#define RESTART_COUNTER_PATH "data/round_counter.txt" GLOBAL_VAR(restart_counter) /** * World creation * * Here is where a round itself is actually begun and setup, lots of important config changes happen here * * db connection setup * * config loaded from files * * loads admins * * Sets up the dynamic menu system * * and most importantly, calls initialize on the master subsystem, starting the game loop that causes the rest of the game to begin processing and setting up * * Note this happens after the Master subsystem is created (as that is a global datum), this means all the subsystems exist, * but they have not been Initialized at this point, only their New proc has run * * Nothing happens until something moves. ~Albert Einstein * */ /world/New() //Early profile for auto-profiler - will be stopped on profiler init if necessary. #if DM_VERSION >= 513 && DM_BUILD >= 1506 world.Profile(PROFILE_START) #endif log_world("World loaded at [time_stamp()]!") GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) TgsNew(minimum_required_security_level = TGS_SECURITY_TRUSTED) GLOB.revdata = new config.Load(params[OVERRIDE_CONFIG_DIRECTORY_PARAMETER]) init_permissions() GLOB.permissions.start() //SetupLogs depends on the RoundID, so lets check //DB schema and set RoundID if we can SSdbcore.CheckSchemaVersion() SSdbcore.SetRoundID() SetupLogs() #ifndef USE_CUSTOM_ERROR_HANDLER world.log = file("[GLOB.log_directory]/dd.log") #else if (TgsAvailable()) world.log = file("[GLOB.log_directory]/dd.log") //not all runtimes trigger world/Error, so this is the only way to ensure we can see all of them. #endif load_yogs_stuff() // yogs - Donators LoadVerbs(/datum/verbs/menu) if(CONFIG_GET(flag/usewhitelist)) load_whitelist() setup_pretty_filter() //yogs GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000 if(fexists(RESTART_COUNTER_PATH)) GLOB.restart_counter = text2num(trim(file2text(RESTART_COUNTER_PATH))) fdel(RESTART_COUNTER_PATH) if(NO_INIT_PARAMETER in params) return Master.Initialize(10, FALSE, TRUE) if(TEST_RUN_PARAMETER in params) HandleTestRun() /world/proc/HandleTestRun() //trigger things to run the whole process Master.sleep_offline_after_initializations = FALSE SSticker.start_immediately = TRUE CONFIG_SET(number/round_end_countdown, 0) var/datum/callback/cb #ifdef UNIT_TESTS cb = CALLBACK(GLOBAL_PROC, /proc/RunUnitTests) #else cb = VARSET_CALLBACK(SSticker, force_ending, TRUE) #endif SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, /proc/_addtimer_here, cb, 10 SECONDS)) /world/proc/SetupLogs() var/override_dir = params[OVERRIDE_LOG_DIRECTORY_PARAMETER] if(!override_dir) var/realtime = world.realtime var/texttime = time2text(realtime, "YYYY/MM/DD") GLOB.log_directory = "data/logs/[texttime]/round-" GLOB.picture_logging_prefix = "L_[time2text(realtime, "YYYYMMDD")]_" GLOB.picture_log_directory = "data/picture_logs/[texttime]/round-" if(GLOB.round_id) GLOB.log_directory += "[GLOB.round_id]" GLOB.picture_logging_prefix += "R_[GLOB.round_id]_" GLOB.picture_log_directory += "[GLOB.round_id]" else var/timestamp = replacetext(time_stamp(), ":", ".") GLOB.log_directory += "[timestamp]" GLOB.picture_log_directory += "[timestamp]" GLOB.picture_logging_prefix += "T_[timestamp]_" else GLOB.log_directory = "data/logs/[override_dir]" GLOB.picture_logging_prefix = "O_[override_dir]_" GLOB.picture_log_directory = "data/picture_logs/[override_dir]" GLOB.world_game_log = "[GLOB.log_directory]/game.log" GLOB.world_mecha_log = "[GLOB.log_directory]/mecha.log" GLOB.world_virus_log = "[GLOB.log_directory]/virus.log" GLOB.world_cloning_log = "[GLOB.log_directory]/cloning.log" GLOB.world_asset_log = "[GLOB.log_directory]/asset.log" GLOB.world_attack_log = "[GLOB.log_directory]/attack.log" GLOB.world_pda_log = "[GLOB.log_directory]/pda.log" GLOB.world_telecomms_log = "[GLOB.log_directory]/telecomms.log" GLOB.world_ntsl_log = "[GLOB.log_directory]/ntsl.log" GLOB.world_manifest_log = "[GLOB.log_directory]/manifest.log" GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log" GLOB.signals_log = "[GLOB.log_directory]/signals.log" GLOB.sql_error_log = "[GLOB.log_directory]/sql.log" GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log" GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log" GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log" GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log" GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log" GLOB.world_paper_log = "[GLOB.log_directory]/paper.log" GLOB.tgui_log = "[GLOB.log_directory]/tgui.log" GLOB.demo_log = "[GLOB.log_directory]/demo.txt" #ifdef UNIT_TESTS GLOB.test_log = file("[GLOB.log_directory]/tests.log") start_log(GLOB.test_log) #endif start_log(GLOB.world_game_log) start_log(GLOB.world_attack_log) start_log(GLOB.world_pda_log) start_log(GLOB.world_telecomms_log) start_log(GLOB.world_manifest_log) start_log(GLOB.world_href_log) start_log(GLOB.world_qdel_log) start_log(GLOB.world_runtime_log) start_log(GLOB.world_job_debug_log) start_log(GLOB.tgui_log) GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently if(fexists(GLOB.config_error_log)) fcopy(GLOB.config_error_log, "[GLOB.log_directory]/config_error.log") fdel(GLOB.config_error_log) if(GLOB.round_id) log_game("Round ID: [GLOB.round_id]") // This was printed early in startup to the world log and config_error.log, // but those are both private, so let's put the commit info in the runtime // log which is ultimately public. log_runtime(GLOB.revdata.get_log_message()) /world/Topic(T, addr, master, key) TGS_TOPIC //redirect to server tools if necessary var/static/list/topic_handlers = TopicHandlers() var/list/input = params2list(T) var/datum/world_topic/handler for(var/I in topic_handlers) if(I in input) handler = topic_handlers[I] break if((!handler || initial(handler.log)) && config && CONFIG_LOADED && CONFIG_GET(flag/log_world_topic)) var/list/params = params2list(T) // Different list from input so it can be sanatized without breaking the rest of the topic if("key" in params) params["key"] = CONFIG_GET(string/comms_key) == params["key"] ? "correct" : "incorrect" log_topic("\"[list2params(params)]\", from:[addr], master:[master], ckey:[key]") if(!handler) return handler = new handler() return handler.TryRun(input) /world/proc/AnnouncePR(announcement, list/payload) var/static/list/PRcounts = list() //PR id -> number of times announced this round var/id = "[payload["pull_request"]["id"]]" if(!PRcounts[id]) PRcounts[id] = 1 else ++PRcounts[id] if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND) return var/final_composed = span_announce("PR: [announcement]") for(var/client/C in GLOB.clients) C.AnnouncePR(final_composed) /world/proc/FinishTestRun() set waitfor = FALSE var/list/fail_reasons if(GLOB) if(GLOB.total_runtimes != 0) fail_reasons = list("Total runtimes: [GLOB.total_runtimes]") #ifdef UNIT_TESTS if(GLOB.failed_any_test) LAZYADD(fail_reasons, "Unit Tests failed!") #endif if(!GLOB.log_directory) LAZYADD(fail_reasons, "Missing GLOB.log_directory!") else fail_reasons = list("Missing GLOB!") if(!fail_reasons) text2file("Success!", "[GLOB.log_directory]/clean_run.lk") else log_world("Test run failed!\n[fail_reasons.Join("\n")]") sleep(0) //yes, 0, this'll let Reboot finish and prevent byond memes qdel(src) //shut it down /world/Reboot(reason = 0, fast_track = FALSE) if (reason || fast_track) //special reboot, do none of the normal stuff if (usr) log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools") message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools") to_chat(world, span_boldannounce("Rebooting World immediately due to host request")) else to_chat(world, span_boldannounce("Rebooting world...")) Master.Shutdown() //run SS shutdowns for(var/boi in GLOB.clients) var/client/C = boi if(isnull(C)) continue //yes so this is useful to prevent nulls from preventing the server from rebooting... sync_logout_with_db(C.connection_number) C?.tgui_panel?.send_roundrestart() TgsReboot() if(TEST_RUN_PARAMETER in params) FinishTestRun() return if(TgsAvailable()) var/do_hard_reboot // check the hard reboot counter var/ruhr = CONFIG_GET(number/rounds_until_hard_restart) switch(ruhr) if(-1) do_hard_reboot = FALSE if(0) do_hard_reboot = TRUE else if(GLOB.restart_counter >= ruhr) do_hard_reboot = TRUE else text2file("[++GLOB.restart_counter]", RESTART_COUNTER_PATH) do_hard_reboot = FALSE if(do_hard_reboot) log_world("World hard rebooted at [time_stamp()]") shutdown_logging() // See comment below. TgsEndProcess() log_world("World rebooted at [time_stamp()]") shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss. ..() /world/Del() // memory leaks bad var/num_deleted = 0 for(var/datum/gas_mixture/GM) GM.__gasmixture_unregister() num_deleted++ log_world("Deallocated [num_deleted] gas mixtures") if(fexists(EXTOOLS)) call(EXTOOLS, "cleanup")() ..() /world/proc/update_status() //yogs -- Mirrored in the Yogs folder in March 2019. Do not edit, swallow, or submerge in acid var/list/features = list() if(GLOB.master_mode) features += GLOB.master_mode if (!GLOB.enter_allowed) features += "closed" var/s = "" var/hostedby if(config) var/server_name = CONFIG_GET(string/servername) if (server_name) s += "[server_name] — " features += "[CONFIG_GET(flag/norespawn) ? "no " : ""]respawn" if(CONFIG_GET(flag/allow_vote_mode)) features += "vote" if(CONFIG_GET(flag/allow_ai)) features += "AI allowed" hostedby = CONFIG_GET(string/hostedby) s += "[station_name()]"; s += " (" s += "" //Change this to wherever you want the hub to link to. s += "Default" //Replace this with something else. Or ever better, delete it and uncomment the game version. s += "" s += ")" var/players = GLOB.clients.len var/popcaptext = "" var/popcap = max(CONFIG_GET(number/extreme_popcap), CONFIG_GET(number/hard_popcap), CONFIG_GET(number/soft_popcap)) if (popcap) popcaptext = "/[popcap]" if (players > 1) features += "[players][popcaptext] players" else if (players > 0) features += "[players][popcaptext] player" game_state = (CONFIG_GET(number/extreme_popcap) && players >= CONFIG_GET(number/extreme_popcap)) //tells the hub if we are full if (!host && hostedby) features += "hosted by [hostedby]" if (features) s += ": [jointext(features, ", ")]" status = s /world/proc/update_hub_visibility(new_visibility) if(new_visibility == GLOB.hub_visibility) return GLOB.hub_visibility = new_visibility if(GLOB.hub_visibility) hub_password = "kMZy3U5jJHSiBQjr" else hub_password = "SORRYNOPASSWORD" /world/proc/incrementMaxZ() maxz++ SSmobs.MaxZChanged() SSidlenpcpool.MaxZChanged() world.refresh_atmos_grid() /world/proc/change_fps(new_value = 20) if(new_value <= 0) CRASH("change_fps() called with [new_value] new_value.") if(fps == new_value) return //No change required. fps = new_value on_tickrate_change() /world/proc/change_tick_lag(new_value = 0.5) if(new_value <= 0) CRASH("change_tick_lag() called with [new_value] new_value.") if(tick_lag == new_value) return //No change required. tick_lag = new_value on_tickrate_change() /world/proc/on_tickrate_change() SStimer?.reset_buckets() /world/proc/refresh_atmos_grid()