///Action button checks if hands are unusable #define AB_CHECK_HANDS_BLOCKED (1<<0) ///Action button checks if user is immobile #define AB_CHECK_IMMOBILE (1<<1) ///Action button checks if user is resting #define AB_CHECK_LYING (1<<2) ///Action button checks if user is conscious #define AB_CHECK_CONSCIOUS (1<<3) ///Action button checks if user is incapacitated #define AB_CHECK_INCAPACITATED (1<<4) ///Action button triggered with right click #define TRIGGER_SECONDARY_ACTION (1<<0) // Defines for formatting cooldown actions for the stat panel. /// The stat panel the action is displayed in. #define PANEL_DISPLAY_PANEL "panel" /// The status shown in the stat panel. /// Can be stuff like "ready", "on cooldown", "active", "charges", "charge cost", etc. #define PANEL_DISPLAY_STATUS "status" /// The name shown in the stat panel. #define PANEL_DISPLAY_NAME "name" #define ACTION_BUTTON_DEFAULT_BACKGROUND "_use_ui_default_background" #define UPDATE_BUTTON_NAME (1<<0) #define UPDATE_BUTTON_ICON (1<<1) #define UPDATE_BUTTON_BACKGROUND (1<<2) #define UPDATE_BUTTON_OVERLAY (1<<3) #define UPDATE_BUTTON_STATUS (1<<4)