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Merge pull request #13861 from Incoming5643/once_again_kors_fix_to_a_wizard_mechanic_has_forced_my_hand
Objects created by the staff of animation eventually revert if there's no one to attack
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@@ -119,6 +119,8 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
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/mob/living/simple_animal/hostile/mimic/copy/Life()
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..()
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if(!target && !ckey) //Objects eventually revert to normal if no one is around to terrorize
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adjustBruteLoss(1)
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for(var/mob/living/M in contents) //a fix for animated statues from the flesh to stone spell
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death()
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@@ -280,4 +282,4 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
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minimum_distance = 1
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return
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icon_state = TrueGun.icon_state
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icon_living = TrueGun.icon_state
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icon_living = TrueGun.icon_state
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