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Merge pull request #38476 from AutomaticFrenzy/patch/sparks
[s] Fix launchpads creating way too many sparks
This commit is contained in:
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yogstation13-bot
parent
2fdc2212c2
commit
e2dac49f59
@@ -1,157 +1,22 @@
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//wrapper
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/proc/do_teleport(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
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var/datum/teleport/instant/science/D = new
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if(D.start(arglist(args)))
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return TRUE
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// teleatom: atom to teleport
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// destination: destination to teleport to
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// precision: teleport precision (0 is most precise, the default)
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// effectin: effect to show right before teleportation
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// effectout: effect to show right after teleportation
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// asoundin: soundfile to play before teleportation
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// asoundout: soundfile to play after teleportation
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// force_teleport: if false, teleport will use Move() proc (dense objects will prevent teleportation)
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// no_effects: disable the default effectin/effectout of sparks
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/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, force_teleport=TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE)
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// teleporting most effects just deletes them
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if(iseffect(teleatom) && !istype(teleatom, /obj/effect/dummy/chameleon))
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qdel(teleatom)
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return FALSE
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/datum/teleport
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var/atom/movable/teleatom //atom to teleport
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var/atom/destination //destination to teleport to
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var/precision = 0 //teleport precision
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var/datum/effect_system/effectin //effect to show right before teleportation
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var/datum/effect_system/effectout //effect to show right after teleportation
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var/soundin //soundfile to play before teleportation
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var/soundout //soundfile to play after teleportation
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var/force_teleport = 1 //if false, teleport will use Move() proc (dense objects will prevent teleportation)
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/datum/teleport/proc/start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
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if(!initTeleport(arglist(args)))
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return 0
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return 1
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/datum/teleport/proc/initTeleport(ateleatom,adestination,aprecision,afteleport,aeffectin,aeffectout,asoundin,asoundout)
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if(!setTeleatom(ateleatom))
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return 0
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if(!setDestination(adestination))
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return 0
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if(!setPrecision(aprecision))
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return 0
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setEffects(aeffectin,aeffectout)
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setForceTeleport(afteleport)
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setSounds(asoundin,asoundout)
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return 1
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//must succeed
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/datum/teleport/proc/setPrecision(aprecision)
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if(isnum(aprecision))
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precision = aprecision
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return 1
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return 0
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//must succeed
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/datum/teleport/proc/setDestination(atom/adestination)
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if(istype(adestination))
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destination = adestination
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return 1
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return 0
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//must succeed in most cases
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/datum/teleport/proc/setTeleatom(atom/movable/ateleatom)
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if(iseffect(ateleatom) && !istype(ateleatom, /obj/effect/dummy/chameleon))
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qdel(ateleatom)
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return 0
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if(istype(ateleatom))
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teleatom = ateleatom
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return 1
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return 0
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//custom effects must be properly set up first for instant-type teleports
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//optional
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/datum/teleport/proc/setEffects(datum/effect_system/aeffectin=null,datum/effect_system/aeffectout=null)
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effectin = istype(aeffectin) ? aeffectin : null
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effectout = istype(aeffectout) ? aeffectout : null
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return 1
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//optional
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/datum/teleport/proc/setForceTeleport(afteleport)
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force_teleport = afteleport
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return 1
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//optional
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/datum/teleport/proc/setSounds(asoundin=null,asoundout=null)
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soundin = isfile(asoundin) ? asoundin : null
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soundout = isfile(asoundout) ? asoundout : null
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return 1
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//placeholder
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/datum/teleport/proc/teleportChecks()
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return 1
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/datum/teleport/proc/playSpecials(atom/location,datum/effect_system/effect,sound)
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if(location && !isobserver(teleatom))
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if(effect)
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INVOKE_ASYNC(src, .proc/do_effect, location, effect)
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if(sound)
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INVOKE_ASYNC(src, .proc/do_sound, location, sound)
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/datum/teleport/proc/do_effect(atom/location, datum/effect_system/effect)
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src = null
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effect.attach(location)
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effect.start()
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/datum/teleport/proc/do_sound(atom/location, sound)
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src = null
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playsound(location, sound, 60, 1)
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//do the monkey dance
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/datum/teleport/proc/doTeleport()
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var/turf/destturf
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var/turf/curturf = get_turf(teleatom)
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destturf = get_teleport_turf(get_turf(destination), precision)
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if(!destturf || !curturf || destturf.is_transition_turf())
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return 0
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var/area/A = get_area(curturf)
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if(A.noteleport)
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return 0
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playSpecials(curturf,effectin,soundin)
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if(force_teleport)
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teleatom.forceMove(destturf)
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if(ismegafauna(teleatom))
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message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_VERBOSEJMP(curturf)] to [ADMIN_VERBOSEJMP(destturf)].")
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playSpecials(destturf,effectout,soundout)
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else
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if(teleatom.Move(destturf))
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playSpecials(destturf,effectout,soundout)
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if(ismegafauna(teleatom))
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message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_VERBOSEJMP(curturf)] to [ADMIN_VERBOSEJMP(destturf)].")
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if(ismob(teleatom))
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var/mob/M = teleatom
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M.cancel_camera()
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return 1
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/datum/teleport/proc/teleport()
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if(teleportChecks())
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return doTeleport()
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return 0
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/datum/teleport/instant //teleports when datum is created
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start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
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if(..())
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if(teleport())
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return 1
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return 0
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/datum/teleport/instant/science
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/datum/teleport/instant/science/setEffects(datum/effect_system/aeffectin,datum/effect_system/aeffectout)
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if(aeffectin==null || aeffectout==null)
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var/datum/effect_system/spark_spread/aeffect = new
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aeffect.set_up(5, 1, teleatom)
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effectin = effectin || aeffect
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effectout = effectout || aeffect
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return 1
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else
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return ..()
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/datum/teleport/instant/science/setPrecision(aprecision)
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..()
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// argument handling
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// if the precision is not specified, default to 0, but apply BoH penalties
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if (isnull(precision))
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precision = 0
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if(istype(teleatom, /obj/item/storage/backpack/holding))
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precision = rand(1,100)
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@@ -162,10 +27,47 @@
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if(isliving(teleatom))
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var/mob/living/MM = teleatom
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to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
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return TRUE
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// if effects are not specified and not explicitly disabled, sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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// perform the teleport
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var/turf/curturf = get_turf(teleatom)
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var/turf/destturf = get_teleport_turf(get_turf(destination), precision)
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if(!destturf || !curturf || destturf.is_transition_turf())
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return FALSE
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var/area/A = get_area(curturf)
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if(A.noteleport)
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return FALSE
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tele_play_specials(teleatom, curturf, effectin, asoundin)
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var/success = force_teleport ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
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if (success)
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tele_play_specials(teleatom, destturf, effectout, asoundout)
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if(ismegafauna(teleatom))
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message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_VERBOSEJMP(curturf)] to [ADMIN_VERBOSEJMP(destturf)].")
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if(ismob(teleatom))
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var/mob/M = teleatom
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M.cancel_camera()
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/proc/tele_play_specials(atom/movable/teleatom, atom/location, datum/effect_system/effect, sound)
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if (location && !isobserver(teleatom))
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if (sound)
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playsound(location, sound, 60, 1)
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if (effect)
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effect.attach(location)
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effect.start()
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// Safe location finder
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/proc/find_safe_turf(zlevel, list/zlevels, extended_safety_checks = FALSE)
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if(!zlevels)
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if (zlevel)
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@@ -88,10 +88,12 @@
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dest = target
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playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 25, 1)
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var/first = TRUE
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for(var/atom/movable/ROI in source)
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if(ROI == src)
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continue
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// if it's anchored, don't teleport
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var/on_chair = ""
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if(ROI.anchored)
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if(isliving(ROI))
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var/mob/living/L = ROI
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@@ -100,35 +102,36 @@
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if(L.buckled.anchored)
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continue
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log_msg += "[key_name(L)] (on a chair), "
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on_chair = " (on a chair)"
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else
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continue
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else if(!isobserver(ROI))
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continue
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if(!first)
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log_msg += ", "
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if(ismob(ROI))
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var/mob/T = ROI
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log_msg += "[key_name(T)], "
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log_msg += "[key_name(T)][on_chair]"
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else
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log_msg += "[ROI.name]"
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if (istype(ROI, /obj/structure/closet))
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var/obj/structure/closet/C = ROI
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log_msg += " ("
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for(var/atom/movable/Q as mob|obj in C)
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if(ismob(Q))
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log_msg += "[key_name(Q)], "
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else
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log_msg += "[Q.name], "
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if (dd_hassuffix(log_msg, "("))
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log_msg += "empty)"
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else
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log_msg = dd_limittext(log_msg, length(log_msg) - 2)
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log_msg += ")"
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var/first_inner = TRUE
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for(var/atom/movable/Q as mob|obj in ROI)
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if(!first_inner)
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log_msg += ", "
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do_teleport(ROI, dest)
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if (dd_hassuffix(log_msg, ", "))
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log_msg = dd_limittext(log_msg, length(log_msg) - 2)
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first_inner = FALSE
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if(ismob(Q))
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log_msg += "[key_name(Q)]"
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else
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log_msg += "[Q.name]"
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if(first_inner)
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log_msg += "empty"
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log_msg += ")"
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do_teleport(ROI, dest, no_effects = !first)
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first = FALSE
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if (first)
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log_msg += "nothing"
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log_msg += " [sending ? "to" : "from"] [target_x], [target_y], [z] ([A ? A.name : "null area"])"
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investigate_log(log_msg.Join(), INVESTIGATE_TELESCI)
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@@ -960,9 +960,12 @@
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to_chat(M, "<span class='warning'>You feel unstable...</span>")
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M.Jitter(2)
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current_cycle = 1
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addtimer(CALLBACK(GLOBAL_PROC, .proc/do_teleport, M, get_turf(M), 5, null, null, null, 'sound/effects/phasein.ogg'), 30)
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addtimer(CALLBACK(M, /mob/living/proc/bluespace_shuffle), 30)
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..()
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/mob/living/proc/bluespace_shuffle()
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do_teleport(src, get_turf(src), 5, asoundin = 'sound/effects/phasein.ogg')
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/datum/reagent/aluminium
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name = "Aluminium"
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id = "aluminium"
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