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fixed brains with no ckey, made borer roundend report much better, borer total hosts is 1+humans/6 instead of 6+humans/7, hopefully fixed issue with multiple ghosts entering borer
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@@ -31,17 +31,13 @@
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C.update_hair()
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/obj/item/organ/brain/Remove(mob/living/carbon/C, special = 0)
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..()
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if(!special)
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var/mob/living/simple_animal/borer/B = owner.has_brain_worms()
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if(B)
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if(C.has_brain_worms())
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var/mob/living/simple_animal/borer/B = C.has_brain_worms()
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B.leave_victim() //Should remove borer if the brain is removed - RR
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if(owner.mind)
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src.transfer_identity(C)
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if(ishuman(owner))
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var/mob/living/carbon/human/H = owner
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H.update_hair()
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. = ..()
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transfer_identity(C)
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C.update_hair()
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/obj/item/organ/brain/prepare_eat()
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return // Too important to eat.
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