Automatic changelog compile [ci skip]

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Changelogs
2022-12-10 06:11:28 +00:00
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<h2 class="date">10 December 2022</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">adds the two missing pixels</li>
</ul>
<h2 class="date">09 December 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
@@ -2543,149 +2549,6 @@
<ul class="changes bgimages16">
<li class="spellcheck">Peculiar</li>
</ul>
<h2 class="date">10 September 2022</h2>
<h3 class="author"> @TheRyeGuyWhoWillNowDie, VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">HeadRevs now get makeshift weapon crafting</li>
<li class="tweak">Revs emagging borgs now make revolutionary borgs not syndicate borgs</li>
</ul>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Speedbikes should now display their overlay icon thing correctly.</li>
<li class="bugfix">There is no longer a secret evil twin of the carp fish crate lurking within the cargo supply packs.</li>
<li class="spellcheck">Fixed missing "the"s and "a"s in several places.</li>
<li class="spellcheck">The Eminence is no longer called the Emininence in some contexts.</li>
<li class="spellcheck">The paper mache robe is now spelt as Frenchily as it wanted to be.</li>
</ul>
<h3 class="author"> kawoppi updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">cutting onions without eye protection will make you cry now</li>
<li class="imageadd">crying now has an animation attached</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added 2 stechkin AP mags, 2 stechkin soporific mags and 1 stechkin incendiary mag to the neo bundle</li>
<li class="rscdel">Removed an outdated red pill question about lizards being the only ones with their own language</li>
<li class="tweak">the red pill injector now actually inject red pills</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ethereals can now overcharge and shock people alongside moodlets</li>
<li class="rscadd">Ethereals now have an charge level indicator on their stat panel</li>
<li class="tweak">Replaced ethereal charge defines</li>
<li class="tweak">Rearranged screen_alert.dmi so the order doesn't look horrendus if left unchanged</li>
<li class="imageadd">Adds in Overcharge sprites</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Makes Pickup Mines not invisble anymore</li>
<li class="bugfix">Might fix holotool Examine</li>
<li class="rscadd">Adds more logging to BoH Bombs</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes female_top and skinny_top clothing masks not existing</li>
<li class="tweak">Fake robots are now immune to radiation like real robots</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Some flavor text tweaks for some ghost roles, more to come Soon™</li>
</ul>
<h3 class="author">Skrem_7, @KillerOrcaCora for the non-mob sprite. updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a crappy makeshift belt if you don't have access to leather</li>
<li class="imageadd">New wire-metal belt sprites?</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Updated some grammar and such in and around Bloodsucker</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fake plasmafloods no longer prevent clicking anything on their tile. Probably. I think.</li>
<li class="bugfix">the syndicate pocket syringe gun thingy no longer says it can be unsuppressed when it can't</li>
<li class="bugfix">admins can now turn yog station 13 into yog station high again</li>
</ul>
<h3 class="author">SuperSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Swarmer balloon alerts now respect balloon alert preference</li>
<li class="rscadd">Added a visual effect to brass longsword EMP's</li>
<li class="tweak">Brass longsword code now uses time defines</li>
<li class="tweak">Brass longsword message about that that it is charged is now uses visible_message proc instead of to_chat</li>
<li class="tweak">Brass longsword now makes heavy EMPs against mechs</li>
<li class="tweak">Brass longsword EMO cooldown reduced to 20 seconds from 30 seconds.</li>
<li class="tweak">Bloodsuckers get the spend rank panel if ranked up while in a coffin</li>
<li class="bugfix">Bloodsuckers no longer get a message about sleeping in a coffin while already being in a coffin</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">you can now print nagant revolver ammo from a hacked autolathe</li>
<li class="rscadd">Clarke mech!</li>
<li class="rscadd">Exosuit PKA</li>
<li class="bugfix">examining fish (and other food items) will no longer imply that you can squeeze the juices from them into a beaker with your bare hands</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">chickens can now eat any produce, not just wheat</li>
<li class="tweak">Phytosians now hate food (if it isn't only sugar)</li>
<li class="tweak">horrors can see in the dark a little better</li>
<li class="bugfix">Chameleon Mutation now disables while in crit</li>
<li class="tweak">Chameleon Mutation costs 5 less stability</li>
<li class="tweak">Chameleon Mutation now has a minimum transparency, so you can't be 100% invisible, just VERY hard to see</li>
<li class="tweak">Chameleon Mutation no longer makes you partially transparent always</li>
<li class="tweak">Cleaned up some code for modular programs</li>
<li class="tweak">made the NTNet Downloader smaller since you are FORCED to have it</li>
<li class="tweak">Download Software, Implant Tracker and Lifeline programs work without NTNet connection</li>
<li class="tweak">Made Stalwart's Ancient Control Rod less bad</li>
<li class="tweak">Added Broken Bottles to the Trash spawner.</li>
</ul>
<h3 class="author">enkidienne updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">changed the stats of the mantis blade</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">surgeries now display a balloon alert when you fail/succeed a surgery step or when you start a surgery with a body part covered</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Stools no longer say you can buckle by dragging yourself on to them</li>
<li class="bugfix">Ripping out embedded objects now hurt</li>
<li class="tweak">You can now swap the cell in a chemistry dispenser by clicking on it with a new cell with the panel open</li>
<li class="rscadd">Chemist PDAs now get sensor package</li>
<li class="rscadd">Added Chemical Scan Program (4QC)</li>
<li class="tweak">Should be able to jump to bombs as a ghost</li>
<li class="tweak">[NTos Messenger] Name list is now sorted</li>
<li class="bugfix">Fixed some funnyness with IPC revival</li>
<li class="bugfix">Voice of god no longer kills AI</li>
<li class="tweak">Goliath tentacle attack pattern changed</li>
<li class="rscadd">You can now rename holopads with pens</li>
<li class="tweak">Holopad shows its name on examine</li>
<li class="tweak">Most holopads will autoaccept calls now unless its a secure pad and you're not a head</li>
<li class="bugfix">You can retract your toolset arm by dropping it now</li>
<li class="tweak">Orbit Menu Improved</li>
<li class="tweak">Replaces the normal vent clog events with smoke instead of foam</li>
<li class="bugfix">You can approve cargo requests again</li>
<li class="rscadd">Getting significantly hurt will remove slowdown for a few seconds</li>
<li class="bugfix">Fixed holopads not working for humans</li>
<li class="bugfix">You can no longer overeat</li>
<li class="tweak">Getting revived as a IPC will no longer warn you about naming</li>
<li class="bugfix">Donor stuff works again</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cargonian can access NIRN program</li>
<li class="tweak">AI is now rad immune</li>
<li class="tweak">NIRN file size 20 ->12GQ</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sabotage syndie kit now has BomberMan disk instead of Detomatix cartridge</li>
<li class="tweak">bullets are now twice as fast</li>
<li class="rscadd">Added instructions to data disks</li>
<li class="bugfix">made arcane barrage actually do more damage than lesser summon guns but cost 3</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>