Automatic changelog compile [ci skip]

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Changelogs
2023-02-11 06:10:17 +00:00
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<div class="commit sansserif"> <div class="commit sansserif">
<h2 class="date">11 February 2023</h2>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new Personnel HUD type</li>
<li class="rscadd">Gives a pair of new personnel HUD sunglasses to the HoP and Cap worn at round start.</li>
<li class="imageadd">Lightens up the CMO shades to make them a more lighter/brighter blue.</li>
<li class="imageadd">Renames current CMO shades for personnel.</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">rotateed gas sim console on yogsbox</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fire is less hot</li>
<li class="rscadd">Mining medic now gets a laptop with overwatch installed</li>
<li class="tweak">Brig physician laptop also starts with lifeline and crew monitor</li>
<li class="rscadd">Lizards now regrow their tail after 30 minutes</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Scaling infection chance for zombie bites is now less overcomplicated and more consistent</li>
<li class="bugfix">Cloning no longer circumvents darkspawn veil health loss</li>
<li class="tweak">Darkspawn veils now lose 40 max hp rather than 65 and get it ALL back upon deconversion</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixed a few typos and grammar issues</li>
<li class="rscadd">Felinid language has been forcibly added to every nook and cranny of history, including native speakers' brains where it was previously.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">no more learning CC encrypted language with multilingual quirk</li>
<li class="tweak">multilingual costs 2 points instead of 3</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes vxtvul hammer light and slightly optimizes its code but not really i was lazy</li>
<li class="tweak">Semi-auto shotguns are now actually semi-auto</li>
<li class="imageadd">Adds bolt_state icons for semi-auto shotguns</li>
<li class="tweak">Racking a ballistic (interacting with it in-hand while a round is chambered, be it live or not) of medium or heavy size requires your off-hand to be empty</li>
<li class="tweak">Riot shotgun is no longer weapon_heavy</li>
<li class="imagedel">Removes outdated stechkin animation sprites</li>
<li class="tweak">Oddjob syndikit special has a spare magazine for its deagle now</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Wormholes will no longer spawn in, or teleport you to, syndicate shuttles</li>
</ul>
<h3 class="author">githubuser4141 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changed the MK-II Ripley's speed to 3 (indoors), and 1.75 (outdoors.) Changes the admin-only Nukie Ripley's speed to 3 indoors, 1.5 outdoors.</li>
<li class="spellcheck">fixed the uplink desc for Marauders saying they only had 3 equipment slots when they have 4.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the Reusable Autosurgeon to the uplink for 5TC</li>
<li class="tweak">Cult tiles now block atmos, making it harder to space or flood them</li>
<li class="rscadd">Added box of shotgun darts disguised as beanbag slugs to the uplink for 2TC</li>
</ul>
<h2 class="date">10 February 2023</h2> <h2 class="date">10 February 2023</h2>
<h3 class="author"> ToasterBiome, Jacquerel updated:</h3> <h3 class="author"> ToasterBiome, Jacquerel updated:</h3>
<ul class="changes bgimages16"> <ul class="changes bgimages16">
@@ -2683,12 +2744,6 @@
<li class="tweak">Replaced the switchblade with the backstabbing switchblade in the bloodyspai traitor kit</li> <li class="tweak">Replaced the switchblade with the backstabbing switchblade in the bloodyspai traitor kit</li>
<li class="bugfix">fixed not being able to turn off strafing by holding the alt key</li> <li class="bugfix">fixed not being able to turn off strafing by holding the alt key</li>
</ul> </ul>
<h2 class="date">12 November 2022</h2>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">extinguished</li>
</ul>
</div> </div>
<b>GoonStation 13 Development Team</b> <b>GoonStation 13 Development Team</b>

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@@ -37218,3 +37218,52 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
ynot01: ynot01:
- bugfix: fixed uber medigun charging 10x slower and lasting 10x longer - bugfix: fixed uber medigun charging 10x slower and lasting 10x longer
- bugfix: Fixed a runtime that prevented proper sorting in holopad room listing - bugfix: Fixed a runtime that prevented proper sorting in holopad room listing
2023-02-11:
Aquizit:
- rscadd: Adds new Personnel HUD type
- rscadd: Gives a pair of new personnel HUD sunglasses to the HoP and Cap worn at
round start.
- imageadd: Lightens up the CMO shades to make them a more lighter/brighter blue.
- imageadd: Renames current CMO shades for personnel.
Ethan4303:
- mapping: rotateed gas sim console on yogsbox
Moltijoe:
- tweak: Fire is less hot
- rscadd: Mining medic now gets a laptop with overwatch installed
- tweak: ' Brig physician laptop also starts with lifeline and crew monitor'
- rscadd: Lizards now regrow their tail after 30 minutes
Mqiib:
- tweak: Scaling infection chance for zombie bites is now less overcomplicated and
more consistent
- bugfix: Cloning no longer circumvents darkspawn veil health loss
- tweak: Darkspawn veils now lose 40 max hp rather than 65 and get it ALL back upon
deconversion
ReddicusDragon:
- spellcheck: fixed a few typos and grammar issues
- rscadd: Felinid language has been forcibly added to every nook and cranny of history,
including native speakers' brains where it was previously.
SapphicOverload:
- tweak: no more learning CC encrypted language with multilingual quirk
- tweak: multilingual costs 2 points instead of 3
Skrem7:
- bugfix: fixes vxtvul hammer light and slightly optimizes its code but not really
i was lazy
- tweak: Semi-auto shotguns are now actually semi-auto
- imageadd: Adds bolt_state icons for semi-auto shotguns
- tweak: Racking a ballistic (interacting with it in-hand while a round is chambered,
be it live or not) of medium or heavy size requires your off-hand to be empty
- tweak: Riot shotgun is no longer weapon_heavy
- imagedel: Removes outdated stechkin animation sprites
- tweak: Oddjob syndikit special has a spare magazine for its deagle now
ThatLing:
- tweak: Wormholes will no longer spawn in, or teleport you to, syndicate shuttles
githubuser4141:
- tweak: Changed the MK-II Ripley's speed to 3 (indoors), and 1.75 (outdoors.) Changes
the admin-only Nukie Ripley's speed to 3 indoors, 1.5 outdoors.
- spellcheck: fixed the uplink desc for Marauders saying they only had 3 equipment
slots when they have 4.
ynot01:
- rscadd: Added the Reusable Autosurgeon to the uplink for 5TC
- tweak: Cult tiles now block atmos, making it harder to space or flood them
- rscadd: Added box of shotgun darts disguised as beanbag slugs to the uplink for
2TC

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@@ -1,5 +0,0 @@
author: "SapphicOverload"
delete-after: true
changes:
- tweak: "no more learning CC encrypted language with multilingual quirk"
- tweak: "multilingual costs 2 points instead of 3"

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@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- rscadd: "Added the Reusable Autosurgeon to the uplink for 5TC"

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@@ -1,5 +0,0 @@
author: "githubuser4141"
delete-after: true
changes:
- tweak: "Changed the MK-II Ripley's speed to 3 (indoors), and 1.75 (outdoors.) Changes the admin-only Nukie Ripley's speed to 3 indoors, 1.5 outdoors."
- spellcheck: "fixed the uplink desc for Marauders saying they only had 3 equipment slots when they have 4."

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@@ -1,8 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "Semi-auto shotguns are now actually semi-auto"
- imageadd: "Adds bolt_state icons for semi-auto shotguns"
- tweak: "Racking a ballistic (interacting with it in-hand while a round is chambered, be it live or not) of medium or heavy size requires your off-hand to be empty"
- tweak: "Riot shotgun is no longer weapon_heavy"
- imagedel: "Removes outdated stechkin animation sprites"

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@@ -1,4 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "Oddjob syndikit special has a spare magazine for its deagle now"

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@@ -1,4 +0,0 @@
author: "Ethan4303"
delete-after: true
changes:
- mapping: "rotateed gas sim console on yogsbox"

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@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- rscadd: "Added box of shotgun darts disguised as beanbag slugs to the uplink for 2TC"

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@@ -1,4 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- tweak: "Fire is less hot"

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@@ -1,4 +0,0 @@
author: "ThatLing"
delete-after: true
changes:
- tweak: "Wormholes will no longer spawn in, or teleport you to, syndicate shuttles"

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- tweak: "Scaling infection chance for zombie bites is now less overcomplicated and more consistent"

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@@ -1,4 +0,0 @@
author: "ReddicusDragon"
delete-after: true
changes:
- spellcheck: "fixed a few typos and grammar issues"

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@@ -1,7 +0,0 @@
author: "Aquizit"
delete-after: true
changes:
- rscadd: "Adds new Personnel HUD type"
- rscadd: "Gives a pair of new personnel HUD sunglasses to the HoP and Cap worn at round start."
- imageadd: "Lightens up the CMO shades to make them a more lighter/brighter blue."
- imageadd: "Renames current CMO shades for personnel."

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@@ -1,4 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- rscadd: "Lizards now regrow their tail after 30 minutes"

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@@ -1,5 +0,0 @@
author: "Moltijoe"
delete-after: true
changes:
- rscadd: "Mining medic now gets a laptop with overwatch installed"
- tweak: " Brig physician laptop also starts with lifeline and crew monitor"

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@@ -1,4 +0,0 @@
author: "ReddicusDragon"
delete-after: true
changes:
- rscadd: "Felinid language has been forcibly added to every nook and cranny of history, including native speakers' brains where it was previously."

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@@ -1,4 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- bugfix: "fixes vxtvul hammer light and slightly optimizes its code but not really i was lazy"

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@@ -1,5 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- bugfix: "Cloning no longer circumvents darkspawn veil health loss"
- tweak: "Darkspawn veils now lose 40 max hp rather than 65 and get it ALL back upon deconversion"

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@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- tweak: "Cult tiles now block atmos, making it harder to space or flood them"