diff --git a/_maps/RandomRuins/SpaceRuins/oldstation.dmm b/_maps/RandomRuins/SpaceRuins/oldstation.dmm
new file mode 100644
index 000000000000..cf9473c48d01
--- /dev/null
+++ b/_maps/RandomRuins/SpaceRuins/oldstation.dmm
@@ -0,0 +1,9367 @@
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+aa
+aa
+"}
+(63,1,1) = {"
+aa
+aa
+ac
+ad
+ae
+af
+af
+ag
+ai
+ao
+af
+bo
+ad
+ac
+bD
+cC
+db
+dy
+dY
+ez
+dZ
+dZ
+fT
+eb
+hf
+eb
+hY
+in
+iD
+iP
+dy
+jt
+jK
+jV
+kd
+kt
+jV
+kR
+kZ
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(64,1,1) = {"
+aa
+aa
+ac
+ad
+af
+ao
+af
+ah
+ah
+af
+af
+af
+ad
+bE
+bD
+cD
+dc
+dy
+dZ
+eA
+dZ
+fu
+dZ
+gM
+hg
+eb
+hY
+io
+iE
+iP
+dy
+ju
+jL
+jV
+ke
+ku
+jV
+ku
+ke
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(65,1,1) = {"
+aa
+ac
+ac
+ad
+ad
+ad
+ad
+aN
+aN
+ad
+ad
+ad
+ad
+bF
+bF
+cC
+dd
+dy
+dZ
+eB
+dZ
+fv
+dZ
+gN
+hg
+hE
+dY
+gO
+eb
+fV
+dy
+jv
+cD
+jV
+kf
+kv
+kI
+kv
+kv
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(66,1,1) = {"
+aa
+ac
+ac
+ad
+af
+ap
+af
+aq
+ah
+ag
+be
+aB
+aN
+bG
+bG
+cE
+dc
+dy
+ea
+eC
+dZ
+dZ
+fU
+gO
+hh
+eb
+eb
+ip
+iF
+eb
+dy
+db
+cC
+jV
+kg
+kw
+kw
+kw
+la
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(67,1,1) = {"
+aa
+ac
+ac
+ad
+af
+af
+aB
+ah
+ai
+ah
+aC
+af
+aN
+bG
+bG
+cF
+db
+dz
+eb
+eb
+eb
+fw
+eb
+gO
+eb
+eb
+ea
+iq
+eb
+fU
+jc
+dc
+jM
+jW
+kh
+kw
+kw
+kS
+lb
+li
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(68,1,1) = {"
+aa
+ac
+ac
+ad
+ad
+ad
+ad
+aN
+aN
+ad
+ad
+ad
+ad
+bF
+bF
+ca
+dc
+dA
+eb
+eb
+eb
+eb
+eb
+gP
+hi
+hi
+hi
+ir
+hi
+hi
+jd
+jw
+fS
+jX
+ki
+ki
+ki
+kT
+lb
+lj
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(69,1,1) = {"
+aa
+ac
+ac
+ad
+ag
+af
+af
+af
+af
+af
+af
+ah
+ad
+bE
+bD
+cF
+db
+dy
+ec
+dZ
+dZ
+eC
+fV
+eb
+dy
+dy
+dy
+is
+dy
+dy
+dy
+dc
+ca
+jV
+kj
+kw
+kw
+kw
+la
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(70,1,1) = {"
+aa
+ac
+ac
+ad
+ah
+af
+af
+aB
+af
+ag
+af
+ah
+ad
+ac
+bD
+ca
+de
+dy
+dZ
+eD
+dZ
+fx
+dZ
+gQ
+dy
+hF
+eb
+eb
+eb
+iQ
+dy
+jx
+ed
+jV
+kk
+kx
+kJ
+kx
+kx
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(71,1,1) = {"
+aa
+ac
+ac
+ad
+ai
+af
+ah
+ag
+aC
+ah
+af
+aq
+ad
+ac
+bD
+ca
+dc
+dy
+dZ
+eE
+dZ
+fy
+dZ
+gR
+dy
+hG
+eb
+it
+eb
+iR
+dy
+dc
+ca
+jV
+ke
+ky
+jV
+ky
+ke
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(72,1,1) = {"
+aa
+ac
+ac
+ad
+ah
+ag
+aC
+aC
+aC
+aC
+ag
+ah
+ad
+ac
+bD
+cF
+db
+dy
+ea
+eF
+dZ
+dZ
+fW
+eb
+dy
+hH
+hZ
+iu
+iG
+iS
+dy
+jt
+ed
+jV
+kl
+kz
+jV
+kU
+lc
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(73,1,1) = {"
+aa
+ac
+ac
+ad
+ah
+ai
+ah
+aD
+aD
+ah
+ai
+ah
+ad
+ac
+bD
+cG
+da
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+dy
+da
+cG
+jV
+jV
+jV
+jV
+jV
+jV
+jV
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(74,1,1) = {"
+aa
+ac
+ac
+ad
+ag
+aq
+aD
+ah
+ah
+aD
+aq
+ah
+ad
+ac
+bD
+ca
+df
+dB
+ed
+ca
+eY
+ca
+ed
+ca
+ed
+hI
+ed
+ca
+ed
+ca
+je
+jy
+ca
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(75,1,1) = {"
+aa
+ac
+ac
+ad
+ad
+ad
+ad
+aN
+aN
+ad
+ad
+ad
+ad
+ac
+bD
+cH
+dg
+dC
+ee
+ca
+eY
+cX
+ed
+ca
+ed
+hJ
+ed
+ca
+ee
+cX
+jf
+ca
+cH
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(76,1,1) = {"
+aa
+aa
+ac
+ad
+aj
+ai
+aE
+aD
+aD
+aD
+ah
+bp
+ad
+bD
+bD
+cI
+bD
+bD
+bD
+bD
+bD
+bD
+bD
+gS
+bD
+bD
+bD
+bD
+bD
+bD
+bD
+cI
+bD
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(77,1,1) = {"
+aa
+aa
+ac
+ac
+ad
+ag
+aD
+aD
+aD
+aD
+aq
+ad
+ac
+bD
+cc
+cc
+cc
+bD
+aa
+bD
+eZ
+eZ
+dh
+dh
+dh
+eZ
+hK
+bD
+aa
+bD
+cc
+cc
+cc
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+ab
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(78,1,1) = {"
+aa
+aa
+ac
+ac
+ac
+ag
+aF
+ag
+aF
+ag
+aF
+ac
+ac
+bD
+cd
+cJ
+dh
+bD
+aa
+bD
+eZ
+fz
+dh
+dh
+dh
+hK
+hK
+bD
+aa
+bD
+jg
+jz
+jN
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(79,1,1) = {"
+aa
+aa
+aa
+ac
+ac
+ar
+ar
+ar
+ar
+ar
+ar
+ac
+aa
+bD
+bD
+bD
+bD
+bD
+aa
+bD
+bD
+fz
+fz
+fz
+fz
+hK
+bD
+bD
+aa
+bD
+bD
+bD
+bD
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
+(80,1,1) = {"
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+bD
+bD
+bD
+bD
+bD
+bD
+bD
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+aa
+"}
diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm
index c7912c4c6c24..6725e1c54183 100644
--- a/code/datums/ruins/space.dm
+++ b/code/datums/ruins/space.dm
@@ -236,6 +236,12 @@
description = "There seems to be a pair of buses that pulled over for repairs. What were they doing..? Their shipment sure seems to be filled with a strange mix. \
Anyway, it looks like some people tried to fix it up for a long time but didn't really get anywhere..."
+/datum/map_template/ruin/space/oldstation
+ id = "oldstation"
+ suffix = "oldstation.dmm"
+ name = "Ancient Space Station"
+ description = "The crew of a space station awaken one hundred years after a crisis. Awaking to a derelict space station on the verge of collapse, and a hostile force of invading \
+ hivebots. Can the surviving crew overcome the odds and survive and rebuild, or will the cold embrace of the stars become their new home?"
/datum/map_template/ruin/space/miracle
id = "miracle"
diff --git a/code/game/area/areas/ruins.dm b/code/game/area/areas/ruins.dm
index b71314408d4a..f9d8e4884f7d 100644
--- a/code/game/area/areas/ruins.dm
+++ b/code/game/area/areas/ruins.dm
@@ -271,3 +271,68 @@
power_equip = 0
power_light = 0
poweralm = 0
+
+//Ruin of ancient Space Station
+
+/area/ruin/ancientstation
+ name = "Charlie Station Main Corridor"
+ icon_state = "green"
+
+/area/ruin/ancientstation/powered
+ name = "Powered Tile"
+ icon_state = "teleporter"
+ requires_power = FALSE
+
+/area/ruin/ancientstation/space
+ name = "Exposed To Space"
+ icon_state = "teleporter"
+ has_gravity = FALSE
+
+/area/ruin/ancientstation/atmo
+ name = "Beta Station Atmospherics"
+ icon_state = "red"
+ has_gravity = FALSE
+
+/area/ruin/ancientstation/betanorth
+ name = "Beta Station North Corridor"
+ icon_state = "blue"
+
+/area/ruin/ancientstation/solar
+ name = "Station Solar Array"
+ icon_state = "panelsAP"
+
+/area/ruin/ancientstation/engi
+ name = "Charlie Station Engineering"
+ icon_state = "engine"
+
+/area/ruin/ancientstation/comm
+ name = "Charlie Station Command"
+ icon_state = "captain"
+
+/area/ruin/ancientstation/hydroponics
+ name = "Charlie Station Hydroponics"
+ icon_state = "garden"
+
+/area/ruin/ancientstation/kitchen
+ name = "Charlie Station Kitchen"
+ icon_state = "kitchen"
+
+/area/ruin/ancientstation/sec
+ name = "Charlie Station Security"
+ icon_state = "red"
+
+/area/ruin/ancientstation/deltacorridor
+ name = "Delta Station Main Corridor"
+ icon_state = "green"
+
+/area/ruin/ancientstation/proto
+ name = "Delta Station Prototype Lab"
+ icon_state = "toxlab"
+
+/area/ruin/ancientstation/rnd
+ name = "Delta Station Research and Development"
+ icon_state = "toxlab"
+
+/area/ruin/ancientstation/hivebot
+ name = "Hivebot Mothership"
+ icon_state = "teleporter"
\ No newline at end of file
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index 371a21b30454..80e5418a692e 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -50,6 +50,11 @@
var/area/A = I
LAZYADD(A.firedoors, src)
+/obj/machinery/door/firedoor/closed
+ icon_state = "door_closed"
+ opacity = TRUE
+ density = TRUE
+
//see also turf/AfterChange for adjacency shennanigans
/obj/machinery/door/firedoor/proc/remove_from_areas()
diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm
index 4c4db38fdf02..b96daf6474aa 100644
--- a/code/game/objects/items/weapons/cards_ids.dm
+++ b/code/game/objects/items/weapons/cards_ids.dm
@@ -314,3 +314,29 @@ update_label("John Doe", "Clowny")
/obj/item/weapon/card/id/away/hotel/securty
name = "Officer ID"
access = list(GLOB.access_away_general, GLOB.access_away_maint, GLOB.access_away_sec)
+
+/obj/item/weapon/card/id/away/old
+ name = "a perfectly generic identification card"
+ desc = "A perfectly generic identification card. Looks like it could use some flavor."
+ access = list(GLOB.access_away_general)
+
+/obj/item/weapon/card/id/away/old/sec
+ name = "Security Officer ID"
+ desc = "Security officers ID card."
+ icon_state = "centcom"
+
+/obj/item/weapon/card/id/away/old/sci
+ name = "Scientist ID"
+ desc = "Scientists ID card."
+ icon_state = "centcom"
+
+/obj/item/weapon/card/id/away/old/eng
+ name = "Engineer ID"
+ desc = "Engineers ID card."
+ icon_state = "centcom"
+
+/obj/item/weapon/card/id/away/old/apc
+ name = "APC Access ID"
+ desc = "Special ID card to allow access to APCs"
+ icon_state = "centcom"
+ access = list(GLOB.access_engine_equip)
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm
index 14789a0268e1..1837dfb67127 100644
--- a/code/game/objects/items/weapons/storage/backpack.dm
+++ b/code/game/objects/items/weapons/storage/backpack.dm
@@ -27,6 +27,9 @@
* Backpack Types
*/
+/obj/item/weapon/storage/backpack/old
+ max_combined_w_class = 12
+
/obj/item/weapon/storage/backpack/holding
name = "bag of holding"
desc = "A backpack that opens into a localized pocket of Blue Space."
diff --git a/code/game/objects/items/weapons/storage/firstaid.dm b/code/game/objects/items/weapons/storage/firstaid.dm
index 99b6ba08b548..6e68afb4c459 100644
--- a/code/game/objects/items/weapons/storage/firstaid.dm
+++ b/code/game/objects/items/weapons/storage/firstaid.dm
@@ -31,6 +31,22 @@
new /obj/item/weapon/reagent_containers/hypospray/medipen(src)
new /obj/item/device/healthanalyzer(src)
+/obj/item/weapon/storage/firstaid/ancient
+ icon_state = "firstaid"
+ desc = "A first aid kit with the ability to heal common types of injuries."
+
+
+/obj/item/weapon/storage/firstaid/ancient/PopulateContents()
+ if(empty)
+ return
+ new /obj/item/stack/medical/gauze(src)
+ new /obj/item/stack/medical/bruise_pack(src)
+ new /obj/item/stack/medical/bruise_pack(src)
+ new /obj/item/stack/medical/bruise_pack(src)
+ new /obj/item/stack/medical/ointment(src)
+ new /obj/item/stack/medical/ointment(src)
+ new /obj/item/stack/medical/ointment(src)
+
/obj/item/weapon/storage/firstaid/fire
name = "burn treatment kit"
desc = "A specialized medical kit for when the toxins lab -spontaneously- burns down."
diff --git a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm
index 194d8c42a29e..15240acef34a 100644
--- a/code/game/objects/structures/ghost_role_spawners.dm
+++ b/code/game/objects/structures/ghost_role_spawners.dm
@@ -436,4 +436,68 @@
back = /obj/item/weapon/storage/backpack/satchel/leather
head = /obj/item/clothing/head/HoS/syndicate
mask = /obj/item/clothing/mask/cigarette/cigar/havana
- glasses = /obj/item/clothing/glasses/thermal/eyepatch
\ No newline at end of file
+ glasses = /obj/item/clothing/glasses/thermal/eyepatch
+
+//Ancient cryogenic sleepers. Players become NT crewmen from a hundred year old space station, now on the verge of collapse.
+/obj/effect/mob_spawn/human/oldsec
+ name = "old cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a security uniform underneath the built up ice. The machine is attempting to wake up its occupant"
+ mob_name = "a security officer"
+ icon = 'icons/obj/cryogenic2.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ death = FALSE
+ random = TRUE
+ mob_species = /datum/species/human
+ flavour_text = "You are a security officer working for NanoTrasen, stationed onboard a state of the art research station. You vaguely recall rushing into a \
+ cryogenics pod due to a oncoming radiation storm. The last thing you remember is the station's Artifical Program telling you that you would only be asleep for eight hours. As you open \
+ your eyes, everything seems rusted and broken, a dark feeling sweels in your gut as you climb out of your pod."
+ uniform = /obj/item/clothing/under/rank/security
+ shoes = /obj/item/clothing/shoes/jackboots
+ id = /obj/item/weapon/card/id/away/old/sec
+
+/obj/effect/mob_spawn/human/oldsec/Destroy()
+ new/obj/structure/showcase/oldpod(get_turf(src))
+ return ..()
+
+/obj/effect/mob_spawn/human/oldeng
+ name = "old cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a engineering uniform underneath the built up ice. The machine is attempting to wake up its occupant"
+ mob_name = "a engineer"
+ icon = 'icons/obj/cryogenic2.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ death = FALSE
+ random = TRUE
+ mob_species = /datum/species/human
+ flavour_text = "You are a engineer working for NanoTrasen, stationed onboard a state of the art research station. You vaguely recall rushing into a \
+ cryogenics pod due to a oncoming radiation storm. The last thing you remember is the station's Artifical Program telling you that you would only be asleep for eight hours. As you open \
+ your eyes, everything seems rusted and broken, a dark feeling sweels in your gut as you climb out of your pod."
+ uniform = /obj/item/clothing/under/rank/engineer
+ shoes = /obj/item/clothing/shoes/workboots
+ id = /obj/item/weapon/card/id/away/old/eng
+
+/obj/effect/mob_spawn/human/oldeng/Destroy()
+ new/obj/structure/showcase/oldpod(get_turf(src))
+ return ..()
+
+/obj/effect/mob_spawn/human/oldsci
+ name = "old cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a science uniform underneath the built up ice. The machine is attempting to wake up its occupant"
+ mob_name = "a scientist"
+ icon = 'icons/obj/cryogenic2.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ death = FALSE
+ random = TRUE
+ mob_species = /datum/species/human
+ flavour_text = "You are a scientist working for NanoTrasen, stationed onboard a state of the art research station. You vaguely recall rushing into a \
+ cryogenics pod due to a oncoming radiation storm. The last thing you remember is the station's Artifical Program telling you that you would only be asleep for eight hours. As you open \
+ your eyes, everything seems rusted and broken, a dark feeling sweels in your gut as you climb out of your pod."
+ uniform = /obj/item/clothing/under/rank/scientist
+ shoes = /obj/item/clothing/shoes/laceup
+ id = /obj/item/weapon/card/id/away/old/sci
+
+/obj/effect/mob_spawn/human/oldsci/Destroy()
+ new/obj/structure/showcase/oldpod(get_turf(src))
+ return ..()
diff --git a/code/game/objects/structures/showcase.dm b/code/game/objects/structures/showcase.dm
index 274df975befc..5f3237d6641f 100644
--- a/code/game/objects/structures/showcase.dm
+++ b/code/game/objects/structures/showcase.dm
@@ -39,6 +39,13 @@
icon = 'icons/obj/cloning.dmi'
icon_state = "pod_g"
+/obj/structure/showcase/oldpod
+ name = "damage cyrogenic pod"
+ desc = "A damage cyrogenic pod long since lost to time, including its former occupant..."
+ icon = 'icons/obj/cryogenic2.dmi'
+ icon_state = "sleeper-open"
+
+
//Deconstructing
//Showcases can be any sprite, so it makes sense that they can't be constructed.
//However if a player wants to move an existing showcase or remove one, this is for that.
diff --git a/code/game/sound.dm b/code/game/sound.dm
index 5a04df6c0f83..fb6955ae624e 100644
--- a/code/game/sound.dm
+++ b/code/game/sound.dm
@@ -115,6 +115,8 @@
soundin = pick('sound/weapons/punch1.ogg','sound/weapons/punch2.ogg','sound/weapons/punch3.ogg','sound/weapons/punch4.ogg')
if ("clownstep")
soundin = pick('sound/effects/clownstep1.ogg','sound/effects/clownstep2.ogg')
+ if ("suitstep")
+ soundin = pick('sound/effects/suitstep1.ogg','sound/effects/suitstep2.ogg')
if ("swing_hit")
soundin = pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')
if ("hiss")
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 7481d8598dea..f100df436677 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -32,6 +32,11 @@
can_flashlight = 1
dog_fashion = null
+/obj/item/clothing/head/helmet/old
+ name = "degrading helmet"
+ desc = "Standard issue security helmet. Due to degradation the helmet's visor obstructs the users ability to see long distances."
+ tint = 2
+
/obj/item/clothing/head/helmet/blueshirt
icon_state = "blueshift"
item_state = "blueshift"
diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm
index 5a85205fde7f..dbe1a04b8a87 100644
--- a/code/modules/clothing/spacesuits/hardsuit.dm
+++ b/code/modules/clothing/spacesuits/hardsuit.dm
@@ -543,6 +543,34 @@
else
return FALSE
+ //Old Prototype
+/obj/item/clothing/head/helmet/space/hardsuit/ancient
+ name = "prototype RIG hardsuit helmet"
+ desc = "Early prototype RIG hardsuit helmet, designed to quickly shift over a user's head. Design constraints of the helmet mean it has no inbuilt cameras, thus it restricts the users visability."
+ icon_state = "hardsuit0-ancient"
+ item_state = "anc_helm"
+ armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
+ tint = 2
+ item_color = "ancient"
+ resistance_flags = FIRE_PROOF
+
+/obj/item/clothing/suit/space/hardsuit/ancient
+ name = "prototype RIG hardsuit"
+ desc = "Prototype powered RIG hardsuit. Provides excellent protection from the elements of space while being comfortable to move around in, thanks to the powered locomotives. Remains very bulky however."
+ icon_state = "hardsuit-ancient"
+ item_state = "anc_hardsuit"
+ armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
+ slowdown = 3
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
+ resistance_flags = FIRE_PROOF
+ var/footstep = 1
+
+obj/item/clothing/suit/space/hardsuit/ancient/on_mob_move()
+ if(footstep > 1)
+ playsound(src, "suitstep", 50, 1)
+ footstep = 0
+ else
+ footstep++
/////////////SHIELDED//////////////////////////////////
diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm
index fba754ca4134..0afd4a00428f 100644
--- a/code/modules/clothing/spacesuits/miscellaneous.dm
+++ b/code/modules/clothing/spacesuits/miscellaneous.dm
@@ -93,6 +93,19 @@ Contains:
desc = "An old, NASA Centcom branch designed, dark red space suit."
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals,/obj/item/device/multitool)
+/obj/item/clothing/head/helmet/space/nasavoid/old
+ name = "Engineering Void Helmet"
+ desc = "A Centcom engineering dark red space suit helmet. While old and dusty, it still gets the job done."
+ icon_state = "void"
+ item_state = "void"
+
+/obj/item/clothing/suit/space/nasavoid/old
+ name = "Engineering Voidsuit"
+ icon_state = "void"
+ item_state = "void"
+ desc = "A Centcom engineering dark red space suit. Age has degraded the suit making is difficult to move around in."
+ slowdown = TRUE
+ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals,/obj/item/device/multitool)
//Space santa outfit suit
/obj/item/clothing/head/helmet/space/santahat
diff --git a/code/modules/clothing/spacesuits/syndi.dm b/code/modules/clothing/spacesuits/syndi.dm
index f0931ebcef1f..c6ab26aee440 100644
--- a/code/modules/clothing/spacesuits/syndi.dm
+++ b/code/modules/clothing/spacesuits/syndi.dm
@@ -51,7 +51,6 @@
icon_state = "syndicate-orange"
item_state = "syndicate-orange"
-
//Blue syndicate space suit
/obj/item/clothing/head/helmet/space/syndicate/blue
name = "blue space helmet"
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index 3bedb2124bdb..244a3b40f7fe 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -25,6 +25,13 @@
icon_state = "armor"
item_state = "armor"
+/obj/item/clothing/suit/armor/vest/old
+ name = "degrading armor vest"
+ desc = "Older generation Type 1 armored vest. Due to degradation over time the vest is far less maneuverable to move in."
+ icon_state = "armor"
+ item_state = "armor"
+ slowdown = 1
+
/obj/item/clothing/suit/armor/vest/blueshirt
icon_state = "blueshift"
item_state = "blueshift"
diff --git a/code/modules/mob/living/simple_animal/hostile/hivebot.dm b/code/modules/mob/living/simple_animal/hostile/hivebot.dm
index 6d0c1fd45a19..62279262baf7 100644
--- a/code/modules/mob/living/simple_animal/hostile/hivebot.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hivebot.dm
@@ -35,11 +35,17 @@
/mob/living/simple_animal/hostile/hivebot/range
name = "hivebot"
desc = "A smallish robot, this one is armed!"
+ icon_state = "ranged"
+ icon_living = "ranged"
+ icon_dead = "ranged"
ranged = 1
retreat_distance = 5
minimum_distance = 5
/mob/living/simple_animal/hostile/hivebot/rapid
+ icon_state = "ranged"
+ icon_living = "ranged"
+ icon_dead = "ranged"
ranged = 1
rapid = 1
retreat_distance = 5
@@ -47,6 +53,9 @@
/mob/living/simple_animal/hostile/hivebot/strong
name = "strong hivebot"
+ icon_state = "strong"
+ icon_living = "strong"
+ icon_dead = "strong"
desc = "A robot, this one is armed and looks tough!"
health = 80
maxHealth = 80
diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm
index 8f6da4a58290..eee394edb882 100644
--- a/code/modules/paperwork/paper.dm
+++ b/code/modules/paperwork/paper.dm
@@ -446,3 +446,51 @@
/obj/item/weapon/paper/crumpled/bloody
icon_state = "scrap_bloodied"
+
+/obj/item/weapon/paper/oldstat
+ name = "Cyro Awakening Alert"
+ info = "**WARNING**
Catastrophic damage sustained to station. Powernet exhausted to reawaken crew.
Immediate Objectives
1: Activate emergency power generator
2: Lift station lockdown on the bridge
Please locate the 'Damage Report' on the bridge for a detailed situation report."
+
+/obj/item/weapon/paper/oldstat/damagereport
+ name = "Damage Report"
+ info = "*Damage Report*
Alpha Station - Destroyed
Beta Station - Catastrophic Damage. Medical, destroyed. Atmospherics, partially destroyed. Engine Core, destroyed.
Charlie Station - Intact. Loss of oxygen to eastern side of main corridor.
Delta Station - Intact. WARNING: Unknown force occupying Delta Station. Intent unknown. Species unknown. Numbers unknown.
Recommendation - Reestablish station powernet via solar array. Reestablish station atmospherics system to restore air."
+
+/obj/item/weapon/paper/oldstat/protosuit
+ name = "B01-RIG Hardsuit Report"
+ info = "*Prototype Hardsuit*
The B01-RIG Hardsuit is a prototype powered exoskeleton. Based off of a recovered pre-void war era united earth government powered military \
+ exosuit, the RIG Hardsuit is a breakthrough in Hardsuit technology, and is the first post-void war era Hardsuit that can be safely used by a operator.
The B01 however suffers \
+ a myriad of constraints. It is slow and bulky to move around, it lacks any significant armor plating against direct attacks and its internal heads up display is unfinished, \
+ resulting in the user being unable to see long distances.
The B01 is unlikely to see any form of mass production, but will serve as a base for future Hardsuit developments."
+
+/obj/item/weapon/paper/oldstat/protohealth
+ name = "Health Analyser Report"
+ info = "*Health Analyser*
The portable Health Analyser is essentially a handheld varient of a health analyser. Years of research have concluded with this device which is \
+ capable of diagnosing even the most critical, obscure or technical injuries any humanoid entity is suffering in a easy to understand format that even a non-trained health professional \
+ can understand.
The health analyser is expected to go into full production as standard issue medical kit."
+
+/obj/item/weapon/paper/oldstat/protogun
+ name = "K14 Energy Gun Report"
+ info = "*K14-Multiphase Energy Gun*
The K14 Prototype Energy Gun is the first Energy Rifle that has been successfully been able to not only hold a larger ammo charge \
+ than other gun models, but is capable of swapping between different energy projectile types on command with no incidents.
The weapon still suffers several drawbacks, its alternative, \
+ non laser fire mode, can only fire one round before exhausting the energy cell, the weapon also remains prohibitively expensive, nonetheless NT Market Research fully believe this weapon \
+ will form the backbone of our Energy weapon cataloge.
The K14 is expected to undergo revision to fix the ammo issues, the K15 is expected to replace the 'stun' setting with a \
+ 'disable' setting in a attempt to bypass the ammo issues."
+
+/obj/item/weapon/paper/oldstat/protosing
+ name = "Singularity Generator"
+ info = "*Singularity Generator*
Modern power generation typically comes in two forms, a Fusion Generator or a Fission Generator. Fusion provides the best space to power \
+ ratio, and is typically seen on military or high security ships and stations, however Fission reactors require the usage of expensive, and rare, materials in its construction.. Fission generators are massive and bulky, and require a large reserve of uranium to power, however they are extremely cheap to operate and oft need little maintenance once \
+ operational.
The Singularity aims to alter this, a functional Singularity is essentially a controlled Black Hole, a Black Hole that generates far more power than Fusion or Fission \
+ generators can ever hope to produce. "
+
+/obj/item/weapon/paper/oldstat/protoinv
+ name = "Laboratory Inventory"
+ info = "*Inventory*
(1) Prototype Hardsuit
(1)Health Analyser
(1)Prototype Energy Gun
(1)Singularity Generation Disk
DO NOT REMOVE WITHOUT \
+ THE CAPTAIN AND RESEARCH DIRECTOR'S AUTHORISATION"
+
+/obj/item/weapon/paper/oldstat/report
+ name = "Crew Reawakening Report"
+ info = "Artifical Program's report to surviving crewmembers.
Crew were placed into cryostasis on March 10th, 2445.
Crew were awoken from cryostasis around June, 2557.
\
+ SIGNIFICANT EVENTS OF NOTE
1: The primary radiation detectors were taken offline after 112 years due to power failure, secondary radioation detectors showed no residual \
+ radioation on station. Deduction, primariy detector was malfunctioning and was producing a radioation signal when there was none.
2: A data burst from a nearby Nanotrasen Space \
+ Station was recieved, this data burst contained research data that has been uploaded to our RnD labs.
3: Unknown invasion force has occupied Delta station."
diff --git a/code/modules/projectiles/ammunition/energy.dm b/code/modules/projectiles/ammunition/energy.dm
index 1125a7872dc9..2d875c3b0ee9 100644
--- a/code/modules/projectiles/ammunition/energy.dm
+++ b/code/modules/projectiles/ammunition/energy.dm
@@ -30,6 +30,11 @@
e_cost = 83
select_name = "kill"
+/obj/item/ammo_casing/energy/lasergun/old
+ projectile_type = /obj/item/projectile/beam/laser
+ e_cost = 200
+ select_name = "kill"
+
/obj/item/ammo_casing/energy/laser/hos
e_cost = 100
@@ -88,6 +93,9 @@
/obj/item/ammo_casing/energy/electrode/hos
e_cost = 200
+/obj/item/ammo_casing/energy/electrode/old
+ e_cost = 1000
+
/obj/item/ammo_casing/energy/ion
projectile_type = /obj/item/projectile/ion
select_name = "ion"
diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm
index 9df0beb23c7b..2fce18d61cdc 100644
--- a/code/modules/projectiles/guns/energy/energy_gun.dm
+++ b/code/modules/projectiles/guns/energy/energy_gun.dm
@@ -38,6 +38,13 @@
ammo_x_offset = 2
ammo_type = list(/obj/item/ammo_casing/energy/electrode/spec, /obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/laser)
+/obj/item/weapon/gun/energy/e_gun/old
+ name = "prototype energy gun"
+ desc = "NT-P:01 Prototype Energy Gun. Early stage development of a unique laser rifle that has multifaceted energy lens allowing the gun to alter the form of projectile it fires on command."
+ icon_state = "protolaser"
+ ammo_x_offset = 2
+ ammo_type = list(/obj/item/ammo_casing/energy/laser, /obj/item/ammo_casing/energy/electrode/old)
+
/obj/item/weapon/gun/energy/e_gun/mini/practice_phaser
name = "practice phaser"
desc = "A modified version of the basic phaser gun, this one fires less concentrated energy bolts designed for target practice."
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 471edbcd52e8..a38ba3773e76 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -24,6 +24,13 @@
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's private security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
ammo_x_offset = 3
+/obj/item/weapon/gun/energy/laser/retro/old
+ name ="laser gun"
+ icon_state = "retro"
+ desc = "First generation lasergun, developed by Nanotrasen. Suffers from ammo issues but its unique ability to recharge its ammo without the need of a magazine helps compensate. You really hope someone has developed a better lasergun while you were in cyro."
+ ammo_type = list(/obj/item/ammo_casing/energy/lasergun/old)
+ ammo_x_offset = 3
+
/obj/item/weapon/gun/energy/laser/captain
name = "antique laser gun"
icon_state = "caplaser"
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index 69558829fa97..a8845055c1f8 100755
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -312,6 +312,102 @@
/obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large/empty
list_reagents = list()
+/obj/item/weapon/reagent_containers/glass/beaker/large/hydrogen
+ name = "hydrogen"
+ list_reagents = list("hydrogen" = 50)
+/obj/item/weapon/reagent_containers/glass/beaker/large/lithium
+ name = "lithium"
+ list_reagents = list("lithium" = 50)
+/obj/item/weapon/reagent_containers/glass/beaker/large/carbon
+ name = "carbon"
+ list_reagents = list("carbon" = 50)
+/obj/item/weapon/reagent_containers/glass/beaker/large/nitrogen
+ name = "nitrogen"
+ list_reagents = list("nitrogen" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/oxygen
+ name = "oxygen"
+ list_reagents = list("oxygen" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/fluorine
+ name = "fluorine"
+ list_reagents = list("fluorine" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/sodium
+ name = "sodium"
+ list_reagents = list("sodium" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/aluminium
+ name = "aluminium"
+ list_reagents = list("aluminium" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/silicon
+ name = "silicon"
+ list_reagents = list("silicon" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/phosphorus
+ name = "phosphorus"
+ list_reagents = list("phosphorus" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/sulfur
+ name = "sulfur"
+ list_reagents = list("sulfur" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/chlorine
+ name = "chlorine"
+ list_reagents = list("chlorine" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/potassium
+ name = "potassium"
+ list_reagents = list("potassium" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/iron
+ name = "iron"
+ list_reagents = list("iron" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/copper
+ name = "copper"
+ list_reagents = list("copper" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/mercury
+ name = "mercury"
+ list_reagents = list("mercury" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/radium
+ name = "radium"
+ list_reagents = list("radium" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/water
+ name = "water"
+ list_reagents = list("water" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/ethanol
+ name = "ethanol"
+ list_reagents = list("ethanol" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/sugar
+ name = "sugar"
+ list_reagents = list("sugar" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/sacid
+ name = "sacid"
+ list_reagents = list("sacid" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/welding_fuel
+ name = "welding_fuel"
+ list_reagents = list("welding_fuel" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/silver
+ name = "silver"
+ list_reagents = list("silver" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/iodine
+ name = "iodine"
+ list_reagents = list("iodine" = 50)
+
+/obj/item/weapon/reagent_containers/glass/beaker/large/bromine
+ name = "bromine"
+ list_reagents = list("bromine" = 50)
\ No newline at end of file
diff --git a/config/spaceruinblacklist.txt b/config/spaceruinblacklist.txt
index bfdb55c83e6b..8d74ee5dea1f 100644
--- a/config/spaceruinblacklist.txt
+++ b/config/spaceruinblacklist.txt
@@ -41,3 +41,4 @@
#_maps/RandomRuins/SpaceRuins/vaporwave.dmm
#_maps/RandomRuins/SpaceRuins/bus.dmm
#_maps/RandomRuins/SpaceRuins/miracle.dmm
+#_maps/RandomRuins/SpaceRuins/oldstation.dmm
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 64d7c72e6004..09f665a04e80 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/mob/hivebot.dmi b/icons/mob/hivebot.dmi
index cb13996361ca..ce37adbdfee1 100644
Binary files a/icons/mob/hivebot.dmi and b/icons/mob/hivebot.dmi differ
diff --git a/icons/mob/inhands/guns_lefthand.dmi b/icons/mob/inhands/guns_lefthand.dmi
index a5d4511c86cf..60233a4dc943 100644
Binary files a/icons/mob/inhands/guns_lefthand.dmi and b/icons/mob/inhands/guns_lefthand.dmi differ
diff --git a/icons/mob/inhands/guns_righthand.dmi b/icons/mob/inhands/guns_righthand.dmi
index 97ef6cc028ca..fe15449abafe 100644
Binary files a/icons/mob/inhands/guns_righthand.dmi and b/icons/mob/inhands/guns_righthand.dmi differ
diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index 3390ef22e22f..f7c8e1b8dcac 100644
Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index 97e6e3a7532d..07aec2d23e77 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index f36f69f0dcbf..b30a9895c1bd 100644
Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ
diff --git a/icons/obj/guns/energy.dmi b/icons/obj/guns/energy.dmi
index 99bf60eb5c4d..eade00cbeb8e 100644
Binary files a/icons/obj/guns/energy.dmi and b/icons/obj/guns/energy.dmi differ
diff --git a/sound/effects/suitstep1.ogg b/sound/effects/suitstep1.ogg
new file mode 100644
index 000000000000..fdc56bb9e474
Binary files /dev/null and b/sound/effects/suitstep1.ogg differ
diff --git a/sound/effects/suitstep2.ogg b/sound/effects/suitstep2.ogg
new file mode 100644
index 000000000000..17a528feebfa
Binary files /dev/null and b/sound/effects/suitstep2.ogg differ