Automatic changelog compile [ci skip]

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Changelogs
2023-01-02 06:11:33 +00:00
parent 52ec393293
commit d2817db1a1
17 changed files with 98 additions and 73 deletions

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<div class="commit sansserif">
<h2 class="date">02 January 2023</h2>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">added atmos sims to turbines on all maps in rotation and added one to asteroid toxins</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Saw Bleed now kills the target passively</li>
<li class="tweak">Bleeding heals the user when it hits the bleed threshold</li>
<li class="tweak">Cleave mode now has a chance to apply Blood-Drunk to the user when used against lavaland mobs</li>
<li class="tweak">Cleave mode now has a chance to inflict wounds on human targets regardless of armor</li>
<li class="spellcheck">Description reflects added effects</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Runtimes</li>
</ul>
<h3 class="author">LemonInTheDark updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Preference menu should be more speedy now</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Curators no longer get flash protection on their spacesuit</li>
<li class="tweak">typebaiting makes you sad.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The recycler has lost its taste for scrumptious freshly-removed heads and brains.</li>
<li class="tweak">Resting only allows you to avoid projectiles from adjacent shooters</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">makes bullet size:metal cost ratio consistent for revolver ammo at the autolathe</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gas filters now allow multiple gasses to be filtered at once</li>
<li class="tweak">Gas should move more consistently through gas filters</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">more cool stuff for engineer and medic uplink erts</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">AsteroidStation theatre backroom expansion, Port Bow maintenance change + expansion</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Deathless states (zombies, memento mori) will no longer save you from damage-induced death if you have a holoparasite</li>
<li class="bugfix">Syndicate prisoner bag no longer kills its victims</li>
<li class="tweak">Syndicate prisoner bag costs 2TC</li>
<li class="tweak">Syndicate prisoner bag zips up much quicker</li>
<li class="tweak">Made crew monitor UI more compact</li>
</ul>
<h2 class="date">01 January 2023</h2>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
@@ -2368,12 +2425,6 @@
<ul class="changes bgimages16">
<li class="bugfix">fixed revenants still being able to damage reinforced/plasma/etc windows</li>
</ul>
<h2 class="date">03 October 2022</h2>
<h3 class="author"> Identification updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">New sprites for Stechkin APS.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>

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@@ -36447,3 +36447,44 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
ynot01:
- bugfix: fixed some antags showing huds, others hiding huds, some not having huds
at all
2023-01-02:
Ethan4303:
- mapping: added atmos sims to turbines on all maps in rotation and added one to
asteroid toxins
GraveHat:
- rscadd: Saw Bleed now kills the target passively
- tweak: Bleeding heals the user when it hits the bleed threshold
- tweak: Cleave mode now has a chance to apply Blood-Drunk to the user when used
against lavaland mobs
- tweak: Cleave mode now has a chance to inflict wounds on human targets regardless
of armor
- spellcheck: Description reflects added effects
JamieD1:
- bugfix: Runtimes
LemonInTheDark:
- experiment: Preference menu should be more speedy now
MajManatee:
- tweak: Curators no longer get flash protection on their spacesuit
- tweak: typebaiting makes you sad.
Mqiib:
- tweak: The recycler has lost its taste for scrumptious freshly-removed heads and
brains.
- tweak: Resting only allows you to avoid projectiles from adjacent shooters
Skrem7:
- tweak: makes bullet size:metal cost ratio consistent for revolver ammo at the
autolathe
ThatLing:
- rscadd: Gas filters now allow multiple gasses to be filtered at once
- tweak: Gas should move more consistently through gas filters
TheRyeGuyWhoWillNowDie:
- rscadd: more cool stuff for engineer and medic uplink erts
ToasterBiome:
- mapping: AsteroidStation theatre backroom expansion, Port Bow maintenance change
+ expansion
ynot01:
- tweak: Deathless states (zombies, memento mori) will no longer save you from damage-induced
death if you have a holoparasite
- bugfix: Syndicate prisoner bag no longer kills its victims
- tweak: Syndicate prisoner bag costs 2TC
- tweak: Syndicate prisoner bag zips up much quicker
- tweak: Made crew monitor UI more compact

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@@ -1,4 +0,0 @@
author: "LemonInTheDark"
delete-after: true
changes:
- experiment: "Preference menu should be more speedy now"

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@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- tweak: "Made crew monitor UI more compact"

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@@ -1,8 +0,0 @@
author: "GraveHat"
delete-after: true
changes:
- rscadd: "Saw Bleed now kills the target passively"
- tweak: "Bleeding heals the user when it hits the bleed threshold"
- tweak: "Cleave mode now has a chance to apply Blood-Drunk to the user when used against lavaland mobs"
- tweak: "Cleave mode now has a chance to inflict wounds on human targets regardless of armor"
- spellcheck: "Description reflects added effects"

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@@ -1,4 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "makes bullet size:metal cost ratio consistent for revolver ammo at the autolathe"

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@@ -1,4 +0,0 @@
author: "TheRyeGuyWhoWillNowDie"
delete-after: true
changes:
- rscadd: "more cool stuff for engineer and medic uplink erts"

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@@ -1,5 +0,0 @@
author: "ThatLing"
delete-after: true
changes:
- rscadd: "Gas filters now allow multiple gasses to be filtered at once"
- tweak: "Gas should move more consistently through gas filters"

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@@ -1,4 +0,0 @@
author: "ToasterBiome"
delete-after: true
changes:
- mapping: "AsteroidStation theatre backroom expansion, Port Bow maintenance change + expansion"

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@@ -1,4 +0,0 @@
author: "MajManatee"
delete-after: true
changes:
- tweak: "Curators no longer get flash protection on their spacesuit"

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@@ -1,4 +0,0 @@
author: "MajManatee"
delete-after: true
changes:
- tweak: "typebaiting makes you sad."

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- tweak: "Resting only allows you to avoid projectiles from adjacent shooters"

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@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- tweak: "Deathless states (zombies, memento mori) will no longer save you from damage-induced death if you have a holoparasite"

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@@ -1,6 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- bugfix: "Syndicate prisoner bag no longer kills its victims"
- tweak: "Syndicate prisoner bag costs 2TC"
- tweak: "Syndicate prisoner bag zips up much quicker"

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@@ -1,4 +0,0 @@
author: "Ethan4303"
delete-after: true
changes:
- mapping: "added atmos sims to turbines on all maps in rotation and added one to asteroid toxins"

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@@ -1,4 +0,0 @@
author: "JamieD1"
delete-after: true
changes:
- bugfix: "Runtimes"

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- tweak: "The recycler has lost its taste for scrumptious freshly-removed heads and brains."