more buster fixes (#18596)

* Update buster_style.dm

* Update code/datums/martial/buster_style.dm

Co-authored-by: Redd <36747151+ReddicusDragon@users.noreply.github.com>

* Update code/datums/martial/buster_style.dm

Co-authored-by: Redd <36747151+ReddicusDragon@users.noreply.github.com>

* Update code/datums/martial/buster_style.dm

Co-authored-by: Redd <36747151+ReddicusDragon@users.noreply.github.com>

* FIXED LIMB REMOVAL FORREAL

---------

Co-authored-by: Redd <36747151+ReddicusDragon@users.noreply.github.com>
This commit is contained in:
LazennG
2023-05-05 14:39:44 -07:00
committed by GitHub
parent 94b70e953a
commit fc832b3bc8
2 changed files with 20 additions and 4 deletions

View File

@@ -14,6 +14,7 @@
COOLDOWN_DECLARE(next_mop)
COOLDOWN_DECLARE(next_grapple)
COOLDOWN_DECLARE(next_slam)
var/recalibration = /mob/living/carbon/human/proc/buster_recalibration
var/old_density //so people grappling something arent pushed by it until it's thrown
//proc the moves will use for damage dealing
@@ -363,7 +364,7 @@
/datum/martial_art/buster_style/proc/slam(mob/living/user, mob/living/target)
var/supdam = 20
var/crashdam = 10
var/walldam = 30
var/walldam = 20
var/turf/Z = get_turf(user)
if(!COOLDOWN_FINISHED(src, next_slam))
to_chat(user, span_warning("You can't do that yet!"))
@@ -385,8 +386,8 @@
playsound(user, 'sound/effects/gravhit.ogg', 20, 1)
if(!istype(W, /turf/closed/wall/r_wall)) // Attempt to destroy the wall
W.dismantle_wall(1)
target.forceMove(Q) // Move the mob behind us
else
grab(user, target, walldam)
target.forceMove(Z) // If we couldn't smash the wall, put them under our tile
return // Stop here, don't apply any more damage or checks
for(var/obj/D in Q.contents) // If there's dense objects behind us, apply damage to the mob for each one they are slammed into
@@ -472,23 +473,36 @@
destroys it but uses up the attack. Attacking a living target uses up the attack and sends them flying and dismembers their limb if its damaged enough. Has a 15 second \
cooldown."
combined_msg += span_warning("You can't perform any of the moves if you have an occupied hand. Additionally, if your buster arm should become disabled, so shall\
your moves.")
combined_msg += span_warning("You can't perform any of the moves if you have an occupied hand. Additionally, if your buster arm should become disabled, so shall your moves.")
combined_msg += span_warning("Should your moves cease to function altogether, utilize the 'Recalibrate Arm' function.")
combined_msg += span_notice("<b>After landing an attack, you become resistant to damage slowdown and all incoming damage by 50% for 2 seconds.</b>")
to_chat(usr, examine_block(combined_msg.Join("\n")))
/mob/living/carbon/human/proc/buster_recalibration()
set name = "Recalibrate Arm"
set desc = "You recalibrate the arm to restore missing functionality."
set category = "Buster Style"
var/list/combined_msg = list()
combined_msg += "<b><i>You recalibrate your arm in an attempt to restore its functionality.</i></b>"
to_chat(usr, examine_block(combined_msg.Join("\n")))
usr.click_intercept = usr.mind.martial_art
/datum/martial_art/buster_style/teach(mob/living/carbon/human/H, make_temporary=0)
..()
var/datum/species/S = H.dna?.species
ADD_TRAIT(H, TRAIT_SHOCKIMMUNE, type)
S.add_no_equip_slot(H, SLOT_GLOVES)
add_verb(H, recalibration)
usr.click_intercept = src
/datum/martial_art/buster_style/on_remove(mob/living/carbon/human/H)
var/datum/species/S = H.dna?.species
REMOVE_TRAIT(H, TRAIT_SHOCKIMMUNE, type)
S.remove_no_equip_slot(H, SLOT_GLOVES)
remove_verb(H, recalibration)
usr.click_intercept = null
..()

View File

@@ -32,6 +32,7 @@
var/mob/living/carbon/N = owner
megabuster_action.Remove(N)
buster_style.remove(N)
N.click_intercept = null
to_chat(owner, "[span_boldannounce("You've lost the ability to use Buster Style...")]")
..()
@@ -81,6 +82,7 @@
var/mob/living/carbon/N = owner
megabuster_action.Remove(N)
buster_style.remove(N)
N.click_intercept = null
to_chat(owner, "[span_boldannounce("You've lost the ability to use Buster Style...")]")
..()