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Fixes proximity checkers being moved by shuttles
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@@ -58,6 +58,10 @@
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if(!buckled)
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Weaken(3)
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/obj/effect/abstract/proximity_checker/onShuttleMove()
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//timer so it only happens once
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addtimer(CALLBACK(monitor, /datum/proximity_monitor/proc/SetRange, monitor.current_range, TRUE), 0, TIMER_UNIQUE)
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// Shuttle Rotation //
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/atom/proc/shuttleRotate(rotation)
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@@ -76,4 +80,4 @@
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var/oldPX = pixel_x
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var/oldPY = pixel_y
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pixel_x = oldPY
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pixel_y = (oldPX*(-1))
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pixel_y = (oldPX*(-1))
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