Commit Graph

230 Commits

Author SHA1 Message Date
nmajask
f216b2c4f6 Ports "Adds borg tablets, and RoboTact as a borg self-management app" (#12781)
* Ports borg tablets and Robotact

A very rough port of the two from TG with some code "barrowed" from SandPoot from cit to work around the lighting changes on TG

* Ports dentation button, rearranges the UI, and adds a change I forgot

Should all work

* Should fix the checks

Tgui being stingy

* Expanded Robotact and ports stuff

Adds a button to view alerts, self destruct, adjust light, and take picture to Robotact, ports downloading logs with the Borg Monitor, and allows borgs to use the NTOS downloader.

* Update asset_list_items.dm

* Adds buttons for lamp intensity

The slider is a bit jank, so I added some buttons for those who dont want to deal with it.

* Forgot you can do this

Should fix the checks

* *scream

Why is the linter so strict?

* Tails.dm but again

This is so much fun

* Reorganizes stuff and adds an integrated hardware flag

Reorganizes stuff to fit mod PDA/telescreen's new organization (dedicated files for each device) and added a hardware flag to better determine what can be used in the borg PC, fixing adam's issue.

* Should revert some of the removed buttons/commands

No reason to remove them

* Fixes the check

Forgot about this

* This is probably important

I should really test this

Co-authored-by: Theos <theubernyan@gmail.com>
2022-02-02 18:27:05 +00:00
nmajask
2d7dd405a9 Adds modular computer renaming with ID information and opening with ctrl clicking from PDAs (#12799)
* Added the changes

Adds name changes pcs and ctrl click opening from PDAs to mod

* This is probably important

Thanks adamsong

* Tails.dm continues to baffle github desktop

I am incapable of changing/fetch branches without commiting this.

* Makes ctrl click opening only effect humans

Makes ctrl click opening mod pcs only effect humans so borgs can still drag them
2022-01-26 19:13:09 +00:00
nmajask
c49bd18e18 Adds new crates for modular computers (#13141)
Adds five (5) new crates that store modular computers
2022-01-26 19:00:53 +00:00
nmajask
9e300992da Potentially fixes the issue (#13148)
*scream
2022-01-22 07:20:53 -05:00
Notamaniac
fa18f3c071 Fixes incorrect path for modular phones (#13075) 2022-01-12 17:55:23 +00:00
nmajask
407122e347 Adds modular PDA and Telescreen and cleans up some of the preset code (#12685)
* Added modular PDA and telescreen

They kinda work

* Adds a telescreen to box

* Cleans up some stuff

Left some code in from when I was working on something else, causing the checks to fail. This removes it.

* More clean up and an untested fix for computers so they dont runtime if they have an initial program

Hope this works.

* Hopefully fixes the failed check

Forgot about that var.

* Makes telescreens machines and more PDA sprites

Makes modular telescreens machines, adds more pda program icons, and fixes stuff.

* Adds telescreens to more maps and fixes the one on box

* Fixes the failed check and cleans up some commented out stuff

Forgot about this stuff

* Replaces engi and atmos tech phones with modular PDAs

Seams reasonable. May atomize it out if people want me to.

* Forgot the commit the atmos preset

*sigh

* Moves telescreens to the machine folder and adds a medical telescreen

Moves telescreens to the machine mod pc folder because they are no longer items and adds a medical telescreen that starts with the crew monitor program, though its not on maps yet.

* Removed the old telescreen file that didnt get removed

thanks github desktop

* Forgot about the CMO's computer

Though I did this with the medical preset

* Adds medical telescreens to most maps

* Readds the changes

* Forgot to uncomment this

*scream

* Adds telescreens to mining base and brig infirmary

* Everyone gets a telescreen

* Forgot the lights

* Symmetry

* Adds the fixes for delta
2021-12-27 17:24:30 -05:00
TheGamerdk
a2cf4cd029 Update console_presets.dm (#12930) 2021-12-19 15:10:37 +00:00
nmajask
e047fee1b2 Adds the disk and an extra implant (#12844)
Adds a disk with the implant tracker program and an extra implant replacing the implant pad and locator in the mining implant kit.

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-12-19 13:32:27 +00:00
nmajask
1f7a1ca6fe Adds the disks (#12829)
Adds a syndicate mod PC disk and a trapped mod PC disk that explodes on removal. Also removes ddos program from syndicate net and makes it an uplink item.
2021-12-19 13:20:34 +00:00
nmajask
5734b61013 Adds the overlay changes (#12843)
Makes program overlays glow in the dark, unifies overlay code, and adds a system for adding program overlay skins
2021-12-11 16:24:26 +00:00
nmajask
e9d39ad355 Gave Fission360 a program icon (#12830)
Forgot about this in my other PR
2021-12-11 16:22:09 +00:00
nmajask
cabf6cbcf4 Added a program to view labor camp cams (#12791)
Added a program that is a subtype of secureye that can view labor camp cams called OverSeer. Also gives a new icon for overwatch to make it different from secureye.
2021-12-11 16:13:20 +00:00
nmajask
3068bc19aa Adds icons to some programs that don't have one (#12790)
* Added icons to some programs that didnt have one

Added icons to some programs that didn't have one, those being the bounty board, energy harvester controller, and portrait painter

* Changes one of the icons so its not a duplicate

Didn't know this one was used already
2021-12-04 17:44:14 -05:00
nmajask
310cdc33f3 Fixes the crew monitor program alarm (#12797)
* Fixes crew monitor program alarm

The alarm for the crew monitor program, which didn't work change the icon state when someone was ladled dead.

* Maybe fixes the checks

Is this what it wants?
2021-12-02 15:46:09 -05:00
nmajask
1310aeeb95 Adds a crew monitor program to modular computers (#12705)
* Should add crew monitor program

Fairly basic, just exports the crew monitor UI and imports it in a different Ntos UI like how secureye was done.

* Forgot this

ctrl C ctrl V failed me again

* Adds an alarm icon and adds theos's request

Took me long enough to do this

* Forgot about the define

this is probably important

* Changed the header icon and made it update with alarms

Forgot to change this when mashing ctrl C ctrl V

* Fixed alarms and ported header icons from bay

Fixed alarms triggering from off Z level deaths and ported header icons from bay. Untested, but parts of this already existed on my test server so it should work.
2021-11-27 15:41:36 +00:00
nmajask
197081cbb2 Fixes grant region (#12762)
For some reason if it was not minor it had access to no regions because ???
2021-11-27 11:57:34 +01:00
nmajask
259b81ecf4 Adds an implant tracking program to mod pcs (#12748)
Just a subtype of the radar app changed to track people with implants
2021-11-25 12:51:04 -05:00
nmajask
206f1b83ff Prevented temp spares from being used in the card program (#12677)
seams like an oversight
2021-11-18 20:09:35 +01:00
Byemoh
10db69d8ee Update laptop_vendor.dm (#12689) 2021-11-18 20:06:50 +01:00
nmajask
4b35790854 potentialy fixes console components (#12672)
*scream
2021-11-16 10:49:27 -05:00
nmajask
f2e7f65846 Fixes Atmospheric Scanner & DoS Traffic Generator (#12676)
* fixed mod pc atmo scanner and dos

Turns out monster forgot to update the scanner and someone tried to compare two strings with ==

* forgot to press the save button

removes the admin messages used for debugging
2021-11-16 10:01:57 -05:00
nmajask
cbf8aca939 Should fix head modular consoles missing some programs (#12666)
* *scream

why cant I code

* Why did this not exist originally

*scream
2021-11-15 03:43:17 -05:00
nmajask
0d387d627a Ports "Makes alarm manager update even while off and fire alarms clear" #4561 (#12601)
* Ported "Makes alarm manager update even while off and fire alarms clear"

Ported "Makes alarm manager update even while off and fire alarms clear" #4561 by lordScrubling from BeeStation

* Forgot this

i suck at coding
2021-11-14 17:59:55 +00:00
nmajask
702d1ef2b0 Replaces some consoles with modular computer consoles (#12588)
* Added more presets

Added more mod console presets for sec, tcomms, cargo, qm, mining, HoP, HoS, CE, RD, and CMO

* Adds the consoles presets to the maps

* Few tweaks

Forgot to change what the tcomms preset had

* Tweaked kilo robotics

* Made a few more tweaks to kilo

* Re-added the outpost cameras instead of the mining preset
2021-11-14 17:57:28 +00:00
nmajask
a0b6b72b3c Ports some changes to modular computers from TG (#12482)
* Ports stuff

Ports a lot of stuff from TG, some of it might even work!

* Should fix the failed check

Should fix the failed check

* Allows phones to use the ID card program and aux card slot

Allows phones to use one of the two useful programs

* Changes preset stuff

Removes the old syndicate tablet preset with the nukie one and adds command and atmos phone presets. Replaces all head tablets with phones and fixes atmos techs starting with tablets.

* Fixes secureye icon and comms agents not being able to download apps

Does as it says

* Fixes the build error

cant code

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-11-14 17:45:51 +00:00
nmajask
9258221d8b Makes SM monitor only require engine access (#12573)
Basically, allows many more people to download it
2021-11-08 18:29:19 -06:00
nmajask
bf338c1621 Ports "Adds a camera viewing app, SecurEye, for Laptops and Modular Consoles" #54225 and adds a version for mining base cams (#12463)
* Ported SecurEye and added OverWatch

Ported SecurEye from TG and added OverWatch, a broken versions of SecurEye that only shows mining base cams.

* The tgui changes might be important to add

Im dumb

* fixes bodcam cams not working

Just copied and pasted the cams console proc to the secureye proc and things seem to work, only issue is that secureye updates much less than the cam console (as its tied to tgui updating, not proccess) causing it to appear a bit more jittery but otherwise works fine from my testing.
2021-10-31 12:49:06 +00:00
nmajask
312c461b69 Should fix job changes not updating stuff (#12486)
* Should fix job changes

Should fix job changes. Ill test it later today.

* Fixes bitflags on some programs

Why do it in this PR? Cause I dont want to make a new PR for it. Ill remove it if needed.
2021-10-22 17:16:10 -04:00
nmajask
4095b2c564 Tweaked the debug outfit (#12460)
Did some stuff
2021-10-22 17:15:40 -04:00
adamsong
a16dfd446a Log pretty filter (#12475) 2021-10-22 16:59:46 -04:00
nmajask
91897c9124 Adds modular phones (#12386)
* Added modular phones

Added modular phones. Why? I don't know.

* These might be important

Changed the dme and defines, which i forgot to add

* Fixes the checks failing

Hopefully
2021-10-15 10:08:26 -04:00
Gary Lafortune
5298bd8bae Adds the pretty filter to NT Chat Client user inputs (#12367)
* Adds pretty filter to several NTchat functions

* Fixes links & rule numbers for NTclient filter

Kinda surprised this five-line block isn't in a helper function somewhere at this point.
2021-10-10 14:22:02 -04:00
adamsong
3baeaeb0c4 Steals tg's span macros (#12232)
* Steals tg's span macros

* Fix alphabet

* Updated some more spans

* Misses a conflict

* Fix compile errors

* Converts more spans

* oops
2021-09-17 12:50:16 +01:00
Jamie D
ec9e889d46 Job Alternative Titles (#11973)
* Job Alternative Titles

* e

* Jamie is bad at coding, alternate titles now works

* Makes code better, should be good now

* FUCKING JOB TITLES - KILL ME

* CHANGES

* Might fix borgs

* Update code/modules/jobs/jobs.dm to prevent merge conflicts

* BugFixes! Woohooo!

* Bugfix 2

Co-authored-by: Gabriel Adamson <adamson.g@gmail.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
2021-08-19 21:24:07 +01:00
Lostlarry
cabf7d43b7 Ports? Shift computers to hug walls (#11877)
* makes computer and consoles hid the walls

* fixing shit

* better comments

* another fix

* make it work for windows
2021-07-31 15:20:26 -04:00
TheGamerdk
e7b6ca6083 Adds Public Art consoles to all libraries (#11699)
* art

* Update KiloStation.dmm

* Kilo
2021-07-28 19:25:43 +02:00
Lostlarry
74a720c688 You can no longer see ui of programs on closed laptops (#11795)
* this should fix a bug when program ui is open and the computer closes

* standardise it a bit

* i am stupid once again
2021-07-18 15:17:02 +01:00
TheGamerdk
a0362cb3d1 Ports AI Portrait Picker + Curator Portrait Picker [PORT] [BOUNTY] (#11508)
* Gives curators a console for printing portraits not in the round onto canvases (#59146)

* commit

* AIs can now select portraits as their display (#53994)

A new option has been added to the AI display radial menu alongside random, "Portrait"

It opens a small menu that lets you peruse all of the portraits and select one as your display.

This can let avid artists draw exactly what they want their AI to be like, and not-so-avid artists to bring tears to my eyes.

* cummit

* e

* boom

* map merge + icon

* Update YogStation.dmm

* oops

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
2021-06-13 11:22:06 +01:00
Redmoogle
6b79617599 Fix (#10628) 2020-12-12 14:55:18 +00:00
Gary Lafortune
5bc3d87255 Fixes modular computer crew manifest printer (#10576) 2020-12-04 16:44:27 -05:00
Redmoogle
c29f8232ab Gets rid of some runtimes (#10559)
* bad

* Runtime Fixes

* bibbycode blame him if it breaks

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Github sucks

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2020-12-01 19:43:03 +00:00
Redmoogle
f97d0793a6 based (#10521) 2020-11-27 22:22:45 +00:00
Redmoogle
ce21c6a1c4 Cyborg Refactor (#10193)
* Cyborg Refactor

* Fixes

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2020-11-01 19:16:57 +00:00
Jamie D
0dd6fae119 [Port] Explosions Subsystem Test 1 (#10202)
* Explosions Subsystem Test 1

* Fucking linter

* Fucking TG Are Dents

* SCREW OFF LINTER
2020-10-28 17:54:13 +00:00
Jamie D
b75326696e Revert "Runtimes go BRRR (#10184)" (#10217)
* Revert "Runtimes go BRRR (#10184)"

This reverts commit a701a112d7.

* Revert "speed (#10195)"

This reverts commit 5545556c0a.

* Revert "Lighting Optimizations (#10183)"

This reverts commit 22d231fa16.

* Revert "Update parrot.dm (#10174)"

This reverts commit 94f8365a52.

* Revert "Boodcode ™️ (#10194)"

This reverts commit b8bbc7fda3.

* Revert "add nonlethal to boxing (#10187)"

This reverts commit ff05965daf.

* Revert "Optimize (#10185)"

This reverts commit 5b44f36a07.

* Revert "artist id (#10171)"

This reverts commit aae9995a84.

* Revert "New polysmorph and lizard options (#10165)"

This reverts commit e0ffa081d3.

* Update config.txt

* Revert "Revert "Optimize (#10185)""

This reverts commit afda4150e6.

* Revert "Revert "artist id (#10171)""

This reverts commit 8b9959c995.

* Revert "Revert "New polysmorph and lizard options (#10165)""

This reverts commit 7d0b12fa1a.

* Revert "Revert "add nonlethal to boxing (#10187)""

This reverts commit b37df0036a.

* Revert "Revert "Boodcode ™️ (#10194)""

This reverts commit cea04725e5.

* Revert "Revert "Update parrot.dm (#10174)""

This reverts commit 9061bbecc8.

* Revert "Revert "Lighting Optimizations (#10183)""

This reverts commit 220d307494.

* Revert "Revert "speed (#10195)""

This reverts commit 35c69e5bb1.
2020-10-28 17:46:36 +00:00
Jamie D
a701a112d7 Runtimes go BRRR (#10184)
* Runtimes go BRRR

* Update liver.dm

Co-authored-by: Theos <theubernyan@gmail.com>
2020-10-27 09:39:45 +00:00
Jamie D
fb8eeb5a1f Tgui 4.0 - IN PROGRESS (#10116)
* Night 1

* Bit more

* MORE

* JS AND SHIT

* MORE

* IT COMPILES MOSTLY

* More and prepare for tgchat

* Woah there captain, TGUI 4.1 first.

* Shoo

* Copyshites

* Hmm

* Hmm

* Fixxxxx

* Fucking Apcs

* Fuck off autoupdate

* Rename DropDown.js to Dropdown.js

* Vending

* Few Fixes

* More Fixes

* Stand HO

* fixes sleepers without breaking anything else I think

* Oops

* Fixerinos

* Oopsie

* BUNDLE

Co-authored-by: Theos <theubernyan@gmail.com>
2020-10-25 18:34:06 +00:00
Jamie D
6640eb7aba Fixes RD Console (#9822)
* Fixes RD Computer

* Fixes it now

* Hmm

* AHA
2020-10-02 21:20:00 +02:00
Nichlas Pihl
e9ea357a7d various id modification programme fixes (#9781) 2020-09-24 07:36:01 -04:00
AutisticFroggy
063f82f84c Fixes Energy Harvester NTos app (#9495)
* test

* This should work now

* Final changes

- Icon swaps to circle if distance is 0, no longer using an arrow.
- Status text now uses correct conditionals
- Actually builds

* Adds the sprites I was waiting on by making them myself 

codersprotes

* Makes text clearer and more RP-friendly in the rare event that energy harvester is null
2020-08-21 18:01:03 -04:00