* world
* forgor oops
* guh
* yes
* fix it
* when
* lmao even
* Update secure.dm
* Update secure.dm
* cool
* crazy
* cra
* real
* head can now open private crates
* ?
* flavour
* Remove head
* Update secure.dm
* WE'RE SO BACK (from #15753)
* reactor (mostly) works but the map breaks??
* makes pluonium instead of nitrium, also map works now
* i forgor
* update_icon()
* fuck it we ball
* background radiation
* Update engine_rbmk.dmm
* rename
* huge refactor, process_atmos() and more
* map fix
* map fix 2: for real this time
* map fix 3: the threequel
* cargo stuff
* exponential K, minor fixes
* simplify
* fixed meltdown overriding blowout
* how did i miss this
* more heat rebalancing
* icon fix
* not an rbmk!!!
* no sanity allowed on my yogstation
* longer time to fix
* adds a guide in the control room
* fixed the cameras, added a shovel
* okay
* okay
* doesn't need to exist and just causes problems apparently
* Update reactor.dm
* this too
* stuff
* fix
* good enough
* performance
* corium + more performance
* meta map fix
* uh oh
* syndicate preset
* rpd
* i forgor
* Update reactor.dm
* should fix fuel rod crates
* evil theos be like
* Update reactor.dm
* borgs can set up engine
* less tedious to fix
* fix the darn pipes
* update icon and update appearance
* update name
* fixes
* Removes double parent calls from many things
* More fixes
* minor fixes
* fuck
* A!
* general annoyances in this PR
* going in specific fixes
* remove remaining update icons and hud fixes
* Mass replace update icon with update icon state/overlays
* compile
* push my work so far
* goes back on things I broke
* a
* goes through like 80 more cases
* going through more update icons
* compile again
* thank you tattax
* Goes through the remaining update icon
* fix CI cries
* Fixes cigs, canisters and guncases
* Fixes airlock unres sides
* Fixes the flash
* Fixes cryo cells
* gun fix
* Egun fixes
* fixes mini eguns
* Update energy.dm
* Fixes MMIs
* Fixes security level interface
* Fixes cigar cases
* Bow & Critter crate fixes
* Fixes signalers
* Fix canisters again
* re-adds blinking red
* Fixes solar panels
* Fixes cryogenics (and forced standing)
* Update cryo.dm
* sechailer fix
* Maybe fixes pitch black roundstart APCs
* Update apc.dm
* yet another egun fix
* Fixes plasmamen helmets among other stuff
* Fixes canisters for good
* Fixes booze dispensers
* Fixes new icon updates people added
* Probably fixes ballistic guns
* i give up lol
* Adds grep for mapload and var in Args
* vars in args
* some more
* stuff
* Update shuttle_creator.dm
* Update __techweb_helpers.dm
* fix
* Update discoball.dm
* Update check_grep.sh
* Update check_grep.sh
* Update check_grep.sh
* Update check_grep.sh
* I'll finish this later
* datum and lateinit maploads
* componentinit stuff
* mapload fixes
* why isnt CI catching these major issues
* MERGE CONFLICT FUCKED MY PR OVER
* Update check_grep.sh
* Update food.dm
* Set max version
* Updates most references to .proc (Leaves a couple to check check_grep)
* Actually add check
* Oops
* Hopefully exclude the one place we do want .proc
* AAAAAAA
* Trying this instead
* Hopefully checks go green
* Switch to NAMEOF_STATIC
* Makes 515 acutally build
* LIBCALL
* Part 1
* Refactor signals into different files
* Remove redundant file
* Add missing movable signals
* Add signals log
* Split signal registering with list into new proc
* Add comments to component.dm and remove signal_enabled
* Fix yogs code
* Not this one
* Hopefully make linter happy
* Remove duplicate file
* More duplicates signals
* adds printers to command phones
* adds paperwork printer program to modular systems
* includes paperwork printing program in the dme
* removes ui_static_data as it is not needed
* updates to USE static_data at the recommendation of Chubbygummibear
* fixes linting
* Yoggers moment
* fixes linting 2 electric boogaloo
* runs tgui fix
* Thanks Theos
* makes buttons pretty
* fixes scuff
* improves code to @ynot01 standards, hopefully
* fixes redundant if
* dynamic paperwork additions part 1, working on getting it to actually print
* part 2, paperwork actually prints
* Forgot to switch this back
* fixes tgui
* minesweeper tgui init
* custom boards, ui, lints, reverse w/h
* you want 250 mines you can have 250 mines
* better reward for 30%+ ratio
* but you need to have 10+ w/h
* 13+ actually
* mines left
* dont reset minecount on every click
* stopwatch + ntos flag check/flip dir/printmsgs
* fix invalid tile bug & buff harder diffs
* buff this shit all the way up
* requirements higher
* adjust comment
* consolidate
* antispam
* clear refs
* clear more refs
* typo
* Modular Computer Themes and PDA theme game preference option (#15735)
* themes and stuff
* theme app cleanup
* that should be it
* i said commit
* readability
* comment cleanup
* mooglecode
* moog spacing
Co-authored-by: Redmoogle <dakotamew@gmail.com>
* Bibby
* there actual names
* not needed
Co-authored-by: Redmoogle <dakotamew@gmail.com>
* hopefully fixed
* WHY IS IT SO PICKY
* only my program will use this so far
* bomberman back on the menu because i'm dumb
* fixes the little ntos header on the top bar of the window not showing up
* undeletable true
* just delete
* that shouldn't be in this pr
Co-authored-by: Redmoogle <dakotamew@gmail.com>
* themes and stuff
* theme app cleanup
* that should be it
* i said commit
* readability
* comment cleanup
* mooglecode
* moog spacing
Co-authored-by: Redmoogle <dakotamew@gmail.com>
* Bibby
* there actual names
* not needed
Co-authored-by: Redmoogle <dakotamew@gmail.com>