128 Commits

Author SHA1 Message Date
Molti
df51b30a0c Deletes all gamemodes in favor of storytellers (#22661)
* storytellers

* Update _base_event.dm

* Update _base_event.dm

* storytellers and midround events

* work

* antags

* last

* Update vote.dm

* fixes

* Update backrooms.dm

* so long gay dynamic

* Update vote.dm

* dynamic unit test

* cleanup

* delete minimum pop

* fix

* storyteller tweaks

* traitor awakening

* Update traitor.dm

* Update _basemap.dm

* Update ghost.dm

* oh god so much stuff

* Update _logging.dm

* buh bye events

* Update nuclearbomb.dm

* Update collections.ts

* Revert "Update collections.ts"

This reverts commit ff93cf170a.

* maybe

* fix

* fix

* Update game_mode.dm

* fixes

* fixes and more logging

* oh good gravy

* Update portal_storm.dm

* bring them back

* Update gamemode_subsystem.dm

* Update admin_verbs.dm

* Update force_event.dm

* damnit

* Update _base_event.dm

* fixes

* more

* it compiles :)

* more

* passes linter

* Update radiation_leak.dm

* Update dolphin_migration.dm

* Update brother.dm

* Update gamemode_subsystem.dm

* Update _base_event.dm

* Update _base_event.dm

* updates

* fixup

* add vampire remove prompt

* Update vampire.dm

* Update vampire.dm

* Update vampire.dm

* Update _base_event.dm

* Update gamemode_subsystem.dm

* Update gamemode_subsystem.dm

* Update dolphin_migration.dm

* fix migration

* title icon

* fixes

* formatting

* Update gamemode_subsystem.dm

* Update tzimisce.dm

* Update tzimisce.dm

* Update gamemode_subsystem.dm

* Update storytellers.dm

* tweak for our pop

* Update darkspawn.dm

* Update gamemode_subsystem.dm

* tweaks and fixes

* more and less roundstart

* Update ghost.dm

* lol lets just port the voting system

* Update scrubber_overflow.dm

* fix scrubber

* bye gamemode

* cleanup

* Update clown_operative.dm

* Update clown_operative.dm

* Update _base_event.dm

* probably fixed

* Update supermatter_surge.dm

* buh bye

* Update brain_trauma.dm

* more

* new pseudogamemode vote

* tweaks

* Update gamemode_subsystem.dm

* Update high_priority_bounty.dm

* Update gamemode_subsystem.dm

* Update storytellers.dm

* Update high_priority_bounty.dm

* tweaks

* Update high_priority_bounty.dm

* Update high_priority_bounty.dm

* fixes

* fixes

* tweak

* Update obsessed.dm

* so long pal

* Update battleroyale.dm

* deletions

* Update implant_dusting.dm

* bye

* uplinks fix

* Update uplink_items.dm

* Update uplink_items.dm

* delete more gamemodes

* more

* lol one ctrl f change

* hm what

* Update antagonists.dm

* Revert "Update antagonists.dm"

This reverts commit c3c2ee192e.

* Revert "hm what"

This reverts commit 43dbbcebcf.

* Revert "lol one ctrl f change"

This reverts commit 95e28f5221.

* cleanup

* more stuff

* more deletion

* this one gone too

* you and only you i shall save

* Update revolution.dm

* hold this please

* it's done

* bye admin stuff

* Update uplink.dm

* Update alert.dm

* should be fine

* fixes

* tweaks

* fixes

* fixes

* Update ticker.dm

* this is important

* Update heretic.dm

* Update clown_operative.dm

* rewrite

* fixes

* Update clockwork_cult.dm

* fixes

* Update uplink_items.dm

* reorganize

* Update objective.dm

* rewrite nightmare

* Update storytellers.dm

* tweak

* tweaks

* Update stray_cargo.dm

* Update stray_cargo.dm

* Update stray_cargo.dm

* delete unneeded tgui

* Update ticker.dm

* Update roundend.dm

* Update anomaly_grav.dm

* Update gamemode_subsystem.dm

* Update statpanel.dm

* Update statpanel.dm

* no additional delay

* clean up

* Update _base_event.dm

* Update _event.dm

* antag token and brothers

* no token picked

* Update _base_event.dm

---------

Co-authored-by: Byemoh <baiomurang@gmail.com>
2024-10-18 17:20:14 -05:00
Molti
4d7505e15a Deletes the depreciated android species (#22312)
* get rid of them

* sprites
2024-07-28 22:50:06 -05:00
Molti
b8da9f122c Tweaks jungleland mobs (#22293)
* Update jungle_alpha_mobs.dm

* Update jungle_alpha_mobs.dm

* Update jungle_projectiles.dm

* tweaks

* slow

* tweaks

* oh god what have i gotten myself into

* typepaths

* nah, take it back

* whoops

* Update wasp.dm

* tweaks

* tweaks

* faster

* no revive alphas

* tweaks

* tweaks

* Update JungleBiomes.dm

* Update JungleBiomes.dm
2024-07-25 21:46:43 -05:00
John Willard
57cdcc7acf Holodeck/Thunderdome now load from templates (#19842)
* Holodeck uses map templates over being stored at centcom

* Adds admin thunderdome template

* fixes runtimes

* it's not worth it bros

* area copy

* Fixes conflicts

* Update CentCom.dmm

* Update atoms.dm

* Re-adds sec level requirement for medical

* Update holodeck_map_templates.dm

* Update changelog.css

* Update CentCom.dmm

* Update computer.dm
2024-04-24 14:43:17 -05:00
Molti
341f960257 Deletes shadowling + Reworks darkspawn (#20581) 2024-04-08 20:44:37 +00:00
TheGamerdk
2e787af654 AI Rework | 2024 edition (#21266)
* fix ui

* oops

* Fixes map bibby broke

* Revert "Fixes map bibby broke"

This reverts commit af1d1c610e.

* e

* Unfucks deltastation

* stuff

* cleans things after bibby

* Fix subcontroller cache

* Fixed APCs and air alarms not working when connected to a subcontroller

* bunch of fixes

* job icon

* tcomms server

Update traffic_control.dm

* make compile

* Update synthetic.dm

* Update synthetic.dm

* Update access.dm

* er

* le runtime

* Update ai_data_core.dm

* le dupe

* wall

* Update decentralized_ai.dm

* Update decentralized_ai.dm

* e

* Update wy_synths.dm

* we do a little trolling

* e

* small cahnges

* more minor changes

* Create conflict_fixer.dmm

* Create conflict_fixer - Kopi.dmm

* minor map cahnges

* broken maps

* oops

* bon

* Update ainetworkinterface.dm

* Update ainetworkinterface.dm

* Update ai.dm

* lol

* light

* fixes

* e

* Update synth_pod.dm

* e

* Update synth_os.dm

* Update objective.dm

* fixes

* Update synthetic.dm

* e

* antag

* tweaks

* e

* Update VRSleeper.js

* e

* Update synth_pod.dm

* Update synth_pod.dm

* 1

* Update synth_pod.dm

* Update synth_os.dm

* Update synthetic.dm

* fixes

* headset and ID go boom

* Update wy_synths.dm

* Update robot_parts.dm

* cremator

* Update communications.dm

* Update synthetic.dm

* no synth control

* Update synthetic.dm

* Update ai_dashboard.dm

* Update miscellaneous.dm

* Update miscellaneous.dm

* Update headset.dm

* Update damage_procs.dm

* Update server_cabinet.dm

* minor fixes

* Update miscellaneous.dm

* Update rack_creator.dm

* Update synthetic.dm

* compiles

* fixes

* brainless

* access request

* cofnlict

* fixes

* controller

* Update yogstation.dme

* Update yogstation.dme

* s

* maps

* Update NtosSynthManager.js

* unrevert this lol

* eat

* Update wy_synths.dm

* sigh

* e

* Update wy_synths.dm

* sigh

* fixed ma

* Update synthetic.dm

* better

* Update ethernet_cable.dm

* Update computer.dm

* Update computer.dm

* i hate this

* Update ai_laws.dm

* Update hardsuit.dm

* initialize

* sigh

* Update synth_os.dm

* Update master_subcontroller.dm

* Update master_subcontroller.dm

* Update synth_requester.dm

* Update synth_requester.dm

* Update room_lockdown.dm

* small fixes

* propa sprite matey

* no latejoin lol

* Update synth_os.dm

* maps fixed

* compiles

* Update brain_item.dm

* fixes

* mappers

* Update hud.dmi

* Update passworddoor.dm

* button puzzle

* mine stuff

* Update yogstation.dme

* le map

* changes

* ye

* Update abandoned_mine.dm

* Update _puzzles.dm

* bingus

* Update abandoned_mine.dm

* maps

* e

* no more quirks

* e

* DMI merge conflict resolver (from TG)

* update yogstation map

* Minor away mission changes

* forgot something

* proper fix

* donut

* maps

* asteroid

* gax

* all maps done

* Update synthetic.dm

* makes it compile

* Update backstabs.dm

* more compile!

* fix this map

* bad item

* remove broken objects

* gax

* Update ticker.dm

* pdas

* omg save the file

* Update networking_machines.dm

* area string moment

* s

* awkward

* revival

* Update ai_dashboard.dm

* fixes

* fixed floopy

* less difficult

* this is important

* Update ai_network.dm

* maps

* fixes the maps

* wHAT

* WHAT

* wet

* start fixing conflicts

* Update yogstation.dme

* start fixing map conflicts

* Update DonutStation.dmm

* updates

* donut conflicts

* update box

* Update IceMeta.dmm

* icon diffs

* Update crew.dm

* Update unsorted.dm

* Update layers.dm

* Update YogStation.dmm

* conflicts

* Update IceMeta.dmm

* will this finally fix it

* Update IceMeta.dmm

* fix all this SHIT

* what

* more shit ugh

* what!

* Update DonutStation.dmm

* Update AsteroidStation.dmm

* Update AsteroidStation.dmm

* Update dead.dm

* Update catwalk_plating.dm

* Update catwalk_plating.dm

---------

Co-authored-by: adamsong <adamsong@users.noreply.github.com>
Co-authored-by: wejengin2 <48154165+wejengin2@users.noreply.github.com>
Co-authored-by: Byemoh <baiomurang@gmail.com>
2024-04-01 16:32:09 -05:00
Molti
1461e097b7 Deletes synths, adds S.E.L.F. insurgents (#21431)
* work

* Update IPC.dm

* redisguise

* ow

* Update IPC.dm

* Update IPC.dm

* Update IPC.dm

* Update IPC.dm

* tweaks and tweaks and tweaks

* no sparks
2024-02-25 12:29:40 +00:00
Chubbygummibear
0fda5cfc6a Icon smoothing, and Rendering overhaul, and Camera fix, and mapmerge.py fix, and Multi-z, and THE PLANE CUBE (#21221)
* why no work

angy

* weird errors

shit sucks

* fixved it

I can spell good

* fix?

POSSIBLY

* nope

wasnt this

* no more immutable

thhanks koffee

* ok

ok

* removes all the pref stuff

""removes""

* remove this

idiot

* this goes bye

 bye

* these go too

genius

* bye

bye

* better night vision

* tries to fix camera

maybe

* ok fuck it we ball

we ball

* ok lets go back

go back go back go back

* WORK

DAMNIT

* ha

fuc kyou

* this

maybe

* this doesnt work :(

* maybe fix

maybe

* fucks everything

why do i do this

* test update

test

* Revert "tries to fix camera"

This reverts commit 2d14fbae66.

* reverts everything I just did

peko pain

* bye

bitch

* oh yeah add this

I guess

* Fucks up the camera net + chunk

why

* test maybe revert

* Revert "test maybe revert"

This reverts commit 98c5ef1b93.

* Revert "Fucks up the camera net + chunk"

This reverts commit 0e421ebf5f.

* this isnt going well

uh oh

* Attempts to rework out security camera

and probably more

* Revert "this isnt going well"

This reverts commit 1d8ceac867.

* Revert "Revert "this isnt going well""

This reverts commit e26fb61415.

* ok

ok

* Revert "ok"

This reverts commit 7e7a7f8372.

* Revert "Merge remote-tracking branch 'upstream/master' into NahI'dPortit"

This reverts commit 01094731c1, reversing
changes made to c0cf69ebf1.

* this doesn't need to be redefined

I guess

* no we need this

totally

* a familiar pain

* 515 is L

* yeah

yeah

* ok god

fine

* bye bye basemap :(

doesnt work on runtime station

* Fixes AI statis not working

god im good

* remove this

oh god

* Revert "Revert "Merge remote-tracking branch 'upstream/master' into NahI'dPortit""

This reverts commit b3fb3ba0db.

* proves to god I exist

and im pissed

* yog exclusive feature (tm)

plane master

* bring this back from previous push

* updates vendor emissives

as well as firealarms

* Updates barsign

and fucks everything up

* Fixes barsigns breaks all lights and updates barsigns to be machines and not structures

We will address this in a later patch

* not sure who changed that

oh well

* yeah

this got moved

* this needs updating

yeah

* turns off the carbon monoxide alarm

duh

* FIXES IT YES

thank you biome

* turns this off too

yeah

* Can't compile yet but ports a ton of shit

* L

* the game opens ig

* extra shit

* fixes

* signals and smooth queue

* look ma im going horribly out of scope

* fixes chasms

* this fixed nothing

* ???

* more barsigns

for later

* forgive me cowboy. also fuck diagonals

* oops

we need this apparently

* fuck it we ball

* Update _lists.dm

* Update icon_smoothing.dm

* it now works kinda

* Update atom_initializing_EXPENSIVE.dm

* lighting don't work

* we have light

* sort turfs better

* big fucking reorganize

* like everything except templates

* boy i sure hope nothing bad happens to these bar templates

* we're back

* no runtimes baby

* no errors

* shuttles are almost fixed i think

* Revert "shuttles are almost fixed i think"

This reverts commit 046058827c.

* Revert "Merge remote-tracking branch 'upstream/master' into icon_smoothing"

This reverts commit 863e1b776d, reversing
changes made to 884623e600.

* Revert "no errors"

This reverts commit 884623e600.

* too far back i think

* midround smoothing runtimes fixed i think

* comment cleanup

* should fix the component runtimes

* Revert "Revert "Merge remote-tracking branch 'upstream/master' into icon_smoothing""

This reverts commit a8ff8d63aa.

* NO RUNTIMES AND ICEMETA WORKS LET'S GOOOOOO

* please stay fixed icemeta

* organizing render dms

* woops this too in the reorganizing

* cryo fixed

* nah, i'd win

* parallax isn't my problem

* pls don't break icemeta

* runtime station gets a cam console

* well it compiles

* maybe fix the map

* woops

* man i hate maps

* was that it?

* PLEASE

* missing focus tests

* maybe that was it

* maybe

* let's take the batteries out of the carbon monoxide detector

* fuck osha

* i hate vending machines

* that's not a computer

* slot machine fix

* PLEASE

* that wasn't supposed to be there

* fuck it i can't fix everything at once

* BLUESPACE LOCKER?

* literally why

* hhh

* does this fix chasms?

* that should fix bad index

* please?

* turf_flags for reservations

* haha oops

* yolo (kill me)

* fix wood walls and other walls

* fix stairs

* that might have fixed shittles

* baseturfs are good now i think

* should fix plasma windows

* decals fixed

* please fix changelog

* shuttle lighting still fucky

* lighting is stinky slow and doesn't finish updating by the time the server starts guh

* lighting seemingly works

* slipping works

* shuttle sounds, slips, and windoors fixed

* why am i here

* fuck the changelog

* of course someone touched smoothing as i'm almost done

* we good?

* updating ai_eye and rename

* z updates and more ai cam updates

* ice fixed

* weather and ice fix

* clockies can see and other clean up catches

* windows fixed

* cowbot forgive me i'm trying to update flashlights to tg because there's no light on lower multi-z z's like ice meta bottom floor

* movable lighting works on multi-z

* gps fix

* item stacking from drag works

* falsewall fix

* job panel fixed

* AI HANDLED

* woops that comment should be gone

* i hate ai i hate ai

* brass glass visible again

* vents on top of tiles now

* sigdrobe sprite back

* centcomm portals work

* portals and see openspace mapping icons fixed

* icemeta my behated

* kill

* is that it

* lighting cutoff is old hat

* angery overlay

* not super necessary

* also extra but whatever

* ticker but thicker

* job fix i hope

* this isn't needed anymore

* latejoin fix?

* laserpointer, pipecrawl, and some consoles fixed

* i hate fixing bugs as they're made

* we're not ready for that

* redef cleanup

* gps arrows, gun flashlights, shuttle console placement, multi-z pulling fixed

* goofy ah gun code

* this was a good idea and necessary

* should fix caltrop component

* does this please the linter

* linter please accept this async function

* THERE

* take the batteries out

* make it stop

* cowbot stopped me from letting ghosts dab

* recycler loc fix

* fix border firedoors not blocking movement

* should fix screen fade out and fade in on round start and end

* darker command tile trim and fixed bronze wall sprites

* fuck you linter

* railings actually stop you from leaving

* probably fixes gibtonite overlay when struck

* armaments dispenser and clockwork catwalk

* turbine fix probably

* pointing at inhand items should be fixed

* fix overwatch app

* should hopefully fix cable rotation on shuttle move

* flashlights have better directionality logic

* hopefully fixes shuttle atmos on move

* grilles fixed

* hopefully this fixes shuttle buttons, airolocks, and other machinery not working after moving

* ice meta mining area finally not freezing

* fix lightbulb icons not updating

* lava mask and lighting dots

* we actually have this

* fuck glowshrooms GC

* fix light fixture interactions and icon updates

* hopefully catches all the updates

* lava lighting good to go

* seclite was missing inhands

* smoothing in replays

* light updates accurate in replays

* biome's multi-z requests

---------

Co-authored-by: cowbot92 <75333826+cowbot92@users.noreply.github.com>
Co-authored-by: Molti <gamingjoelouis@gmail.com>
Co-authored-by: Ringalong <53777086+JohnFulpWillard@users.noreply.github.com>
2024-02-18 13:16:55 -06:00
John Willard
024824cb75 Ports walking element (#20822)
* Ports TG walking element

* removes call to now-removed component

* removes now-unused var
2023-11-04 23:29:59 -05:00
Chubbygummibear
2489bcf45e Port TG's "Kills obj/item/projectile in favour of obj/projectile" and rename its flag var to armor_flag (#20586)
* seems good

* and the flags
2023-10-14 20:54:01 -05:00
cowbot92
f87a55400f [PORT] New Heretic Path Semi-Port: Void Path (#20379)
* set up heretic baseline

sets up void path baseline + grasp

* a whole bunch of shit

modifies so much stuff bro

* new spell! yippie

adds funny slip spell and proper port of void blast

* a lot of updates

adds pretty much everything except lore (lol!)

* updates desc + lore

going to add a lot of lore next fml

* lore lol

im not writing all that shit bro someone else do it

* updates suit stuff

per mqiib pr dont merge until his is done

* a lot of code cleanup

Makes a lot of the heretic code more fucking readable Jesus Christ, also makes void mark actually do what it's supposed to do lol

* ok

ok

* fuck mqiib

he can update his file bro

* adjusts phase/void phase range

ye

* re-adds void suit

thanks mqqib

* oops forgot this

haha

* no putting on void outfit

updated to match my previous patches

* doesn't need to be so much I thnk

fair change

* meaningless change to make it work? maybe?

this is literally all mqiib's fault

* random commit 2!!!!

lol!!!
2023-09-27 18:44:11 -05:00
Rune Knight
75419aeac6 Updated Crafting Menu (#19903)
* icon should appear (no menu tho)

* i handdrew this

* port clockwork too

* ?? why did it not save

* initial add the menu w/ 0 build errors (hopefully)

* remove from normal menu

* use default container

* all default containers already in yog

* normal crafting should work again

* remove warning

* all functional (hopefully). all else is cleaner code

* dont use machinery at all

* fixes the white colors

* fix icon_state less cheesewedge

* should probably fix all the icon_state errors

* fixed alpha

* moved cooking so its not a sideways T

* everything works except icons

* does this work

* remove unused stuff

* to latest tg crafting.dm w/ yog edition

* should handle the unit test

* better

* tommrow

* ok found why icons didn't work

* merge with master?

* dupe def from merge to master

* all works... except the cursed ui data

* removing stuff that aren't needed

* revert those screens_

* one more todo to go

* oh my god. icons are fixed

* less changed files

* grrr

* maybe

* grrr

* now this gets rid ofit

* this did nothing

* didn't work either :(

* that should be everything

* remove outdated TODO comment
2023-07-29 23:40:34 -05:00
tattax
bfd9d5ce85 fixes some bugs (#19521)
fixed a few abilities that dind't work (holos, golem, queen, a. crystal)
fixed hud issue with nuke ops
2023-07-11 23:52:12 +00:00
Ling
8601d98ae3 Several AltClick improvements (#18300)
* Several AltClick improvements

* Remove sleeps in changeling code

* Also move message
2023-04-02 00:40:27 -05:00
Ling
a6d7e3fd15 TGUI Preferences Menu + total rewrite of the preferences backend (#17381)
* TGUI Preferences Menu + total rewrite of the preferences backend (#17368)

* It compiles

* It opens

* Sync 1

* Add asset caching

* Sync 2

* It opens without dev now

* Update a few packages

* Sync 3

* Sync 4

keybind fix

* start of dehardcoded species

* Small fixes

* Add more individual preferences

* ASS sync

* Automatic changelog generation #17368 [ci skip]

* AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* e

* Fix some TS stuff

* Sort quirks starting from good

* Fix skin tone selector

* Jamie Fixes

* Update moth.dm

* Fix latejoin menu + tweaks

* Some fixes

* Finally fix job selection

* e

* Ling

* MORE

* config

* Convert pref: ooccolor

* Convert pref: asay color

* Convert pref: tooltips

* Convert pref: ui style

* Convert pref: buttons locked

* Convert pref: hotkeys

* Convert pref: tgui stuff

* Convert pref: windowflashing

* Convert pref: ghost stuff

* Convert pref: map & antag

* Convert pref: PDA stuff

* Convert pref: credits & glasses


1

* Convert pref: name

* Convert pref: appearances 1

* Convert pref: appearances 2

* Convert pref: jobless role

* Convert pref: runechat

* Convert pref: yogtoggles + tail wagging


1

* Convert pref: client fps

* Convert pref: graphic settings

* Convert pref: pda uplink & menuoptions

* Convert pref: map & flare

* Convert pref: Bar choice

* Fix setup character button

* Convert pref: alt announcer

* Fix

* Add cycle background button

* Convert pref: disable balloon alert

* fix

* Clean savefile

* Fix backpack pref

* Fix underwear selection

* Fixes some shit

* Updates

* Fix computer runtime

* Fix pref names

* Convert pref: donor item & hat

* More computer fixes

* Convert pref: borg hat

* Convert pref: donor pda (broken)

* Convert pref: purrbation

* Convert pref: afreeze

* Convert pref: accent

* Various savefile improvements

* Convert pref: persistent scars


1

* A few pref fixes

* Some more fixes

* Various SSoverlays improvements

* Add IPC appearances

* Add polysmorph appearances

* No icons for ipc and polysmorph

* Podpeople deserve death

* Add plasmaman appearance

* h

* fix

* fix2

* asdf

* fsdf

* aaaaa

* FUCK MOTHS

* Preternis color

* e

* e

* Update human.dmi

* icon fix

* un snowflake

* fix underwear icon

* remove color from here

* donor ree

* aa

* maybe

* Restore a bunch of TGUI files

* More TGUI fixes

* test

* Fix more errors

* a

* test

* e?

* a;lso this

* maybe

* Fix

* Revert "maybe"

This reverts commit 14d044a7e3.

* fuck off m8

* e

* fak off m8

* e2?

* AHHH

* AHA

* AHHH

* fix linter 2

* debug

* fix runtime

* Update dynamic.json

* Revert "debug"

This reverts commit 18681432bd.

* 2

* who sleeps in an async?

* Hack

* e

* Fix a few blocking calls

* Oh bother

* Stay dead

* fuck

* Update jobs.dm

* move debugging

* Update jobs.dm

* Test

* YEET

* Revert "YEET"

This reverts commit 4082e3b133.

* Update jobs.dm

* Update jobs.dm

* e

* Fix sechailer runtime

* Fix human hair color

* d

* Ports part of that job refactor

* Convert latejoin to new departments

* Fix ghost form

* Quirk validation

* Hopefully pod color fix

* oops

* Prayge job fix

* test

* Better unit test asset loading

* Remove print

* Add error just in case

* Remove brief outfit and bypass centcom deadmin

* Remove broadcast login/logout

* Remove darkened flash

* Remove fov darkness

* Remove ghost lighting

* Remove some tgui prefs

* Typo fix

* Small fixes

* IPC name fix

* IPC and pod colors

* Jobless fix

* Donor item fix

* Oopsie

* Quirk bandaid

* Misc

* Move new prefs to Preferences tab for now

* Add skillcape

* FUCK THIS SHIT

* Remove /tg/ gamer cloak

* Restrict some job related preferences to clean up UI

* Remove useless client var

* e

* Small tweaks

* Dont allow selecting mood quirks if mood is disabled

* AHHH

* Filter ckey-locked donor items

* stupid jamie

* AI core display fix

* Move donor stuff back to the top

* Remove TODOs

* Clean up perks

* Linter fixes

* e

* WORKS

* LORE

* Fix skillcape list

* Backpack why

* Fixes

* Fix cargo console

* Remove these

* Add horns, frills and mark

* Fix not applying all features

* Add some missing mutant bodyparts

* Update numberinput

* Makes animatednumber cooler

* Oops

* Add default ghost orbit

* Default to normal backpack

* Fixes skillcapes not being filtered

* Donor fix prayge

* yep

* Adds fallback latejoin menu

* Rework donor stuff a bit

* Fix donor tgui logic

* Delete unused proc

* Update FA

* Un-yogify quirks

* Better checking of quirks

* Update tgfont

* Fix quirk icons

* Fix backup name

* Fix donor stuff

* A few runtime fixes

* Fix another runtime

* Give fallback latejoin verb upon connecting

* Update AirAlarm interface

* maybe this works

* Test

* Sentient

* Remove AI core display preview icons

* Fix resetting plasmaman helmet style

* Equip plasman in preview

* Fix plasmaman preview icon

* fuck keybind fix

* Extra keybind sanity

---------

Co-authored-by: Yogbot-13 <admin@yogstation.net>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
2023-01-28 15:26:19 +00:00
Jamie D
e5c20dcc3a [TG UPDATE] 7 - THE GREAT FIXENING EDITION (#17341)
* Fixes Settings

* Fixes MFA

* [SPR part 6] Admins can now edit reverse pod delay times (#53833)

* convert delay vars to a list, UI changes

tgui bundle

Bugfix

* Rebuild tgui

* e

* tgui: Fix issues detected by SonarQube (#55098)

* tgui: Fix issues detected by sonarqube

* MacOS compatibility

* Rebuild tgui

* Working

* Working

* MOAR

* e

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2023-01-05 20:21:45 +00:00
fira
c30f297c11 MC backport (#16992)
* Break things

* fix bad replace in test code
2022-12-31 15:30:57 +00:00
Bop
4ae73008a7 Crew monitor QoL changes, minor tweaks and fixes. (#16026)
* o

* yessire

* switch

* fuckA

* ok i think this g

* fucl

* cr

* done

* is missing

* read

* adjust

* finally done

* adjust a tiny bit

* a mistake

* changes

* last-change
2022-10-08 15:00:25 +01:00
Bop
57ce89fb8e [PORT] Crew monitor new icons (READY) (#15290)
* bop

* Whoops

* ok

* test

* muh

* test2

* onky

* eeee

* pls stop

* i hate code

* dude what

* can you not lint

* bro

* e

* ipc preternis exclusive

* Update CrewConsole.js

* forgot

* o

* whoopsss

* color

* whoops again

* j

* last

* mhm

* no more

* d

* oh uh lints moment

* no more lints

* chill now lint

* ok pls dont kill me god

* love you but hate you lint

* whoops wenmnn

* mmm more icons

* final

* fuck im the most retarded person on this world

* last change

* test

* better code

* oop

* better better code code

* e

* yorkjtjr

* wh

* bop

* fuck

* please

* muh

* shh

* html icons i hate

* oh my god

* eeee

* gu

* finally done

* change some icons

* added bone wound check
2022-09-30 18:37:38 +02:00
Redmoogle
9c046aa532 Ports IPCs from beestation (#14582)
* Switching to another computer

* half way there

* Should compile now but will be missing icons

* )

* ident

* Add 1/3 DMIs

* Fix taste

* Apply changes

* Sprites n stuff and revive delay

* add organ sprites

* More IPC Screens and Antennas

* L + Ring + Fix

* 2 New Eye Screens

* Fixes

* Fixes

* :) + :( + Reorginization

* Hand Sprites (Needs Spriters Work)

* Make the hands look much less retarted

* Ports Morpheus Cyberkinetics Chassis from Shiptest

https://github.com/shiptest-ss13/Shiptest/pull/1181

* remove debug print

* A bunch of fixes

* get out of there code

* Its not an upgrader cyberheart

* Replaces some color screens with Greyscale variants

* Update code/modules/mob/living/carbon/human/species_types/IPC.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Jesus christ burn hits hard

* makes the head decapitable for IPCs

* Retard managed to commit a map

* NO_DEFIB trait and makes emotes work

* revive code

* Update IPC.dm

* Update objective.dm

* IPC Revival Board + Hair Fix

* Gives attach limb a return for limb reattachment

* well fuck you too then

* IPC Organs no longer decay

* Hopefully makes IPC revival work less buggily

* Custom hud icon

* Makes IPCs genderless

* fixes

* Fix starving popup

* Crit fixes and adjustments

* Adjustments & Cleanups

* Update defib.dm

* merge icons

* Update negative.dm

* should fix the rest of quirks + noblood

* FUCK

* Fixes organ duplication

* Removes hemophiliac for noblood people

* no defibbing ipcs fuck you

* moment moment

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-08-05 13:13:10 +01:00
tattax
d99c370533 Bloodsucker fixes + balance + new clan + ports some stuff (#13918)
* t

* woop

* forgot to undo this

* finishes tasks

* s

* d

* adds demo midround tzimisce clan and rebalances stuff

i'll update the pr later

* l

* adds bs into rotation

* .

Co-authored-by: Theos <theubernyan@gmail.com>

* try

* Update code/modules/events/tzimisce.dm

* adds a new message for info

clears up https://github.com/yogstation13/Yogstation/issues/13987

* does the thing uh huh

fixes the issue of the heartbeat @Sniblet

* aaggh

* f

* fixes runtimes

runtimes stopped frenzy from applying the burn effect ( i didn't even know about it cause it doesn't say it anywhre lol) + masquerade runtimes + gangrel runtimes which fucked everything and coffin runtimes (coffins have had 0 armor for some time)

* d

* a

* Apply suggestions from code review

Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: Byemoh <baiomurang@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-05-10 22:07:47 +01:00
ChesterTheCheesy
4d369ae1db Eldritch horror - the final PR (#13033)
* Update is_helpers.dm

* Update role_preferences.dm

* Update traits.dm

* Update names.dm

* Update traumas.dm

* Update miscellaneous.dm

* Update scanners.dm

* Update sql_ban_system.dm

* Add files via upload

* Update headcrab.dm

* Update panacea.dm

* Create e

* Delete e

* adds horror

* Add files via upload

* Update suicide.dm

* Add files via upload

* Update brain_item.dm

* Update death.dm

* Update human.dm

* Update transform_procs.dm

* Update gun.dm

* Update organ_manipulation.dm

* Update uplink_items.dm

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Create horror.txt

* Add files via upload

* Update yogstation.dme

* adds horror-relatated tips

* fixes a typo

* Update code/_onclick/hud/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/game/objects/effects/temporary_visuals/miscellaneous.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/game/objects/effects/temporary_visuals/miscellaneous.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update code/modules/antagonists/horror/horror.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Update scanners.dm

* Update code/modules/antagonists/changeling/powers/headcrab.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* i hope this won't break again

* actually makes horror unable to force lings to suicide

* fixes duplicate definition

* Not needed, changeling code already checks for that

* Cleans up a lot of code

* thank you theos for absolutely nerfing the crap out of horror tentacle

* cleans up a lot of bibby's suggestions and fixes a few bugs

* not sure if i changed anything in this file, but fuck it

* lets fix that merge conflict

* i sure hope github doesn't go nuclear

* oops made horror unable to work

* i hate logic gates

* sorry for commit spam but this thing literally broke horror and i wanna fix it as soon as possibles

* HAHA STUPID DE MORGAN! (tested works as intended)

* abominations summoned by curator horn should not attack horror anymore

* adds missing "

* cannot use lube ability whilst dead anymore

* Update horror_abilities_and_upgrades.dm

* flailing lube stops when you're killed while doing it

* fixes ordering so you can't get stuck in wrong animation at the last spin

* Horror can no longer squeeze through welded airlocks

* Infesting people is now assigned to Alt+Click

* makes tentacle arm no longer affected by range multipliers

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2022-02-02 18:44:08 +00:00
Maxim Nikitin
56aaf483c4 fix a runtime I should have fixed ages ago (#13194) 2022-02-02 18:41:40 +00:00
TheGamerdk
ae36e423bf [AI] AI Revamp | AI runs off of actual servers now (#12815)
* Update README.md

* AI is now a tcomms hub

* Revert "Update README.md"

This reverts commit e594c6c003.

* testing map items

* REF passing

* AI projects baseplate

* oops more changes

* Update ai_dashboard.dm

* zonk

* project code

* bug fixing for 30 minutes i love it

* minor dash changes

* Upgrades finished plus leftovers

* Update expansion_card_holder.dm

* changes

* polish

* yogmap

* Basic Upgrades

* it needs to also compile...

* Update examine.dm

* e

* sci and some sat changes

* this until bibby wakes up and explains things

* better core

* HOW FIX MAP CONFLICT

* Update ai_controlpanel.dm

* Update YogStation.dmm

* ok i think this works??

* bug fixes

* Widescreen hud + various fixes

* revert build tools changes

* Update login.dm

* small fixes

* no infinite loop thanks

* Update decentralized_os.dm

* Update decentralized_os.dm

* Update decentralized_os.dm

* NO MORE INFINITE LOOPS EVER

* small changes

* meta

* delta

* kilo

* malf AI works

* ui compiles

* Update AiDashboard.js

* Update AiDashboard.js

* Update expansion_card_holder.dm (#12818)

* this should fix the crash

* this should actually fix the crashes, for good

* logging fixes

* Fixed firewall causing AI download to speed up (#12838)

* Fixed firewall causing AI download to speed up

* Make bibby happy

* small fixes

* Various minor fixes

Fixed 50% warning spam. Added coordinates to console location
Added "Finish Download" option for AI to skip download process of itself
Fixed AI IntelliCard uploading
Minor stability fix
Minor unintended AI abilities on the control console removed
Examining AI data cores as an observer now shows AI laws

* Linter

* map changes (#12852)

* Automatic changelog generation #12852 [ci skip]

* Update ai_data_core.dm

* vox fix

* fixes oversights (#12859)

* Automatic changelog generation #12859 [ci skip]

* conflict fixed

* more logging

* lots of bug fixes

* oops

* Update _ai_machinery.dm

* Update ai_data_core.dm

* Update ai_data_core.dm

* Update expansion_card_holder.dm

* Minor fixes (Including weird fail on can_see when you've just spawned in)

* oldstation goodbye

* maps

* removes the AI core from the game

* missed one

* spans

* MMI upload

* Data cores on other z-levels

* Fixes crashes, + global annoucnement

* Update ai_controlpanel.dm

* Update ai_hijack.dm

* Update decentralized_ai.dm

* Update decentralized_ai.dm

* Update ai_data_core.dm

* Update ai_data_core.dm

* i hate this

* Update decentralized_os.dm

* Update decentralized_os.dm

Co-authored-by: wejengin2 <48154165+wejengin2@users.noreply.github.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
Co-authored-by: Byemoh <baiomurang@gmail.com>
Co-authored-by: Yogbot-13 <admin@yogstation.net>
2021-12-17 16:57:37 -05:00
nmajask
a0b6b72b3c Ports some changes to modular computers from TG (#12482)
* Ports stuff

Ports a lot of stuff from TG, some of it might even work!

* Should fix the failed check

Should fix the failed check

* Allows phones to use the ID card program and aux card slot

Allows phones to use one of the two useful programs

* Changes preset stuff

Removes the old syndicate tablet preset with the nukie one and adds command and atmos phone presets. Replaces all head tablets with phones and fixes atmos techs starting with tablets.

* Fixes secureye icon and comms agents not being able to download apps

Does as it says

* Fixes the build error

cant code

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-11-14 17:45:51 +00:00
adamsong
cd68741323 Boots the AI back to their core when being turned into a traitor, as being in a shell breaks things (#12349)
* Boots the AI back to their core when being turned into a traitor, as being in a shell breaks things

* Changed the check to account for rare edge case
2021-10-04 02:12:13 +01:00
Theos
26191754f1 Ports wounds from TG (#11955)
* piss

* second set of files

* theos feels pain and dies

* code works lmao

* other stuff

* YES YES YES

* Update zombies.dm

* egg

* whoops

* bubblegum alt attacks won't wound

* bone hurting juice hurts bones

* something's fucky wucky

* humans are no longer blue space babes but projectile damage is still wack

* IT WORKS???????

* other stuff

* turns out im big brain and already handled that should be testable live now

* WHOOPS

* medical pens not in stupid area

* fix regen mesh icons

* tool_behavior and defines plus allowing wound healing to override surgical tool no touchy bit

* should help

* mapping problem

* fix monkies shitting out blood all the time

* going to remove examine_more being stupid

* this is stupid i think it works though

* Empty commit, more bad code

* this probably fdixes something

* buckshot buffed back to where it should be

* woundings

* missed this one

* fix gamebreaking bug

* turns out damaging ANYTHING causes suit sensors to break whoops

* stuff up to limb disable refactor

* aid scanner can no longer kill you if you use it too much, preventing the robot uprising for another few decades

* Update burn_dressing.dm

* wtf

* shotgun slugs have a wound bonus of -30 putting them in line with other high damage weaponry that has even less

* burn debriding uses the scalpel rather than the hemostat

* debriding for patch/treat no longer causes wounds

* Give syndicate medical cyborg a bonesetter

* like 5 more prs ported

* fixes burn ointment and mesh application not having a progress bar

* gamemode zombies get easydismember and easily wounded

* managed to screw up self cautery this fixes it

* carbons can't use check self for injuries but humans can

* honey gives +2 sanitization to burns

* re-add this if sensors get fixed

* should fix a runtime I made on accident when trying to make examine more less jank

* last 2 prs and some holdup fixes since these touched on that

* set target = src so the progress par shows up i think

* Update mutations.dm

* fixes twohanded reuqired weapons by reverting some change I don't understand

* fixes blood sprites

* actually properly fixes the thing

Co-authored-by: Gabriel Adamson <adamson.g@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-09-11 13:19:11 +01:00
adamsong
cce3787ace [admin] Takes the pod spawn code from TG (#11612)
* Stole podmin power from tg

* Update uplink_items.dm

* Removed unused proc argument

* Hopefully fixes icon stuff

* Fixed the contractor pods not working
2021-07-01 11:46:06 +01:00
TheGamerdk
3f83297ebc Update is_helpers.dm (#11669) 2021-06-30 16:14:03 -04:00
TheGamerdk
4e95227477 Zombie Gamemode (#7984)
* thing

* fixed

* noi

* thing

* i hate you

* nerf

* Stuff

* Zombies!

* Thing

* Fixes evo

* Balance

* damage

* Less

* Stamina damage BAD!

* Acid less shit

* buff

* Nerfs

* RUN!

* refactor

* Cooldown

* Admin add

* span

* Forced zombify, fuck you marmio

* Rebalance

* ...

* fix

* Handcuffs bad!

* Damage

* spit

* less OP

* Classes Finished

* Fixed

* murderbone bad, mkay!

* stupid

* thing

* Fixes

* Report

* uoh

* few fixes

* fuck you alexkar

* stuff

* duck you alexkar

* small fixes

* woop

* Update hud.dmi

* pog

* awkward

* pog

* hey

* Update zombie.dm

* Update hud.dm
2020-12-31 11:24:03 +00:00
Redd
244ebfec5e Radstorms no longer mutate radimmune species (#10681)
* Adds ispreternis to the helpers

* adds radimmune check to radiation_storm.dm

* thanks turdis very cool

* thanks turdis very cool 2

* bruh

Co-authored-by: Redd <breadisredd@gmail.com>
2020-12-20 14:24:11 +00:00
Redmoogle
c29f8232ab Gets rid of some runtimes (#10559)
* bad

* Runtime Fixes

* bibbycode blame him if it breaks

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Github sucks

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2020-12-01 19:43:03 +00:00
Jamie D
90aee25dbf I hate radiation and stupid things, new admin button to fix it and cleanable overhaul (#10544)
* REEEEEE 6 Hours

* EEEE

* Runtime1

* Linter brr

* e

* LINTER

* Creamy Goodness

* REEEE
2020-11-30 18:25:54 +00:00
missatessatessy
b287772b6d Polysmorph Race (#9600)
* Polysmorphs

Attempts to try add em

* some desc changes

* added actual icons

* changesource flags

* Blood?

* Update polysmorphs.dm

* Small fixes, sprites

* Update polysmorphs.dm

* beep

* TAILS

WHY WONT THE TAILS FUCKING WORK

* I cry

* Update polysmorphs.dm

* Update eyes.dm

* crying noises

* I think it works

* names + languages

* overlay

* Touch up
2020-09-24 19:03:44 +01:00
Theos
a23164ccc5 [s] probably fixes href exploit (#9344)
* probably fixes href exploit to get infinite everything

* I think isnan would go here right

* uses isnan instead
2020-08-08 16:57:01 -04:00
Takahiru
965fd94e02 Better Fugitives PR (#8903)
* Initial changes

* bunch of shit at once

* ruskies

* more changes

* honk

* Update code/modules/antagonists/fugitive/old_god.dm

hopek1

Co-authored-by: Hopekz <hopekxx@gmail.com>

* Update code/modules/antagonists/fugitive/fugitive.dm

hopek2

Co-authored-by: Hopekz <hopekxx@gmail.com>

* Update code/modules/antagonists/fugitive/fugitive.dm

hopek3

Co-authored-by: Hopekz <hopekxx@gmail.com>

* Update code/modules/antagonists/fugitive/old_god.dm

Co-authored-by: Hopekz <hopekxx@gmail.com>

* jamie1

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>

* jamie2

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>

* jamie3

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>

* jamiecode

* turdis

* oh no jamie help

* please work

* gamer1

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Gamer2

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* gamer3

* gamer4

* henk

* jamer

* f

* shut up gamer

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* gamer no

Co-authored-by: Hopekz <hopekxx@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2020-07-09 08:53:11 +01:00
Jamie D
d5722fa189 Makes Luxury Shuttle Good again (#8845)
* Makes Luxury Good again

* Colour changes

* Fucking green walls

* Gold airlocks

* Glass gold

* Sec Glass

* Diamond walls go bye bye

* Teleport Bad

* turds

* requested changes and more

* Update special.dm

* Update code/modules/shuttle/special.dm

* Update code/modules/shuttle/special.dm

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

Co-authored-by: wejengin2 <patpol4@protonmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
2020-06-29 22:15:10 +01:00
alexkar598
2333d64f09 Adds support for 513(and unicode), additionally drops supports for 512 in the process and updates dreamchecker(turdis) and casually fixes about 90 bugs in the codebase (#8324)
* Cherry picks the unicode part 2 PR from TG

* Things

* drop 512 support

* TAN --> tan

* Manually does the things that was in renamed files

* CLAMP --> clamp

* ismovableatom -> ismovable

* bugfixes, tg is bad

* Ports sanitize_name

* Bumps checks

* Fixes new linter errors (#48126)

About The Pull Request

This fixes the errors raised by the new feature I'm adding to the linter: SpaceManiac/SpacemanDMM#119

* Update SpacemanDMM suite to 1.2 (#48785)

* Update SpacemanDMM suite to 1.2

* Fix new lint errors

* Removes unreachable code (#48143)

About The Pull Request

As detected by SpaceManiac/SpacemanDMM#123

* casually fixes 50 bugs

* stoopid evil dreamchecker

* stoopid evil dreamchecker

* stoopid evil dreamchecker

* almost the same thing

* Makes all UIs UTF-8

* Fixes bugs

* Fixes runtimes, some related to 513, some not

* Fixes agent ids

Co-authored-by: MrPerson <spamtaffic@gmail.com>
Co-authored-by: alexkar598 <>
Co-authored-by: spookydonut <github@spooksoftware.com>
2020-05-02 00:43:42 -04:00
Nichlas Pihl
6da318ec5a https://github.com/tgstation/tgstation/pull/47230 2019-12-02 21:01:05 +00:00
monster860
de4493709f appearance debugging 2019-11-16 14:06:47 -05:00
yogstation13-bot
c80d3f9c43 Really small refactor to ear and eye protection. 2019-06-28 05:04:48 +01:00
yogstation13-bot
5b430516cd [MIRROR] UFO cow abduction (#6045) 2019-06-23 15:23:31 -05:00
fluffe9911
d4d6c15200 Merge branch 'master' into upstream-merge-44188 2019-06-15 12:56:04 -04:00
yogstation13-bot
f9ad21cbf1 [MIRROR] Remove reagent ids and use typepaths where applicable (#5612)
* Remove reagent ids and use typepaths where applicable

* Remove reagent ids and use typepaths where applicable

* Resolves some easier conflicts

* Resolves medical_tools.dm

* Resolves robots.dm

* Handles cinnamon

Wow, I cannot do this manually. Fuckin' regex time.

* Removes 27 merge conflicts (!!!!!)

* Makes it actually half-attempt to compile

* I just -- I give up, it's over

* mk

* mk

* mk

* hm

* ok

* what a bloody chain reaction jesus

* ok

* and done

* went threw and changed the ones I missed

* ok

* dangit altoids hurry the fek up

* Fixes whatever I found find thru this regex:

reagents[\s\w]*=[\s\w]*list\([^\/]+\)
2019-06-10 07:26:31 -05:00
yogstation13-bot
79852da047 New RPGLoot Affixes + Component Additions 2019-06-02 23:58:34 +01:00
monster860
aa8ecfab63 satisfies thatling's line notes 2019-01-04 10:40:17 -05:00
monster860
439b7d0fb6 SPACEPODS! 2019-01-01 01:39:01 -05:00
81Denton
d1dfac4eda Add netherworld portal interaction for zombies and skeletons (#42082) 2018-12-27 21:34:41 +01:00
Qustinnus
c00a94b80e Adds a new race: Ethereal (also adds wrappers for nutrition adjustment) (#40995)
cl Qustinnus / Floyd / Ethereal sprites by Space, is that it? / Alerts and food sprites by MrDroppodBringer
add: Adds Ethereal; a race which lives off of electricity and shines bright. If they are healthy they shine a bright green light, and the more damaged they are, the less they shine and the greyer they become. Their punches do burn damage and they are weak to blunt attacks!
They dont need to eat normal food and dont have nutrition, Instead they gain charge by going into borg rechargers, eating ethereal food or doign specific interactions.
refactor: all nutrition changes now go through a proc so we can override behavior
/cl

Adds Ethereal. A race which is essentialy inspired by Zoltan but then with different mechanics to make it fit with SS13 more. I'm trying to stay away from making them actually provide power but the change from nutrition to electricity seemed kind of fun.

They have the following specifications:

    They are walking lights; and shine bright and green if healthy, and get greyer and darker the more damaged they are. When dead they are just a grey unlit corpse.
    They do burn punch damage instead of blunt.
    They are weaker to blunt; especially when low on charge
    They have charge instead of nutrition. Charge is gained by some interactions or by going into a borg charger. or eating new ethereal food.
    They are slightly stronger to shock damage, and gain charge from it a bit; however, it is still deadly to them and thus they aren't free insulated gloves.
2018-11-28 22:09:32 +01:00
ShizCalev
a4b88d94d0 [s] Improves AI, turret, and door logging (#41327)
cl ShizCalev
admin: Fixed AI fingersprints not getting logged
admin: Fixed some door interactions not being logged at all.
admin: Turret control interactions are now in mob combat logs
/cl

Fixes #40203

Semi WIP. Good to merge for the most part, but I would like to add logging in a couple more spots.
2018-11-12 16:54:16 +01:00