Commit Graph

21 Commits

Author SHA1 Message Date
Notamaniac
08b427ad3a Makes paraplegic incompatiable with prosthetic limbs (#13062) 2022-01-08 17:51:33 -05:00
JC Denthead
9b3b4dd2be Lists inside of lists.. (#12273) 2021-09-17 12:53:46 +01:00
Theos
789e6cbcbd You can now select exactly which limb was lost in your tragic backstory (#7060)
* bubububububububbeatentodeath

* Update negative.dm

* whoops

* reeeeeeeeeeeeeeeee
2019-11-17 08:02:26 -05:00
identification
e427216630 the very concept stinks 2019-08-25 22:08:44 +01:00
Ling
b1fce9ad6e fix 2019-07-21 22:13:24 +02:00
yogstation13-bot
1dd38835ad Quirk preferences fixes 2019-06-30 04:04:55 +01:00
fluffe9911
510f9209ba Merge pull request #5819 from Altoids1/mood-as-pref
Allows Mood to be enabled as a preference
2019-06-13 14:20:44 -04:00
fluffe9911
aced9e2dda ok 2019-06-12 17:30:05 -04:00
Gary Lafortune
fee2d7b6b4 Fixes another potential exploit with mood prefs
This handles the possibly of someone spawning in with mood-affecting quirks and then disabling mood pref while still in-game, causing them to be partially disabled.
2019-06-11 12:21:35 -05:00
Gary Lafortune
4f30a04618 Fixes potential exploit with mood quirks
Hypothetically, the player could've turned on mood, added a bunch of negative mood quirks, and then disabled it, allowing them to have what are basically free points. This fixes that.
2019-06-11 12:04:15 -05:00
Joe Schmoe
1c4e9262ff Fix being sent back to lobby not allowing changing quirks 2019-05-19 17:55:12 +02:00
1fbff5f83b23d39d38b1dfcb4cac8d9b
32e46f2f9e [MIRROR] Adds admin quirk command, also fixes and unifies quirk helpers (#5195)
* Add admin quirk command, fix and unify quirk helpers (#43553)
2019-04-23 23:01:19 -05:00
Tad Hardesty
d198761f1a Fix being sent back to lobby not allowing changing quirks (#43319) 2019-03-28 19:48:13 +01:00
Qustinnus
6b94180ec9 [READY]Humans now have hygiene (DOES NOT AFFECT MOOD GO AWAY MOODPOSTERS) (#41986)
cl Floyd / Qustinnus
tweak: You now have to be naked to get the nice shower moodlet, if you shower with clothes you get a bad moodie
add: Hygiene, you slowly become dirty over time, the more covered in blood you are the faster you will lose hygiene. When you are too dirty you will have a stink overlay. (Hygiene doesn't affect mood currently) It also spawns miasma slowly if you smell like shit.
add: adds NEET and neat traits. NEET's get 20 bucks social welfare extra and like being unhygienic, while neat people dislike being unhygienic and like being hygienic
/cl

This doesn't affect mood so plssss dont strawman in this PR about how I'm forcing you to shower or die or whatever

This PR is mostly visual and will allow for people to judge others for literaly being smelly as hell.

also NEET and neat traits which interact with being smelly. (neat likes hygiene, dislikes lack of it. NEETs like lack of hygiene and get some social welfare (20 bucks))
2019-01-01 21:14:40 +01:00
Mickyan
87d4021375 Adds the Hypersensitive and Light Drinker quirks (#41984)
* newquirks

* revert

* hypersensitive/light drinker

* this is a commit

* may as well

* increments + fix

* i never liked math anyway

* I really dont like math
2018-12-18 21:03:06 +01:00
XDTM
6202154c4f Vegetarian Quirk (#41800)
cl XDTM
add: Added the Vegetarian quirk, which costs 0 points and makes you dislike meat.
/cl

Because why not? Also, it could give a reason for the chef to prepare vegetarian dishes instead of the usual stuff.
2018-12-09 11:19:09 +01:00
moo
1312c13486 Merge pull request #41754 from coiax/always-in-the-way
Adds Physically Obstructive quirk
2018-12-06 18:05:35 +01:00
Mickyan
29adafb07b Blacklists some incompatible quirks (#41669)
cl Mickyan
fix: Certain incompatible quirks can no longer be taken together
/cl

Fixes #37669
2018-11-27 02:32:30 +01:00
Militaires
d9622df2d7 [READY] THE LONG AWAITED BLINDNESS QUIRK PR (#41130)
* THE LONG AWAITED BLINDNESS QUIRK PR

* quirk blacklist system

* done

* im dumb

* im rarted

rarted
2018-10-27 20:13:06 +01:00
Francesco
e3cdaf90a4 Make a lot of subsystems' Initialize return ..() (#39955)
Subsystem Initialize has a return value, this makes all the subsystems actually
return it, too.
2018-09-01 03:01:15 +01:00
oranges
e19a4edb10 Merge pull request #37646 from Xhuis/conflicts_imminent
Renames trait datums/character traits to quirks to differentiate them from the other trait system in the code
2018-05-06 13:21:20 +01:00