* fixes contractions to proper english in negative.dm
* fixes possessives in miscellaneous.dm
* fixes capitalization in brain_item.dm
* fixes capitalization in liver.dm
* Fixes negative.dm typo
* adds a missing i to ai _DEFINES
* Fixes typo in cargo defines to spell auxiliary properly
* fixes contractions in code\datums\action.dm
* fixes capitalization in code\datums\components\religious_tool.dm
* Fixes spelling of sudoriferous in code\datums\diseases\advance\symptoms\fire.dm
* changes necrotizing tissues and organs to necrosing tissues and organs in code\datums\diseases\advance\symptoms\flesh_eating.dm
necrosing is proper english here
* Fixes a missing letter in code\datums\diseases\advance\symptoms\itching.dm
* Changes s to z in code\datums\diseases\advance\symptoms\radiation.dm
* Updates clarity in code\datums\diseases\brainrot.dm
* spells vengeance properly in code\datums\diseases\parrotpossession.dm
* fixes grammar in code\datums\diseases\wizarditis.dm
* fixes the spelling of "casualties" in code\datums\ert.dm
* removes extra t in code\datums\martial\cqc.dm
* Updates code\datums\martial\flying_fang.dm to match style of previous code
* adds t to code\datums\mutations\antenna.dm
* spells agitation right in code\datums\mutations\hulk.dm
* spells perceive right in code\datums\mutations\sight.dm
* fixes a contraction in code\datums\ruins\lavaland.dm
* changes "unbreachable" to "impenetrable" and "tradestation" to "trade station", as well as fixing a typo in code\datums\ruins\space.dm
* fixes typos in code\datums\shuttles.dm
* fixes a typo in code\datums\station_traits\negative_traits.dm
* Fixes a typo in code\datums\station_traits\positive_traits.dm
* Fixes spelling in code\datums\wires\mech_fabricator.dm
* fixes typo in code\datums\wounds\burns.dm
* resanguination is not a real word
* fixes typo in code\game\gamemodes\changeling\traitor_chan.dm
* fixes typos in code\game\gamemodes\clock_cult\clock_cult.dm
* fixes spelling in code\game\gamemodes\cult\cult.dm
* adds an s to posses in code\game\gamemodes\eldritch_cult\eldritch_cult.dm
* fixes a spelling mistake in code\game\gamemodes\hivemind\radar.dm
* fixes a typo in code\game\gamemodes\malfunction\malf.dm
* fixes spelling mistake in code\game\gamemodes\wizard\wizard.dm
* Fixes a spelling mistake in code\game\machinery\bounty_board.dm
* fixes whatever the fuck medical kiosks were spelling wise
* removes a t and lowercases bluespace as it isn't a proper noun in code\game\machinery\sci_bombardment.dm
* Fixes spelling mistake in code\game\machinery\shuttle\shuttle_heater.dm
* Fixes spelling issue in code\game\machinery\stasis.dm
* Fixes spelling issue in code\game\machinery\telecomms\computers\logbrowser.dm
* oranges can't fucking spell in code\game\mecha\equipment\tools\medical_tools.dm
* authentication is now spelled correctly in code\game\mecha\mech_fabricator.dm
* fixes spelling mistake in code\game\mecha\mecha.dm
* Updates "Defence" to "Defense" to be more in line with sprite information
* Fixes spelling issue in code\game\objects\items\grenades\chem_grenade.dm
* updates mecha defence mode to defense mode to be more in line with what is written as the icon_state
* Fixes english in code\game\objects\items\implants\implant_greytide.dm
* fixes spelling issue in code\game\objects\items\robot\robot_parts.dm
* fixes spelling issues in code\game\objects\items\storage\lockbox.dm
* Revert "Changes s to z in code\datums\diseases\advance\symptoms\radiation.dm"
This reverts commit 170f514f67 to change the z back to an s
* updates an extra m in object path in code\game\objects\structures\signs\signs_departments.dm
* spelling fix in code\game\objects\structures\crates_lockers\closets\bodybag.dm
* spells otherworldly correctly in code\game\objects\items\twohanded.dm
* food service is 2 separate words in code\game\objects\structures\crates_lockers\closets\job_closets.dm
* Fixes a spelling mistake in code\game\objects\items\toys.dm
* Fixes spelling of Nanotrasen in code\game\objects\items\supermatter_delaminator.dm
* Adderall is a proper noun in code\game\objects\items\sharpener.dm
* fixes spelling mistake in code\game\objects\items\religion.dm
* code\game\objects\items\puzzle_pieces.dm
* Janitalia is a proper noun
* Fixes spelling of occurrence in code\game\objects\items\miscellaneous.dm
* fixes the spelling of nurture and fixes a title in code\game\objects\items\manuals.dm
* @cuackles can't capitalize in code\game\objects\items\holy_weapons.dm
* nobody can spell environment in code\game\objects\items\holosign_creator.dm
* code\game\objects\items\gems.dm spelling fix
* spelling fix in code\game\objects\items\cards_ids.dm
* spelling fix code\game\objects\items\airlock_painter.dm
* map object paths updated for the one letter change to an object path
* more fixes
* Revert "updates an extra m in object path in code\game\objects\structures\signs\signs_departments.dm"
This reverts commit 98cb63b396.
* Revert "map object paths updated for the one letter change to an object path"
This reverts commit f4220a3505.
* Update mecha_topic.dm
* i hate myself
* Switching to another computer
* half way there
* Should compile now but will be missing icons
* )
* ident
* Add 1/3 DMIs
* Fix taste
* Apply changes
* Sprites n stuff and revive delay
* add organ sprites
* More IPC Screens and Antennas
* L + Ring + Fix
* 2 New Eye Screens
* Fixes
* Fixes
* :) + :( + Reorginization
* Hand Sprites (Needs Spriters Work)
* Make the hands look much less retarted
* Ports Morpheus Cyberkinetics Chassis from Shiptest
https://github.com/shiptest-ss13/Shiptest/pull/1181
* remove debug print
* A bunch of fixes
* get out of there code
* Its not an upgrader cyberheart
* Replaces some color screens with Greyscale variants
* Update code/modules/mob/living/carbon/human/species_types/IPC.dm
Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
* Jesus christ burn hits hard
* makes the head decapitable for IPCs
* Retard managed to commit a map
* NO_DEFIB trait and makes emotes work
* revive code
* Update IPC.dm
* Update objective.dm
* IPC Revival Board + Hair Fix
* Gives attach limb a return for limb reattachment
* well fuck you too then
* IPC Organs no longer decay
* Hopefully makes IPC revival work less buggily
* Custom hud icon
* Makes IPCs genderless
* fixes
* Fix starving popup
* Crit fixes and adjustments
* Adjustments & Cleanups
* Update defib.dm
* merge icons
* Update negative.dm
* should fix the rest of quirks + noblood
* FUCK
* Fixes organ duplication
* Removes hemophiliac for noblood people
* no defibbing ipcs fuck you
* moment moment
Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* someone fucking broke tails again thanks guys
* adds support for species-based quirk blacklists
* Update preferences.dm
* uses checkq uqirks instead because its less snowflkae
* new traits + trait balancing
on average point values doubled to allow for more middleground traits, voracious tagger photographer musician spiritual and friendly have lower costs since they dont give you yourself much benefit while paraplegic and blind give more points due to how debilitating they are. adds hemophiliac, efficient metabolism, crafty, and cyberorgan.
* empath cost lowered to 1
it has no powergame use or really much use at all since nobody uses mood anyhow.
* Adds the "Toxic Tastes" positive quirk
This PR aims to add the "Toxic Tastes" positive quirk. It's a 1 cost quirk that gives the ability to eat and enjoy normally toxic foods.
* Quick removal
Oops, forgot to remove this variable from the template
* Ported hair gradients from TG
Ported hair gradients from TG
* Right the DME
Im dumb
* Adds dye to some of the maps
* Allows you to clean off non-roundstart dye
Poorly done way of getting it to not remove round start hair gradients, but allows for future stuff.
With the changes to Sheltered making it able to understand Common, simply not speak it, it needs updates to its' descriptive text and it also needs a drop in quirk point value.
* Bonespeak added as plasmeme racial language
* Cleaned up sheltered trait to work for the forseeable future with any language changes. i think
* bone
* .
* BUG LANGUAGE BUG LANGUAGE
* buggin
* i forgor
* Update negative.dm
had these bad boys flipped. i think
* THEY'RE PEOPLE TOO
* snap crackle pop language for lightbulbs
* m is reserved for mice i guess oops (thanks ynot)
* i don't know where to find these icons god damn my soul
* codersprites lmao
* sprites sprites sprites
* more sprite shid
* tcomms updated with all languages
* etherEAN instead of ian what was i thinking god damn me
* oops
* forgot moff oops
* Update yogstation.dme
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* Adds fullblack unconscious overlay to mobs with heavy sleeper
Does as the name says, only effects those with the heavy sleeper trait who are unconscious.
* Increased the point value of heavy sleeper
Increased the point value of heavy sleeper to 2
* Updated the description of heavy sleeper
Updated the description of heavy sleeper to include the new feature.
Also edited Expressive Aphasia brain trauma to give more leeway to words with 4 letters or less.
Quirk name, trait values and text are essentially placeholders and should be adjusted to fit mechanical balancing/lore.
* added sylvan to pod language holder, tcomm scripts, and sheltered trait
* pod people variable so the language holder actually recognizes the change
* oops got podpeople and plantpeople backwards
* Update podpeople.dm
fix the space i accidentally made
* put the space back to maintain readability
* Yoinks all the shit man
* Hopefully shuts CI the fuck up
* Bins this stupid shit
* Fixes
* Windows too, I GUESS
* fixes airlock alpha filter breaking on 514 (#4441)
* fix
This manually sets the alpha 0 and alpha 255 correctly as this feature of the alpha filter does not seem to work correctly on 514.
* small comment change
* Update airlock.dm
Co-authored-by: MNarath <47279840+MNarath1@users.noreply.github.com>
* ports cobbychem need a break after this
* fix surface and add stuff to borg hypo whatever
* genius theos
* were it not for the laws of this land i would have slaughtered you
* should fix that
* Update cat2_medicines.dm
* final changes, adds lemoline and gates trekchems behind it, replaces any use of bicaridine and kelotane with their cobby equivalent and adds polypyr and galaxythistles
* icons for trumpet and thistle
* Update other_reagents.dm
* Update other_reagents.dm
* whoops
* Update flowers.dm
* Update misc.dm
* Update cat2_medicine_reagents.dm
* Update cat2_medicines.dm
* Update cat2_medicine_reagents.dm
* Update cat2_medicine_reagents.dm
* Update flowers.dm
* forgot this?
* remove old useless vars
* Update cat2_medicine_reagents.dm
* Update medicine.dm
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* Update negative.dm
Adds spade, tobacco pipe, and corn cob pipe to Botanist heirloom list, removes plant bag
Adds vape to Chemist heirloom list.
Adds universal recorder to Detective heirloom list.
Adds Clerk to heirloom lists with an iron, silver, gold, or normal coin.
All buckets made wooden.
* Fixed filename reference
* Renames GLOB.accents to be more descriptive
* Converts accent code to using regexes instead
* (WARNING: REGEX REPLACE) Converts all accent keys into \b'd regexes
* Fixes bad list addition in mind.dm
* Fixes bad regex replace in accent data
* Re-implements the ability for accent replacements to be a randomly-selected list
* Optimizes word replacement with accents, to minimize regex use
* Reimplements accent GLOB rename to Random Quirk
borg man bad >:((((((((
* Makes word replace in accents preserve case
* Fixes bad list generation in mind.dm
* Moves accent_name2regexes creation to SSYogs
Also fixes a weird bug where the first player who spoke would determine the accent of everyone else.
* Fixes bad iteration over wordlist in mind.dm
* Fixes JSON re-interpreting regex's "\b" as a backspace character
Also cleans up other escaped characters.
BYOND's json parser apparently just treats normal backslashes as they are, so just doing this preserves the ability for accent creators to just have JSON keys be raw-af regular expressions.
* Fixes bad indexing of accent lists
* Fixes bad removal of \b wrapping of word patterns in yogs.dm
* Ditto
* Cleans up word replacements in some accent .jsons
* Removes stray debug code in yogs.dm