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Fixes mobs not picking up with forceMove
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@@ -156,7 +156,7 @@
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return FALSE
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var/obj/item/curr = held_items[hand_index]
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if(!curr)
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I.loc = src
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I.forceMove(src)
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held_items[hand_index] = I
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I.layer = ABOVE_HUD_LAYER
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I.plane = ABOVE_HUD_PLANE
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