Commit Graph

257 Commits

Author SHA1 Message Date
Joan Lung
b5b4037e2e More istypes replaced with helpers (#20767)
* shouldn't you be merging these by now

* my oh my do we have a lot of these

* a fellow pedantic shit
2016-10-03 13:40:13 +13:00
phil235
6809603669 Changes obj/effect/blob,spider,swarmer,energy_net,spacevines to be ob/structures instead, since you can hit and destroy them.
Adds a large ash and large molten item decal (for future use)
simplifies decal/cleanable/replace_decal() code a bit.
Changes construction() proc to on_construction() for consistency, same for deconstruction().
Made a deconstruct() proc for machinery and computer (also for future use).
2016-09-27 19:58:27 +02:00
Shadowlight213
7e09f1bc77 Removes SMES power failure.
changes exception system to use critical_machine variable on machines.
Tcomms machines and the AI have their areas exempted.
If the PA is assembled, engineering is exempted.
2016-08-22 19:24:59 -07:00
Shadowlight213
ed46af79fc Oh. 2016-08-21 22:00:00 -07:00
Shadowlight213
15f91e8058 Improvements. 2016-08-21 21:54:25 -07:00
Shadowlight213
74ae1a75fb Adds the grid check random event from baystation. 2016-08-21 21:22:43 -07:00
oranges
78eb476eb9 Merge pull request #19369 from Firecage/borgingscooters
Fixes borgs not being able to finish scooters + misc changes.
2016-07-20 08:53:18 +12:00
Firecage
58ee32f8e3 Fixes borgs not being able to finish scooters + misc changes. 2016-07-18 16:25:09 +02:00
oranges
ba163eb417 Merge pull request #19286 from coiax/ai-fxes
Fixes an AI with a deleted camera being stuck
2016-07-13 18:46:46 +12:00
Xhuis
82e2e8a844 Pinpointer refactor (#19156)
* Pinpointer refactor

* Gives operatives the proper pinpointers

* Improves operative and AI tracking a bit

* Bashing people over minor mistakes is the new thing

* Replaces some more strings with defines

* Makes operative tracking actually functional

* Improves operative tracking

* Conflicts I

* Conflicts III

* Conflicts I

* Conflicts III

* Adds two new tracking modes

* Fixes a grammar error
2016-07-13 12:03:36 +12:00
Jack Edge
a7d33d73ec Fixes an AI with a deleted camera being stuck
For example #19279 will cause the roadkill to (incorrectly) kill the
AI's camera mob. Now the AI Life() tick will correctly recognise a dead
camera, and recreate it.

- Also fixes a bug where a hacking-in-progress APC getting its AI
control wire cut would make a message, and then another message when the
timer finished.
- Removed trailing returns, addtimer'd a thing
2016-07-12 13:21:40 +01:00
coiax
8bbe45f412 AI APC hacking improvements (#19203)
* AI hacking timer moved to AI mob from APC

* Adds APC hacking alert

* Adds notification when hacking an APC
2016-07-08 08:18:37 -04:00
coiax
c23c4ab5eb Adds macros for common admin messages (#19070) 2016-07-04 14:04:20 +12:00
Cruix
ac0bad5d61 Added priority overlay system. (#18225)
Added priority overlays to atoms, which will not be removed when overlays are cut and will always remain on top when new overlays are added. This requires everyone to use add_overlay() and cut_overlays() instead of overlays += and overlays.Cut(). These procs are found in __HELPERS/icons.dm, and the priority overlay list is found in game/atoms.dm. Everything else is replacing deprecated overlay manipulation.
2016-06-17 10:11:53 +12:00
Remie Richards
fda2c699fc Automatic conversion via Regex 2016-06-11 18:37:48 +01:00
kevinz000
71240ab52f duplicates 2016-06-06 20:34:19 -07:00
kevinz000
e3d3dc9e2a bugfixes 2016-06-06 19:23:23 -07:00
Joan Lung
6fc1d4fde4 Blobs can no longer eat the supermatter (#17205)
* Blobs can no longer eat the supermatter

* phil'd

* phil'd
2016-04-29 20:29:20 +02:00
phil235
bb1f60e769 Fixes typos and errors I made.
Fixes unscrewing a broken computer only dropping one glass shard instead of two.
Fixes AI holopad, recharger, keycard authentication device, reagent_dispensers reagentgrinder, and APC  not being attackable.
Fixes APC cover knockdown being random, it now uses the take_damage() proc, which also allows animals and xenos to knock down the cover of a broken apc.
2016-04-25 22:29:17 +02:00
phil235
0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
MrStonedOne
5098a3c884 Made more sleeps use stoplag
This buffs a few things, but makes them handle lag better and tick at the rate of world.tick_lag without causing lag
2016-04-05 11:08:28 -07:00
Menshin
9afe050025 Replaced last occurences of gc_destroyed by qdeleted(). 2016-03-05 01:58:56 +01:00
Bjorn Neergaard
b9c79680b9 Rename get_ui_data -> ui_data, remove useless shuffle from wires 2016-02-05 17:09:40 -06:00
Bjorn Neergaard
29fdf73cc6 tgui power monitor; linegraph component 2016-02-05 17:06:04 -06:00
KorPhaeron
00f84f74ea AI upgrade software 2016-01-28 00:44:45 -06:00
Bjorn Neergaard
961eeea661 Rewrite SSUs, tweak newly added UIs 2016-01-25 12:03:07 -06:00
Bjorn Neergaard
c78e1ec2ac Fix a lot of wire interactions 2016-01-25 12:03:03 -06:00
Bjorn Neergaard
7c7d35f204 Fix colon cancer 2016-01-22 20:18:01 -06:00
Bjorn Neergaard
1599742f7e Re-structure tgui's ui_act 2016-01-22 19:25:36 -06:00
Bjorn Neergaard
b2629a56e2 Make wires use defines, put a wire var on /atom, fix tgui ui_host runtimes 2016-01-22 19:25:33 -06:00
Bjorn Neergaard
87b0857b93 Refactor wire datums
Finish wire port and refactor wire datums to use string keys; widen color
range to support more wires and more colors.
2016-01-22 19:22:09 -06:00
tkdrg
14f90d8f1e Merge pull request #14748 from xxalpha/airlocktiming
Changed APC wire pulsing and airlock autoclose() to use timers.
2016-01-22 21:36:56 -03:00
xxalpha
de44d7ec43 Changed APC wire pulsing and airlock autoclose() to use timers.
a

round
2016-01-20 21:26:44 +00:00
Bjorn Neergaard
41caa93330 Hotfix for display issues and UIs droping ui_act calls 2016-01-18 17:00:15 -06:00
Bjorn Neergaard
a1ff8e8783 Refactor tgui interactions
Removes a lot of duplicated code, thanks to @nullquery's parent tweaks
2016-01-18 14:27:56 -06:00
Bjorn Neergaard
1c64360882 tgui atmos control computers 2016-01-18 14:21:57 -06:00
Bjorn Neergaard
0a7236d955 Allow relabeling any canister; port MULEbot to tgui 2016-01-18 14:21:56 -06:00
Nerd Lord
3f2bcdb25b Fixes an old as fuck bug where the malfhack var wasn't set on APCs hacked by malf AIs. 2016-01-15 23:55:51 -05:00
tkdrg
79ece99a92 Merge pull request #14592 from Shadowlight213/Perfectpointer
[s]Makes the pinpointer actually track the nuking AI.
2016-01-14 18:22:47 -03:00
Shadowlight213
f056cb5ae6 Made malf pinpointer tracking use curated list instead of world. Also used ai_list instead of player list 2016-01-13 15:07:32 -08:00
Shadowlight213
f922fc94f6 Makes the pinpointer actually track the nuking AI 2016-01-11 17:55:16 -08:00
Shadowlight213
d2d9cd80cd Removed unused defined proc in APC code. 2016-01-11 11:26:04 -08:00
KorPhaeron
f24ff47eba Alien cooldown 2016-01-09 18:10:39 -06:00
Bjorn Neergaard
aec6bc103c Fix tgui proc signatures and thus AI APC reboot
This allows state overloading

Make AI reboot code use ui_interact instead of attack_ai
Fixes #13762
2016-01-04 16:25:20 -06:00
Bjorn Neergaard
1b5438851a Treat assets as binary; fix sizes once and for all 2016-01-03 23:09:14 -06:00
Bjorn Neergaard
1955b8c2df Fix a couple typos with the Air Alarm UI 2016-01-03 21:45:57 -06:00
Bjorn Neergaard
1319bd722d Clean comments; adata on the serverside; update postcss; APC size 2016-01-03 19:18:55 -06:00
Bjorn Neergaard
1f4017855a Add window locking system/sanity checks
This fixes complaints about windows ending up offscreen or resize
throwing a fit, hopefully
2016-01-03 10:43:03 -06:00
Bjorn Neergaard
777ba0486d Rename the tgui pref and adjust all UI sizes for the rewrite 2016-01-01 17:47:45 -06:00
Bjorn Neergaard
a2bb279164 NanoUI is now 'tgui' 2016-01-01 17:47:44 -06:00