Unconscious and Knockdown are now status effects (#28696)

* Unconscious and Knockdown are now status effects

* Fixes #28628

* fixes borgs

* the terrifying second argument

* Much better
This commit is contained in:
Joan Lung
2017-06-23 12:00:49 -04:00
committed by Jordan Brown
parent 06f2b4f45e
commit deae811756
58 changed files with 376 additions and 325 deletions

View File

@@ -46,7 +46,7 @@
name = "stun mine"
var/stun_time = 80
/obj/effect/mine/stun/mineEffect(mob/victim)
/obj/effect/mine/stun/mineEffect(mob/living/victim)
if(isliving(victim))
victim.Knockdown(stun_time)