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Fixes delay start giving the wrong message
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@@ -639,7 +639,7 @@ var/global/floorIsLava = 0
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if(ticker.current_state > GAME_STATE_PREGAME)
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return alert("Too late... The game has already started!")
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ticker.delay_start = !ticker.delay_start
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if(!ticker.delay_start)
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if(ticker.delay_start)
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world << "<b>The game start has been delayed.</b>"
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log_admin("[key_name(usr)] delayed the game.")
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else
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