Commit Graph

120 Commits

Author SHA1 Message Date
Byemoh
2bdc7b5714 Map rotations and player votes no longer offer maps that were played >=70% of the time in the last 10 rounds (#19951)
* no more 100% box

* wrap it all up

* e

* Update mapping.dm

* Update mapping.dm
2023-12-13 20:57:12 -06:00
N3D6
2adec0d393 [MDB IGNORE] IceMeta (#18054)
* Starts placing ice and snow at evac, makes shuttle dock

* IceMeta dm and json file

* A lot more ice and snow

* two files/?????

* maybe halfway done placing ice if even lol

* more ice. almost done with this LONG ASS PROCESS

* engines, maybe? this will take some testing

* a lotta lotta ice (HOLY SHIT I ALMOST CLOSED MY BROWSER WITHOUT COMMITTING THIS)

* Finishes placing ice and adds genturf around the map

* oops!

* couple little bugaroonies

* some stuff i missed

* some more stuff, mining base is done, added snow to some space i missed things

* stuff

* oops

* Config

* new landmarks

* ioopssie poopsie!!!!!!!!!!!

* forgor

* fmaily guy

* forgot like one or twenty tiles of ice

* Rename the map

* fix that a little

* why was this not here exactly?

* ATV room

* podbay door

* finishes up

* disables meta

* coats, boots and a pickaxe

* i caught you on camera acting sus

* removes bloat bandaid fix

* replaces bloat with not bloat

* finishes fixing that stuff

* oops

* space tile

* Quality issues and makes a cool snow path around the stayshun

* airless turf no bueno

* expand escape shuttle dock

* update meta

* fuck you *steals atmos*

* ye

* plz work uwu

* snow tiles on engine

* jortz

* makes tesla template look much better

* cleans up the outside of the station more

* sussy

* icemoon 2 z levels now

* Revert "icemoon 2 z levels now"

This reverts commit 9a6aaeea2e.

* plz work this time

* fixes json

* why isn't it working

* ned you're fucking retarded

* god fucking damnit ned

* poop

* Revert "poop"

This reverts commit 62cecf79eb.

* ok this time it should work

* one more thing

* fortnite

* rip spacemeta.... you did well

* ned are you fucking dumb?

* what the flip

* a zillion errors

* what the hell was the point of this?

* oops

* axes bloat icemoon maps

* forgot to delete this one lol

* adds joe the goliath to the mining base. super important change

* maybe fixes that? probably not

* fixes 2 runtimes

* fixes another runtime

* fix window

* b

* l

* fixes lavaland spawning

* random maint ruins with space in them suck anyway

* dogshit ass ruins

* fuck you maint ruins

* dilithium spawns now

* fixes KAs again and makes legion damage ignore apply to mining levels again

* b

* left some space

* prolly fixes solars

* Revert "Merge remote-tracking branch 'upstream/master' into icemeta"

This reverts commit 82e3ad1c73, reversing
changes made to 9d918cf020.

* Revert "Merge branch 'icemeta' of https://github.com/N3D6/YogstationIfItWasntMid into icemeta"

This reverts commit 9d918cf020, reversing
changes made to f06088b78b.

* Revert "Merge remote-tracking branch 'upstream/master' into icemeta"

This reverts commit f06088b78b, reversing
changes made to c217b19fcc.

* Revert "Revert "Merge remote-tracking branch 'upstream/master' into icemeta""

This reverts commit e4e618015c.

* Revert "Revert "Merge branch 'icemeta' of https://github.com/N3D6/YogstationIfItWasntMid into icemeta""

This reverts commit 6982c478e5.

* Revert "Revert "Merge remote-tracking branch 'upstream/master' into icemeta""

This reverts commit 5ea59d7339.

* security interace

* walls instead of windows for the space loop pipes so it's less cancerous in the long run

* Expands mining station atmos a little, shifts some stuff around the mining base in general, adds a heater so the base no longer gets mad chilly

* forgot a decal

* didn't commit it

* y

* ned

* i love this so much!

* brig :)

* L bozo

* THE DECALENING PART TWO: SCIENCE (#2)

* remove tiles

* forgot some red tiles

* farts

* done

* THE GREAT DECALENING PART 3: EVERYTHING ELSE (#3)

* should kill most tile decals

* should finish murdering old ones

* hey buddy you dropped this

* probably finishes killing old ones

* should properly shorten the ones that were done wrong

* maybe shrinks it now

* something went very wrong but i think we are back

* okay is this it

* silly ned

* what the flip

* balderdash

* Revert "balderdash"

This reverts commit 969dc70157342f60ac933f07e2d42eccd14f23e9.

* does like WAY too much stuff to describe

* ALMOST DONE

* ned you suck lol

* L ned + Ratio

* CONCLUDES THE GREAT DECAL-ENING

* few little tweaks

* HoP turnstile, as god intended

* remove free laser gun

* Fix Nukies P1: The Shuddle can drop (someone fix the flattening problems plz)

* Fix Nukies P2: Add plasma cutters and some plasma to the nukie shuttle

* gene wallmed 4 consistency

* fuck update appearance

* make bridge trims a ltitle better

* fuck this shit bro jesus

* i think i forgot this somehow idk

* fuck

* smart feller? no. fart smeller.

* makes engi and atmos way better looking trim-wise

* wait what if that's not actually true at all??

* plz work that'd be cool if it did

* i think this is right

* dumbass ned

* this might work idk

* plz

* Revert "plz"

This reverts commit c13270eb87.

* Revert "this might work idk"

This reverts commit 495db72813.

* Revert "dumbass ned"

This reverts commit cd59b84b9a.

* Revert "i think this is right"

This reverts commit 63a858aedd.

* Revert "plz work that'd be cool if it did"

This reverts commit b332d0f237.

* part 1

* ned is dumb

* part 2

* let me push this probably

* insignificant change to see if it fixes anything

* sick

* i deadass forgot to commit bro

* Revert "i deadass forgot to commit bro"

This reverts commit 986fa06991.

* Revert "Revert "i deadass forgot to commit bro""

This reverts commit 6d7bed5380.

* i hate this game

* n

* h

* h

* L

* cocaine

* that's important

* when you're here, you're family

* you suck eg ned

* starts working on this a little bit

* labor camp pt 1

* part 2

* sick

* it's done

* oops

* docking port

* kill the old one

* probably fixes pods

* finishing touches

* actual finishing touches

* touches up on a few poopy trims

* de-shittify tool storage

* why was this like that

* Aux base works now

* camra

* fixes everything

* a

* scrungularky

* gta 5

* lets see what this breaks

* unbreak the entire map

* does some stuff

* cool

* i think we are in the clear

* stuff, finishes stuff

* cool

---------

Co-authored-by: Byemoh <baiomurang@gmail.com>
2023-08-14 18:02:55 -05:00
John Willard
9a89bb674f Adds update_appearance (this is friggin big news) (#19643)
* update icon and update appearance

* update name

* fixes

* Removes double parent calls from many things

* More fixes

* minor fixes

* fuck

* A!

* general annoyances in this PR

* going in specific fixes

* remove remaining update icons and hud fixes

* Mass replace update icon with update icon state/overlays

* compile

* push my work so far

* goes back on things I broke

* a

* goes through like 80 more cases

* going through more update icons

* compile again

* thank you tattax

* Goes through the remaining update icon

* fix CI cries

* Fixes cigs, canisters and guncases

* Fixes airlock unres sides

* Fixes the flash

* Fixes cryo cells

* gun fix

* Egun fixes

* fixes mini eguns

* Update energy.dm

* Fixes MMIs

* Fixes security level interface

* Fixes cigar cases

* Bow & Critter crate fixes

* Fixes signalers

* Fix canisters again

* re-adds blinking red

* Fixes solar panels

* Fixes cryogenics (and forced standing)

* Update cryo.dm

* sechailer fix

* Maybe fixes pitch black roundstart APCs

* Update apc.dm

* yet another egun fix

* Fixes plasmamen helmets among other stuff

* Fixes canisters for good

* Fixes booze dispensers

* Fixes new icon updates people added

* Probably fixes ballistic guns

* i give up lol
2023-07-21 18:49:04 -05:00
John Willard
892cee1705 Adds grep for mapload and var in Args (#19203)
* Adds grep for mapload and var in Args

* vars in args

* some more

* stuff

* Update shuttle_creator.dm

* Update __techweb_helpers.dm

* fix

* Update discoball.dm

* Update check_grep.sh

* Update check_grep.sh

* Update check_grep.sh

* Update check_grep.sh

* I'll finish this later

* datum and lateinit maploads

* componentinit stuff

* mapload fixes

* why isnt CI catching these major issues

* MERGE CONFLICT FUCKED MY PR OVER

* Update check_grep.sh

* Update food.dm
2023-06-15 12:04:36 -05:00
adamsong
5a43d8e4ba Port codebase to 515 (#18669)
* Set max version

* Updates most references to .proc (Leaves a couple to check check_grep)

* Actually add check

* Oops

* Hopefully exclude the one place we do want .proc

* AAAAAAA

* Trying this instead

* Hopefully checks go green

* Switch to NAMEOF_STATIC

* Makes 515 acutally build

* LIBCALL
2023-05-08 17:01:37 -05:00
Ling
c77594d110 SSmapping updates (#18066)
* A few SSmapping improvement

* sync1

* try 1

* remove print

* fixed1

* fixed2

* broken1

* fixed3

* use old reader

* clean up

* also remove this debug

* Don't load reebe and arena in low mem mode

* Latest version loader with mapgen fixed

* I missed this part somehow
2023-02-26 13:11:27 +00:00
Ling
a6d7e3fd15 TGUI Preferences Menu + total rewrite of the preferences backend (#17381)
* TGUI Preferences Menu + total rewrite of the preferences backend (#17368)

* It compiles

* It opens

* Sync 1

* Add asset caching

* Sync 2

* It opens without dev now

* Update a few packages

* Sync 3

* Sync 4

keybind fix

* start of dehardcoded species

* Small fixes

* Add more individual preferences

* ASS sync

* Automatic changelog generation #17368 [ci skip]

* AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* e

* Fix some TS stuff

* Sort quirks starting from good

* Fix skin tone selector

* Jamie Fixes

* Update moth.dm

* Fix latejoin menu + tweaks

* Some fixes

* Finally fix job selection

* e

* Ling

* MORE

* config

* Convert pref: ooccolor

* Convert pref: asay color

* Convert pref: tooltips

* Convert pref: ui style

* Convert pref: buttons locked

* Convert pref: hotkeys

* Convert pref: tgui stuff

* Convert pref: windowflashing

* Convert pref: ghost stuff

* Convert pref: map & antag

* Convert pref: PDA stuff

* Convert pref: credits & glasses


1

* Convert pref: name

* Convert pref: appearances 1

* Convert pref: appearances 2

* Convert pref: jobless role

* Convert pref: runechat

* Convert pref: yogtoggles + tail wagging


1

* Convert pref: client fps

* Convert pref: graphic settings

* Convert pref: pda uplink & menuoptions

* Convert pref: map & flare

* Convert pref: Bar choice

* Fix setup character button

* Convert pref: alt announcer

* Fix

* Add cycle background button

* Convert pref: disable balloon alert

* fix

* Clean savefile

* Fix backpack pref

* Fix underwear selection

* Fixes some shit

* Updates

* Fix computer runtime

* Fix pref names

* Convert pref: donor item & hat

* More computer fixes

* Convert pref: borg hat

* Convert pref: donor pda (broken)

* Convert pref: purrbation

* Convert pref: afreeze

* Convert pref: accent

* Various savefile improvements

* Convert pref: persistent scars


1

* A few pref fixes

* Some more fixes

* Various SSoverlays improvements

* Add IPC appearances

* Add polysmorph appearances

* No icons for ipc and polysmorph

* Podpeople deserve death

* Add plasmaman appearance

* h

* fix

* fix2

* asdf

* fsdf

* aaaaa

* FUCK MOTHS

* Preternis color

* e

* e

* Update human.dmi

* icon fix

* un snowflake

* fix underwear icon

* remove color from here

* donor ree

* aa

* maybe

* Restore a bunch of TGUI files

* More TGUI fixes

* test

* Fix more errors

* a

* test

* e?

* a;lso this

* maybe

* Fix

* Revert "maybe"

This reverts commit 14d044a7e3.

* fuck off m8

* e

* fak off m8

* e2?

* AHHH

* AHA

* AHHH

* fix linter 2

* debug

* fix runtime

* Update dynamic.json

* Revert "debug"

This reverts commit 18681432bd.

* 2

* who sleeps in an async?

* Hack

* e

* Fix a few blocking calls

* Oh bother

* Stay dead

* fuck

* Update jobs.dm

* move debugging

* Update jobs.dm

* Test

* YEET

* Revert "YEET"

This reverts commit 4082e3b133.

* Update jobs.dm

* Update jobs.dm

* e

* Fix sechailer runtime

* Fix human hair color

* d

* Ports part of that job refactor

* Convert latejoin to new departments

* Fix ghost form

* Quirk validation

* Hopefully pod color fix

* oops

* Prayge job fix

* test

* Better unit test asset loading

* Remove print

* Add error just in case

* Remove brief outfit and bypass centcom deadmin

* Remove broadcast login/logout

* Remove darkened flash

* Remove fov darkness

* Remove ghost lighting

* Remove some tgui prefs

* Typo fix

* Small fixes

* IPC name fix

* IPC and pod colors

* Jobless fix

* Donor item fix

* Oopsie

* Quirk bandaid

* Misc

* Move new prefs to Preferences tab for now

* Add skillcape

* FUCK THIS SHIT

* Remove /tg/ gamer cloak

* Restrict some job related preferences to clean up UI

* Remove useless client var

* e

* Small tweaks

* Dont allow selecting mood quirks if mood is disabled

* AHHH

* Filter ckey-locked donor items

* stupid jamie

* AI core display fix

* Move donor stuff back to the top

* Remove TODOs

* Clean up perks

* Linter fixes

* e

* WORKS

* LORE

* Fix skillcape list

* Backpack why

* Fixes

* Fix cargo console

* Remove these

* Add horns, frills and mark

* Fix not applying all features

* Add some missing mutant bodyparts

* Update numberinput

* Makes animatednumber cooler

* Oops

* Add default ghost orbit

* Default to normal backpack

* Fixes skillcapes not being filtered

* Donor fix prayge

* yep

* Adds fallback latejoin menu

* Rework donor stuff a bit

* Fix donor tgui logic

* Delete unused proc

* Update FA

* Un-yogify quirks

* Better checking of quirks

* Update tgfont

* Fix quirk icons

* Fix backup name

* Fix donor stuff

* A few runtime fixes

* Fix another runtime

* Give fallback latejoin verb upon connecting

* Update AirAlarm interface

* maybe this works

* Test

* Sentient

* Remove AI core display preview icons

* Fix resetting plasmaman helmet style

* Equip plasman in preview

* Fix plasmaman preview icon

* fuck keybind fix

* Extra keybind sanity

---------

Co-authored-by: Yogbot-13 <admin@yogstation.net>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
2023-01-28 15:26:19 +00:00
TheGamerdk
2d9715374b Update mapping.dm (#17398) 2023-01-08 21:47:14 +00:00
Jamie D
37a75475ad [TG UPDATE] 4 - TGUI - WOULD YOU LIKE TO UPGRADE TO THIS EDITION? (#17311)
* e

* https://github.com/tgstation/tgstation/pull/55157

* manual

* Replace alert usage with tgui_alert (#58419)

Pretty much every alert() call is replaced with tgui_alert, except one I replaced with tgalert as a fallback. If tgui_alert exists, why not use it?

* e

* e

Co-authored-by: Celotajs <81999976+celotajstg@users.noreply.github.com>
2023-01-04 15:52:06 +00:00
Ling
17c5a68c33 Backports several SSmapping improvements (#17208)
* Optimizes SSmapping

* Turfs inside area are stored

https://github.com/tgstation/tgstation/pull/70966

* Add async reserving of turfs

* Fix bug

* Fix shuttle init
2022-12-31 15:41:47 +00:00
fira
c30f297c11 MC backport (#16992)
* Break things

* fix bad replace in test code
2022-12-31 15:30:57 +00:00
Byemoh
8525a40b6b Mining Rework 1.9999: Kills turf based mining generation and replaces it with Cellular Automata cave generation (#14528)
* Update config.txt

* ok

* Update Lavaland.dmm

* Update LavalandGenerator.dm

* help

* fuck you

* yep

* fuck these turfs

* yeah

* Update rust_g.dll

* Update dependencies.sh

* Update dependencies.sh

* thank you merger

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-07-09 13:12:58 +01:00
TheGamerdk
1d21a4cbef [PORT] Secret Gateways: Config loaded Away Missions + Anti-observing Z level traits (#13967)
* Secret Gateways: Config loaded Away Missions + Anti-observing Z level traits (#61719)

* Removed effect/dummy/phased_mob copypasta. Fixed squeak component triggering from abstract effects & co. (#54783)

* bonkies

* fix merge

* secret gateway update (#62003)

admins are now notified about a secret gateway load failing, also logs this
secret z levels are protected from incorporeal movement
fixes unpowered ruin areas being powered
adds a bunch of new areas for secret gateways, since var edited areas probably arent a good idea its good to have a few presets
adds cordon turfs and areas, ingame they just look like the z level border, they are completely indestructible, you cant pass them, and if you somehow do, the cordon area kills you (idea from goon but the code and sprites are mine)
adds a z level injector mapping trait, injects a z level trait into the z level its placed on, if you want to add something like ash storms or whatever to your map
adds an anti xray z level trait, you can optionally add this with the z level injector to protect your map against any xray or whatever

* yesss

* Update walks.dm

* last fixed

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2022-05-16 19:53:46 +01:00
Altoids1
119ea82e32 The initial subsystem loading now gives an approximate % to completion, among other style tweaks (#13645)
* Makes the HEY LISTEN dialog a bit quieter

Now it only prints to admins. It's still logged and everything, for those who want to shave off the <100 ms it takes the server to usually handle this atmos equalization stuff.

TBH this is such a, weird debug line, I don't really know why it was kept in as a big dumb to_chat(world) for so long.

* Makes the subsystem init dialog look nicer

Now, instead of displaying performance times to the whole `world`, an approximate loading % is printed to everyone (with admins getting the old dialog in span_notice style).

EDIT: Fixes some stuff Gamer complained about
EDIT EDIT: I don't get how SHOULD_CALL_PARENT works

* Update yogstation/code/controllers/subsystem/yogs.dm

Co-authored-by: nmajask <nmajask@gmail.com>

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: nmajask <nmajask@gmail.com>
2022-04-16 00:07:42 +01:00
adamsong
3baeaeb0c4 Steals tg's span macros (#12232)
* Steals tg's span macros

* Fix alphabet

* Updated some more spans

* Misses a conflict

* Fix compile errors

* Converts more spans

* oops
2021-09-17 12:50:16 +01:00
ChesterTheCheesy
5a77daff7f Fixes the arena shuttle by demodularising it (#11098)
* Update fun_balloon.dm

* Update bubblegum.dm

* Update shuttles.dm

* Update shuttles.dm

* Update emergency_arena.dmm

* Update mapping.dm

* de-modulizes arena into 2 files

* minor tweak to Gumdrop

* hopefully fixes maps

* this too

* fixes shuttle lights

* some fixes

* un-ocd engines

* engine

* arena

* makes wej's mood lighting work

* renames arena to "The Arena" so it doesn't show up on top of the list

Co-authored-by: pp <patpol4@protonmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
2021-03-15 21:03:20 +01:00
Jamie D
3d6cdec4bb [Admin] Makes the Admin verbs Less Shit (#10425)
* Admin Verbs

* Interner sound fix
2020-11-15 18:41:25 +00:00
TheGamerdk
65e3fe7465 CDN Assets + TGChat + Statbrowser Restyle (#10211)
* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

* Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>

* Fixes Replay Chat

* Update to_chat.dm

* Update chat.dm

* Update demo.dm

* yarn berry

* yarn berry compile

* Update resources.txt

* Update config/resources.txt

* Update resources.txt

* Attempt at fixing reconnect.

* Lets try fix it again

* oops

* THROW THE SINK AT IT

* ree

* Makes Travis work again thank you jamie

* Fixes snowflake images

* Update security.dm

* Updates TGChat Test Merge (#10307)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

* Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>

* Fixes Replay Chat

* Update to_chat.dm

* Update chat.dm

* Update demo.dm

* yarn berry

* yarn berry compile

* Update resources.txt

* Update config/resources.txt

* Update resources.txt

* Attempt at fixing reconnect.

* Lets try fix it again

* oops

* THROW THE SINK AT IT

* ree

* Makes Travis work again thank you jamie

* Fixes snowflake images

* Update security.dm

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Fixes

* Undo Kitchen Sink

* Fucking 7 Hours.

* status panel

* stat panel fixes

* fixes

* stat panel stuff

* Stat panel finish

* Compile, oops

* Update server_maint.dm

* Update world.dm

* Update interface.dm

* tgui compile

* Update subsystems.dm

* fix statpanel deleting whole admin tab (#54211)

fix: adminhelping no longer removes entire admin tab
fix: end of round no longer removes entire admin tab

* Update skin.dmf

* verbs?

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
Co-authored-by: Couls <coul422@gmail.com>
Co-authored-by: Tad Hardesty <tad@platymuus.com>
Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
2020-11-10 19:10:27 +00:00
FLME
8d85df791a fixed? (#9843) 2020-10-02 20:10:59 +01:00
TheGamerdk
9f66ed674e Removes BSQL (#8697)
* Update rust_g.dm

* thing

* thing

* thing

* thing

* thing

* t

* t

* Update random_books.dm

* Update new_player.dm

* Update client_procs.dm

* f

* uwu

* Update dbcore.dm

* uwu

* Update permissionedit.dm

* Update dbcore.dm

* Update dbcore.dm

* Update blackbox.dm

* Update dbcore.dm

* d

* uwu

* Parameterize ipintel

* Update lib_machines.dm

* Parameterize stickyban

* Update sql_message_system.dm

* f

* thing

* thing

* polls

* Parameterize some of sql_ban_system

* f

* Update dbcore.dm

* Parameterize ban check

* Parameterize jobban creation

* uwu

* uwu

* Parameterize edit ban

* git

* uwu

* uwu

* Update install_rust_g.sh

* Remove libmariadb.dll

* Update deploy.sh

* uwu

* Avoid extra __detect_rust_g proccalls

* uwu

* ree

* Remove libmariadb.so download script

* boom

* Turdis

* finally

* sneaky

* night night

* list(

* token

* Update dbcore.dm

* uwu

* Improve readability on a query

* uwu

* Update sql_message_system.dm

* Update sql_message_system.dm

* Fix Malformed SQL Queries When Editing Admin Permissions (#51625)

* fixes

* s

* Update antag_token.dm

* Update create_poll.dm

* Update lib_machines.dm

* Update lib_machines.dm

* Update client_procs.dm

* Update rust_g.dm

* Update code/__DEFINES/rust_g.dm

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Update sql_message_system.dm

* Update sql_message_system.dm

* Update sql_message_system.dm

* Update sql_message_system.dm

* Update code/controllers/subsystem/blackbox.dm

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Update code/controllers/subsystem/blackbox.dm

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Update turdis.yml

* Update client_procs.dm

* Update client_procs.dm

* debug logging

* Update client_procs.dm

* Update client_procs.dm

* Update yogstation/code/modules/client/client_procs.dm

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Update sql_ban_system.dm

Co-authored-by: Tad Hardesty <tad@platymuus.com>
Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
2020-07-02 19:46:37 -04:00
Jamie D
76f902d570 Removes Reebe Meta (#8849) 2020-06-29 21:05:00 +01:00
alexkar598
a9545f09e8 Dreamchecker part 2 (#8978)
* SHOULD_NOT_OVERRIDE

* SHOULD_BE_PURE

* PRIVATE_PROC

* PROTECTED_PROC

* VAR_FINAL

* i should test my shit before making a pr huh

Co-authored-by: alexkar598 <>
2020-06-23 16:15:39 -04:00
Theos
03250b5b2c Port ice moon from tg (#7919)
* steal ice moon and some other assorted qol stuff

* shoe fix

* small fixes

* that is not what that is supposed t obe

* working on station ruins

* theos gives up

* fuck

* missed one

* removing airless tiles

* Wolf sinew

* fixes for map stuff
2020-03-08 03:04:06 -04:00
Ktlwjec1
4b6e7f57ce add a full stop 2020-01-28 13:00:26 +00:00
monster860
06ece565e2 Adds a map of the station to players' boxes 2019-11-22 00:39:53 -05:00
Nichlas Pihl
2ac146b172 removes uncessary 'can-be-bought' variable, and locks bad shuttles behind an emag-wall 2019-10-31 00:15:58 +00:00
Ashleigh Carr
63d9af8d83 moves maps out of the maps/yogstation folder, and removes duplicate tg maps 2019-10-24 10:18:01 +01:00
AsV9
b75e41ac32 Merge pull request #5695 from yogstation13/upstream-merge-44244
[MIRROR] Add map change voting
2019-06-26 15:56:14 +02:00
oranges
f47659b11b Merge pull request #44593 from XDTM/SpamsOver
Makes lowmemorymode spawn the transit z level, fixing the shuttle error spam
2019-06-18 22:59:07 +01:00
yogstation13-bot
371f49edbd Add map change voting 2019-06-04 22:53:12 +01:00
fluffe9911
2bf35e6a69 Revert "Revert "[MIRROR] [Ready] The Virtual Reality Hub"" 2019-06-02 20:28:31 -04:00
fluffe9911
99aebcc8ea Revert "[MIRROR] [Ready] The Virtual Reality Hub" 2019-06-02 20:23:13 -04:00
Whoneedspacee
35eb857765 [Ready] The Virtual Reality Hub (#42879)
About The Pull Request

VR sleepers now lead to the VR Hub, a place with a bunch of portals that lead you to other areas, or just has chill stuff like a bar. Includes portals to all the old vr maps, the megafauna training simulator map, a soon to be minecraft map, and my crappy game runner where you run away from falling tiles and fight to be the last person to survive. Merges murderdome and syndicate trainer into the vr hub map so they spawn every time with vr. Recall portals now can have multiple exits to support the old vr waypoint system from the hub. Also moves a lot of stuff around in the files to make it more organized. There's now also a ghost role that can access VR as well with infinite spawns.

VR NOW HAS A CONFIG OPTION SO ENABLE IT OR VR WILL NOT WORK.
Why It's Good For The Game

Being a ghost is boring for most people, it's nice to have a place for people to hang out rather than just leave the server. This is also a nice place where people can put gamemodes they're testing or other fun little minigames that can't be main gamemodes. VR currently is not used by really anyone so I don't see anyone getting bothered by this PR as well.
2019-04-27 16:04:05 +02:00
Tad Hardesty
7dc8300326 Improve efficiency of SSmapping init (#43369)
* Improve efficiency of SSmapping init

* Only admit unique areas to the_station_areas
2019-03-29 09:18:22 +01:00
Nichlas Pihl
7290b54226 makes the mining base placement random (#4612)
* makes the mining base placement random
2019-03-07 14:25:30 -06:00
coiax
f52a55149e Bar signs now rename the area, doors and some wall items (#41811)
cl coiax
add: Bartenders can now rename the generic area "Bar" to the bar name of their choice with the use of their bar sign. This will rename air alarms, doors and APCs, so everyone knows what you're calling your bar this shift. (The bar sign chosen is also now a statistic that's tracked!)
/cl

Metastation now only has one bar sign.
Bar signs start blank.
Bar signs no longer require bartender ID to repair.
Emagging now only sets the bar sign (and bar name) to the Syndi Cat, rather than changing the Barsign to syndicate access only and making them impossible to repair.
Only machinery that is normally renamed when the area is renamed will have their name changed, this means only doors originally called "Bar" will be renamed.

Area renames are split into separate procs, so we can use their renaming of machinery features.
2018-12-16 22:03:17 +01:00
Dennok
fc7f6bbfcf areas_in_z after start population fix (#41452)
Fixes areas_in_z after start population. Now it get areas spawned by templates and blueprints.
2018-11-14 18:44:00 +01:00
TheDreamweaver
84826c1d70 [SUPER DUPER EXTRA READY] Hilbert's Hotel (#41029)
* Initial stage

* final changes?

* Tweaks

* removed bad variables

* Fixed more bad vars

* is this map merged?

* spelling fix

* spelling fix

Co-Authored-By: TheDreamweaver <austin.j.rickli@gmail.com>

* Map fix?

* now this is map merger

* Fixed summoning edge cases

* Fixed spelling mistakes, Added better handling of sphere removal, Added sphere to the cargo shuttle blacklist, Made the "mystery" more dynamic

* Added better handling of stored mob summoning

* Removed redundant code.

* Made the jukebox actually accessible

* Tweaked it so that no maps would need to be loaded on Init

* comment commit

* No src

* Fixed spelling and getting trapped in rocks

* Fixed spawned-in hotel checks

* Blacklisted hotel are from blueprints and migrated storage handling from door to area.

* Prevents observing mobs (ghosts, camera entities) from getting stored.

* Condensed an if statement

* The hotel can now be used on another mob to invite them to the hotel. All living mob types can now exit out the hotel door.

* Fixed wrong user getting prompted when hotel was used on someone else.

* Added peepholes to hotel doors that can be used via AltClick.

* For the grammar lovers.
2018-11-01 22:50:56 +01:00
Jordan Brown
64a2bf39f6 Moves TgsInitializationsComplete call to immediately after world/New() (#39771)
* Moves TgsInitializationsComplete call to immediately after world/New()

* Subsystem PreInit data directory audit

* world/New data directory audit

* Needful here too

* Remove SS_NO_INIT from SStitle

* Don't create banlist.bdb for SQL banning

* Stop creating legacy notes file

* Moves iconCache from data to tmp
2018-09-15 21:57:57 +01:00
Francesco
e3cdaf90a4 Make a lot of subsystems' Initialize return ..() (#39955)
Subsystem Initialize has a return value, this makes all the subsystems actually
return it, too.
2018-09-01 03:01:15 +01:00
Jordan Brown
b0957cb7ab Merge pull request #39832 from AutomaticFrenzy/patch/reservation
Speed up roundstart transit space reservation
2018-08-23 15:09:17 +01:00
Tad Hardesty
33e92f0ab7 Refactor the map loader (#39567)
* Remove duplicate initTemplateBounds method

* Move dmmRegex var to the type that actually uses it

* Keep a single, static map_loader datum

* Combine maploader into parsed_map

* Remove some redundant parameters from parsed_map/load

* Move file2text into parsed_map/New

* Narrow the scope of the map loading lock

* Remove redundant xcrdStart var

* Fix argument names in station reloader

* Move offsets from parsing to loading only

* Tidy argument handling on parsed_map/load

* Store modelCache, track nonexistent atom paths

* Use raw strings to specify the regexes

* Remove cropMap from parsed_map/New

* Don't parse maps twice when checking multi-z validity

Speeds up SSmapping init by approximately 10%.

* Bring the documentation (somewhat) up to speed

* No, I don't know why this fixes it
2018-08-10 20:34:31 +01:00
Ashleigh Carr
bfe49421aa moves stationroom loading to the SSmapping subsystem 2018-08-01 10:48:53 +01:00
Ashleigh Carr
759570d92f now the pipes work too :) 2018-07-29 18:37:25 +01:00
Ashleigh Carr
227660a9f8 adds random station rooms! 2018-07-24 13:37:06 +01:00
vuonojenmustaturska
d86a066d30 Fixes Reebe not initializing for clockcult mode, leaving the area airless and nonfunctional (#39163) 2018-07-17 07:33:15 +01:00
Jordan Brown
57069199b5 Seperates map reader parsing from loading (#38764)
* Seperates map reader parsing from loading

* Compile fixes

* Uhhh, ok dm

* Ugh

* Fix one error...

* FIxes model caching
2018-07-13 17:07:45 +01:00
Jordan Brown
90b747d21d Merge pull request #38992 from AutomaticFrenzy/patch/reebe
Fix Reebe not loading when clockcult is set
2018-07-09 19:40:35 +01:00
Jordan Brown
bea15e8baa Makes the configured default map work (#38897)
Setting "default" in maps.txt now will load that map as the first fallback when a next_map.json is missing
2018-07-05 01:33:17 +01:00
Jordan Brown
1f0b362b18 Qdels queries, adds sleep safety checks, DBcore checks for leaks (#38363)
* Qdels all queries, adds sleep handling

* DB Core messages admins about undeleted queries

* Compile fixes. Adds missing set waitfor

* Remove world/New shennanigans. Add DBQuery/BlockingExecute()

* Less spammy notifications to admins about undeleted queries

* Increase dbcore fire time to 1 minute

* Upgrade undeleted query warning

* Better place of death

* Fix build

* Remove BlockingExecute, see BSQL PR for why

* Yep, missed that one.

* Psyche, that's the WRONG QUERY!!
2018-06-18 20:49:09 +01:00