/turf/simulated/floor/engine/attack_paw(mob/user) return src.attack_hand(user) /turf/simulated/floor/engine/attack_hand(mob/user) user.Move_Pulled(src) /turf/simulated/floor/engine/ex_act(severity, target) contents_explosion(severity, target) switch(severity) if(1) ChangeTurf(src.baseturf) if(2) if(prob(50)) ChangeTurf(src.baseturf) else return