Adds weapon icons to the game (#21995)

* adds weapon icons to the game

* compile-fixes

* bats fix

* finishing touches

stakes - changeling weapons - egyptian staff - bayonet

* sorry bout that laz

* Update holy_weapons.dm

* geiger foolproofing
This commit is contained in:
AMyriad
2024-05-28 22:05:22 +02:00
committed by GitHub
parent 65390cc7cc
commit cb9d98f004
83 changed files with 114 additions and 125 deletions

View File

@@ -24,7 +24,7 @@
name = "Create Throwing Stars (3E)"
desc = "Creates some throwing stars"
button_icon_state = "throwingstar"
button_icon = 'icons/obj/weapons/misc.dmi'
button_icon = 'icons/obj/weapons/thrown.dmi'
/datum/action/item_action/ninjanet
name = "Energy Net (25E)"
@@ -36,7 +36,7 @@
name = "Recall Energy Katana (Variable Cost)"
desc = "Teleports the Energy Katana linked to this suit to its wearer, cost based on distance."
button_icon_state = "energy_katana"
button_icon = 'icons/obj/weapons/swords.dmi'
button_icon = 'icons/obj/weapons/longsword.dmi'
/datum/action/item_action/ninja_stealth
name = "Toggle Stealth"

View File

@@ -174,7 +174,7 @@
throwforce = 20
throw_speed = 2
attack_verb = list("smashed", "slammed", "whacked", "thwacked")
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "bostaff0"
base_icon_state = "bostaff"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'

View File

@@ -32,7 +32,7 @@
/obj/item/buster
item_flags = DROPDEL
w_class = 5
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "disintegrate"
item_state = "disintegrate"
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'

View File

@@ -61,7 +61,7 @@
/obj/item/buster/megabuster
name = "supercharged fist"
desc = "The result of all the prosthetic's power building up. It's fading fast."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "fist"
item_state = "disintegrate"
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'

View File

@@ -417,6 +417,7 @@
/obj/item/restraints/legcuffs/bola
name = "bola"
desc = "A restraining device designed to be thrown at the target. Upon connecting with said target, it will wrap around their legs, making it difficult for them to move quickly."
icon = 'icons/obj/weapons/thrown.dmi'
icon_state = "bola"
icon_state_preview = "bola_preview"
item_state = "bola"

View File

@@ -8,6 +8,7 @@
/obj/item/nullrod
name = "null rod"
desc = "A rod of pure obsidian; its very presence disrupts and dampens the powers of Nar'sie and Ratvar's followers."
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "nullrod"
item_state = "nullrod"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
@@ -131,7 +132,7 @@
----------------------------------------------------------------------------*/
/obj/item/nullrod/claymore
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "holyblade"
item_state = "holyblade"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -201,7 +202,7 @@
/obj/item/nullrod/vibro
name = "high frequency blade"
desc = "Bad references are the DNA of the soul."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "vibroblade"//ignore that the sec vibro sword uses the high frequency sprite
item_state = "vibroblade"//and this this uses vibroblade sprites
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -222,7 +223,6 @@
/obj/item/nullrod/vibro/spellblade
name = "dormant spellblade"
desc = "The blade grants the wielder nearly limitless power...if they can figure out how to turn it on, that is."
icon = 'icons/obj/weapons/swords.dmi'
icon_state = "spellblade"
item_state = "spellblade"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -252,7 +252,7 @@
/obj/item/nullrod/corvo
name = "folding blade"
desc = "A relic of a fallen empire. Touch of the outsider not included."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/shortsword.dmi'
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
icon_state = "corvo_0"
@@ -291,7 +291,7 @@
/obj/item/nullrod/glowing
name = "force weapon"
desc = "The blade glows with the power of faith. Or possibly a battery."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "swordon"
item_state = "swordon"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -320,7 +320,7 @@
/obj/item/nullrod/Hypertool
name = "hypertool"
desc = "A tool so powerful even you cannot perfectly use it."
icon = 'icons/obj/device.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
icon_state = "hypertool"
item_state = "hypertool"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
@@ -336,7 +336,7 @@
/obj/item/nullrod/whip
name = "holy whip"
desc = "What a terrible night to be on Space Station 13."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/whip.dmi'
icon_state = "chain"
item_state = "chain"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
@@ -356,7 +356,7 @@
/obj/item/nullrod/bostaff
name = "monk's staff"
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "bostaff0"
item_state = "bostaff0"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
@@ -384,7 +384,7 @@
/obj/item/nullrod/tribal_knife
name = "arrhythmic knife"
desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/shortsword.dmi'
icon_state = "crysknife"
item_state = "crysknife"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -413,10 +413,10 @@
/obj/item/nullrod/hammer
name = "relic war hammer"
desc = "This war hammer cost the chaplain forty thousand space dollars."
icon = 'icons/obj/weapons/misc.dmi'
icon_state = "hammer"
item_state = "hammer"
base_icon_state = "hammer"
icon = 'icons/obj/weapons/hammer.dmi'
icon_state = "relic_hammer"
item_state = "relic_hammer"
base_icon_state = "relic_hammer"
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
slot_flags = ITEM_SLOT_BACK
@@ -530,7 +530,7 @@
/obj/item/nullrod/handedsword
name = "Justice"
desc = "Ashes to ashes... Rust to rust..."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "dualright"
item_state = "dualright"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -545,7 +545,7 @@
/obj/item/nullrod/handedsword/other
name = "Splendor"
desc = "\"I'm going to ultrakill you!\" -Righteous Judge"
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "dualleft"
item_state = "dualleft"
@@ -583,7 +583,7 @@
/obj/item/nullrod/godhand
name = "god hand"
desc = "This hand of yours glows with an awesome power!"
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "disintegrate"
item_state = "disintegrate"
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'
@@ -630,7 +630,7 @@
/obj/item/nullrod/armblade
name = "dark blessing"
desc = "Particularly twisted deities grant gifts of dubious value."
icon = 'icons/obj/changeling.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "arm_blade"
item_state = "arm_blade"
tool_behaviour = TOOL_MINING
@@ -706,17 +706,6 @@
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = SHARP_POINTY
/obj/item/nullrod/egyptian
name = "egyptian staff"
desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth."
icon = 'icons/obj/guns/magic.dmi'
icon_state = "pharoah_sceptre"
item_state = "pharoah_sceptre"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
w_class = WEIGHT_CLASS_NORMAL
attack_verb = list("bashes", "smacks", "whacks")
/obj/item/nullrod/servoskull/equipped(mob/living/carbon/human/user, slot)
..()
if(hud_type && slot == ITEM_SLOT_EYES)
@@ -817,13 +806,13 @@
|
----------------------------------------------------------------------------*/
/obj/item/nullrod/staff
icon = 'icons/obj/wizard.dmi'
name = "holy staff"
desc = "It has a mysterious, protective aura."
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "staff-blue"
item_state = "godstaff-blue"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
desc = "It has a mysterious, protective aura."
w_class = WEIGHT_CLASS_HUGE
force = 5
slot_flags = ITEM_SLOT_BACK
@@ -877,6 +866,7 @@
/obj/item/nullrod/cross
name = "golden crucifix"
desc = "Resist the devil, and he will flee from you."
icon = 'icons/obj/misc.dmi'
icon_state = "cross"
item_state = "cross"
force = 0 // How often we forget
@@ -976,7 +966,7 @@
/obj/item/nullrod/clown
name = "clown dagger"
desc = "Used for absolutely hilarious sacrifices."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "clownrender"
item_state = "render"
hitsound = 'sound/items/bikehorn.ogg'
@@ -1013,7 +1003,7 @@
/obj/item/nullrod/egyptian
name = "egyptian staff"
desc = "A tutorial in mummification is carved into the staff. You could probably craft the wraps if you had some cloth."
icon = 'icons/obj/guns/magic.dmi'
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "pharoah_sceptre"
item_state = "pharoah_sceptre"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
@@ -1037,7 +1027,7 @@ it also swaps back if it gets thrown into the chaplain, but the chaplain catches
/obj/item/nullrod/talking
name = "possessed blade"
desc = "When the station falls into chaos, it's nice to have a friend by your side."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "talking_sword"
item_state = "talking_sword"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -1348,7 +1338,7 @@ it also swaps back if it gets thrown into the chaplain, but the chaplain catches
/obj/item/nullrod/sord
name = "\improper UNREAL SORD"
desc = "This thing is so unspeakably HOLY you are having a hard time even holding it."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "sord"
item_state = "sord"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -1369,7 +1359,7 @@ it also swaps back if it gets thrown into the chaplain, but the chaplain catches
/obj/item/nullrod/talking/chainsword
name = "possessed chainsaw sword"
desc = "Suffer not a heretic to live."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "chainswordon"
item_state = "chainswordon"
chaplain_spawnable = FALSE

View File

@@ -82,9 +82,10 @@
/obj/item/kitchen/knife
name = "kitchen knife"
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
icon = 'icons/obj/weapons/shortsword.dmi'
icon_state = "knife"
item_state = "knife"
desc = "A general purpose Chef's Knife made by SpaceCook Incorporated. Guaranteed to stay sharp for years to come."
flags_1 = CONDUCT_1
force = 10
w_class = WEIGHT_CLASS_SMALL
@@ -126,7 +127,7 @@
/obj/item/kitchen/knife/ritual
name = "ritual knife"
desc = "The unearthly energies that once powered this blade are now dormant."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "render"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/kitchen_righthand.dmi'
@@ -216,8 +217,7 @@
/obj/item/kitchen/knife/combat/cyborg
name = "cyborg knife"
icon = 'icons/obj/items_cyborg.dmi'
icon_state = "knife"
icon_state = "cyborg_knife"
desc = "A cyborg-mounted plasteel knife. Extremely sharp and durable."
/obj/item/kitchen/knife/carrotshiv
@@ -244,7 +244,6 @@
/obj/item/kitchen/knife/shank
name = "shank"
desc = "A crude knife fashioned by securing a glass shard and a rod together with cables, and welding them together."
icon = 'icons/obj/weapons/swords.dmi'
icon_state = "shank"
item_state = "shank"
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_EARS
@@ -278,9 +277,8 @@
/obj/item/kitchen/knife/makeshift
name = "makeshift knife"
icon_state = "knife_makeshift"
icon = 'icons/obj/improvised.dmi'
desc = "A flimsy, poorly made replica of a classic cooking utensil."
icon_state = "knife_makeshift"
force = 8
throwforce = 8

View File

@@ -1,7 +1,7 @@
/obj/item/latexballon
name = "latex glove"
desc = "Sterile and airtight."
icon = 'icons/obj/toy.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "latexballon"
item_state = "lgloves"
force = 0

View File

@@ -65,6 +65,7 @@
/obj/item/melee/transforming/energy/axe
name = "energy axe"
desc = "An energized battle axe."
icon = 'icons/obj/weapons/axe.dmi'
icon_state = "axe0"
lefthand_file = 'icons/mob/inhands/weapons/axes_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/axes_righthand.dmi'

View File

@@ -4,7 +4,7 @@
/obj/item/melee/chainofcommand
name = "chain of command"
desc = "A tool used by great men to placate the frothing masses."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/whip.dmi'
icon_state = "chain"
item_state = "chain"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
@@ -25,7 +25,7 @@
/obj/item/melee/synthetic_arm_blade
name = "synthetic arm blade"
desc = "A grotesque blade that on closer inspection seems made of synthetic flesh, it still feels like it would hurt very badly as a weapon."
icon = 'icons/obj/changeling.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "arm_blade"
item_state = "arm_blade"
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
@@ -44,7 +44,7 @@
/obj/item/melee/sabre
name = "officer's sabre"
desc = "An elegant weapon, its monomolecular edge is capable of cutting through flesh and bone with ease."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "sabre"
item_state = "sabre"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -65,7 +65,7 @@
/obj/item/melee/cutlass
name = "cutlass"
desc = "YAAAAAR! A fine weapon for a pirate, fit for slicing land-lubbers." //All pirate weapons must have pirate quips from now on it is non-negotiable
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "metalcutlass"
item_state = "metalcutlass"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -150,7 +150,7 @@
/obj/item/melee/beesword
name = "The Stinger"
desc = "Taken from a giant bee and folded over one thousand times in pure honey. Can sting through anything."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "beesword"
item_state = "stinger"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
@@ -365,8 +365,8 @@
/obj/item/melee/classic_baton/donkbat
name = "toy baseball bat"
desc = "A colorful foam baseball bat. The label on the handle reads Donksoft. Feels...heavy."
icon = 'icons/obj/toy.dmi'
icon_state = "baseballbat_donk"
icon = 'icons/obj/weapons/bat.dmi'
icon_state = "baseball_bat_donk"
item_state = "baseball_bat_donk"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
@@ -534,7 +534,7 @@
/obj/item/melee/supermatter_sword
name = "supermatter sword"
desc = "In a station full of bad ideas, this might just be the worst."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "supermatter_sword"
item_state = "supermatter_sword"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -631,7 +631,7 @@
/obj/item/melee/singularity_sword
name = "singularity sword"
desc = "Spins so hard that it turns any struck foe into mincemeat instantaneously. Make sure not to stick around when you swing it at someone."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "singularity_sword"
item_state = "singularity_sword"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -661,7 +661,7 @@
/obj/item/melee/curator_whip
name = "curator's whip"
desc = "Somewhat eccentric and outdated, it still stings like hell to be hit by."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/whip.dmi'
icon_state = "whip"
item_state = "chain"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'

View File

@@ -94,7 +94,7 @@
name = "vibration blade"
desc = "A blade with an edge that vibrates rapidly, enabling it to easily cut through armor and flesh alike."
hitsound = "swing_hit"
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "hfrequency0"
icon_state_on = "hfrequency1"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'

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@@ -1,7 +1,7 @@
/obj/item/raisedhands
name = "raised hands"
desc = "What are you, French?"
icon = 'icons/obj/toy.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "latexballon"
item_state = "nothing"
force = 0

View File

@@ -1,6 +1,6 @@
/obj/item/shield
name = "shield"
icon = 'icons/obj/shields.dmi'
icon = 'icons/obj/weapons/shield.dmi'
slowdown = 0.2
item_flags = SLOWS_WHILE_IN_HAND
block_chance = 50

View File

@@ -3,7 +3,7 @@
desc = "The pinnacle of close combat technology, the hammer harnesses the power of a miniaturized singularity to deal crushing blows."
icon_state = "singhammer0"
base_icon_state = "singhammer"
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
flags_1 = CONDUCT_1
@@ -83,7 +83,7 @@
desc = "A weapon worthy of a god, able to strike with the force of a lightning bolt. It crackles with barely contained energy."
icon_state = "mjollnir0"
base_icon_state = "mjollnir"
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
flags_1 = CONDUCT_1

View File

@@ -347,8 +347,8 @@
/obj/item/toy/foamblade/baseball
name = "toy baseball bat"
desc = "A colorful foam baseball bat. The label on the handle reads Donksoft."
icon = 'icons/obj/toy.dmi'
icon_state = "baseballbat_donk"
icon = 'icons/obj/weapons/bat.dmi'
icon_state = "baseball_bat_donk"
item_state = "baseball_bat_donk"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
@@ -359,7 +359,7 @@
/obj/item/toy/foamblade/baseball/nerf
name = "antique toy baseball bat"
desc = "A colorful foam baseball bat. The label on the handle is almost rubbed off...\"nerf or nothing\"? what does that mean"
icon_state = "baseballbat"
icon_state = "baseball_bat_toy"
item_state = "baseball_bat_plastic"
/obj/item/toy/windupToolbox
@@ -441,7 +441,7 @@
/obj/item/toy/katana
name = "replica katana"
desc = "Woefully underpowered in D20."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "katana"
item_state = "katana"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -1384,7 +1384,7 @@ obj/item/toy/turn_tracker
/obj/item/toy/toy_dagger
name = "toy dagger"
desc = "A cheap plastic replica of a dagger. Produced by THE ARM Toys, Inc."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "render"
item_state = "cultdagger"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -1755,7 +1755,7 @@ obj/item/toy/turn_tracker
/obj/item/gun/magic/sickly_blade_toy
name = "plastic replica blade"
desc = "A sickly green crescent blade, decorated with a plastic eye. You feel like this was cheaply made. A Donk Co logo is on the hilt."
icon = 'icons/obj/eldritch.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "eldritch_blade"
item_state = "eldritch_blade"
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'

View File

@@ -1,7 +1,7 @@
/obj/item/melee/baseball_bat
name = "baseball bat"
desc = "A traditional tool for a game of Baseball. Modern wood isn't very strong, try not to crack the bat!"
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/bat.dmi'
icon_state = "baseball_bat"
item_state = "baseball_bat"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'

View File

@@ -1,5 +1,5 @@
/obj/item/fireaxe
icon = 'icons/obj/tools.dmi'
icon = 'icons/obj/weapons/axe.dmi'
icon_state = "fireaxe0"
base_icon_state = "fireaxe"
lefthand_file = 'icons/mob/inhands/weapons/axes_lefthand.dmi'
@@ -80,7 +80,6 @@
/obj/item/fireaxe/energy
name = "energy fire axe"
desc = "A massive, two handed, energy-based hardlight axe capable of cutting through solid metal. 'Glory to atmosia' is carved on the side of the handle."
icon = 'icons/obj/weapons/energy.dmi'
icon_state = "energy-fireaxe0"
base_icon_state = "energy-fireaxe"
demolition_mod = 4 // DESTROY

View File

@@ -1,5 +1,5 @@
/obj/item/vibro_weapon
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "hfrequency0"
base_icon_state = "hfrequency"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'

View File

@@ -34,7 +34,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/sord
name = "\improper SORD"
desc = "This thing is so unspeakably shitty you are having a hard time even holding it."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "sord"
item_state = "sord"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -54,7 +54,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore
name = "claymore"
desc = "What are you standing around staring at this for? Get to killing!"
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "claymore"
item_state = "claymore"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -224,7 +224,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/bone
name = "Bone Sword"
desc = "Jagged pieces of bone are tied to what looks like a goliath's femur."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "bone_sword"
item_state = "bone_sword"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -242,7 +242,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/katana
name = "katana"
desc = "Woefully underpowered in D20."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "katana"
item_state = "katana"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -371,7 +371,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/throwing_star
name = "throwing star"
desc = "An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/thrown.dmi'
icon_state = "throwingstar"
item_state = "eshield0"
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
@@ -398,7 +398,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/switchblade
name = "switchblade"
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/shortsword.dmi'
icon_state = "switchblade"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
@@ -510,7 +510,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/cane
name = "cane"
desc = "A cane used by a true gentleman. Or a clown."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "cane"
item_state = "stick"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
@@ -524,7 +524,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/staff
name = "wizard staff"
desc = "Apparently a staff used by the wizard."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "staff"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
@@ -575,7 +575,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/staff/stick
name = "stick"
desc = "A great tool to drag someone else's drinks across the bar."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "cane"
item_state = "stick"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
@@ -661,7 +661,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/tailclub
name = "tail club"
desc = "For the beating to death of lizards with their own tails."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
icon_state = "tailclub"
force = 14
throwforce = 1 // why are you throwing a club do you even weapon
@@ -672,7 +672,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/melee/chainofcommand/tailwhip
name = "liz o' nine tails"
desc = "A whip fashioned from the severed tails of lizards."
icon = 'icons/obj/weapons/misc.dmi'
icon_state = "tailwhip"
item_flags = NONE
@@ -762,6 +761,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/circlegame
name = "circled hand"
desc = "If somebody looks at this while it's below your waist, you get to bop them."
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "madeyoulook"
force = 0
throwforce = 0
@@ -771,7 +771,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/slapper
name = "slapper"
desc = "This is how real men fight."
icon = 'icons/obj/toy.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "latexballon"
item_state = "nothing"
force = 0

View File

@@ -1,7 +1,7 @@
/obj/structure/mjollnir
name = "Mjolnir"
desc = "This once powerful hammer feels cold to the touch, but a thrum of magic inside tells you its only a matter of time until someone awakens it again."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
icon_state = "mjollnir-inert"
resistance_flags = INDESTRUCTIBLE
anchored = TRUE

View File

@@ -94,7 +94,7 @@
/obj/item/stake
name = "wooden stake"
desc = "A simple wooden stake carved to a sharp point."
icon = 'icons/obj/stakes.dmi'
icon = 'icons/obj/weapons/stake.dmi'
icon_state = "wood"
lefthand_file = 'icons/mob/inhands/antag/bs_leftinhand.dmi'
righthand_file = 'icons/mob/inhands/antag/bs_rightinhand.dmi'

View File

@@ -150,7 +150,7 @@
/obj/item/melee/arm_blade
name = "arm blade"
desc = "A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter."
icon = 'icons/obj/changeling.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "arm_blade"
item_state = "arm_blade"
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
@@ -243,7 +243,7 @@
/obj/item/gun/magic/tentacle
name = "tentacle"
desc = "A fleshy tentacle that can stretch out and grab things or people."
icon = 'icons/obj/changeling.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "tentacle"
item_state = "tentacle"
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
@@ -574,7 +574,7 @@
/obj/item/melee/flesh_maul
name = "flesh maul"
desc = "A horrifying mass of pulsing flesh and glistening bone. More than capable of crushing anyone unfortunate enough to be hit by it."
icon = 'icons/obj/changeling.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "flesh_maul"
item_state = "flesh_maul"
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'

View File

@@ -336,7 +336,7 @@
/obj/item/melee/blood_magic
name = "\improper magical aura"
desc = "A sinister looking aura that distorts the flow of reality around it."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/touchspell_righthand.dmi'
icon_state = "disintegrate"

View File

@@ -10,7 +10,7 @@
/obj/item/melee/cultblade/dagger
name = "ritual dagger"
desc = "A strange dagger said to be used by sinister groups for \"preparing\" a corpse before sacrificing it to their dark gods."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "render"
item_state = "cultdagger"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -34,7 +34,7 @@
/obj/item/melee/cultblade
name = "eldritch longsword"
desc = "A sword humming with unholy energy. It glows with a dim red light."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "cultblade"
item_state = "cultblade"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -104,7 +104,7 @@
light_system = MOVABLE_LIGHT
light_range = 4
attack_verb = list("cleaved", "slashed", "torn", "hacked", "ripped", "diced", "carved")
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "cultbastard"
item_state = "cultbastard"
hitsound = 'sound/weapons/bladeslice.ogg'
@@ -820,7 +820,7 @@ GLOBAL_VAR_INIT(curselimit, 0)
/obj/item/blood_beam
name = "\improper magical aura"
desc = "Sinister looking aura that distorts the flow of reality around it."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/touchspell_righthand.dmi'
icon_state = "disintegrate"

View File

@@ -94,7 +94,7 @@
/obj/item/melee/sickly_blade
name = "sickly blade"
desc = "A sickly, green crescent blade, decorated with an ornamental eye. You feel like you're being watched..."
icon = 'icons/obj/eldritch.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "eldritch_blade"
item_state = "eldritch_blade"
lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'

View File

@@ -124,7 +124,7 @@
/obj/item/horrorsummonhorn
name = "old horn"
desc = "A very old horn. You feel an incredible urge to blow into it."
icon = 'icons/obj/horror.dmi'
icon = 'icons/obj/misc.dmi'
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
item_state = "horn"
@@ -180,7 +180,7 @@
/obj/item/horrortentacle
name = "tentacle"
desc = "A long, slimy, arm-like appendage."
icon = 'icons/obj/horror.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "horrortentacle"
item_state = "tentacle"
lefthand_file = 'icons/mob/inhands/antag/horror_lefthand.dmi'

View File

@@ -6,7 +6,7 @@
/obj/item/veilrender
name = "veil render"
desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast city."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "render"
item_state = "knife"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'

View File

@@ -94,7 +94,7 @@
hitsound = 'sound/weapons/chainsawhit.ogg'
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "imp_chainswordon"
item_state = "imp_chainswordon"
sharpness = SHARP_EDGED

View File

@@ -588,7 +588,7 @@ GLOBAL_LIST_EMPTY(aide_list)
desc = "A curved sword smelted from an unknown metal. Looking at it gives you the otherworldly urge to pawn it off for '30k', whatever that means."
lefthand_file = 'yogstation/icons/mob/inhands/weapons/scimmy_lefthand.dmi'
righthand_file = 'yogstation/icons/mob/inhands/weapons/scimmy_righthand.dmi'
icon = 'yogstation/icons/obj/lavaland/artefacts.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "rune_scimmy"
force = 20
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
@@ -972,7 +972,7 @@ GLOBAL_LIST_EMPTY(aide_list)
/obj/item/melee/ghost_sword
name = "\improper spectral blade"
desc = "A rusted and dulled blade. It doesn't look like it'd do much damage. It glows weakly."
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "spectral"
item_state = "spectral"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'

View File

@@ -33,7 +33,7 @@
/obj/item/melee/overcharged_emitter
name = "supercharged emitter"
desc = "The result of all the prosthetic's power building up in its palm. It's fading fast."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "flagellation"
item_state = "hivehand"
color = "#04b8ff"

View File

@@ -648,7 +648,7 @@
/obj/item/self_grasp
name = "self-grasp"
desc = "Sometimes all you can do is slow the bleeding."
icon = 'icons/obj/toy.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "latexballon"
item_state = "nothing"
force = 0

View File

@@ -1603,7 +1603,7 @@
/obj/item/melee/supermatter_sword/hand
name = "supermatter hand"
desc = "A hand of a robust supermatter golem."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/touchspell_righthand.dmi'
icon_state = "disintegrate"

View File

@@ -13,6 +13,7 @@
/obj/item/energy_katana
name = "energy katana"
desc = "A katana infused with strong energy."
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "energy_katana"
item_state = "energy_katana"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -29,7 +30,6 @@
sharpness = SHARP_EDGED
max_integrity = 200
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
icon = 'icons/obj/weapons/swords.dmi'
var/datum/effect_system/spark_spread/spark_system
var/datum/action/innate/dash/ninja/jaunt
var/dash_toggled = TRUE

View File

@@ -624,9 +624,9 @@
if(bayonet)
var/state = "bayonet" //Generic state.
if(bayonet.icon_state in icon_states('icons/obj/guns/bayonets.dmi')) //Snowflake state?
if(bayonet.icon_state in icon_states('icons/obj/guns/attachment.dmi'))
state = bayonet.icon_state
var/icon/bayonet_icons = 'icons/obj/guns/bayonets.dmi'
var/icon/bayonet_icons = 'icons/obj/guns/attachment.dmi'
var/mutable_appearance/knife_overlay = mutable_appearance(bayonet_icons, state)
knife_overlay.pixel_x = knife_x_offset
knife_overlay.pixel_y = knife_y_offset

View File

@@ -329,7 +329,7 @@
desc = "One of two blades used to form a break bow. Can attack with both blades at the same time or combine them into a bow."
icon_state = "brakebow_blade"
item_state = "brakebow_blade"
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/shortsword.dmi'
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
hitsound = 'sound/weapons/bladeslice.ogg'

View File

@@ -118,7 +118,7 @@
desc = "Taken from a giant bee and folded over one thousand times in pure honey. Can sting through anything."
fire_sound = 'sound/items/syringeproj.ogg'
ammo_type = /obj/item/ammo_casing/magic/spellblade/beesword
icon = 'icons/obj/weapons/swords.dmi'
icon = 'icons/obj/weapons/longsword.dmi'
icon_state = "beesword"
item_state = "stinger"
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'

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@@ -135,7 +135,7 @@
/obj/item/kitchen/knife/envy //Envy's knife: Found in the Envy ruin. Attackers take on the appearance of whoever they strike.
name = "envy's knife"
desc = "Their success will be yours."
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/khopesh.dmi'
icon_state = "render"
item_state = "knife"
lefthand_file = 'icons/mob/inhands/equipment/kitchen_lefthand.dmi'

View File

@@ -1,7 +1,7 @@
/datum/action/cooldown/spell/pointed/projectile/cast_iron
name = "Cast Iron"
desc = "This spell fires a cast iron bolt."
button_icon = 'yogstation/icons/obj/pan.dmi'
button_icon = 'icons/obj/weapons/shortsword.dmi'
button_icon_state = "frying_pan"
school = SCHOOL_EVOCATION
@@ -24,7 +24,7 @@
/obj/projectile/magic/cast_iron
name = "cast iron"
icon = 'yogstation/icons/obj/pan.dmi'
icon = 'icons/obj/weapons/shortsword.dmi'
icon_state = "frying_pan"
damage = 20
damage_type = BRUTE

View File

@@ -318,7 +318,7 @@
/obj/item/melee/touch_attack
name = "\improper outstretched hand"
desc = "High Five?"
icon = 'icons/obj/wizard.dmi'
icon = 'icons/obj/weapons/hand.dmi'
lefthand_file = 'icons/mob/inhands/misc/touchspell_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/touchspell_righthand.dmi'
icon_state = "latexballon"

View File

@@ -5,7 +5,7 @@
desc = "Touch something to make it disappear temporarily."
background_icon_state = "bg_mime"
overlay_icon_state = "bg_mime_border"
button_icon = 'icons/obj/wizard.dmi'
button_icon = 'icons/obj/weapons/hand.dmi'
button_icon_state = "nothing"
panel = "Mime"

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icons/obj/weapons/hand.dmi Normal file

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icons/obj/weapons/staff.dmi Normal file

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icons/obj/weapons/whip.dmi Normal file

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@@ -158,7 +158,7 @@
/datum/action/vine_snatch
name = "Vine Snatch - using it while having a target, recently marked with a vine mark in the range of 2 tiles will pull an item in their active hands to you, or pull and knockdown them."
button_icon = 'icons/obj/changeling.dmi'
button_icon = 'icons/obj/weapons/hand.dmi'
button_icon_state = "tentacle"
var/mob/living/carbon/human/marked_dude = null
var/last_time_marked = 0

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@@ -3,7 +3,7 @@
desc = "A cast-iron frying pan designed for cooking food."
lefthand_file = 'yogstation/icons/mob/inhands/weapons/pan_lefthand.dmi'
righthand_file = 'yogstation/icons/mob/inhands/weapons/pan_righthand.dmi'
icon = 'yogstation/icons/obj/pan.dmi'
icon = 'icons/obj/weapons/shortsword.dmi'
icon_state = "frying_pan"
w_class = 3
force = 12

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@@ -1,7 +1,7 @@
/obj/item/highfive
name = "raised hand"
desc = "Slap my hand."
icon = 'icons/obj/toy.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "latexballon"
item_state = "nothing"
hitsound = 'sound/weapons/punchmiss.ogg'
@@ -28,7 +28,7 @@
/obj/item/handholding
name = "hand for holding"
desc = "You rapscallion, how scandalous!"
icon = 'icons/obj/toy.dmi'
icon = 'icons/obj/weapons/hand.dmi'
icon_state = "latexballon"
item_state = "nothing"
hitsound = 'sound/weapons/punchmiss.ogg'

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@@ -4,7 +4,7 @@
/obj/item/melee/sledgehammer
name = "sledgehammer"
desc = "An archaic tool used to drive nails and break down hollow walls."
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
worn_icon = 'yogstation/icons/mob/clothing/back.dmi'
icon_state = "sledgehammer"
item_state = "sledgehammer"

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@@ -2,7 +2,7 @@
* Vxtvul Hammer
*/
/obj/item/melee/vxtvulhammer
icon = 'icons/obj/weapons/misc.dmi'
icon = 'icons/obj/weapons/hammer.dmi'
icon_state = "vxtvul_hammer0-0"
base_icon_state = "vxtvul_hammer"
lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'

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@@ -4,7 +4,7 @@
/obj/item/dopmirror
name = "ominous mirror"
desc = "What do you see looking back at you?"
icon = 'yogstation/icons/obj/lavaland/artefacts.dmi'
icon = 'icons/obj/lavaland/artefacts.dmi'
icon_state = "mirrornormal"
actions_types = list(/datum/action/item_action/mirrorrecall, /datum/action/item_action/rerollmirror)
COOLDOWN_DECLARE(next_search)
@@ -105,7 +105,7 @@
/datum/action/item_action/mirrorrecall
name = "Recall"
desc = "Bring the reflection back into the mirror."
button_icon = 'yogstation/icons/obj/lavaland/artefacts.dmi'
button_icon = 'icons/obj/lavaland/artefacts.dmi'
button_icon_state = "mirrornormal"
/datum/action/item_action/rerollmirror
@@ -229,7 +229,7 @@
/datum/action/innate/jumpback
name = "Return to Mirror"
button_icon = 'yogstation/icons/obj/lavaland/artefacts.dmi'
button_icon = 'icons/obj/lavaland/artefacts.dmi'
button_icon_state = "mirrornormal"
/datum/action/innate/jumpback/Activate()
@@ -245,7 +245,7 @@
#define COOLDOWN_REAPPEAR 20 SECONDS
/datum/action/innate/appear
name = "Exit Mirror"
button_icon = 'yogstation/icons/obj/lavaland/artefacts.dmi'
button_icon = 'icons/obj/lavaland/artefacts.dmi'
button_icon_state = "mirrorcrack"
COOLDOWN_DECLARE(next_appearance)

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