Commit Graph

373 Commits

Author SHA1 Message Date
Ling
1ba2d7892e Build tgui 2018-10-07 14:14:26 +02:00
MrDoomBringer
08d8ab1935 Centcom Supplypods now come with a ghost announcement + follow link (#40720)
* asdf

* does it to you

* ahahwhups

* build dat ass
2018-10-07 11:44:45 +01:00
Ling
e00f319f81 Fix conflicts 2018-10-03 17:57:34 +02:00
XDTM
004584cefd [Ready for Review/Testmerge]Adds scanner gates (#39986)
* Adds scanner gates

* fix

* fix

* fix2

* fix3

* update!

* tgui build
2018-10-02 09:27:47 +01:00
Ling
6c5874d69b Update tgui 2018-09-24 13:34:41 +02:00
MrDoomBringer
f3570388ff [DOCUMENTED AND READY TO MINGLE](EPIC MEME VIDEO INSIDE!) NEW COOL ADMIN TOOL: ADVANCED HIGH DEFINITION SUPPLYPOD SUMMONING (also supplypod refactor) (PLEASE UPTHUMB) (#39936)
MrDoomBringer

admin: Admins can now spawn things in ICly (as well as do a bunch of other cool new stuff) using the Config/Launch Supplypod verb!

code: also supplypods have been refactored
2018-09-24 13:34:34 +02:00
1fbff5f83b23d39d38b1dfcb4cac8d9b
d765dffe39 Merge pull request #2563 from yogstation13/upstream-merge-40272
[MIRROR] Remove carets from tgui dependencies
2018-09-16 01:22:10 +02:00
Jordan Brown
01b264a794 Merge pull request #40272 from AutomaticFrenzy/patch/npm-sucks
Remove carets from tgui dependencies
2018-09-15 21:58:23 +01:00
Jordan Brown
a5fd9eb455 Merge pull request #40293 from AutomaticFrenzy/patch/node-version-bump
Bump Node version to 8, tidy tgui build scripts
2018-09-15 21:57:00 +01:00
Joe Schmoe
e34b7cae4c does that 2018-09-15 18:21:01 +02:00
81Denton
1c563ee33e Change SSU "disinfect" to "decontaminate" (#40124)
"Disinfect" doesn't make it clear that SSUs both clean items and remove any
radioactive contamination. IMO "Decontamine" works better for that.
2018-09-07 11:37:31 +01:00
Nich
2bcd083322 lol 2018-08-27 16:05:07 +02:00
Tad Hardesty
9602f3915d Enhance the power of the Shuttle Manipulator (#39870)
The 50s/5s thing appears to be a mistake, given that 5s is 50ds and fast travel checks seconds against 50 and sets deciseconds to 50 on adjacent lines.

In addition to sending shuttles to docks, three extra modes are added:

    Infinite Transit puts the shuttle in transit which lasts until another destination is chosen
    Delete Shuttle does what it sounds like
    Into The Sunset marks every mind on the shuttle as 'escaped' and then deletes the shuttle
        Also puts the mobs in stasis so they won't suffocate, bleed out, etc. before roundend

It is also now possible to change the destination dock of the arrivals shuttle (example: an event where arrivals are sent to the Lavaland Wastes dock instead).
2018-08-26 12:40:41 +01:00
Nich
d0f1b327f8 honk 2018-08-21 13:31:20 +02:00
XDTM
b4b543e111 [Ready] [Reviewed] Nanites 2 (#37922)
* Adds programmable nanites to robotics

* Oh yeah i might want to actually PR the files

* nanite injectors, nanite printer, nanite analyzer

* We're back

* remove some reagent stuff

* more removal

* those too

* cool icons!

* might pass travis now

* lotsa code

* tgui fixes/misc fixes

* WE'RE FUNCTIONAL BOYS

* some ui stuff

* Misc fixes, cloud update, access nanites

* activation check

* stuff

* preparing for new chamber sprite

* Physical backups, sensor nanite programs

* techweb sensor nanites

* fix

* include

* fix again

* revert

* blinding nanites

* minor change

* minor tweaks

* makes minor shocks interfere with nanites

* fix

* split trigger file into the others, for consistency

* cleanup, added mindshield nanites to techwebs

* include n all

* how'd that even happen

* Fixed HUD, readded missing remote icon, added nanite scanner, health analyzers can now detect nanites, added stealth program

* cost tweaks

* better term

* new icon! by MrDoomBringer

* icons/tweaks

* tgui build

* boards

* fix

* fixes implants not updating mindshield status

* move implant hud to living

* new remote sprite

* scanner sprite

* biotype checks

* some nerfs

* new open chamber sprite

* Fixes mindshield implants not updating the HUD, fixes uninstalling always removing the first program, adds 25% and 75% health sensors

* correction

* nerfs antistun nanites

* fixes scanners and minor tweaks

* fixes revs with mindshield

* oh yeah haha

* Fixes wonky techweb

* Moves pyro program to weapon node

* Adds defib program and some investigate logging

* mistype

* fix

* fix2

* save your files before committing

* emps can desync from cloud

* pretty outdated

* Cloud backups are now tied to the cloud consoles; you can no longer build a new console to access existing backups.

* UI fix

* more fix

* okay fix for real

* tested and working

* Extra Settings rework, sensor nanites vastly better

* non-unique glitches

* Public chamber, extra settings rework, new sensors, speech program

* Mute and mind control nanites

* mind control into hazard

* better description

* fixes

* fixes relay nanites

* fixes TK access

* mind control costs less

* UI update

* removed pointless code bit

* tgui build

* compiles

* dammit

* paralysis keeps victim upright

* Adds sounds to consoles

* some feedback for some subtle effects

* new chem lore

* Viral nanite customization

* fix

* tgui build

* Added mitosis nanites

* removes glitched nanites from techwebs

* Added flesh eating nanites, poison nanites, hallucination nanites

* ,

* #traviscoding

* Adds memory leak, renames nanite roam node to nanite smart

* Voice sensor + some techweb desc tweaks

* hallucination and Hear() fix

* changes signal registering to the new method

* 75% done, i think

* should be all

* more fix

* more changes

* okay should be fine now

* ninja

* inheritance

* i don't care about originality!

* line endings

* line endings 2

* maybe

* fixes program installation

* new review

* line endings?

* line endings??

* line endings???

* wait do i even use this

* fixes public nanite chamber cloud id

* maint overlay for chambers

* args doesn't work well here

* antiabuse checks

* compile tho

* fixes locked remotes

* disk renaming

* skull echo nanites

* self scan program

* Condenses a lot of sensors into a few generic but customizable versions

* fixes machinery runtimes. Hacky, but a proper fix would likely require a refactor of machinery typing.

* forgot to save

* empty

* metastation nanite lab

* Removes duplicate APC

* fix for nanite chamber

* Raise max programs

* UI Tweaks, aggr. replication rebalance, minor fixes

* let's not do that again

* Fixes nanites meta merge conflict

* Merge conflict v2

* fuck this HDD is slow

* What the fuck did you just fucking say about me, you little leaf? I'll have you know I graduated top of my class in the Lawyer School, and I've been involved in numerous secret DMCA raids. I am trained in law violations warfare and you are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on BYOND, mark my fucking words. You think you can get away with changing the code? Think again, fucker. As we speak I am contacting my secret network of attorneys in the Fox and your IP is being traced right now so you better prepare for an outstanding warrant, maggot. The storm that wipes out the pathetic little thing you call your leaked code. You're fucking done, kid. I can file for an injunction anywhere, anytime, and I can take legal actions in over seven hundred ways, and that's just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the Florida Statute and I will use it to its full extent to wipe your miserable ass off the face of Canada, you little shit. If only you could have known what unholy retribution your little "clever" action was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn't, you didn't, and now you're paying the price, you goddamn idiot. I will send you to spend time in a Florida State Penitentiary if you ever decide to travel from Canada to the U.S. You're fucking done, kiddo.

* Adds virus symptoms that interact with nanites

* Fixes spreading nanites being more infective the more protection the victims have

* Review plus public chamber tweak

* . = ..()

* ball

* cloud

* . = ..()

* always press save all before committing

* missed a couple
2018-08-20 12:45:39 +01:00
Nich
a7b02fa4b3 fix 2018-08-15 13:57:00 +02:00
zxaber
ffdb861fb8 [READY] Adds ability to give airlocks one-way unrestricted access (#39147)
* Code to doors.dm for airlocks with unrestricted sides

* Code to airlock_electronics.dm supporting airlocks with unrestricted sides

* Code to door_assembly.dm supporting airlocks with unrestricted sides

* Adding buttons to airlock electronic gui for unrestricted direction access

* Update airlock_electronics.dm

typos in comments are still typos

* Tgui support for arbitrary unrestricted access

* Cleaner way of calling unrestricted_sides()

Moved the call to unrestricted_sides() to run from allowed(), and added a recursive check for if the user is inside an object (like a mech).

* Missed a test variable

* Replaced a block of if statements with get_dir

Re: SpaceManiac

* Simplified XOR operation

Re: SpaceManiac

* Changes order from NESW to NSEW (for get_dir)

Re: SpaceManiac

* Re-built using changes to airlock_electronics.ract

* Added unres overlays, fixes overlay/power actions

Small lights that shine out to indicate open directions. They're not super pretty, but they aren't *that* horrible I think.
Because it's a light, it acts as a weak light source.

Also, all door overlays respond to power changes now, including area power loss. There was code in the overlay section for checking power states, but nothing to actually trigger it outside players opening the panel or something. This was broken before I made any changes.

* Makes overlays respond to power outages

The airlock overlay (bolt lights, etc) would not respond to the area power going out or coming back, even though it had code for it. This was broken before I added my code.

* Makes the Airlock update overlays when built

Long story short, the unres_sides variable wasn't getting set before the airlock spawned and did its first overlay update, meaning the unres indicators would be invisible until the door's state changed the first time. This makes the airlock run the update again just before the construction airlock object is removed.

* overlays.dmi -- removing to replace

I can't just edit the code of an image file, can I?

* new overlay file with the four unres indicators

* Set medical doors to use this feature

Removed medical door buttons, and set the unres variable on Meta, Box, Delta, Pubby, and Omega.

* Revert "Set medical doors to use this feature"

This reverts commit 53122ce63240ff0660226c8d2c6ed7eb814ec054.

* Updates medi-doors in maps

let's try this again...

* Did this tgui.js get overwritten?

juggling too many testing build folders is hard

* reverting momentarily

* Re-adding tgui.js changes

* pushing tgui.css too

Didn't realize this file also got changed by the script

* rebuilt the tgui.js file

* repushing the unchanged tgui.js again

I hope I'm not email-spamming people with this

* .css too

* Re-applying tgui.js changes

* added mapping helpers

little green arrows that set unres settings on airlocks and then poof

* removal of comments

unneeded code

* Adding helpers to all maps

Removed the var edit, as well

* Changed airlock.dm to use defines

Also removed an unneeded "src" from four lines.

* New .js and .css file to fix RPD issue

Boy I love tgui

* Removing define defines

Didn't know these were coded elsewhere. Neat.

* Mapmerged again, as requested

* Clean up maps
2018-08-14 21:13:16 +01:00
Nich
064b952f06 tgui isn't that terrible 2018-08-12 22:45:01 +02:00
XDTM
cafc06acb2 Advanced surgeries are directly downloaded from the computers instead of using disks (#39451)
Removes needless back-and-forth with surgery disks, making advanced surgery a
bit less annoying to set up. Disks still work to install surgeries locally,
although the only disk currently obtainable is the traitor brainwashing disk.
2018-08-12 00:06:28 +01:00
Ling
a103334702 Merge pull request #2080 from nichlas0010/tgui
removes chem recipes
2018-08-10 09:52:09 +02:00
Tad Hardesty
36f8db41ea Remove unused tgui dependency (#39592) 2018-08-07 19:43:34 +01:00
Ashleigh Carr
68f8ff4288 removes chem recipes 2018-08-07 13:12:01 +01:00
ShizCalev
2d8e558ac2 Nanotrasen capitalization (#39547)
Corrects a couple instances of improper capitalization of Nanotrasen.
2018-08-04 22:57:42 +01:00
Tad Hardesty
5fb15c0c22 [Ready] Communal Resource Storage II (#39118)
add: The vault now contains an ore silo where the station's minerals are stored.
add: The station's ORM, recycling, and the labor camp send materials to the silo via bluespace.
add: Protolathes, techfabs, and circuit imprinters all pull materials from the silo via bluespace.
add: Those with vault access can view mineral logs and pause or remove any machine's access, or add machines with a multitool.
tweak: The ORM's alloy recipes are now available in engineering and science protolathes.
2018-07-28 11:00:49 +02:00
Jordan Brown
283b548aa4 Adds deploy script. CI artifacts. Dependencies file (#39040)
Adds a simple file to create a work tree with only what's needed to RUN the
game.

.dmb/.rsc, _maps, strings, and some icons and sounds.

Makes the Dockerfile use it.

Also adds dependencies.sh which can serve as a single version source used by
all CI and utils.

Enables appveyor and artifacts, you can now download a .dmb deployment straight
from a PR or master commit.
2018-07-22 20:50:34 +02:00
vuonojenmustaturska
df79ade176 Allow players to un-ignore previously ignored popups for ghostroles, and ignore notifications with no ignore button (#38990)
Added a new ghost verb that lets you change your ignore settings, allowing previously ignored popups to be un-ignored and notifications without an ignore button to be ignored
2018-07-09 20:25:06 +01:00
Nich
6c879778b6 spellchecks tg whatever 2018-06-28 21:26:38 +02:00
Ling
eca245f373 Resets tgui even more 2018-06-26 10:37:40 +02:00
Ling
d094cf4892 Updates tgui to current /tg/ version 2018-06-25 19:55:37 +02:00
Nich
796bc01262 Update tgui.js 2018-06-19 13:15:37 +02:00
Jordan Brown
f0b9a5e6d7 Fixes some spelling (#38567) 2018-06-19 09:33:14 +01:00
Ling
83ae45258f Fix errors 2018-06-18 12:57:52 +02:00
Tad Hardesty
f21f7e3fbc Update node dependencies (#38536) 2018-06-18 12:56:56 +02:00
Ling
b70a7bd614 Update tgui.js 2018-06-18 11:08:47 +02:00
Dax Dupont
0f8a1cde97 Cleans up the chem synths jesus christ what the fuck (#38510)
* Cleans up the chem dispensers jesus christ what the fuck

* Also hey you can set unit amounts now
2018-06-16 21:37:55 +01:00
Dax Dupont
f7fa18fed2 Adds package-lock as requested by Cyberboss (#38516) 2018-06-16 10:32:25 +01:00
Nich
cb803b8290 Merge branch 'master' into upstream-merge-37345 2018-05-25 21:47:51 +02:00
Nich
4d6e2fb814 fuck tgui 2018-05-25 21:45:52 +02:00
Nich
2e32c5c292 Adds VR Snowdin and Syndicate Trainer/VR Update roll up (#37915)
* Adds VR Snowdin and Syndicate Trainer

* Replace var edit

* I did forget to add a few

* Adds one full outfit spawn

* internals too

* closet

* Extends same Z level check to monitor and emping

* restricted uplinks

* camera bug fixes

don't talk about the bees

outfit changes

More items

outfit fix

* Adds vr sleepers to runtime station

* More mapping fixes

* Adds telecomms to taunt your enemies

* More restrictions

* Some fixes

* badabing

* More fixes

* emag related changes

* forgot the ract

* Additions

* griff resistance mode

* minor changes

* Removes old centcom away map

* Pushes you out of VR if you try to ghost

* this is :b:roke

* this shit is not :b:roke

* as requested
2018-05-25 21:36:25 +02:00
Dax Dupont
28ba93edb1 Adds VR Snowdin and Syndicate Trainer/VR Update roll up (#37915)
* Adds VR Snowdin and Syndicate Trainer

* Replace var edit

* I did forget to add a few

* Adds one full outfit spawn

* internals too

* closet

* Extends same Z level check to monitor and emping

* restricted uplinks

* camera bug fixes

don't talk about the bees

outfit changes

More items

outfit fix

* Adds vr sleepers to runtime station

* More mapping fixes

* Adds telecomms to taunt your enemies

* More restrictions

* Some fixes

* badabing

* More fixes

* emag related changes

* forgot the ract

* Additions

* griff resistance mode

* minor changes

* Removes old centcom away map

* Pushes you out of VR if you try to ghost

* this is :b:roke

* this shit is not :b:roke

* as requested
2018-05-25 01:31:36 +01:00
MrDoomBringer
a2fa91735f Cargo Update: Cargo Supplypod Beacons! (#37345)
(THE CODEX ASTARTES CALLS THIS MANEUVER: STEEL RAIN) [New sprite!]

* file

the boy

asdh

beacon overlays

first pass complete bring out the drinks boys

fixes!

fixes!

whups fix name

speed

makes coffin a crate to prevent runtimes

sprite fuckup:the musical

whups more fixes

why tf was screengen modified???

TO THE FILE

devices

changes things

p[omf pomf

uhg

alright fuk it

issue fix pt 1

in which i make merge conflicts my bitch

by fixing devices.dmi and tgui.js

oh shit

forgot about the items repath

hm

nah

merge conflict a

then all ya gotta do is whip

* shiv review me code reeeeeeeeeeeeeeee

* rebase conflict

* anturk

* asdf

* wooooeeeeeeh makin bacon

* dont forget about lil old me

* id like to give a shoutout, to my man spacemaniac. on the soul plane. rip in peice, my bugs. rip in peice

* spacy man what is ur spacy plan

* 1st

* 2nd

* organization also a thing

* so i figured out why defines didnt work sometimes across files. this fixes the last issue rn

* forgot to cop the commit

* fuck how am i so stupid

* adds comments and agrees with spacemaniac

* asdfghjk
2018-05-25 01:02:51 +01:00
oranges
413bf3efbf Merge pull request #37905 from AutomaticFrenzy/patch/rpd-ie8
Fix RPD icons not showing in IE8
2018-05-21 11:38:25 +01:00
81Denton
c5a1789902 Runtime: fixes RTG power, adjusts pipenet, adds debug chem dispensers (#37673)
* fixes RTG power, adjusts pipenet, adds debug dispensers

* newline

* missed one

* infinite cell for debug dispenser

* adds debug chem synthesizer, axes dispenser/full/debug

* fixes chem dispenser/fullupgrade

* updates tgui.js and chem synth beaker name

* adds can_synth_debug var and comments
2018-05-13 00:53:31 +01:00
Nich
d957ab7e26 Use spritesheets to reduce time spent sending PNG assets by 90+% (#37399)
The total number of assets to be sent has been reduced from 1532 to 76, with time between first asset and last going from about 112s to about 7s (a 93% reduction) by my measure. The following assets have been coalesced:

    705 pipe images (used by RPD) -> 1 spritesheet + css
    595 research design icons (used by R&D console) -> 3 spritesheets + css
    116 OOC emoji + 15 language icons -> 1 spritesheet + css
    27 PDA icons -> 1 spritesheet + css
    11 paperwork stamps -> 1 spritesheet + css
2018-05-11 22:39:09 +02:00
nicbn
1f26a204a6 RPD - You can now select modes individually (#37058)
cl cacogen and nicbn
tweak: You can now select RPD modes individually.
tweak: RPD autowrenching is now a tgui action rather than an Alt Click option.
/cl
2018-05-07 23:35:59 +01:00
vuonojenmustaturska
82ee65e199 maybe? (#37504) 2018-04-29 21:58:53 +01:00
Armhulen
9422d94629 Removes SCP_294 (#37326)
* aaah sweet essence

* bye bye sprites

* goodbye machine code

* bye bye blacklist entry

* whoops

* scp gone from runtime

* bye bye ract

* bye bye space ruin folder

* bye bye area
2018-04-25 16:07:01 +01:00
vuonojenmustaturska
3b0ee90cf8 Admin borg panel (#36990)
* borgpanel

* wip borg upgrades

* some more

* lockdown

* Update borgopanel.ract

* Update borgopanel.ract

* Update borgpanel.dm

* fuggin borg upgrades :DDD

* more compile, less whatever

* meaningless churn

* and we're done

* usr, vtec

* Update borgopanel.ract

* Update borgpanel.dm

* many squid are cool

* reviews

* coerce to client, much nicer this way

* add admin logging

* review stuff
2018-04-08 20:51:15 +02:00
Jordan Brown
03c0ed13af Merge pull request #36943 from AnturK/dunnoaboutthis
Moves sensor list sorting serverside
2018-04-04 13:59:44 +01:00
MrDoomBringer
f70d7f703c Adds descriptions to all cargo orders! (#36077)
* - Introduces a non-linear component to liver damage from alcohol so weak alcohol doesn't kill you instantly. (#36089)

* tgooey

* tgui 2 erlectric boogkalioo

* TRAVIIIIIIIIIIIIIS

* DUNC I LOVE YOU

* guaranteed
2018-03-10 21:19:19 -06:00