes
|
||||
var/list/badPrefixes
|
||||
|
||||
/datum/fantasy_affix/cosmetic_prefixes/New()
|
||||
goodPrefixes = list(
|
||||
"greater",
|
||||
"major",
|
||||
"blessed",
|
||||
"superior",
|
||||
"empowered",
|
||||
"honed",
|
||||
"true",
|
||||
"glorious",
|
||||
"robust",
|
||||
)
|
||||
badPrefixes = list(
|
||||
"lesser",
|
||||
"minor",
|
||||
"blighted",
|
||||
"inferior",
|
||||
"enfeebled",
|
||||
"rusted",
|
||||
"unsteady",
|
||||
"tragic",
|
||||
"gimped",
|
||||
"cursed",
|
||||
)
|
||||
|
||||
weight = (length(goodPrefixes) + length(badPrefixes)) * 10
|
||||
|
||||
/datum/fantasy_affix/cosmetic_prefixes/apply(datum/component/fantasy/comp, newName)
|
||||
if(comp.quality > 0 || (comp.quality == 0 && prob(50)))
|
||||
return "[pick(goodPrefixes)] [newName]"
|
||||
else
|
||||
return "[pick(badPrefixes)] [newName]"
|
||||
|
||||
/datum/fantasy_affix/tactical
|
||||
placement = AFFIX_PREFIX
|
||||
alignment = AFFIX_GOOD
|
||||
weight = 1 // Very powerful, no one should have such power
|
||||
|
||||
/datum/fantasy_affix/tactical/apply(datum/component/fantasy/comp, newName)
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/tactical)
|
||||
return "tactical [newName]"
|
||||
101
code/datums/components/fantasy/suffixes.dm
Normal file
101
code/datums/components/fantasy/suffixes.dm
Normal file
@@ -0,0 +1,101 @@
|
||||
/datum/fantasy_affix/cosmetic_suffixes
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD | AFFIX_EVIL
|
||||
|
||||
var/list/goodSuffixes
|
||||
var/list/badSuffixes
|
||||
|
||||
/datum/fantasy_affix/cosmetic_suffixes/New()
|
||||
goodSuffixes = list(
|
||||
"dexterity",
|
||||
"constitution",
|
||||
"intelligence",
|
||||
"wisdom",
|
||||
"charisma",
|
||||
"the forest",
|
||||
"the hills",
|
||||
"the plains",
|
||||
"the sea",
|
||||
"the sun",
|
||||
"the moon",
|
||||
"the void",
|
||||
"the world",
|
||||
"many secrets",
|
||||
"many tales",
|
||||
"many colors",
|
||||
"rending",
|
||||
"sundering",
|
||||
"the night",
|
||||
"the day",
|
||||
)
|
||||
badSuffixes = list(
|
||||
"draining",
|
||||
"burden",
|
||||
"discomfort",
|
||||
"awkwardness",
|
||||
"poor hygiene",
|
||||
"timidity",
|
||||
)
|
||||
|
||||
weight = (length(goodSuffixes) + length(badSuffixes)) * 10
|
||||
|
||||
/datum/fantasy_affix/cosmetic_suffixes/apply(datum/component/fantasy/comp, newName)
|
||||
if(comp.quality > 0 || (comp.quality == 0 && prob(50)))
|
||||
return "[newName] of [pick(goodSuffixes)]"
|
||||
else
|
||||
return "[newName] of [pick(badSuffixes)]"
|
||||
|
||||
//////////// Good suffixes
|
||||
/datum/fantasy_affix/bane
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD
|
||||
weight = 20
|
||||
|
||||
/datum/fantasy_affix/bane/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
// This is set up to be easy to add to these lists as I expect it will need modifications
|
||||
var/static/list/possible_mobtypes
|
||||
if(!possible_mobtypes)
|
||||
// The base list of allowed mob/species types
|
||||
possible_mobtypes = typecacheof(list(
|
||||
/mob/living/simple_animal,
|
||||
/mob/living/carbon,
|
||||
/datum/species,
|
||||
))
|
||||
// Some particular types to disallow if they're too broad/abstract
|
||||
possible_mobtypes -= list(
|
||||
/mob/living/simple_animal/hostile,
|
||||
)
|
||||
// Some types to remove them and their subtypes
|
||||
possible_mobtypes -= typecacheof(list(
|
||||
/mob/living/carbon/human/species,
|
||||
))
|
||||
|
||||
var/mob/picked_mobtype = pick(possible_mobtypes)
|
||||
// This works even with the species picks since we're only accessing the name
|
||||
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/bane, picked_mobtype)
|
||||
return "[newName] of [initial(picked_mobtype.name)] slaying"
|
||||
|
||||
/datum/fantasy_affix/strength
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD
|
||||
|
||||
/datum/fantasy_affix/strength/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/knockback, CEILING(comp.quality/2, 1))
|
||||
return "[newName] of strength"
|
||||
|
||||
//////////// Bad suffixes
|
||||
|
||||
/datum/fantasy_affix/fool
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_EVIL
|
||||
|
||||
/datum/fantasy_affix/fool/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/squeak/bikehorn)
|
||||
return "[newName] of the fool"
|
||||
22
code/datums/components/knockback.dm
Normal file
22
code/datums/components/knockback.dm
Normal file
@@ -0,0 +1,22 @@
|
||||
/datum/component/knockback
|
||||
var/throw_distance
|
||||
|
||||
/datum/component/knockback/Initialize(throw_distance=1)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.throw_distance = throw_distance
|
||||
|
||||
/datum/component/knockback/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/afterattack_react)
|
||||
|
||||
/datum/component/knockback/UnregisterFromParent()
|
||||
UnregisterSignal(parent, COMSIG_ITEM_AFTERATTACK)
|
||||
|
||||
/datum/component/knockback/proc/afterattack_react(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!ismovableatom(target) || !proximity_flag)
|
||||
return
|
||||
var/obj/item/master = parent
|
||||
var/atom/movable/throwee = target
|
||||
var/atom/throw_target = get_edge_target_turf(throwee, get_dir(master, throwee))
|
||||
throwee.safe_throw_at(throw_target, throw_distance, 1, user)
|
||||
34
code/datums/components/tactical.dm
Normal file
34
code/datums/components/tactical.dm
Normal file
@@ -0,0 +1,34 @@
|
||||
/datum/component/tactical
|
||||
var/allowed_slot
|
||||
|
||||
/datum/component/tactical/Initialize(allowed_slot)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.allowed_slot = allowed_slot
|
||||
|
||||
/datum/component/tactical/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/modify)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/unmodify)
|
||||
|
||||
/datum/component/tactical/UnregisterFromParent()
|
||||
unmodify()
|
||||
|
||||
/datum/component/fantasy/Destroy()
|
||||
unmodify()
|
||||
return ..()
|
||||
|
||||
/datum/component/tactical/proc/modify(obj/item/source, mob/user, slot)
|
||||
if(allowed_slot && slot != allowed_slot)
|
||||
unmodify()
|
||||
return
|
||||
|
||||
var/obj/item/master = parent
|
||||
var/image/I = image(icon = master.icon, icon_state = master.icon_state, loc = user)
|
||||
I.copy_overlays(master)
|
||||
I.override = TRUE
|
||||
source.add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/everyone, "sneaking_mission", I)
|
||||
I.layer = ABOVE_MOB_LAYER
|
||||
|
||||
/datum/component/tactical/proc/unmodify(obj/item/source, mob/user)
|
||||
user.remove_alt_appearance("sneaking_mission")
|
||||
@@ -94,9 +94,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
// non-clothing items
|
||||
var/datum/dog_fashion/dog_fashion = null
|
||||
|
||||
var/datum/rpg_loot/rpg_loot = null
|
||||
|
||||
|
||||
//Tooltip vars
|
||||
var/force_string //string form of an item's force. Edit this var only to set a custom force string
|
||||
var/last_force_string_check = 0
|
||||
@@ -121,7 +118,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
actions_types = null
|
||||
|
||||
if(GLOB.rpg_loot_items)
|
||||
rpg_loot = new(src)
|
||||
AddComponent(/datum/component/fantasy)
|
||||
|
||||
if(force_string)
|
||||
item_flags |= FORCE_STRING_OVERRIDE
|
||||
@@ -146,7 +143,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
m.temporarilyRemoveItemFromInventory(src, TRUE)
|
||||
for(var/X in actions)
|
||||
qdel(X)
|
||||
QDEL_NULL(rpg_loot)
|
||||
return ..()
|
||||
|
||||
/obj/item/proc/check_allowed_items(atom/target, not_inside, target_self)
|
||||
|
||||
@@ -313,6 +313,7 @@
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
|
||||
<<<<<<< HEAD
|
||||
|
||||
/obj/item/twohanded/required/kirbyplants/equipped(mob/living/user)
|
||||
var/image/I = image(icon = 'yogstation/icons/obj/flora/plants.dmi' , icon_state = src.icon_state, loc = user) //yogs changed icon path
|
||||
@@ -325,6 +326,11 @@
|
||||
/obj/item/twohanded/required/kirbyplants/dropped(mob/living/user)
|
||||
..()
|
||||
user.remove_alt_appearance("sneaking_mission")
|
||||
=======
|
||||
/obj/item/twohanded/required/kirbyplants/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/tactical)
|
||||
>>>>>>> 66cab55f28... Replaces the rpg loot datum with a component and makes some suffixes have real effects (#44044)
|
||||
|
||||
/obj/item/twohanded/required/kirbyplants/random
|
||||
icon = 'icons/obj/flora/_flora.dmi'
|
||||
|
||||
@@ -8,11 +8,12 @@
|
||||
/datum/round_event/wizard/rpgloot/start()
|
||||
var/upgrade_scroll_chance = 0
|
||||
for(var/obj/item/I in world)
|
||||
CHECK_TICK
|
||||
|
||||
if(!(I.flags_1 & INITIALIZED_1))
|
||||
continue
|
||||
|
||||
if(!istype(I.rpg_loot))
|
||||
I.rpg_loot = new(I)
|
||||
I.AddComponent(/datum/component/fantasy)
|
||||
|
||||
if(istype(I, /obj/item/storage))
|
||||
var/obj/item/storage/S = I
|
||||
@@ -44,33 +45,7 @@
|
||||
if(!proximity || !istype(target))
|
||||
return
|
||||
|
||||
var/datum/rpg_loot/rpg_loot_datum = target.rpg_loot
|
||||
var/turf/T = get_turf(target)
|
||||
|
||||
if(!istype(rpg_loot_datum))
|
||||
var/original_name = "[target]"
|
||||
target.rpg_loot = rpg_loot_datum = new /datum/rpg_loot(target)
|
||||
|
||||
var/span
|
||||
var/effect_description
|
||||
if(target.rpg_loot.quality >= 0)
|
||||
span = "<span class='notice'>"
|
||||
effect_description = "<span class='heavy_brass'>shimmering golden shield</span>"
|
||||
else
|
||||
span = "<span class='danger'>"
|
||||
effect_description = "<span class='umbra_emphasis'>mottled black glow</span>"
|
||||
|
||||
T.visible_message("[span][original_name] is covered by a [effect_description] and then transforms into [target]!</span>")
|
||||
|
||||
else
|
||||
var/quality = rpg_loot_datum.quality
|
||||
|
||||
if(can_backfire && quality > 9 && prob((quality - 9)*10))
|
||||
T.visible_message("<span class='danger'>[target] <span class='inathneq_large'>violently glows blue</span> for a while, then evaporates.</span>")
|
||||
target.burn()
|
||||
else
|
||||
T.visible_message("<span class='notice'>[target] <span class='inathneq_small'>glows blue</span> and seems vaguely \"better\"!</span>")
|
||||
rpg_loot_datum.modify(upgrade_amount)
|
||||
target.AddComponent(/datum/component/fantasy, upgrade_amount, null, null, can_backfire, TRUE)
|
||||
|
||||
if(--uses <= 0)
|
||||
qdel(src)
|
||||
@@ -80,58 +55,3 @@
|
||||
desc = "Somehow, this piece of paper can be applied to items to make them \"better\". This scroll is made from the tongues of dead paper wizards, and can be used an unlimited number of times, with no drawbacks."
|
||||
uses = INFINITY
|
||||
can_backfire = FALSE
|
||||
|
||||
/datum/rpg_loot
|
||||
var/positive_prefix = "okay"
|
||||
var/negative_prefix = "weak"
|
||||
var/suffix = "something profound"
|
||||
var/quality = 0
|
||||
|
||||
var/obj/item/attached
|
||||
var/original_name
|
||||
|
||||
/datum/rpg_loot/New(attached_item=null)
|
||||
attached = attached_item
|
||||
|
||||
randomise()
|
||||
|
||||
/datum/rpg_loot/Destroy()
|
||||
attached = null
|
||||
|
||||
/datum/rpg_loot/proc/randomise()
|
||||
var/static/list/prefixespositive = list("greater", "major", "blessed", "superior", "empowered", "honed", "true", "glorious", "robust")
|
||||
var/static/list/prefixesnegative = list("lesser", "minor", "blighted", "inferior", "enfeebled", "rusted", "unsteady", "tragic", "gimped")
|
||||
var/static/list/suffixes = list("orc slaying", "elf slaying", "corgi slaying", "strength", "dexterity", "constitution", "intelligence", "wisdom", "charisma", "the forest", "the hills", "the plains", "the sea", "the sun", "the moon", "the void", "the world", "the fool", "many secrets", "many tales", "many colors", "rending", "sundering", "the night", "the day")
|
||||
|
||||
var/new_quality = pick(1;15, 2;14, 2;13, 2;12, 3;11, 3;10, 3;9, 4;8, 4;7, 4;6, 5;5, 5;4, 5;3, 6;2, 6;1, 6;0)
|
||||
|
||||
suffix = pick(suffixes)
|
||||
positive_prefix = pick(prefixespositive)
|
||||
negative_prefix = pick(prefixesnegative)
|
||||
|
||||
if(prob(50))
|
||||
new_quality = -new_quality
|
||||
|
||||
modify(new_quality)
|
||||
|
||||
/datum/rpg_loot/proc/rename()
|
||||
var/obj/item/I = attached
|
||||
if(!original_name)
|
||||
original_name = I.name
|
||||
if(quality < 0)
|
||||
I.name = "[negative_prefix] [original_name] of [suffix] [quality]"
|
||||
else if(quality == 0)
|
||||
I.name = "[original_name] of [suffix]"
|
||||
else if(quality > 0)
|
||||
I.name = "[positive_prefix] [original_name] of [suffix] +[quality]"
|
||||
|
||||
/datum/rpg_loot/proc/modify(quality_mod)
|
||||
var/obj/item/I = attached
|
||||
quality += quality_mod
|
||||
|
||||
I.force = max(0,I.force + quality_mod)
|
||||
I.throwforce = max(0,I.throwforce + quality_mod)
|
||||
|
||||
I.armor = I.armor.modifyAllRatings(quality)
|
||||
|
||||
rename()
|
||||
|
||||
@@ -44,6 +44,7 @@
|
||||
#include "code\__DEFINES\economy.dm"
|
||||
#include "code\__DEFINES\events.dm"
|
||||
#include "code\__DEFINES\exports.dm"
|
||||
#include "code\__DEFINES\fantasy_affixes.dm"
|
||||
#include "code\__DEFINES\flags.dm"
|
||||
#include "code\__DEFINES\food.dm"
|
||||
#include "code\__DEFINES\footsteps.dm"
|
||||
@@ -336,6 +337,7 @@
|
||||
#include "code\datums\components\_component.dm"
|
||||
#include "code\datums\components\anti_magic.dm"
|
||||
#include "code\datums\components\armor_plate.dm"
|
||||
#include "code\datums\components\bane.dm"
|
||||
#include "code\datums\components\beetlejuice.dm"
|
||||
#include "code\datums\components\butchering.dm"
|
||||
#include "code\datums\components\caltrop.dm"
|
||||
@@ -353,6 +355,7 @@
|
||||
#include "code\datums\components\heirloom.dm"
|
||||
#include "code\datums\components\infective.dm"
|
||||
#include "code\datums\components\jousting.dm"
|
||||
#include "code\datums\components\knockback.dm"
|
||||
#include "code\datums\components\knockoff.dm"
|
||||
#include "code\datums\components\lockon_aiming.dm"
|
||||
#include "code\datums\components\magnetic_catch.dm"
|
||||
@@ -378,6 +381,7 @@
|
||||
#include "code\datums\components\squeak.dm"
|
||||
#include "code\datums\components\stationloving.dm"
|
||||
#include "code\datums\components\swarming.dm"
|
||||
#include "code\datums\components\tactical.dm"
|
||||
#include "code\datums\components\tether.dm"
|
||||
#include "code\datums\components\thermite.dm"
|
||||
#include "code\datums\components\uplink.dm"
|
||||
@@ -385,6 +389,10 @@
|
||||
#include "code\datums\components\wearertargeting.dm"
|
||||
#include "code\datums\components\wet_floor.dm"
|
||||
#include "code\datums\components\decals\blood.dm"
|
||||
#include "code\datums\components\fantasy\_fantasy.dm"
|
||||
#include "code\datums\components\fantasy\affix.dm"
|
||||
#include "code\datums\components\fantasy\prefixes.dm"
|
||||
#include "code\datums\components\fantasy\suffixes.dm"
|
||||
#include "code\datums\components\storage\storage.dm"
|
||||
#include "code\datums\components\storage\concrete\_concrete.dm"
|
||||
#include "code\datums\components\storage\concrete\bag_of_holding.dm"
|
||||
|
||||
Reference in New Issue
Block a user