moar typos

This commit is contained in:
bgobandit
2017-01-07 00:43:02 -05:00
parent 5d7bad4a5f
commit d27712b9e5
3 changed files with 7 additions and 7 deletions

View File

@@ -560,7 +560,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return 0
if(can_reenter_corpse || (mind && mind.current))
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go foward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go forward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
return 0
if(target.key)
src << "<span class='warning'>Someone has taken this body while you were choosing!</span>"

View File

@@ -98,7 +98,7 @@ var/global/posibrain_notif_cooldown = 0
/obj/item/device/mmi/posibrain/proc/transfer_personality(mob/candidate)
if(used || (brainmob && brainmob.key)) //Prevents hostile takeover if two ghosts get the prompt or link for the same brain.
candidate << "This brain has already been taken! Please try your possesion again later!"
candidate << "This brain has already been taken! Please try your possession again later!"
return FALSE
notified = 0
if(candidate.mind && !isobserver(candidate))

View File

@@ -360,7 +360,7 @@
return
if (WT.remove_fuel(0, user)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
if(src == user)
user << "<span class='notice'>You start fixing youself...</span>"
user << "<span class='notice'>You start fixing yourself...</span>"
if(!do_after(user, 50, target = src))
return
@@ -378,7 +378,7 @@
var/obj/item/stack/cable_coil/coil = W
if (getFireLoss() > 0)
if(src == user)
user << "<span class='notice'>You start fixing youself...</span>"
user << "<span class='notice'>You start fixing yourself...</span>"
if(!do_after(user, 50, target = src))
return
if (coil.use(1))
@@ -489,7 +489,7 @@
else if(istype(W, /obj/item/borg/upgrade/))
var/obj/item/borg/upgrade/U = W
if(!opened)
user << "<span class='warning'>You must access the borgs internals!</span>"
user << "<span class='warning'>You must access the borg's internals!</span>"
else if(!src.module && U.require_module)
user << "<span class='warning'>The borg must choose a module before it can be upgraded!</span>"
else if(U.locked)
@@ -526,7 +526,7 @@
if(stat == DEAD)
return //won't work if dead
if(locked)
switch(alert("You can not lock your cover again, are you sure?\n (You can still ask for a human to lock it)", "Unlock Own Cover", "Yes", "No"))
switch(alert("You cannot lock your cover again, are you sure?\n (You can still ask for a human to lock it)", "Unlock Own Cover", "Yes", "No"))
if("Yes")
locked = 0
update_icons()
@@ -674,7 +674,7 @@
/mob/living/silicon/robot/proc/ResetSecurityCodes()
set category = "Robot Commands"
set name = "Reset Identity Codes"
set desc = "Scrambles your security and identification codes and resets your current buffers. Unlocks you and permenantly severs you from your AI and the robotics console and will deactivate your camera system."
set desc = "Scrambles your security and identification codes and resets your current buffers. Unlocks you and permenantly severs you from your AI and the robotics console and will deactivate your camera system."
var/mob/living/silicon/robot/R = src