Commit Graph

13 Commits

Author SHA1 Message Date
SomeguyManperson
1c41bd934d this works 2020-04-13 04:43:08 -04:00
Theos
03250b5b2c Port ice moon from tg (#7919)
* steal ice moon and some other assorted qol stuff

* shoe fix

* small fixes

* that is not what that is supposed t obe

* working on station ruins

* theos gives up

* fuck

* missed one

* removing airless tiles

* Wolf sinew

* fixes for map stuff
2020-03-08 03:04:06 -04:00
alexkar598
fe934644ac Actually commits the line ending changes 2019-08-12 07:47:43 -04:00
Ian Turk
9a49824d63 Added Free Miners 2018-07-11 22:38:09 -07:00
Jordan Brown
e94a105bca Ruins now log to world only in TESTING mode (#35421)
* Ruins now log to the game log instead of the runtime log

* Remove it entirely

* Use TESTING
2018-02-10 18:52:21 -05:00
AnturK
c61037629a Adds some customization to ruin loader (#35209)
* Adds some customization to ruin loader

* Bluh

* stuff

* Fixes
2018-02-04 01:54:40 -06:00
AnturK
a001f58480 _1 2017-10-12 08:08:10 +02:00
AnturK
1df4082525 Fixes ruins spawning over shuttle docks 2017-10-11 22:46:50 +02:00
Jordan Brown
af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
Joan Lung
407e0e77e4 Ruin placement will try very hard to place any ruins with negative costs before attempting any other ruins (#28973)
* Ruin placement will try very hard to place all 0-cost ruins before placing any ruins with actual costs

* comment

* account for ruin variants properly please

* cost has a cost of 5

* tweak
2017-07-02 22:57:32 -04:00
Cyberboss
e526c1bbd3 Fixes some things not using log_world 2017-05-08 10:23:19 -04:00
Cyberboss
205059321a Fixes ruins spawning on map transition border 2017-04-01 19:31:14 -04:00
Cyberboss
1365ab99d8 Merges map templates and map loader (#24140)
* Reorganize the mapping code

* Finish this up

* Reee line endings

* FUCKING LINE ENDINGS

* LINARU ENDARU

* >PLS SET REPO LINE ENDINGS

* Comments

* Hoisted by my own travis.yml changes
2017-02-19 16:55:02 +13:00