Commit Graph

488 Commits

Author SHA1 Message Date
vuonojenmustaturska
2a007503ab US english memes 2018-03-09 12:49:33 -06:00
Naksu
8661d869db whoops forgot this thing 2018-03-09 12:49:33 -06:00
Naksu
1a65add819 Disable advanced navigation consoles of the white ship and the caravan ships during warops 2018-03-09 12:49:33 -06:00
vuonojenmustaturska
39360b5f10 Removes a whole bunch of nuclear emergency memes (#36215)
* Meme removal

* unneeded check with non-shuttles not being in the typecache

* Disallows space Z transit into shuttles/inside walls and rock

* Revert 'remove navigation consoles on wardec'
2018-03-08 12:44:28 +01:00
MrDoomBringer
9d23d93126 BUCKLE UP, KIDS: emagging the emergency shuttle increases the distance passengers are thrown and causes buckles to fail. (#36050)
BUCKLE UP, KIDS: emagging the emergency shuttle increases the distance passengers are thrown
2018-03-08 01:50:08 -05:00
kevinz000
28b1fb254d RND TECHWEBS: TECHFABS (#36055)
Doing my little update piece by piece because I'm lazy and because storage PR is going to conflict everything ever.

Techfabs do not link to RND consoles, and have their own interface for producing things.
RND production machinery code refactored.
Techwebs have categories views instead of just a goddamn design list.
Old machinery will be kept in, as some places will keep them. Read: Engineering, robotics, etc.

experimental: Protolathes and circuit imprinters combined/changed to techfabs. All departments can now print related circuit boards. Engineering and science will keep their lathe/imprinter design by default at roundstart because they have specialized labs for those.
2018-03-08 15:09:44 +13:00
Dax Dupont
f8c5febcc8 Beacons are no longer radios (#36070)
* Refactors beacons

* Updates maps

* Done

* aaddddasddsafsdf
2018-03-07 14:43:12 -06:00
ShizCalev
3ab8b52cd3 Cleans up some time stuff with DisplayTimeText 2018-02-22 15:33:45 -05:00
kevinz000
8f26a27df7 Disables emagging Centcom Ferry (#35579) 2018-02-14 14:19:45 -02:00
FrozenGuy5
18228acf2f fulton pack not allowed on supply shittle 2018-02-11 21:36:42 +00:00
Jordan Brown
8bfe0df2dd Removes uneedful code 2018-02-09 14:23:00 -06:00
ShizCalev
ee18d6f8e2 Fixes clockwork sigil candidate runtime, cleans up some jobban checks with defines (#34907)
* Cleanup

* .

* Synced special_role & factions with role defines

* Revert

* more cleanup

* fix
2018-02-04 03:03:34 -06:00
coiax
8e20aa3f7b Refactors shuttles to be loaded in, rather than be on the station maps (#33766)
* Refactors shuttles to be loaded in, rather than be on the station maps

- Shuttles are now loaded in by the shuttle subsystem.

You configure what shuttles are loaded in via
`/obj/configuration/shuttle_load` objects.

* Box arrivals shuttle is now imported from template

* Moves things out of the #ifdef

* Box emergency shuttle is now imported

* Box emergency shuttle is now templated

* Box ferry and whiteship now load from template

* More shuttles on Box done

* Apart from the pods, Box is now completely templated

* Delta now has all non-awkward shuttles loaded in

And Centcom..

* Removes no ops turfs, more error messages

* Fixes slightly chopped off external wall

* Massaging more shuttles into working correctly

* Debug messages are king

* Delta cargo shuttle now docks again

* First pass of Metastation shuttles

* Omegastation first pass

* Metastation now has its own shuttle

* Did most shuttles on Pubby

* Turns out Pubby arrival shuttle is slightly smaller than Box arrival

* Whoops, missed a stationary port

* TGMified the pubby arrival shuttle

* First pass, box is working

* All stations now have roundstart_template and no configuration objects

* Removes roundstart_move

* Why do we even have these unused keys

* Remove unused coded vars

* removes some excessive safety checks

* Missed some Centcom cargo dock stuff

* Got it working again

* That thing that Cyberboss wanted

* Noop turfs the shuttle templates

* And template noop for the area

* Attempts to assuage travis

* Warning!

* Please love me, Travis

* RIP Remie
2018-01-25 15:18:15 -05:00
MoreRobustThanYou
5bc77ea0bc Shuttles will now throw you when taking off
🆑 SPACE CONDUCTOR
tweak: Shuttles will throw you around if ya don't buckle in
/🆑
2018-01-25 09:15:10 +13:00
vuonojenmustaturska
6406896df1 Replaces a bunch of obj vars (and emagged on machinery/items) with obj_flags (#34078)
* It works, but is it worth it?

* bitfield helpers take 1

* Would this work?

* remove dangling debug code

* rebase & fixes

* vv bitfield stuff, reading

* DNM oceans of shitcode DNM

* honk

* honk2

* plonk

* rebase & fix
2018-01-22 20:19:46 +01:00
Emmett Gaines
c206c0cc68 lets check_dock be silent (#34614) 2018-01-21 19:34:17 +01:00
Jordan Brown
e1a308229d Merge pull request #34609 from ninjanomnom/leftover-checktick
removed an extra checktick that could cause issues in shuttles
2018-01-19 10:03:25 -05:00
Emmett Gaines
c7b6f65708 makes z_lock support other z levels slightly better (#34530) 2018-01-19 15:56:54 +01:00
ninjanomnom
fbe7f5ab4f removed an extra checktick that could cause issues 2018-01-18 21:43:44 -05:00
kevinz000
34e134bd38 Fixes negative auth coutns 2018-01-14 20:53:27 -08:00
Tad Hardesty
f2dbe5cf13 Replace explicit z-level checks with defines (#33829)
* Replace explicit z-level checks with defines

* Rename turf_z_is_planet for consistency

* Use TRUE/FALSE in onSyndieBase
2017-12-29 14:40:06 -05:00
oranges
9d0e97fc8d Merge pull request #32311 from kevinz000/component_forensics
MoreRobustThanYou's datum forensics but it's a component this time.
Fully refactors forensics, including fingerprints, hidden/admin fingerprints, suit/clothing/whatever fibers, and blood DNA residue to /datum/component/forensics.
Adds support for manually adding fingerprints.
🆑
code: Forensics is now a datum component.
balance: NPC humans will now start leaving fingerprints on things they touch!
/🆑
2017-12-28 10:18:11 +13:00
Cruix
407e2ea918 Fixed shuttle docking computers not working more than once (#33782)
* Fixed shuttle docking computers not moving the docking port if it already existed

* Removed explicit type instantiation
2017-12-27 00:43:23 -05:00
Emmett Gaines
6da0107af7 Makes cyclelinkeddir rotate with shuttle (#33734)
* makes cyclelinkeddir rotate with shuttle

* adds cyclelinkairlock()
2017-12-25 20:15:54 -05:00
Cruix
a36e5cda2e Modified the starting locations of advanced camera console eyes (#33759)
* Modified the starting locations of advanced camera console eyes
Made shuttle navigation computers no longer work on z levels they are not locked to

* Advanced camera eyes do not start on the console if they use static and the console is in camera view but not on a usable z-level
2017-12-25 20:13:37 -05:00
Emmett Gaines
4595c46dca turns the baseturf var into a part time list (#33705) 2017-12-25 20:10:08 -05:00
kevinz000
05be346f8a Component Forensics, Blood Decals, and Cleaning 2017-12-24 18:19:43 -08:00
WJohn
26ef6760e7 Tweaks the syndicate infiltrator so it's no longer lopsided. (#33731) 2017-12-22 11:34:24 -05:00
Tad Hardesty
911cb97718 Tidy telecomms radio code, make PDA server real telecomms machinery (#33647)
* Refactor radio message broadcasting in a major way

Broacast_Message and everywhere that uses it, including radio talk_into
and the telecomms broadcaster and allinone. Other telecomms machinery
has had dead code excised.

Functionality should be roughly the same as before, but:
- CentCom headsets are only magic when using the CentCom frequency
- Syndicate frequency speech on the station no longer double-talks
- Talking directly into an intercom or radio which also has its
  microphone on no longer double-talks.

* Split signal/vocal into subspace and subspace/vocal

* Move the message server and its computer to telecomms folder

* Slightly tidy the message server and computer

* Move subspace receiver logic to a proc on signal/subspace

* Repath the message server under machinery/telecomms

* Largely get PDA messages onto subspace proper

* Actually require the server for PDA messages

* Improve signal/subspace/New() and copy()

* Improve input handling on the message server

* Fix initialization and Z checks of allinones

* Add a constructor for virtualspeaker

* Fix radiation storms initializing a bad virtualspeaker

* Fix runtimes with machines talking into radios

* Finish making the message server a real telecomms machine

* Make CTF radios independent also

* Fix window IDs of message server PDA photos
2017-12-20 22:02:55 +01:00
duncathan salt
6a7dbaabfd removes silly garbage defines (#33621) 2017-12-19 12:02:54 -02:00
Emmett Gaines
ca603a6db4 a new file for dock and its new fractured existence (#33627) 2017-12-18 21:24:48 -06:00
Emmett Gaines
25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
vuonojenmustaturska
de51ac3667 Player Z-tracking, again (#33216)
* Player Z-tracking, again

* requested changes

* shuttle changes

* a fix

* vending

* honk

* brainstuff take 1

* Honk

* adminspam into testing def

* remove rebase artifact
2017-12-14 18:35:30 -05:00
Jordie
e889f56d7b Feedback changes (#33441)
* various feedback changes

* no bad github no spaces
2017-12-15 11:36:08 +13:00
vuonojenmustaturska
5233ec1f6a Finishes the forceMove port (#33519)
* a thing

* thingy 2: electric boogaloo

* Obligatory webeditor commit
2017-12-15 10:39:34 +13:00
Cruix
ac1fbcc858 Fixed several bad type checks in shuttle procs (#33497) 2017-12-13 22:08:30 -05:00
vuonojenmustaturska
a162837faf Replaces a bunch of loc assignments with forcemoves and moves to nullspace (#33465)
* big batch of loc assignments

* Update emergency.dm

* Update spiders.dm

* Update parrot.dm

* Update ripley.dm

* Update firealarm.dm

* seems to work

* this maybe works?

* brainmemes, again

* stuff

* fix brainmob, camera runtimes
2017-12-13 20:56:39 +01:00
Jordan Brown
f91c577863 Merge pull request #33457 from ninjanomnom/check-your-tick
Check ticks some more in dock()
2017-12-12 13:58:03 -05:00
ninjanomnom
bef7ed41d3 nothing happened 2017-12-11 13:06:34 -05:00
ninjanomnom
9462eb18d8 check tick before onMove 2017-12-11 05:48:40 -05:00
Emmett Gaines
7848d73acc minor improvements (#33424) 2017-12-10 18:44:00 -05:00
uraniummeltdown
09be3e9b6b Airlock Construction Update (#33152)
* removed typetext and icontext vars from door assemblies, airlock painter no longer works on door assemblies
removed 'anchored = TRUE, state = 1' copypasta from door assemblies
door assemblies update their name more regularly during construction
added new airlock types to airlock painter on airlocks, and to the RCD
airlock assemblies built with metal are now in a list, you can build many more airlocks
vault door assemblies can be built with 4 plasteel
added a solid version of station2 airlocks, renamed to "public airlock"
glass and mineral sheets are now able to be welded out of door assemblies

* find n replace airlock/glass to airlock/glass_public in maps
door_assembly_glass to door_assembly_public

* made highsec airlocks built with 6 plasteel, removed from RCD and airlock painter
vault doors built with 8 plasteel
removed redundant vars in airlock_types.dm
reverts the dumb rglass 'replacement' addition in door assembly construction

* moved airlock assembly defines to construction defines file
fixed incorrectly named shuttle airlock glass_closed and maint panel protected closed overlays
improved examination message for glass/minerals present in assembly

* airlocks take their dir from the assembly when built from assembly
removed "vertical" variant of survival pod airlock, unneeded
survival pod airlock assembly can have glass applied
solid and glass overlays for survival pod airlocks

* OOPs some airlocks, removes a duplicate door assembly, removes some var edits on maps for a new glass type

* turn copied door assembly code into a proc
some feedback during door assembly construction
door assembly created airlock takes name from base_name if no custom name
moved plasma airlock proc to airlock_types.dm
2017-12-10 22:23:43 +01:00
Cruix
05d7402bad Allowed shuttle docking ports to be hidden from some shuttle docking computers (#33148)
Added a delay to the white ship shuttle docking computer designating a landing spot
2017-12-11 09:22:48 +13:00
ninjanomnom
327727f70c allows for qdel in shuttleMove procs 2017-12-07 22:37:30 -05:00
Jordan Brown
8c8eba8b94 Merge pull request #33324 from deathride58/foreignfurryaddswidescreen
[Ready] Makes the default view range a config option (Allows hosts to enable widescreen)
2017-12-07 13:50:09 -05:00
deathride58
3265d09328 Nerfs criticism 2017-12-06 12:46:02 -05:00
deathride58
1904080823 i fucked up - GLOBAL.DEFAULT_VIEW > GLOB.DEFAULT_VIEW 2017-12-05 21:53:52 -05:00
deathride58
b765f50302 makes the default view scale a config option 2017-12-05 21:44:56 -05:00
ninjanomnom
761c02ba45 old turf in afterShuttleMove 2017-12-05 16:00:16 -05:00
Cruix
077ef0145b Fixed a rare custom shuttle docker client crash (#33086) 2017-11-27 12:46:35 -05:00