* Update monsterhunter.dm
* both events are 7 weight
and bloodsucker hunter doesn't happen on dynamic, regular hunter will cover that
* Update code/modules/events/monsterhunter.dm
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* t
* woop
* forgot to undo this
* finishes tasks
* s
* d
* adds demo midround tzimisce clan and rebalances stuff
i'll update the pr later
* l
* adds bs into rotation
* .
Co-authored-by: Theos <theubernyan@gmail.com>
* try
* Update code/modules/events/tzimisce.dm
* adds a new message for info
clears up https://github.com/yogstation13/Yogstation/issues/13987
* does the thing uh huh
fixes the issue of the heartbeat @Sniblet
* aaggh
* f
* fixes runtimes
runtimes stopped frenzy from applying the burn effect ( i didn't even know about it cause it doesn't say it anywhre lol) + masquerade runtimes + gangrel runtimes which fucked everything and coffin runtimes (coffins have had 0 armor for some time)
* d
* a
* Apply suggestions from code review
Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: Byemoh <baiomurang@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* demon spells, objectives, more
* finish up gluttony
* Update code/modules/spells/spell_types/inflict_handler.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/events/sinfuldemon.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/demon/sins/pride.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/demon/sins/pride.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Some spelling fixes from hopek
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/antagonists/demon/sins/gluttony.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* is_helper and some documentation
* objective fixes
* greet sound, plus custom wrath and gluttony demon sprites
* demon spells, objectives, more
* finish up gluttony
* is_helper and some documentation
* Update code/modules/spells/spell_types/inflict_handler.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/events/sinfuldemon.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/demon/sins/pride.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/demon/sins/pride.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Some spelling fixes from hopek
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/antagonists/demon/sins/gluttony.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* objective fixes
* greet sound, plus custom wrath and gluttony demon sprites
* lesser daemon icons
* probably fixes the antag hud
* greed slot machine has a better chance of winning
i'll see if this is too powerful, but hopefully the greed demons are making people spend money to use it regardless. Anyhow, even if you do happen to win this while spending your maximum life, you aren't even guaranteed to get something good, and there is a 10% chance to flatout die, so i'd say a higher chance of winning is in order.
* hud
* hud round 2
* i dont know, another try
* destroys the merge conflicts for now
* centering
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Probably fixes a bug with solo fugitives
Dreamchecker caught this for me while I was scanning through this code file :-)
* Fixes inaccurate Login() dialogue for Yalp Elor
Used to be that Login() would always say you have ten minutes, even if you were reconnecting. It's fixed now :-)
Patches bad passed_time value
I am smelly
* Yalp Elor no longer spontaneously dies on-spawn
Also fixes fugitives which just happen to have crashed their game counting as "dead" for this loss condition check ;-)
* Yalp Elor can no longer whisper slurs to you
Yet another call to stripped_input that doesn't bother to do a pretty filter call afterwards 😔
* Fixes bad Destroy() overwrite for Yalp Elor
SSobj is going to enjoy not having to call process() on null values as much.
* Doubles event time
Its too hard to click on event cancellation prompt when admin logs are spamming at the speed of sound. I have missed event cancellations because I want to cancel it, but I don't make it on time. Or that I didn't realize because I had the audacity to look away or type for 5 seconds, and then only have a 5 second window to cancel. Doubles the event cancellation timer which doesn't really affect anything on the player's side, just lets admins more easily ward off events that really don't need to be spawned.
* Update code/modules/events/_event.dm
* Update _event.dm
* Update code/modules/events/_event.dm
* made SPOOKY RED
* FORGOR
* Demote Bibby
* Bibby blights me
cuts accidental 200 seconds to seconds
* Admin Text is correct time
* Update code/modules/events/_event.dm
Co-authored-by: Lucy <lucy@absolucy.moe>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
Co-authored-by: Lucy <lucy@absolucy.moe>
* merge into main
* Revert "merge into main"
This reverts commit b6aa002a82.
* Creates a second set of weights for ion laws
* Alerts the user if full lawset is changed
* Update is_helpers.dm
* Update role_preferences.dm
* Update traits.dm
* Update names.dm
* Update traumas.dm
* Update miscellaneous.dm
* Update scanners.dm
* Update sql_ban_system.dm
* Add files via upload
* Update headcrab.dm
* Update panacea.dm
* Create e
* Delete e
* adds horror
* Add files via upload
* Update suicide.dm
* Add files via upload
* Update brain_item.dm
* Update death.dm
* Update human.dm
* Update transform_procs.dm
* Update gun.dm
* Update organ_manipulation.dm
* Update uplink_items.dm
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Create horror.txt
* Add files via upload
* Update yogstation.dme
* adds horror-relatated tips
* fixes a typo
* Update code/_onclick/hud/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/game/objects/effects/temporary_visuals/miscellaneous.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/game/objects/effects/temporary_visuals/miscellaneous.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update scanners.dm
* Update code/modules/antagonists/changeling/powers/headcrab.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* i hope this won't break again
* actually makes horror unable to force lings to suicide
* fixes duplicate definition
* Not needed, changeling code already checks for that
* Cleans up a lot of code
* thank you theos for absolutely nerfing the crap out of horror tentacle
* cleans up a lot of bibby's suggestions and fixes a few bugs
* not sure if i changed anything in this file, but fuck it
* lets fix that merge conflict
* i sure hope github doesn't go nuclear
* oops made horror unable to work
* i hate logic gates
* sorry for commit spam but this thing literally broke horror and i wanna fix it as soon as possibles
* HAHA STUPID DE MORGAN! (tested works as intended)
* abominations summoned by curator horn should not attack horror anymore
* adds missing "
* cannot use lube ability whilst dead anymore
* Update horror_abilities_and_upgrades.dm
* flailing lube stops when you're killed while doing it
* fixes ordering so you can't get stuck in wrong animation at the last spin
* Horror can no longer squeeze through welded airlocks
* Infesting people is now assigned to Alt+Click
* makes tentacle arm no longer affected by range multipliers
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* switches phazons from a bounty to an export so they can be sold more easily
adds an export limit variable that limits the number of times something can be exported
removes price elasticity
adds a couple new exports
buffs several exports because lol
* silver bit and failure to compiwe
* Update organs.dm
* fixing merge conflicts is an art
* reduce human skin 2000 > 1000 since it's easy to get
* Update sheets.dm
* nerfs organ prices so monkey spam can't get infinite cash
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>