PROCESSING_SUBSYSTEM_DEF(projectiles) name = "Projectiles" wait = 1 stat_tag = "PP" flags = SS_NO_INIT|SS_TICKER var/global_max_tick_moves = 10 var/global_pixel_speed = 2 var/global_iterations_per_move = 16 /datum/controller/subsystem/processing/projectiles/proc/set_pixel_speed(new_speed) global_pixel_speed = new_speed for(var/i in processing) var/obj/projectile/P = i if(istype(P)) //there's non projectiles on this too. P.set_pixel_speed(new_speed) /datum/controller/subsystem/processing/projectiles/vv_edit_var(var_name, var_value) switch(var_name) if(NAMEOF(src, global_pixel_speed)) set_pixel_speed(var_value) return TRUE else return ..()