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fixes improvised shotgun back slot invisible shit
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@@ -134,7 +134,7 @@
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item_state = "shotgun"
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w_class = 4.0
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force = 10
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flags = CONDUCT
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flags = CONDUCT
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slot_flags = SLOT_BACK
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origin_tech = "combat=3;materials=1"
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mag_type = /obj/item/ammo_box/magazine/internal/cylinder/dualshot
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@@ -175,6 +175,7 @@
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item_state = "shotgun"
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w_class = 4.0
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force = 10
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slot_flags = null
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origin_tech = "combat=2;materials=2"
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mag_type = /obj/item/ammo_box/magazine/internal/cylinder/improvised
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sawn_desc = "I'm just here for the gasoline."
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@@ -184,7 +185,6 @@
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if(istype(A, /obj/item/stack/cable_coil) && !sawn_state)
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var/obj/item/stack/cable_coil/C = A
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if(C.use(10))
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flags = CONDUCT
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slot_flags = SLOT_BACK
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icon_state = "ishotgunsling"
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user << "<span class='notice'>You tie the lengths of cable to the shotgun, making a sling.</span>"
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