* flayer rays now only break your mind
And potentially break it A LOT
* Make the mindflayer small and have 6 shots
with the new rays it shoot it won't be effective by itself, this make it have a small powercell so you really understand to not use it alone and also small so you can easily carry it along something else. The mindflayer is not enough by itself but will multiply the effectiveness of any stamina damage weapon when paired with them.
* Update special.dm
* normal cell
actually it's probably fine to let it have 100 stamina damage in its battery
* Add the mindflayer design
Yes it's sec and not armory because it's worse than getting a xray gun so there would be no reasons to take it when you have armory access. Idea is for it to be a way to make stamina effective when you don't have access to lethal and can't just stamcrit the target. It's also non lethal enough to go there.
* oops
nothing there to see, move along
* add the mind flayer design to basic beam weaponry
* Update special.dm
* Delete energy.dmi
* Add files via upload
* Update mindflayer.dm
* Delete projectiles.dmi
* Add files via upload
* Delete energy.dmi
* Add files via upload
* give the flayer ray it's own sprite
* Update mindflayer.dm
* alien tech instead
Kinda fit the theme, also make it immune to balance complains because it will appear only once in a blue moon.
* Delete guns_lefthand.dmi
* Delete guns_righthand.dmi
* Add files via upload
* Give the mind flayer its own inhand sprite
* CHOKE!!
* You have our latest warcrime in your hands
* Update weapon_designs.dm
* Cheese staff now properly reverts after a duration
* Cheese doesn't get to commit suicide
* Don't forget the indent
* Forced them to drop their item, also puts them into stasis while in the cheese so they don't slowly suffocate
* MANKIND IS DEAD.
BLOOD IS FUEL.
HELL IS FULL.
* now for the boring update commits
* brings back "Martial" from the comment
* maybe fixes the error?
* should fix the error now
* It worky now?
* adding emp counter
* EMP proof fuckery
* Adding temporary empresistance is a headache
* EMP counter works now
Also gives short term immunity after either counter or getting hit
* All done, except for that one error in the linter
* i might have just been dumb
* Blood is fuel part is improved
Shotgun now causes blood splatters
Variable speed boosts
* adds a dash sound effect
* screen_alert.dmi fixes
* readds the icons
* Gee I sure hope this PR never stacks an obnoxious number of cornflakes that force me to make a new PR
* forgot to adjust metalshock description
* i forgot to change magtype of the boarder!!
* USE your sprites damnit
* redundancy my beloved
* mild number tweaks
* first patch
* second patch
* small sprite changes
* third patch
* bullet speed patch
* gives ap to wt incend since it doesnt inherit it unlike the rubber
* makes trac less bad
* minor description oversights
* ERT uplink init
* add oxy tank to ert backpack
* add ds hardsuits & fix m1911 mag
* set to just "Commander"
* adds eshield, teleshield, and ds mask to uplink
* add medbeam gun, remove duplicate
* restrict discounts & limit stock
* fix wt dupe
* makes the tommygun wildly inaccurate
* tommy cheaper cause inaccurate also desc
* lets you have two tommy guns
miss me with that ‘weapon accuracy’ shit. im shooting everything. im laying down cover fire. im shooting the walls. im shooting my teammates. im shooting myself. my accuracy is 100% yall just dont know what im aiming at
* makes toolbelt 1 wc
* makes tommy actually inaccurate
* poke turdis
* fixes
* adds ap and incen saber ammo
* add laser rifle, cap eguns
* ds get a little more
* reduce industrial RCD price to 5WC
* reduce RCD to 2 and combat RCD to 4
* reduce medbeam by 1 and limit stock
* ERT leader gets 5 extra WC
* leader gets fancy hat
* Update ert.dm
* fix laser rifle overwriting tac eguns
* set default uplink type
* add mini e gun
* add nt mantis blades
* fix nt mantis
* efficiency or something
* actually mini
* lower mantis to 7
* add armors
* update teleshield desc
* add bowman
* fix paths
* add poster box
* Update uplink_items.dm
* lower recharger cost to 2 WC
* add exclusivity to ert commander hardsuit
* fixes stupid tommygun code
* Update smg.dm
* Switching to another computer
* half way there
* Should compile now but will be missing icons
* )
* ident
* Add 1/3 DMIs
* Fix taste
* Apply changes
* Sprites n stuff and revive delay
* add organ sprites
* More IPC Screens and Antennas
* L + Ring + Fix
* 2 New Eye Screens
* Fixes
* Fixes
* :) + :( + Reorginization
* Hand Sprites (Needs Spriters Work)
* Make the hands look much less retarted
* Ports Morpheus Cyberkinetics Chassis from Shiptest
https://github.com/shiptest-ss13/Shiptest/pull/1181
* remove debug print
* A bunch of fixes
* get out of there code
* Its not an upgrader cyberheart
* Replaces some color screens with Greyscale variants
* Update code/modules/mob/living/carbon/human/species_types/IPC.dm
Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
* Jesus christ burn hits hard
* makes the head decapitable for IPCs
* Retard managed to commit a map
* NO_DEFIB trait and makes emotes work
* revive code
* Update IPC.dm
* Update objective.dm
* IPC Revival Board + Hair Fix
* Gives attach limb a return for limb reattachment
* well fuck you too then
* IPC Organs no longer decay
* Hopefully makes IPC revival work less buggily
* Custom hud icon
* Makes IPCs genderless
* fixes
* Fix starving popup
* Crit fixes and adjustments
* Adjustments & Cleanups
* Update defib.dm
* merge icons
* Update negative.dm
* should fix the rest of quirks + noblood
* FUCK
* Fixes organ duplication
* Removes hemophiliac for noblood people
* no defibbing ipcs fuck you
* moment moment
Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* stasis nerf
* aaa
* a
* a
* pain
* a
* wrapping up
* forgot to revert this
* pretty filter
* ctrl c ctrl v fails me again
* *scream
* spriting
* fex
* dont need this
* Surgical mat nerf
* pain
* vomit time
* Update revolver.dm
* Update revolver.dm
* Update revolver.dm
* revolver now on belt yay
* long live new caliber
* im a fucming dumbass
* I'm more of a dumbass somehow lmao
* adds new sprites for the gutterpunch rounds
* adds a missing period
* changes up descriptions
* last description change
* seven != six
* almost final description update
* now final description update
* orca told me not to update the sprites yet i fail to see how there is going to be new sprites if it's merged just like that so i'm never trusting them again
* removes gutterpunch from pr
* I hate map shit
* should fix
* should also fix?
* maybe?
* fix??
Co-authored-by: nmajask <nmajask@gmail.com>