Commit Graph

1588 Commits

Author SHA1 Message Date
Marmio64
b822566944 more resin changes, tribal healing changes (#12741)
polypore resin count upped to 5 units instead of 3. resin solidifies from water rather than heat. removes tribalordrazine, tribal poultice recipe changed to be that of tribalordrazine. modifies tome of herbal knowledge to reflect changes. adds resin armband. reduces sinew price of chitin spear to 3 from 4. adds tribal bone gel made from gutlunch honey and liquid resin
2021-12-11 16:01:36 +00:00
Marmio64
e6e0d96836 Adds mushroom wood (#12711) 2021-11-27 15:44:04 +00:00
Redmoogle
503caf9a27 fixes ores not processing (#12709) 2021-11-20 07:11:43 -05:00
Theos
328d2307b5 I somehow forgot to reduce the loot randomizer number after removing eye of god from the necro chest loot pool (#12694) 2021-11-17 22:56:03 -05:00
Marmio64
6ad7aa0631 ashwalker - the resin expansion (#12607)
* ashwalker resin expansion

* resin statue

* Update code/modules/reagents/chemistry/recipes/others.dm

Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>

* fix?

* makes statue look a tiny bit better

* resin slightly less dangerous and less rng dependant, fixed statues

Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
2021-11-14 18:02:07 +00:00
Theos
79f9ca537a fixes coin mint not working at all (#12594)
* fixes coin mint not working at all

* Update machine_processing.dm
2021-11-04 09:41:14 -04:00
Theos
a30b9c45e7 Replaces xray mob/object vision on eye of god with a damage increasing ability and makes it colossus loot (#12459)
* replaces eye of god xray with a new status, exposed, which increases incoming damage by 15% for 10 seconds, with the effect lasting longer and having twice the damage increase against megafauna

* omg theos no

* might add an alert at some point idc though

* wtf even is that

* godeye is now colossus loot since the colossus has managed to have 0 actual useful loot unless you count the recharger crystal which only has a small chance to be picked or voice of god which has a small chance to be practical

* missed a space here
2021-10-24 15:28:47 +01:00
nmajask
083fd923cc Expands aux base construction to include a place for building shuttles (#12462)
* Expanded aux base construction to include a place for building shuttles

* I do as the map man says

* Adds a room for aux base construction

Adds a room for aux base construction, may or may not work.

* Fixes what the map man said

* Changes custom shuttles and mining shuttles so they can dock to aux

Changes custom shuttles and mining shuttles so they can dock to aux base construction.
2021-10-23 13:46:02 +02:00
Redmoogle
1074be5011 Cleans up some do_after calls (#12417)
* Replaces do_after delays with defines instead of deciseconds

* Fixes Text
2021-10-09 01:18:35 -04:00
Redmoogle
b553f1ae58 Removes some shitty code (#12413) 2021-10-08 20:11:13 -04:00
adamsong
3baeaeb0c4 Steals tg's span macros (#12232)
* Steals tg's span macros

* Fix alphabet

* Updated some more spans

* Misses a conflict

* Fix compile errors

* Converts more spans

* oops
2021-09-17 12:50:16 +01:00
Theos
26191754f1 Ports wounds from TG (#11955)
* piss

* second set of files

* theos feels pain and dies

* code works lmao

* other stuff

* YES YES YES

* Update zombies.dm

* egg

* whoops

* bubblegum alt attacks won't wound

* bone hurting juice hurts bones

* something's fucky wucky

* humans are no longer blue space babes but projectile damage is still wack

* IT WORKS???????

* other stuff

* turns out im big brain and already handled that should be testable live now

* WHOOPS

* medical pens not in stupid area

* fix regen mesh icons

* tool_behavior and defines plus allowing wound healing to override surgical tool no touchy bit

* should help

* mapping problem

* fix monkies shitting out blood all the time

* going to remove examine_more being stupid

* this is stupid i think it works though

* Empty commit, more bad code

* this probably fdixes something

* buckshot buffed back to where it should be

* woundings

* missed this one

* fix gamebreaking bug

* turns out damaging ANYTHING causes suit sensors to break whoops

* stuff up to limb disable refactor

* aid scanner can no longer kill you if you use it too much, preventing the robot uprising for another few decades

* Update burn_dressing.dm

* wtf

* shotgun slugs have a wound bonus of -30 putting them in line with other high damage weaponry that has even less

* burn debriding uses the scalpel rather than the hemostat

* debriding for patch/treat no longer causes wounds

* Give syndicate medical cyborg a bonesetter

* like 5 more prs ported

* fixes burn ointment and mesh application not having a progress bar

* gamemode zombies get easydismember and easily wounded

* managed to screw up self cautery this fixes it

* carbons can't use check self for injuries but humans can

* honey gives +2 sanitization to burns

* re-add this if sensors get fixed

* should fix a runtime I made on accident when trying to make examine more less jank

* last 2 prs and some holdup fixes since these touched on that

* set target = src so the progress par shows up i think

* Update mutations.dm

* fixes twohanded reuqired weapons by reverting some change I don't understand

* fixes blood sprites

* actually properly fixes the thing

Co-authored-by: Gabriel Adamson <adamson.g@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-09-11 13:19:11 +01:00
Kaithyl
bc0048ad93 Edited Explorer Suit to show racial appendages (#12197)
* Edited Explorer Suit to show racial appendages

Removed flag on Explorer Suit that hid the tails of non-human species such as lizardpeople or felinid. Also added a secret toggleable option on Explorer Suit Hoods that allows racial hair (i.e. horns) to be shown.

* Added var flags_prot to items and fixed explorer gear not protecting jumpsuit from being set on fire

Items now also have an optional flags_prot variable that essentially acts like flag_inv except it does not prevent the sprite from being rendered. The HIDEJUMPSUIT flag has been moved from flags_inv to flags_prot so it can protect jumpsuits from fire again.
2021-09-01 16:35:20 +01:00
nmajask
88e968c076 Fixes "Adds digitigrade jumpsuit alts using ThatGuyPhil's icons #11744" (#11884)
* Fixes some stuff

- Removed digiversion and digiadjusted vars from _under.dm and any file they appear in as they are redundant
- Added support to medsci, engi, security, and artist jumpsuits for digialts which I had finished but forgot to put into the PR... oops
- Added digialts for wardens jacket and explorer's suit
- Changed the footwrap icon so it fits digi feet. Only temperary until someone makes a resprite
- Cleaned up some of my previous PRs

* Removes the footwrap changes

- Removes the footwrap as Footwrap re-sprite #11885 by
cuackles has way better sprites than mine and to prevent a merge conflict with it. If that PR doesn't get merged, ill re-add the changes.

* Fixes chaplains jumpsuit

- Fixes chaplain's jumpsuit so it doesn't use the placeholder
2021-08-01 12:18:40 +01:00
JC Denthead
9ff9d30593 Injects dopamine straight into the miners veins. (#11793)
Should make the same "ping" noise as a positronic brain whenever you claim points.
2021-07-18 09:49:23 -04:00
nmajask
ca980aa77a Dilithium Crystal Tweaks (#11558)
* Add files via upload

* changed sigtech, tourist, and clerk icons

added more detail to sigtech icon
new tourist and clerk icons

* Some more icon changes

I uploaded the wrong file

* applied grimm-hollowknight requested changes

Adds new signal technician and paramedic hud icons and reverts clerk's back, all requested by grimm-hollowknight

* ah, so thats why you reverted that change

im dumb

* why cant i merge upstream

why github

* Exosuit fabricator fix

Still dont know how to not add a million commits, so this will have to do
Resizes the gui so it fits the new mat, still need to add dilithium texture but I have no clue how to do that

* Many changes to dilithium crystals

added a polycrystal and refined version, copies of the BS versions
tweeks to make it work as a mat
still needs a crush effect

* Added polycrystal icon

Just a recolor of a BS polycrystal, so it should look fine

* Added dilithium to the mat list

self explanatory

* Added dilithium to some lists

Added dilithium to some lists

* Added dilithium to even more list

added dilithium to the mat requirements for some batteries

* Adds dilithium as a mat

Adds dilithium as a mat so it can be used to make stuff

* Added dilithium to a list

actually its the polycrystal sprite but you know what I mean

* Fixed a small mistake

I uploaded the wrong file. Fun.

* Added a space to a comment

Added a space to a comment

* Removed the comment

Removed the comment

* Added a space to another comment

Oh, there were two comments

* Cut a comment down

Maybe this will work?

* Fixes the line endings maybe

I think this is what Jamie wanted fixed
Also does some stuff with the files because im not uploading the files using Github

* Updated a comment

Removed a place holder, also should remove the whitespace changes as JamieD1 requested.

* Should fix a conflict
2021-07-18 13:31:21 +01:00
Mqiib
022cd1e713 Robot skeleton wings (#11511)
* Adds wings and stuff

* Small fixes
2021-05-25 15:45:25 +01:00
Theos
89433cd199 ports cobbychem or at least most of it (#11032)
* ports cobbychem need a break after this

* fix surface and add stuff to borg hypo whatever

* genius theos

* were it not for the laws of this land i would have slaughtered you

* should fix that

* Update cat2_medicines.dm

* final changes, adds lemoline and gates trekchems behind it, replaces any use of bicaridine and kelotane with their cobby equivalent and adds polypyr and galaxythistles

* icons for trumpet and thistle

* Update other_reagents.dm

* Update other_reagents.dm

* whoops

* Update flowers.dm

* Update misc.dm

* Update cat2_medicine_reagents.dm

* Update cat2_medicines.dm

* Update cat2_medicine_reagents.dm

* Update cat2_medicine_reagents.dm

* Update flowers.dm

* forgot this?

* remove old useless vars

* Update cat2_medicine_reagents.dm

* Update medicine.dm

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-04-25 18:32:56 +01:00
Theos
5457e8303c fix aux base access (#11386) 2021-04-25 11:47:17 +01:00
UselessTheremin
155b137321 The Stalwart Now Roams the Wastes (WIP) (#11096)
* ooga booga metal shiny man

* waaah

* FUCk

* fucken wont compile

* stole colossus code will test later

* i literally dont remember coding this but it was 5 am and i think i ascended to godhood

* a single underscore

* might work????? who knows its a surprise

* Update stalwart.dm

* Update stalwart.dm

* nukes these stupid things whyd i put em in

* i'll finish this later

* the perfect crime

* Update stalwart.dm

* Update energy.dmi

* Update energy.dmi

* oh yeah its all coming together

* Update code/modules/mob/living/simple_animal/hostile/megafauna/stalwart.dm

Co-authored-by: Theos <theubernyan@gmail.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/stalwart.dm

Co-authored-by: Theos <theubernyan@gmail.com>

* theos wants me t odo stuff might work maybe???????????????????????????????????????????

* oh yeah this is a thing too maybe??

* this is why you dont copy and paste kids

* whoops blobsweat

* ok theos i maybe fixed your thing hopefully it works

* im going to brush my teeth with a fucking angle grinder

* Update stalwart.dm

Co-authored-by: Theos <theubernyan@gmail.com>
2021-03-27 15:48:22 +00:00
Theos
3d39c54f5b fjxes the luxury capsule not working (#11200) 2021-03-23 15:17:05 -04:00
wejengin2
e2493dd98a Luxury bar capsule (#11152)
* add from bee

* map

* code
2021-03-20 13:01:04 +00:00
Theos
061ab92736 Fixes Dragon Chest (#11166) 2021-03-19 12:50:04 -04:00
Theos
7cc557befa fixes eye color discrepancies in dragon's blood and bloodcult (#11097)
* fixes eye color discrepancies in dragon's blood and bloodcult

* prevent overwrites from species changes

* should owrk
2021-03-12 09:36:41 +00:00
Theos
229c9a5b3f Ash drake loot: Drakelings (#11087)
* add the drakeling and stuff related to drakelings

* fuck

* Update drakeling.dm

* stabby

* Forgot that

* makes the drakeling probably slightly less suicidal
2021-03-12 09:33:22 +00:00
Redmoogle
6927a8dc42 Add a mining(plasma) shotgun for 6,000 points with a gibtonite defuser for 1,000 (#11000)
* Add the plasma shotgun

10k points for the gun
5k for the autodefuser

* Lower Values

10,000 -> 6,000
5,000 -> 1,000

* cleanup & fix

* cleanup
2021-03-12 09:13:56 +00:00
ChesterTheCheesy
f8d94708bb Mothpeople can now use flight potions (#11040)
* Update sprite_accessories.dm

* Update necropolis_chests.dm

* Update emote.dm

* Update species.dm

* Update global_lists.dm

* Update flavor_misc.dm

* Add files via upload

* makes wings uglier as per jamie's request

* EEEEEEEEE

* Delete moth_wingsopen.dmi

* kill me

* Update emote.dm
2021-03-12 09:11:06 +00:00
UselessTheremin
ba0c54797a Skippity Skoppity Survival Pod Floppity (#11082)
* Update misc.dm

* Update survival_pod.dm

* Update survival_pod.dm

* Update shelters.dm
2021-03-05 06:16:04 -05:00
Takahiru
580f96de29 reduces force of rune scimitar (#11049)
Co-authored-by: Takahiru <takahiru0@gmail.com>
2021-02-26 22:03:44 -05:00
Redmoogle
882c352770 Fixes auxbase modes (#11005)
* Fixes for auxbase

* Fixes airlock switching

Ports: https://github.com/tgstation/tgstation/pull/56969
2021-02-24 18:29:42 +00:00
Theos
bb1a385e5a removes the fireball wand from drake loot because I don't like it (#10996) 2021-02-24 18:27:44 +00:00
Theos
cda4c51f30 Update regenerative_core.dm (#10977) 2021-02-09 08:29:53 -05:00
ChesterTheCheesy
b9aa297a3a Update regenerative_core.dm (#10957) 2021-02-06 12:47:54 +00:00
ChesterTheCheesy
d04678bac5 Adds a cursed stomach as a new Bubblegum loot (#10922)
* Update stomach.dm

* Update crawl.dm

* Update carbon.dm

* Update necropolis_chests.dm

* Add files via upload

* Update carbon.dm

* Update stomach.dm
2021-01-30 11:01:54 +00:00
onepunchronan
dae06efcd7 Revert "Add Mining Research Points and techgates mining research behind it (#10791)" (#10892)
This reverts commit 647d010f6a.
2021-01-30 10:58:43 +00:00
Redmoogle
7bcd39fc6b [Semi-Port] Auxbase TGUI + LPM Intergration (#10838)
* auxbase upgrade

* fixes
2021-01-16 12:50:23 +00:00
Redmoogle
b81da5826d Convert from deci to seconds (#10810) 2021-01-07 13:47:55 +00:00
Redmoogle
519d9230a6 Refactor Force/Force_Wielded (#10795)
* Refactor Force

* Autodoc + unneeded vars

* Those WERE needed
2021-01-05 12:18:23 +00:00
Redmoogle
647d010f6a Add Mining Research Points and techgates mining research behind it (#10791)
* Add Mining Research

* Unneeded space
2021-01-05 12:16:36 +00:00
Redmoogle
a0447d1dce [PORT] Shuttle UIs and cyborg frame UIs (#10702)
* Port

* update tgui

* Fixes

* removed ref to locked var
2020-12-23 19:01:43 +00:00
boodaliboo
e2aafeea39 adds the giga drill to mining vendor for 50000 mining points (#10618)
* Update machine_vending.dm

* Update machine_vending.dm

* Update machine_vending.dm

* Update code/modules/mining/machine_vending.dm

Co-authored-by: jcatjmeow <40673387+jcatjmeow@users.noreply.github.com>

Co-authored-by: jcatjmeow <40673387+jcatjmeow@users.noreply.github.com>
2020-12-12 14:53:29 +00:00
Magicut101
f9502eac74 Adds A Bone Pickaxe (#10427)
* Update uplink_items.dm

* Adds A Bone Pickaxe to the Tribal Tab in crafting

* Delete uplink_items.dm

* done

* Update yogstation.dme

* Revert "Update yogstation.dme"

This reverts commit f27bbdcba9.

* fe

* picture

* Update recipes.dm

* Update code/modules/mining/equipment/mining_tools.dm

Co-authored-by: Hopekz <hopekxx@gmail.com>

* Update mining_tools.dm

Co-authored-by: Hopekz <hopekxx@gmail.com>
Co-authored-by: Jcatjmeow <40673387+jcatjmeow@users.noreply.github.com>
2020-12-12 14:20:43 +00:00
Jamie D
8f400996d6 Makes Polysmoprh Playable by All (#10565)
* polymorphs

* Update eyes.dm

* Update polysmorphs.dm

* help

* Update eyes.dm

Co-authored-by: Theos <theubernyan@gmail.com>
2020-12-06 15:55:22 +00:00
Redmoogle
28550fcce3 RCD Overhaul/Major Port (#10464)
* YEEHAW

* You're not you when you code for 3+ hours

Co-authored-by: Hopekz <hopekxx@gmail.com>

* Fix airlocks

* Fix firelock blocking door construction

Co-authored-by: Hopekz <hopekxx@gmail.com>
2020-11-30 18:24:52 +00:00
Theos
0cbcc2b228 Makes the shovel slightly faster at digging dirt (#10428) 2020-11-17 19:51:57 +00:00
Theos
23952fd9b5 Makes minebots ashproof (#10403) 2020-11-14 09:20:43 +00:00
TheGamerdk
65e3fe7465 CDN Assets + TGChat + Statbrowser Restyle (#10211)
* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

* Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>

* Fixes Replay Chat

* Update to_chat.dm

* Update chat.dm

* Update demo.dm

* yarn berry

* yarn berry compile

* Update resources.txt

* Update config/resources.txt

* Update resources.txt

* Attempt at fixing reconnect.

* Lets try fix it again

* oops

* THROW THE SINK AT IT

* ree

* Makes Travis work again thank you jamie

* Fixes snowflake images

* Update security.dm

* Updates TGChat Test Merge (#10307)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

* Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>

* Fixes Replay Chat

* Update to_chat.dm

* Update chat.dm

* Update demo.dm

* yarn berry

* yarn berry compile

* Update resources.txt

* Update config/resources.txt

* Update resources.txt

* Attempt at fixing reconnect.

* Lets try fix it again

* oops

* THROW THE SINK AT IT

* ree

* Makes Travis work again thank you jamie

* Fixes snowflake images

* Update security.dm

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Fixes

* Undo Kitchen Sink

* Fucking 7 Hours.

* status panel

* stat panel fixes

* fixes

* stat panel stuff

* Stat panel finish

* Compile, oops

* Update server_maint.dm

* Update world.dm

* Update interface.dm

* tgui compile

* Update subsystems.dm

* fix statpanel deleting whole admin tab (#54211)

fix: adminhelping no longer removes entire admin tab
fix: end of round no longer removes entire admin tab

* Update skin.dmf

* verbs?

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
Co-authored-by: Couls <coul422@gmail.com>
Co-authored-by: Tad Hardesty <tad@platymuus.com>
Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
2020-11-10 19:10:27 +00:00
ynot01
ab76970126 meson health mining reward (#10333) 2020-11-05 20:11:17 +00:00
Redmoogle
e8ad28929d Bad no Exploit (#10320) 2020-11-04 18:14:25 +00:00
Katie
7ebde20609 stops chests spawning nothing (#10288) 2020-11-01 09:51:54 -05:00