A dead-simple traitor variant.
It's like traitor, except instead of an uplink you get a buddy: your blood brother. You must team up with your brother to complete your objectives. It runs along side regular traitor mode, thus the name "traitorbro".
* Refactors rounstart centcom threat report.
* Changes a .Add() to a +=
* Fixes merge.
* Another fix from the merge. Whoops.
* Removes slashes from sandbox report.
* Automatic changelog generation for PR #30056 [ci skip]
* Less Repeated Modes
* Delete AutoChangeLog-pr-30056.yml
* Update configuration.dm
* No need for .sav contingency
* Making it configurable
* Config fixes
* Tested and Working Edition
There's a certain issue of people spoofing real byond links to admins. Now all links should come with a generated key that is validated when the Topic is run.
Added DEBUG_ADMIN_HREFS to debug this system while we test it (Allows hrefs without tokens and complains about it in the logs)
Just add [HrefToken()] as a parameter to all admin hrefs. Anything that ends up running through VV or Holder will be verified
* Adds Internet admin midi
* Moves global regex into proc (shell_url_scrub)
* Moves shelleo to world
Adds quotes around the command in shelleo, to encapsulate it
* Admins can stop playing web sounds
* Revised internet midi extension order
Moved m4a to least preferred,
as it can potentially carry non-aac or non-mpeg-3 audio
* Kills \n in web sound
* play_web_sound availability based on config
* play web sound and shelleo tweaks
istypeless for in play web sound & readability parenthesis around binary AND
add return index defines for shelleo proc
* Security fix for play web sound
Player Notes can now fade out over time so admins don't accidentally ban players for 4 year old notes
Deleted messages now remain in the database and are instead just hidden from view.
Two things relating to messages I've been meaning to do for ever.
* Ports Paradise Job exp system
* changed to use json_decode and json_encode as recommended by oranges
* updates changelog
* Reee cyberboss
* Changes to use a seperate table
* Updates database changelog
Changes to use mediumint
* Back to wip we go.
Changes sql stuff to how mso suggested
Attempts the changes requested in the other pr.
* work on stuff.
* work on stuff.
* Renamed proc for time remaining.
Fixed updating time amounts.
Added delay to fix firing at roundstart
* exp is now stored in a global list, and only updated to the db at round end.
* some stuff
* Added button to toggle exempt status on a player.
Still need to make it update the db
* REEE Jordie.
Undoes delaying exp updating to round end.
Adds the updating filtering to the update_exp_client proc which is used again
* Lowers a bunch of the times needed.
* Makes tracking per job instead of per department.
Department time is now calculated from job time.
* Whoops forgot to update master first. Lemme save this
Reverb should play cheeki breeki to people
* I think I did this right.
Too tired to test atm.
Busy rewatching twintails ni narimasu
* Removes var from proc arguments
Fixes database stuff
* Does some requested changes.
Makes special_role be tracked instead of bundled under special.
* Done, but need to refactor how it handles ghost roles.
* Less false data wew
* Changes
* Updates db version
More changes
* More changes
* More changes
* revision fix
* OOPS
* fix schemas
* Makes SQL error logging handled by Execute
Gang role tracking now strips out the gang name and is generic.
* TGS3
* Fix line endings
* Enable 16-bit long topics
* Cleans up topic socket usage
* Reduces and refines the IRC status throttle
* Increase the CP status delay to a reasonable amount
* Fixes the testmerge command not having a keyword
* Clean up rebooting a bit
* Get error codes from windows when symlinking fails
* Clean up world announces
* Aborting compilation will kill the DD process
* Add support for changing the project name
* Removes the log page
* Add support for compile cancellation
* Version bumps and docs
* Add merge-pr repo CL command
* Fixes DM cancel command's help message
* Refactor command line to show better formatted help text
* Corrects a typo
* Multi-key game options must be manually edited
* Moving of the server installation from the control panel
* Fix a bug with server moving
* Corrects webclient disposal syntax
* Service now handles the PR Json the game uses properly
* PR listing command for CL
* Fixes reversed testmerge and update help entries
* Windows scheduling to help avoid reboot crashes
* Generalization of chat infastructure
* Brings a file name in line with everything else
* Shutdown exceptions no longer keep the service online
* Enable provider switching on the backend. More thread safety
* Support for switching, password encryption and defaults.
* Removes boilerplate on log writing
* Discord integration
* Update the installer dependencies
* Version bump
* Adds support for getting the latest byond version
* Fixes issue with not being able to set discord channels
* Fix being able to reconnect if chat is disabled
* Extra validation for interface types
* Add the Chat page for the control panel
* Various cleanup
* Set read ACL on the data directory
* Remove redundant namespace usage
* Fixes some buttons not updating the server page
* Future proof against upcoming removal of repo data directory
* Normalize Main declaration
* Update the IRC library
* Enables CTCP
* Removes useless hack
* Logging + enable IRC private messages
* Jobs config
* And finally the maps config
* Save the last config panel visited
* Not gonna use these
* Minor formatting cleanup
* Fixes the chat page not refereshing after clicking reconnect
* Fixes server page not initializing correctly
* Repo now defaults to tgstation github when not found
* Revert "Set read ACL on the data directory"
This reverts commit 15b0021ec51532bca14690a884caa81e811fbc46.
* Design the admin config page
* Prep format the repo's admin_ranks.txt
* Add a negative permissions field
* IRC now RFC quits before disconnecting
* Turns out that fixed the disconnect lag
* Updates the admin ranks config api to work for us
* Done with this config shit
* @optimumtact
* Fix this
* Fix the .wxs
* Try to get md5/sha1 working.
* Add FCIV to appveyor
* Generalize the command class
* Revert "Generalize the command class"
This reverts commit 5c61f6df58d66f0fea4170c8aee0cd5beaa99b5d.
* ITS THE FUCKING SEX NUMBER!!!!
* Final touches
* No THESE are the final touches
* Do not advertise
* Revert "Do not advertise"
This reverts commit f64281d486f9ca27e39f19635ab4deacb2d7e1ac.
* Hopefully the last version bump for long time
* Fix line endings
* Fix default dbconfig.txt
* Fix Discord not checking the right admin channel
* Fix discord listening on ALL channels instead of configured ones
* Package the discord fixes for @JamieH
* Format the testmerge data a little better
* Apply 7 character clamping of commit strings
* Fold admin hard reboot into regular reboot list
* Backward ahelp compatibility with the adminbus bot
* Removes an unecessary semicolon
* Fix stray merge conflict in the config
* Fix Newtonsoft being included by the commandline
* Improve byond update logging
* Chat cleanup
* Fixes some setup non-errors from being displayed
* Repository no longer counts being busy as being valid
* Repository no longer valid while cloning
* Fixes a nudge socket change issue
* Frontend cleanup
* Fixes CanStart race condition
* Fixes compile cancel delays
* Various fixes
* More fixes
* Better readme
* More readme
* Fix a config command description
* Add missing repo status command
* Never delete the backups
* Log the compiles
* More logging
* Stuff
* A thing happened, but I'm not sure what
* Tiny
* INB4 second squash
* Version bump
* Shallow clones should speed things up
* Regular clones
* This is how it's set on travis
* Fix this dupe
* Add backup tag support to backend and command line
* Add some missing repo commands, fix GetHead. Fix reset on branches
* Remove the interfaces for commit and push
* Remove that generate changelog checkbox
* Yeah, that's a misunderstanding
* Make changelog pushing a config, with no way to enable for now
* Add Reset and Recompile option
* Update readme
* Repo page cleanup
* Fixed NudgePort message possible repeating
Fixed Reset and Recompile option always being visible
* Fixed compilation copy not overwriting files
Fixed compiler trying to unecessarily delete the whole A/B folder
Improved game folder initialization speed
* Selectively stage the html folder
* Make the restriction a config
* Switch to using LibGit2Sharp+SSH
* WIP SSH support
* Removes some success chat messages
* Make repo authentication purely file based
* Quick IRC fix
* Should all work in theory...
* More fine grained
* Remove the username thing
* Use the right default email for tgstation-server
* Update the readme
* That's worthy of a version bump
* Speling
* Makes it do as the readme says
* Fix testmerge list not having a scrollbar
* Trying out commit message based deployment [TGSDeploy]
* Whoops
* Testing
* Better
* Version Bump [TGSDeploy]
* Need to set the var at parent scope [TGSDeploy]
* Use the commit message
* Try this [TGSDeploy]
* Try just this
* This maybe? [TGSDeploy]
* >like [TGSDeploy]
* Wildcard, bitches [TGSDeploy]
* Saner title [TGSDeploy]
* Readme update
* This should loin ya
* Fix it [TGSDeploy]
* Readme, cleanup, and doc updates
* Improve DD crash handling
* Version bump [TGSDeploy]
* TGS3 Config Changes
* Line endings
* Map config code change
* Missed a few
* Security and Visibility selectors for the Server page
* Fixes OCD
* Fax it
* Fixes
* Version bump [TGSDeploy]
* eh
* The word comment has lost it's meaning to me
* This is a terrible name but whatever
* Support config changes
* This is part of the code so it belongs with the code
* ExportService now has a return value
* Copying of the logs dir during compile for #27674
* Version bump [TGSDeploy]
* Removes some uneedful
* Moves daemon config to BYOND folder, much safer
* Fix a config comment translation miss
* Fix project settings issue
* Fix config apply button not showing up after repo clone
* Fix anchoring for Backup Tags: label
* Version Bump [TGSDeploy]
* Nudge port only listens while server is running
* Fix some instances of the control panel crashing when the service stops
* Add start menu shortcuts
* Remove the actual server
* Remove appveyor
* Fix gitignore
* And this
* Readd HTTPS_Get for now
* Readd legacy support
* Fix
* Fix this stuff
* Last thing
* Line endings
* Final touches
* Dat newline
* More stuff
* Where'd that go?
* Real final touches
* TGS3 Config Changes
* Line endings
* Map config code change
* Missed a few
* The word comment has lost it's meaning to me
* This is a terrible name but whatever
set_client_age_from_db() and sync_client_with_db() have been merged.
New clients are now added to the user table in a separate query than the one used to update their details upon connection; their player and account age is then calculated with DATEDIFF.
The code and regex used in findJoinDate() was changed a bit.
* Add the system for managed global variables
* Travis ban old globals
* So you CAN inline proccall, that's neat
* Fix that
* master.dm
* Remove the hack procs
* Move InitGlobals to the proper spot
* configuration.dm
* Fix the missing pre-slash
* clockcult.dm
* This is probably for the best
* Doy
* Fix shit
* Rest of the DEFINES tree
* Fix
* Use global. for access
* Update find_references_in_globals
Always hated that proc
Whoever made it must've bee a r e a l idiot...
* __HELPERS tree
* Move global initialization to master.
Fix the declaration
* database.dm
* Dat newline
* I said DECLARATIVE order!
* Here's something you can chew on @Iamgoofball
* game_modes.dm
* Fix this
* genetics.dm
* flavor_misc.dm
* More stuff
* Do it mso's way. Keep the controllers as global
* Make master actually see it
* Fix
* Finish _globalvars/lists
* Finish the rest of the _globalvars tree
* This is weird
* Migrate the controllers
* SLOTH -> GLOB
* Lighting globals
* round_start_time -> ticker
* PAI card list -> pai SS
* record_id_num -> static
* Diseases list -> SSdisease
* More disease globals to the SS
* More disease stuff
* Emote list
* Better and better
* Bluh
* So much stuff
* Ahh
* Wires
* dview
* station_areas
* Teleportlocs
* blood_splatter_icons
* Stuff and such
* More stuff
* RAD IO
* More stuff and such
* Blob shit
* Changeling stuff
* Add "Balance" to changelogs
* Balance for changelog compiler + Auto Tagging
* Update the PR template
* hivemind_bank
* Bip
* sacrificed
* Good shit
* Better define
* More cult shit
* Devil shit
* Gang shit
* > borers
Fix shit
* Rename the define
* Nuke
* Objectives
* Sandbox
* Multiverse sword
* Announce systems
* Stuff and such
* TC con
* Airlock
* doppllllerrrrrr
* holopads
* Shut up byond you inconsistent fuck
* Sneaky fuck
* Burp
* Bip
* Fixnshit
* Port without regard
* askdlfjs;
* asdfjasoidojfi
* Protected globals and more
* SO MANY
* ajsimkvahsaoisd
* akfdsiaopwimfeoiwafaw
* gsdfigjosidjfgiosdg
* AHHHHHHHHHHHHHHHHHHHHHHH!!!!!
* facerolll
* ASDFASDFASDF
* Removes the unused parts of dmm_suite
* WIP
* Fix quote
* asdfjauwfnkjs
* afwlunhskjfda
* asfjlaiwuefhaf
* SO CLOSE
* wwwweeeeeewwwww
* agdgmoewranwg
* HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!?
* Fix syntax errors
* 100 errors
* Another 100
* So many...
* Ugh
* More shit
* kilme
* Stuuuuuufffff
* ajrgmrlshio;djfa;sdkl
* jkbhkhjbmjvjmh
* soi soi soi
* butt
* TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING
* lllllllllllllllllllllllllllllllllllllllllll
* afsdijfiawhnflnjhnwsdfs
* yugykihlugk,kj
* time to go
* STUFFF!!!
* AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!
* ngoaijdjlfkamsdlkf
* Break time
* aufjsdklfalsjfi
* CONTROL KAY AND PRAY
* IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* Goteem
* Fix testing mode
* This does not belong in this PR
* Convert it to a controller
* Eh, fuck this option
* Revert controllerization Ill do it some other time
* Fix
* Working controllerization
* FOR THE LOVE OF CHRIST PROTECT THE LOGS
* Protect admins and deadmins
* Use the inbuilt proc
* Highlight docking ports in TESTING
* Buckle arrivals to their seats
* Fixes shuttle/Initialize not calling the base
* Arrivals docking
* Use forceMove so the shuttle effect starts
* Forgot this check
* Fixes
* Needful
* Fix this shit
* Line endings?
* Double check, fix sound
* Remove empty if
* Fucking lists
* Fix parallax and ghosts
* Ghost fix
* GHOST
* Fix shit
* Fix parallax + config
* I lied slightly
* Hyperspace sound refactor
* Finish fixing the maps + doors
* Fix the sound not playing
* Consoles + area fix
* Updates default config
* Fix line endings
* Safety checks
* Damage checks
* This should be down here
* Clean some stuff up
* Fix a few things on Delta and Omega
* Delete the useless air alarm on Pubby's shuttle
* Fixes#24727
* Always the fucking line endings
* Fix this negative check
* LINE ENDINGS!!!!!
* Revert to master
* Redo the changes
* Fix the sound not repeating
* Readds the shuttle door
* Fix people disabling latejoins
* Dynamic map loading prototype
* Get the title screen working
* Fixes the random pod bugs
* map configs
* Add back the asteroid
* Ignore the rotate file
* Fix some shit
* More shit fixes
* Babby's first json
* Cyberboss confirmed shitcoder
* Makes map rotation great again
* Moves the map defines
* Delete tgstation2.dm
* Convert runtimestation
* Convert PubbyStation
* Convert OmegaStation
* Convert Metastation
* Convert Delta Station
* Lol file extensions
* Reee line endings
* Take out the trash
* Fix loadallmaps.dm
* Deltaassssssstation?
* Fix travis
* Did I ASK you to change the line endings?
* Remove votable maps
* Cleanup
* Previous config. Load configs in New. Fix splash
* Fix this
* More generic minetype
* STOP TOUCHING THE LINE ENDINGS!!!
* Add some flexibility to /obj/screen/splash
* Fix the shit
* Update gitignore
* Smooth transition from last map
* Better check
* Missed this map rotate check
* Remove these checks too
* Prep for a future request by @kevinz000
* Fix z2 line endings
* Solution for custom .dms
* Rename some things, trim some fat
* Fixes default map_config
* Remove stale comment
* Delete the previous config after loading
* Don't try to open a non-existent file
* Delete the old rotator script
* And references to it
* Line endings
* More line endings
* Del checks from when m-config may have not existed
* LINE ENDINGS
* Update the default map config
* Map load error checking for what it's worth
* Small cleanup
* For case sensitive
* File systems
* Strip maprotate stuff from build script
* Spruce up the _maps tree. Compile some empty space
* Make travis simpler
* LINEARU ENDARU!!!
* tgstation TWO!!!
* Lowercase mine type
* Dummy dm's for testmerging
* Fixes job ordering
* If ghosts wanna watch the map load so be it
* Let them know what's going on
* Fixes z-transitions
* Optimize z expansion further
* Remove this old var
* Fix wiznerd teleportation
* Rmove butt
* Does the thing
* Moved temp configs to the data dir
* Un-touch gitignore
* Forgot templates.dm
* Forgot to include the includer
* Fair enough
* SILENCE IMBECILE!
* @Cyberboss still a fuckboi
* Speed things up a bit
* Fix a potential bug with the error message
* Whatever
* Add github repo id to config
* Makes sure testmerge has no nulls
* Enables downloading of PR details to revdata
* Add PR details to testmerge messages
* Fix some things
* user -> org
* Quotes
* FUCKING BYOND
* Something that sorta works
* Sanitization
* Thats the field I wanted.
* Less >
* Further sanitization
* The copypasta was real
* Remove duplicate PR lines
* Once more into the breach lads
* Fix the shit
* REEEE
* Extra error checks
* Remove dupe command logging
* Fix another line break
* Logging and shitfixes
* Revert "Remove dupe command logging"
This reverts commit 8d74d098aa74310626b9cc27c56bc163421b12ac.
* Use wget instead?
* Refactor into proc
* Security
* More security
* I can't spell
* UNIX memes
* Ports paradise error handler, with in game runtime viewer!
* Changes to the old runtime error and removes inerror reference
* Oops
* Adds a wrapper for world.log so it displays both in the runtime diary and in DD window
* Adds a topic limiter.
This appiles to all non-admins, the rate is configurable but defaults to 10 in any second and 100 in any minute.
Hitting the minute limit causes a notification to go to admins (once per minute)
The user is always notifed when a topic is ignored so they know whats going on. If they trigger a notification to admins they are told about this as well.
* This makes more sense