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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -57,6 +57,63 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">02 January 2023</h2>
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<h3 class="author">Ethan4303 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">added atmos sims to turbines on all maps in rotation and added one to asteroid toxins</li>
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</ul>
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<h3 class="author">GraveHat updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Saw Bleed now kills the target passively</li>
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<li class="tweak">Bleeding heals the user when it hits the bleed threshold</li>
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<li class="tweak">Cleave mode now has a chance to apply Blood-Drunk to the user when used against lavaland mobs</li>
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<li class="tweak">Cleave mode now has a chance to inflict wounds on human targets regardless of armor</li>
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<li class="spellcheck">Description reflects added effects</li>
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</ul>
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<h3 class="author">JamieD1 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Runtimes</li>
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</ul>
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<h3 class="author">LemonInTheDark updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Preference menu should be more speedy now</li>
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</ul>
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<h3 class="author">MajManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Curators no longer get flash protection on their spacesuit</li>
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<li class="tweak">typebaiting makes you sad.</li>
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</ul>
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<h3 class="author">Mqiib updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">The recycler has lost its taste for scrumptious freshly-removed heads and brains.</li>
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<li class="tweak">Resting only allows you to avoid projectiles from adjacent shooters</li>
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</ul>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">makes bullet size:metal cost ratio consistent for revolver ammo at the autolathe</li>
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</ul>
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<h3 class="author">ThatLing updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Gas filters now allow multiple gasses to be filtered at once</li>
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<li class="tweak">Gas should move more consistently through gas filters</li>
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</ul>
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<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">more cool stuff for engineer and medic uplink erts</li>
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</ul>
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<h3 class="author">ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">AsteroidStation theatre backroom expansion, Port Bow maintenance change + expansion</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Deathless states (zombies, memento mori) will no longer save you from damage-induced death if you have a holoparasite</li>
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<li class="bugfix">Syndicate prisoner bag no longer kills its victims</li>
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<li class="tweak">Syndicate prisoner bag costs 2TC</li>
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<li class="tweak">Syndicate prisoner bag zips up much quicker</li>
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<li class="tweak">Made crew monitor UI more compact</li>
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</ul>
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<h2 class="date">01 January 2023</h2>
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<h3 class="author">ThatLing updated:</h3>
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<ul class="changes bgimages16">
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@@ -2368,12 +2425,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">fixed revenants still being able to damage reinforced/plasma/etc windows</li>
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</ul>
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<h2 class="date">03 October 2022</h2>
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<h3 class="author"> Identification updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">New sprites for Stechkin APS.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -36447,3 +36447,44 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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ynot01:
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- bugfix: fixed some antags showing huds, others hiding huds, some not having huds
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at all
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2023-01-02:
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Ethan4303:
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- mapping: added atmos sims to turbines on all maps in rotation and added one to
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asteroid toxins
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GraveHat:
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- rscadd: Saw Bleed now kills the target passively
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- tweak: Bleeding heals the user when it hits the bleed threshold
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- tweak: Cleave mode now has a chance to apply Blood-Drunk to the user when used
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against lavaland mobs
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- tweak: Cleave mode now has a chance to inflict wounds on human targets regardless
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of armor
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- spellcheck: Description reflects added effects
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JamieD1:
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- bugfix: Runtimes
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LemonInTheDark:
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- experiment: Preference menu should be more speedy now
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MajManatee:
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- tweak: Curators no longer get flash protection on their spacesuit
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- tweak: typebaiting makes you sad.
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Mqiib:
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- tweak: The recycler has lost its taste for scrumptious freshly-removed heads and
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brains.
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- tweak: Resting only allows you to avoid projectiles from adjacent shooters
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Skrem7:
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- tweak: makes bullet size:metal cost ratio consistent for revolver ammo at the
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autolathe
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ThatLing:
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- rscadd: Gas filters now allow multiple gasses to be filtered at once
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- tweak: Gas should move more consistently through gas filters
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TheRyeGuyWhoWillNowDie:
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- rscadd: more cool stuff for engineer and medic uplink erts
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ToasterBiome:
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- mapping: AsteroidStation theatre backroom expansion, Port Bow maintenance change
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+ expansion
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ynot01:
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- tweak: Deathless states (zombies, memento mori) will no longer save you from damage-induced
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death if you have a holoparasite
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- bugfix: Syndicate prisoner bag no longer kills its victims
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- tweak: Syndicate prisoner bag costs 2TC
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- tweak: Syndicate prisoner bag zips up much quicker
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- tweak: Made crew monitor UI more compact
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@@ -1,4 +0,0 @@
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author: "LemonInTheDark"
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delete-after: true
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changes:
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- experiment: "Preference menu should be more speedy now"
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@@ -1,4 +0,0 @@
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author: "ynot01"
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delete-after: true
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changes:
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- tweak: "Made crew monitor UI more compact"
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@@ -1,8 +0,0 @@
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author: "GraveHat"
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delete-after: true
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changes:
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- rscadd: "Saw Bleed now kills the target passively"
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- tweak: "Bleeding heals the user when it hits the bleed threshold"
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- tweak: "Cleave mode now has a chance to apply Blood-Drunk to the user when used against lavaland mobs"
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- tweak: "Cleave mode now has a chance to inflict wounds on human targets regardless of armor"
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- spellcheck: "Description reflects added effects"
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@@ -1,4 +0,0 @@
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author: "Skrem7"
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delete-after: true
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changes:
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- tweak: "makes bullet size:metal cost ratio consistent for revolver ammo at the autolathe"
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@@ -1,4 +0,0 @@
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author: "TheRyeGuyWhoWillNowDie"
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delete-after: true
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changes:
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- rscadd: "more cool stuff for engineer and medic uplink erts"
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@@ -1,5 +0,0 @@
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author: "ThatLing"
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delete-after: true
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changes:
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- rscadd: "Gas filters now allow multiple gasses to be filtered at once"
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- tweak: "Gas should move more consistently through gas filters"
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@@ -1,4 +0,0 @@
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author: "ToasterBiome"
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delete-after: true
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changes:
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- mapping: "AsteroidStation theatre backroom expansion, Port Bow maintenance change + expansion"
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@@ -1,4 +0,0 @@
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author: "MajManatee"
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delete-after: true
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changes:
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- tweak: "Curators no longer get flash protection on their spacesuit"
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@@ -1,4 +0,0 @@
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author: "MajManatee"
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delete-after: true
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changes:
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- tweak: "typebaiting makes you sad."
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@@ -1,4 +0,0 @@
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author: "Mqiib"
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delete-after: true
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changes:
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- tweak: "Resting only allows you to avoid projectiles from adjacent shooters"
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@@ -1,4 +0,0 @@
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author: "ynot01"
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delete-after: true
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changes:
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- tweak: "Deathless states (zombies, memento mori) will no longer save you from damage-induced death if you have a holoparasite"
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@@ -1,6 +0,0 @@
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author: "ynot01"
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delete-after: true
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changes:
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- bugfix: "Syndicate prisoner bag no longer kills its victims"
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- tweak: "Syndicate prisoner bag costs 2TC"
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- tweak: "Syndicate prisoner bag zips up much quicker"
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@@ -1,4 +0,0 @@
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author: "Ethan4303"
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delete-after: true
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changes:
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- mapping: "added atmos sims to turbines on all maps in rotation and added one to asteroid toxins"
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@@ -1,4 +0,0 @@
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author: "JamieD1"
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delete-after: true
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changes:
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- bugfix: "Runtimes"
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@@ -1,4 +0,0 @@
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author: "Mqiib"
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delete-after: true
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changes:
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- tweak: "The recycler has lost its taste for scrumptious freshly-removed heads and brains."
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