Commit Graph

1833 Commits

Author SHA1 Message Date
ACCount12
104bc2f6f7 Plasma cutter now has a tool sound 2018-01-24 14:00:14 -06:00
Leo
642962a193 Merge pull request #34777 from ShizCalev/process-fire
Corrects invalid process_fire args
2018-01-24 15:55:33 -02:00
vuonojenmustaturska
6406896df1 Replaces a bunch of obj vars (and emagged on machinery/items) with obj_flags (#34078)
* It works, but is it worth it?

* bitfield helpers take 1

* Would this work?

* remove dangling debug code

* rebase & fixes

* vv bitfield stuff, reading

* DNM oceans of shitcode DNM

* honk

* honk2

* plonk

* rebase & fix
2018-01-22 20:19:46 +01:00
ShizCalev
665d6bd39d Corrects invalid process_fire args 2018-01-22 04:47:58 -05:00
ShizCalev
8a8b69240a Fixes some kinetic accelerator runtimes 2018-01-19 13:16:25 -05:00
ShizCalev
3d08996463 Replaces cached get_area vars for names (#34338) 2018-01-13 21:55:47 -05:00
oranges
41b06b0c31 Merge pull request #33933 from coiax/wizard-late-joining
Late joiners also get summoned guns/magic
2018-01-10 18:50:14 +13:00
oranges
c8ad5a6314 Clean up a bunch of undefined arg runtimes (#34105)
* Clean up a bunch of undefined arg runtimes

Ensure subtypes have the appropriate arguments, do a bit of code cleanup
and remove some uneeded emote procs that also caused runtimes

* Fix up all calls to canUseTopic, add the dexterity flag

* Runtime with missing force argument in borg unbuckle mob
2018-01-07 21:52:56 -05:00
kevinz000
f7f5457ac2 Object Armor Penetration 2018-01-06 02:23:43 -08:00
Tad Hardesty
da61b257ff Show the correct coordinates when a pulse rifle prize is found (#34089) 2018-01-05 07:02:04 -05:00
Jack Edge
eed34adc0d Late joiners also get summoned guns/magic
🆑 coiax
add: If you have the (mis)fortune of late joining a shift where a crazy
wizard has given magical items or firearms to the crew, you will find
yourself also carrying such equipment.
/🆑

- Scrying orb now just grants the XRAY mutation to the first human that
picks it up
- The chance of a "special" magical item is now 1/50, up/down from 0-1
times per summon magic.
- The suppressor option in summon guns has been changed from a stetchkin
plus a silencer, to just a stetchkin with a silencer pre-installed.
- The summon magic/gun tables are now global typelists, rather than a
godforsaken giant switch statement
- Badmins can call the global /proc/give_guns(human) or
/proc/give_magic(human) for all their badmin needs.
- The chance of new players being survivor antags is the last effect
that triggered summon guns/magic (25 for wizard, 10 for summon event).
2017-12-29 22:20:26 +00:00
oranges
9d0e97fc8d Merge pull request #32311 from kevinz000/component_forensics
MoreRobustThanYou's datum forensics but it's a component this time.
Fully refactors forensics, including fingerprints, hidden/admin fingerprints, suit/clothing/whatever fibers, and blood DNA residue to /datum/component/forensics.
Adds support for manually adding fingerprints.
🆑
code: Forensics is now a datum component.
balance: NPC humans will now start leaving fingerprints on things they touch!
/🆑
2017-12-28 10:18:11 +13:00
oranges
b014717309 Merge pull request #33770 from vuonojenmustaturska/internalmagfix
adds ABSTRACT_1 flag to internal magazine objects
2017-12-27 19:04:27 +13:00
kevinz000
05be346f8a Component Forensics, Blood Decals, and Cleaning 2017-12-24 18:19:43 -08:00
Ian Turk
c7f00fb44c Prefixed all disability defines with DISABILITY to fix name collision with BYOND built in BLIND define 2017-12-22 23:49:41 -06:00
vuonojenmustaturska
ca6c21851a adds abstract_1 flag to internal magazine objects 2017-12-22 23:24:32 +02:00
oranges
edef11f094 Merge pull request #32433 from kevinz000/vector_projectiles
[READY]Refactors projectile trajectories, fixes piercing projectile inaccuracy and beam rifle visual deflections
2017-12-22 14:32:35 +13:00
ShizCalev
b539341768 Fixes bullets making sounds in space and water (#33672)
* Bullet sounds

* explicit lists
2017-12-21 01:08:39 -05:00
kevinz000
493321003f Vector Projectiles 2017-12-19 18:05:49 -08:00
Jordan Brown
0f0e3df73b Merge pull request #33664 from optimumtact/darkgenerallordhassnowflakeears
Halve gun empty sound level
2017-12-19 19:28:35 -05:00
ACCount
40699a8aea [READY]Refactors reagent container types (#33470)
* Replaces a bunch of manual OPENCONTAINER checks with helper procs

* Removes unnecessary vars

* Updates reagent bitflags, adds some new ones

* Replaces most of the is_open_container calls with more specific ones

* Puts new AMOUNT_VISIBLE flag to use

* Uses new helper procs in more objects

* Standardizes chemicals logging

* De-snowflakes two more checks

* Fixes

* Minor fixes and improvements
2017-12-18 22:55:01 -06:00
oranges
fe42f52109 Halve gun empty sound level 2017-12-18 22:52:31 +00:00
XDTM
146d167189 [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055)
* Refactors disabilities into lists, allowing for independent disability sources

* defines

* Xhuiiiiissss

* living

* did that

* adjusted for traumas

* Updates pacifism and removed remove_all_disabilities from fully_heal to prevent issues.

* makes antur happy
2017-12-18 22:20:07 +01:00
ShizCalev
c95fc8c78d Gun sounds (#33615) 2017-12-18 10:51:22 -05:00
Emmett Gaines
25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
vuonojenmustaturska
5233ec1f6a Finishes the forceMove port (#33519)
* a thing

* thingy 2: electric boogaloo

* Obligatory webeditor commit
2017-12-15 10:39:34 +13:00
ShizCalev
0715bb9dea Adds new gun dry firing sounds (#33503)
* Adds new gun dry firing sounds

* Don't want to hear click when you want to hear bang
2017-12-14 07:14:36 -05:00
vuonojenmustaturska
a162837faf Replaces a bunch of loc assignments with forcemoves and moves to nullspace (#33465)
* big batch of loc assignments

* Update emergency.dm

* Update spiders.dm

* Update parrot.dm

* Update ripley.dm

* Update firealarm.dm

* seems to work

* this maybe works?

* brainmemes, again

* stuff

* fix brainmob, camera runtimes
2017-12-13 20:56:39 +01:00
kevinz000
1ea831b0a9 Fixes nulls (#33440) 2017-12-11 12:30:13 -05:00
oranges
40f5703f31 Merge pull request #33414 from kevinz000/DAMNIT_DEATHRIDE_WHY_WHY_WHY_IM_SALTY_REEEEEEEEEEEEE
[READY]Fixes beam rifles and flightsuits
2017-12-11 10:18:45 +13:00
kevinz000
d97b34a262 Fixes beam rifles and flightsuits 2017-12-09 19:32:31 -08:00
LuigiBoi
7142aaecee Fixes spelling error 2017-12-08 02:45:15 -06:00
deathride58
3265d09328 Nerfs criticism 2017-12-06 12:46:02 -05:00
deathride58
1904080823 i fucked up - GLOBAL.DEFAULT_VIEW > GLOB.DEFAULT_VIEW 2017-12-05 21:53:52 -05:00
deathride58
b765f50302 makes the default view scale a config option 2017-12-05 21:44:56 -05:00
deathride58
08504355d4 Adds support for non-1:1 screen ratios (Doesn't add widescreen) (#32950)
* adds support for non-1:1 screen ratios for fullscreen overlays

* prevents future copypasta, adds widescreen support to clickcatchers

* oops, makes it actually compile

* HOPEFULLY makes it actually compile, makes projectiles and mouse_angle_from_client support widescreen

* i need shittier shitcode

* !!!HOPEFULLY!!! fixes the screen fuckery

* Fixes compiling errors. Tested locally, it seems like it works

* fixes runtime in mouse_angle_from_client

* Fixes non-1:1 TGUI runtimes for borgs and ghosts

* adds actual defines for fullscreen overlay resolution

* makes varediting view call change_view to make clickcatcher regenerate proper

* testmerge toggle widescreen verb and fixes vving view

* FUCK - fixes test verb to properly use change_view, so clickcatchers regenerate and such

* fixes parallax runtimes - how'd i miss this

* removes debug verb
2017-12-05 20:45:47 -05:00
Leo
80aad8cef0 Merge pull request #33165 from MrStonedOne/revert-33062-ore_stacking
Revert "Ore Stacking"
2017-12-02 18:00:45 -02:00
The-clown-known-as-Pepe
7eb63cf1b8 Adds survival knifes to nukeop gear and ability to mount bayonets on few weapons, new bayonet sprites. (#33071) 2017-11-29 11:47:11 -05:00
Kyle Spier-Swenson
8c4885cf6e Revert "Ore Stacking (#33062)"
This reverts commit 8e1ac5720d.
2017-11-28 22:56:54 -08:00
kevinz000
8e1ac5720d Ore Stacking (#33062) 2017-11-28 21:27:34 -05:00
kevinz000
9c8f31657a fixes ricochets not resetting range 2017-11-28 00:44:26 -06:00
ShizCalev
f912b6eae0 Fixes Lord Singuloth hungering for more than he should (#33025) 2017-11-24 05:45:47 -05:00
Emmett Gaines
7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
Emmett Gaines
faaf151580 all this wrapping and it's not even christmas (#33035) 2017-11-23 10:43:59 +01:00
ninjanomnom
2817a1737b defines math 2017-11-22 17:36:58 -05:00
ACCount
b161b18599 Integrated circuit fixes and code improvements (#32773)
* Fucking conflicts

* Small code changes

* Makes the IC printer start upgraded to offset balance concerns caused by a fixed bug
2017-11-21 10:04:09 +01:00
ShizCalev
8eafaccc88 Cleans up unused code 2017-11-20 00:03:33 -05:00
Leo
459017c820 Merge pull request #32871 from AnturK/orbitclean
Transfers orbiting ghosts on most common transforms
2017-11-19 21:12:50 -02:00
kevinz000
caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
AnturK
39394d88d1 Transfers orbiting ghosts on most common transforms 2017-11-18 22:36:01 +01:00