* might work, but need to do more scent descriptions
* very good progress
* big commit for madam
* unused sprite
* comment cleanup
* cleaning up descriptions
* more scent desc changes
* p
* 20 seconds
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* Reworks EVA suits to instead be a clothing variable
* Now a component instead of a variable
* random recompile
* Lets people also get the component, not just clothing
* random recompile to fix lintbot
* Updates melee weapons
* only checks the jumpsuit rather than every clothing item
* fixes contractions to proper english in negative.dm
* fixes possessives in miscellaneous.dm
* fixes capitalization in brain_item.dm
* fixes capitalization in liver.dm
* Fixes negative.dm typo
* adds a missing i to ai _DEFINES
* Fixes typo in cargo defines to spell auxiliary properly
* fixes contractions in code\datums\action.dm
* fixes capitalization in code\datums\components\religious_tool.dm
* Fixes spelling of sudoriferous in code\datums\diseases\advance\symptoms\fire.dm
* changes necrotizing tissues and organs to necrosing tissues and organs in code\datums\diseases\advance\symptoms\flesh_eating.dm
necrosing is proper english here
* Fixes a missing letter in code\datums\diseases\advance\symptoms\itching.dm
* Changes s to z in code\datums\diseases\advance\symptoms\radiation.dm
* Updates clarity in code\datums\diseases\brainrot.dm
* spells vengeance properly in code\datums\diseases\parrotpossession.dm
* fixes grammar in code\datums\diseases\wizarditis.dm
* fixes the spelling of "casualties" in code\datums\ert.dm
* removes extra t in code\datums\martial\cqc.dm
* Updates code\datums\martial\flying_fang.dm to match style of previous code
* adds t to code\datums\mutations\antenna.dm
* spells agitation right in code\datums\mutations\hulk.dm
* spells perceive right in code\datums\mutations\sight.dm
* fixes a contraction in code\datums\ruins\lavaland.dm
* changes "unbreachable" to "impenetrable" and "tradestation" to "trade station", as well as fixing a typo in code\datums\ruins\space.dm
* fixes typos in code\datums\shuttles.dm
* fixes a typo in code\datums\station_traits\negative_traits.dm
* Fixes a typo in code\datums\station_traits\positive_traits.dm
* Fixes spelling in code\datums\wires\mech_fabricator.dm
* fixes typo in code\datums\wounds\burns.dm
* resanguination is not a real word
* fixes typo in code\game\gamemodes\changeling\traitor_chan.dm
* fixes typos in code\game\gamemodes\clock_cult\clock_cult.dm
* fixes spelling in code\game\gamemodes\cult\cult.dm
* adds an s to posses in code\game\gamemodes\eldritch_cult\eldritch_cult.dm
* fixes a spelling mistake in code\game\gamemodes\hivemind\radar.dm
* fixes a typo in code\game\gamemodes\malfunction\malf.dm
* fixes spelling mistake in code\game\gamemodes\wizard\wizard.dm
* Fixes a spelling mistake in code\game\machinery\bounty_board.dm
* fixes whatever the fuck medical kiosks were spelling wise
* removes a t and lowercases bluespace as it isn't a proper noun in code\game\machinery\sci_bombardment.dm
* Fixes spelling mistake in code\game\machinery\shuttle\shuttle_heater.dm
* Fixes spelling issue in code\game\machinery\stasis.dm
* Fixes spelling issue in code\game\machinery\telecomms\computers\logbrowser.dm
* oranges can't fucking spell in code\game\mecha\equipment\tools\medical_tools.dm
* authentication is now spelled correctly in code\game\mecha\mech_fabricator.dm
* fixes spelling mistake in code\game\mecha\mecha.dm
* Updates "Defence" to "Defense" to be more in line with sprite information
* Fixes spelling issue in code\game\objects\items\grenades\chem_grenade.dm
* updates mecha defence mode to defense mode to be more in line with what is written as the icon_state
* Fixes english in code\game\objects\items\implants\implant_greytide.dm
* fixes spelling issue in code\game\objects\items\robot\robot_parts.dm
* fixes spelling issues in code\game\objects\items\storage\lockbox.dm
* Revert "Changes s to z in code\datums\diseases\advance\symptoms\radiation.dm"
This reverts commit 170f514f67 to change the z back to an s
* updates an extra m in object path in code\game\objects\structures\signs\signs_departments.dm
* spelling fix in code\game\objects\structures\crates_lockers\closets\bodybag.dm
* spells otherworldly correctly in code\game\objects\items\twohanded.dm
* food service is 2 separate words in code\game\objects\structures\crates_lockers\closets\job_closets.dm
* Fixes a spelling mistake in code\game\objects\items\toys.dm
* Fixes spelling of Nanotrasen in code\game\objects\items\supermatter_delaminator.dm
* Adderall is a proper noun in code\game\objects\items\sharpener.dm
* fixes spelling mistake in code\game\objects\items\religion.dm
* code\game\objects\items\puzzle_pieces.dm
* Janitalia is a proper noun
* Fixes spelling of occurrence in code\game\objects\items\miscellaneous.dm
* fixes the spelling of nurture and fixes a title in code\game\objects\items\manuals.dm
* @cuackles can't capitalize in code\game\objects\items\holy_weapons.dm
* nobody can spell environment in code\game\objects\items\holosign_creator.dm
* code\game\objects\items\gems.dm spelling fix
* spelling fix in code\game\objects\items\cards_ids.dm
* spelling fix code\game\objects\items\airlock_painter.dm
* map object paths updated for the one letter change to an object path
* more fixes
* Revert "updates an extra m in object path in code\game\objects\structures\signs\signs_departments.dm"
This reverts commit 98cb63b396.
* Revert "map object paths updated for the one letter change to an object path"
This reverts commit f4220a3505.
* Update mecha_topic.dm
* i hate myself
* Makes OpenDream compilation ignore the max BYOND version stuff
OD doesn't really have a consistent, exact BYOND version it's even trying to mimic, necessarily, so
* Removes dead members with types that don't even exist
OpenDream picked these up after I made it actually require that typed members actually get their type defined at any point.
Some interesting examples include a riding_datum member that is some left-over before we moved riding into a component, and a reference to some old aspect of goonchat.
* pump up reduce stamina damage by 15% now
* Remove the check for STUNRESISTANCE
You can't get it anymore and it was pretty useless anyway.
* remove the check for TRAIT_STUNRESISTANCE
Same reason as for the stunbaton
* remove the stun resistance trait
Leaving it here would just be poor form considering everything relating to it got deleted
* Add craftable pump up
* little rewritting
Mention it's effectiveness on disablers rather than stunbatons due to the fact stunbatonsd deal 70 stamina per hit so pump up won't save you.
* PROPERLY remove the stun resistance check
* PROPERLY remove the stun resistance check
* Update code/datums/components/crafting/recipes.dm
Co-authored-by: ynot01 <ynot000001@gmail.com>
* Update code/modules/reagents/chemistry/reagents/drug_reagents.dm
Co-authored-by: ynot01 <ynot000001@gmail.com>
* Update code/modules/reagents/chemistry/reagents/drug_reagents.dm
Co-authored-by: ynot01 <ynot000001@gmail.com>
* Update stunbaton.dm
* Update robot_items.dm
Co-authored-by: ynot01 <ynot000001@gmail.com>
* leech
* Update bait.dm
* Shazam!
* COOK THAT FISH
* updates wild bait sprite
* recolor
* Bluespace bait
* fixes fishing vendors not having a circuit board
* actually does that better
* chef powercreep time
still need the sprites, but hey, it compiles
* whoops
* Update snacks_seafood.dm
* fried rice sprites
* updated per request of cuackles
* taiyaki ice cream cone & deluxe ice creams
* actually adds the new files to the dme.
also ice cream has different food groups now
* revert changes to icecream_vat.dm
* missed one
it's JUST the ice cream flavor foodtypes now
* kill me
* reverts kitchen.dmi change
* taiyaki take 2
* desc fix
* COMMAS MY HATED
* fixes blue taiyaki
* Update food.dmi
* fish pizza box
* puts that in the crate
* leech
* Update bait.dm
* Shazam!
* COOK THAT FISH
* updates wild bait sprite
* recolor
* Bluespace bait
* fixes fishing vendors not having a circuit board
* actually does that better
* chef powercreep time
still need the sprites, but hey, it compiles
* whoops
* Update snacks_seafood.dm
* fried rice sprites
* updated per request of cuackles
* taiyaki ice cream cone & deluxe ice creams
* actually adds the new files to the dme.
also ice cream has different food groups now
* revert changes to icecream_vat.dm
* missed one
it's JUST the ice cream flavor foodtypes now
* kill me
* reverts kitchen.dmi change
* taiyaki take 2
* desc fix
* COMMAS MY HATED
* fixes blue taiyaki
* Update food.dmi
* fish pizza box
* puts that in the crate
* fixes typepath
* sprites
* Update food.dmi
* Update food.dmi
* Update food.dmi
* Update snacks_seafood.dm
* Update snacks_seafood.dm
* changes
* Update recipes_bait.dm
* shrimp tempura
biome wanted it
* cevich sprite
Co-authored-by: Vaelophis Nyx <vaelophisnyx@gmail.com>
* initial commit
* commit 2
* commit three
* Update misc.dm
* Update misc.dm
* Update weaponry.dm
* Update weaponry.dm
* less OP
lmao
* only metal bats have knockback now
* black sprite
* twohand that bat
* fix the repath
* repath repath repath
* durability only goes down when you hit mobs
* sprite update
* wooden toolbox now
* Update twohanded.dm
* Update twohanded.dm
* hello useless belt
* should fix this file change??
* now perma/gulag friendly
* ah yes no restrictions
* part 2 of everyone
* new sprites
* updated icon
* icon part two electric boogaloo
* final sprite update i hope
* ERT uplink init
* add oxy tank to ert backpack
* add ds hardsuits & fix m1911 mag
* set to just "Commander"
* adds eshield, teleshield, and ds mask to uplink
* add medbeam gun, remove duplicate
* restrict discounts & limit stock
* fix wt dupe
* makes the tommygun wildly inaccurate
* tommy cheaper cause inaccurate also desc
* lets you have two tommy guns
miss me with that ‘weapon accuracy’ shit. im shooting everything. im laying down cover fire. im shooting the walls. im shooting my teammates. im shooting myself. my accuracy is 100% yall just dont know what im aiming at
* makes toolbelt 1 wc
* makes tommy actually inaccurate
* poke turdis
* fixes
* adds ap and incen saber ammo
* add laser rifle, cap eguns
* ds get a little more
* reduce industrial RCD price to 5WC
* reduce RCD to 2 and combat RCD to 4
* reduce medbeam by 1 and limit stock
* ERT leader gets 5 extra WC
* leader gets fancy hat
* Update ert.dm
* fix laser rifle overwriting tac eguns
* set default uplink type
* add mini e gun
* add nt mantis blades
* fix nt mantis
* efficiency or something
* actually mini
* lower mantis to 7
* add armors
* update teleshield desc
* add bowman
* fix paths
* add poster box
* Update uplink_items.dm
* lower recharger cost to 2 WC
* add exclusivity to ert commander hardsuit
* fixes stupid tommygun code
* Update smg.dm
* stasis nerf
* aaa
* a
* a
* pain
* a
* wrapping up
* forgot to revert this
* pretty filter
* ctrl c ctrl v fails me again
* *scream
* spriting
* fex
* dont need this
* Surgical mat nerf
* pain
* Add atmos armor and helmet
* buffed a bit
* Fixes??
* Added item icons
* Makes so that you can upgrade normal helmet and armor to metallic hydrogen
* Reduce spessmen speed when wearing metal hydrogen armor
* Changes some shit
* Added bounty for atmos helmet and armor
* changes
* e
* A
* g
* Att
* This should do
* Last commit
* i was kidding this is last
* Revert "i was kidding this is last"
This reverts commit db4359a99f.
* I swear this is last
* i swear this is my last commit
* maybe too much
* Changes some texts
* Balacnes hydrogen armor and helmet
* Turns atmos armor and helmet to normal state, Makes new atmos hardsuit with capable of protecting user from rad, fire, pressure with slowdown of 0.33(same as riot suit)
* fixes
* meh
* Req more hydrogen to make hardsuit
* Makes more requirement for Hydrogen atmos hardsuit
* Fixes
* Maybe not the great idea
* .
* nerf DU slugs, but make them cheaper
2 less uranium sheets each, AP under 100 but still absurdly high, lower damage to go with them being slightly less expensive
* bump damage back up a little
* tweak values on cost and damage
* Update shotgun.dm