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No longer resets account to zero when adjusting money while it is negative (#11944)
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@@ -32,9 +32,7 @@
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/datum/bank_account/proc/_adjust_money(amt)
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account_balance += amt
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if(account_balance < 0)
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account_balance = 0
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else if(account_balance > 1000000 && !is_bourgeois) // if we are now a millionaire, give the achievement
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if(account_balance > 1000000 && !is_bourgeois) // if we are now a millionaire, give the achievement
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//So we currently only know what is *supposed* to be the real_name of the client's mob. If we can find them, we can get them this achievement.
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for(var/x in GLOB.player_list)
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var/mob/M = x
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