diff --git a/code/game/jobs/job/cargo_service.dm b/code/game/jobs/job/cargo_service.dm index cd512286c108..f22bd2daed47 100644 --- a/code/game/jobs/job/cargo_service.dm +++ b/code/game/jobs/job/cargo_service.dm @@ -116,9 +116,9 @@ Bartender ears = /obj/item/device/radio/headset/headset_srv uniform = /obj/item/clothing/under/rank/bartender suit = /obj/item/clothing/suit/armor/vest - backpack_contents = list(/obj/item/ammo_casing/shotgun/beanbag=4) + backpack_contents = list(/obj/item/weapon/storage/box/beanbag=1) shoes = /obj/item/clothing/shoes/laceup - + /* Cook */ diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index c08715a561e0..55e9ad9db88f 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -698,3 +698,12 @@ new /obj/item/ammo_casing/shotgun/buckshot(src) new /obj/item/ammo_casing/shotgun/buckshot(src) new /obj/item/ammo_casing/shotgun/buckshot(src) + +/obj/item/weapon/storage/box/beanbag/New() + ..() + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) + new /obj/item/ammo_casing/shotgun/beanbag(src) \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 0f2d63450664..fc0b918498ad 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -23,6 +23,10 @@ new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/weapon/reagent_containers/glass/rag(src) new /obj/item/weapon/reagent_containers/glass/rag(src) + new /obj/item/weapon/storage/box/beanbag(src) + new /obj/item/clothing/suit/armor/vest(src) + new /obj/item/clothing/glasses/sunglasses/reagent(src) + new /obj/item/weapon/storage/belt/bandolier(src) /obj/structure/closet/chefcloset name = "\proper chef's closet"