//this is designed to replace the destructive analyzer //NEEDS MAJOR CODE CLEANUP #define SCANTYPE_POKE 1 #define SCANTYPE_IRRADIATE 2 #define SCANTYPE_GAS 3 #define SCANTYPE_HEAT 4 #define SCANTYPE_COLD 5 #define SCANTYPE_OBLITERATE 6 #define SCANTYPE_DISCOVER 7 #define EFFECT_PROB_VERYLOW 20 #define EFFECT_PROB_LOW 35 #define EFFECT_PROB_MEDIUM 50 #define EFFECT_PROB_HIGH 75 #define EFFECT_PROB_VERYHIGH 95 #define FAIL 8 /obj/machinery/rnd/experimentor name = "\improper E.X.P.E.R.I-MENTOR" desc = "A \"replacement\" for the destructive analyzer with a slight tendency to catastrophically fail." icon = 'icons/obj/machines/heavy_lathe.dmi' icon_state = "h_lathe" density = TRUE use_power = IDLE_POWER_USE circuit = /obj/item/circuitboard/machine/experimentor var/recentlyExperimented = 0 var/mob/trackedIan var/mob/trackedRuntime var/badThingCoeff = 0 var/resetTime = 15 var/cloneMode = FALSE var/list/item_reactions = list() var/list/valid_items = list() //valid items for special reactions like transforming var/list/critical_items_typecache //items that can cause critical reactions var/banned_typecache // items that won't be produced var/autoexperiment = 0 /obj/machinery/rnd/experimentor/proc/ConvertReqString2List(list/source_list) var/list/temp_list = params2list(source_list) for(var/O in temp_list) temp_list[O] = text2num(temp_list[O]) return temp_list /obj/machinery/rnd/experimentor/proc/SetTypeReactions() // Don't need to keep this typecache around, only used in this proc once. var/list/banned_typecache = typecacheof(list( /obj/item/stock_parts/cell/infinite, /obj/item/grenade/chem_grenade/tuberculosis )) for(var/I in typesof(/obj/item)) if(ispath(I, /obj/item/relic)) item_reactions["[I]"] = SCANTYPE_DISCOVER else item_reactions["[I]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE) if(is_type_in_typecache(I, banned_typecache)) continue if(ispath(I, /obj/item/stock_parts) || ispath(I, /obj/item/grenade/chem_grenade) || ispath(I, /obj/item/kitchen)) var/obj/item/tempCheck = I if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way valid_items["[I]"] += 15 if(ispath(I, /obj/item/reagent_containers/food)) var/obj/item/tempCheck = I if(initial(tempCheck.icon_state) != null) //check it's an actual usable item, in a hacky way valid_items["[I]"] += rand(1,4) /obj/machinery/rnd/experimentor/Initialize() . = ..() trackedIan = locate(/mob/living/simple_animal/pet/dog/corgi/Ian) in GLOB.mob_living_list trackedRuntime = locate(/mob/living/simple_animal/pet/cat/Runtime) in GLOB.mob_living_list SetTypeReactions() critical_items_typecache = typecacheof(list( /obj/item/construction/rcd, /obj/item/grenade, /obj/item/aicard, /obj/item/storage/backpack/holding, /obj/item/slime_extract, /obj/item/onetankbomb, /obj/item/transfer_valve)) /obj/machinery/rnd/experimentor/RefreshParts() var/new_resetTime = 15 var/new_badThingCoeff = 0 for(var/obj/item/stock_parts/manipulator/M in component_parts) new_resetTime -= M.rating if(new_resetTime < 1) new_resetTime = 1 for(var/obj/item/stock_parts/scanning_module/M in component_parts) new_badThingCoeff += M.rating*2 for(var/obj/item/stock_parts/micro_laser/M in component_parts) new_badThingCoeff += M.rating resetTime = min(resetTime, new_resetTime) badThingCoeff = max(badThingCoeff, new_badThingCoeff) /obj/machinery/rnd/experimentor/examine(mob/user) . = ..() if(in_range(user, src) || isobserver(user)) . += "The status display reads: Malfunction probability reduced by [badThingCoeff]%.
Cooldown interval between experiments at [resetTime*0.1] seconds." /obj/machinery/rnd/experimentor/proc/checkCircumstances(obj/item/O) //snowflake check to only take "made" bombs if(istype(O, /obj/item/transfer_valve)) var/obj/item/transfer_valve/T = O if(!T.tank_one || !T.tank_two || !T.attached_device) return FALSE return TRUE /obj/machinery/rnd/experimentor/Insert_Item(obj/item/O, mob/user) if(user.a_intent != INTENT_HARM) . = 1 if(!is_insertion_ready(user)) return if(!user.transferItemToLoc(O, src)) return loaded_item = O to_chat(user, span_notice("You add [O] to the machine.")) flick("h_lathe_load", src) /obj/machinery/rnd/experimentor/default_deconstruction_crowbar(obj/item/O) ejectItem() . = ..(O) /obj/machinery/rnd/experimentor/ui_interact(mob/user) var/list/dat = list("
") if(!linked_console) dat += "Scan for R&D Console" if(loaded_item) dat += "Loaded Item: [loaded_item]" dat += "
Available tests:" dat += "PokeA" dat += "IrradiateA" dat += "GasA" dat += "BurnA" dat += "FreezeA" dat += "DestroyA
" if(istype(loaded_item,/obj/item/relic)) dat += "Discover" dat += "Eject" var/list/listin = techweb_item_boost_check(src) if(listin) var/list/output = list("Research Boost Data:") var/list/res = list("Already researched:") var/list/boosted = list("Already boosted:") for(var/node_id in listin) var/datum/techweb_node/N = SSresearch.techweb_node_by_id(node_id) var/str = "[N.display_name]: [listin[N]] points." if(SSresearch.science_tech.researched_nodes[N.id]) res += str else if(SSresearch.science_tech.boosted_nodes[N.id]) boosted += str if(SSresearch.science_tech.visible_nodes[N.id]) //JOY OF DISCOVERY! output += str output += boosted + res dat += output else dat += "Nothing loaded." dat += "Refresh" dat += "Close
" var/datum/browser/popup = new(user, "experimentor","Experimentor", 700, 400, src) popup.set_content(dat.Join("
")) popup.open() onclose(user, "experimentor") /obj/machinery/rnd/experimentor/Topic(href, href_list) if(..()) return usr.set_machine(src) var/scantype = href_list["function"] var/toggle_auto = href_list["toggle_auto"] if(href_list["close"]) usr << browse(null, "window=experimentor") return if(scantype == "search") var/obj/machinery/computer/rdconsole/D = locate(/obj/machinery/computer/rdconsole) in oview(3,src) if(D) linked_console = D else if(scantype == "eject") ejectItem() else if(scantype == "refresh") updateUsrDialog() else if(toggle_auto && scantype == autoexperiment) autoexperiment = 0 else if(toggle_auto) autoexperiment = text2num(scantype) do_experiment(scantype) updateUsrDialog() /obj/machinery/rnd/experimentor/proc/do_experiment(scantype = autoexperiment) var/obj/item/process = loaded_item if(!scantype) return if(recentlyExperimented) to_chat(usr, span_warning("[src] has been used too recently!")) else if(!loaded_item) to_chat(usr, span_warning("[src] is not currently loaded!")) autoexperiment = 0 else if(!process || process != loaded_item) //Interface exploit protection (such as hrefs or swapping items with interface set to old item) to_chat(usr, span_danger("Interface failure detected in [src]. Please try again.")) else var/dotype if(text2num(scantype) == SCANTYPE_DISCOVER) dotype = SCANTYPE_DISCOVER else dotype = matchReaction(process,scantype) experiment(dotype,process) use_power(750) if(dotype != FAIL) var/list/nodes = techweb_item_boost_check(process) var/picked = pickweight(nodes) //This should work. if(linked_console) linked_console.stored_research.boost_with_path(SSresearch.techweb_node_by_id(picked), process.type) /obj/machinery/rnd/experimentor/proc/matchReaction(matching,reaction) var/obj/item/D = matching if(D) if(item_reactions.Find("[D.type]")) var/tor = item_reactions["[D.type]"] if(tor == text2num(reaction)) return tor else return FAIL else return FAIL else return FAIL /obj/machinery/rnd/experimentor/proc/ejectItem(delete=FALSE) if(loaded_item) if(cloneMode) visible_message(span_notice("A duplicate [loaded_item] pops out!")) var/type_to_make = loaded_item.type new type_to_make(get_turf(pick(oview(1,src)))) cloneMode = FALSE return var/turf/dropturf = get_turf(pick(view(1,src))) if(!dropturf) //Failsafe to prevent the object being lost in the void forever. dropturf = drop_location() loaded_item.forceMove(dropturf) if(delete) qdel(loaded_item) loaded_item = null /obj/machinery/rnd/experimentor/proc/throwSmoke(turf/where) var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, where) smoke.start() /obj/machinery/rnd/experimentor/proc/experiment(exp,obj/item/exp_on) recentlyExperimented = 1 icon_state = "h_lathe_wloop" var/chosenchem var/criticalReaction = is_type_in_typecache(exp_on, critical_items_typecache) var/badThingCoeffIfCrit = criticalReaction ? badThingCoeff : 0 // certain malfunctions are desirable for non-critical items //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == SCANTYPE_POKE) visible_message("[src] prods at [exp_on] with mechanical arms.") if(prob(EFFECT_PROB_LOW) && criticalReaction) autoexperiment = 0 visible_message("[exp_on] is gripped in just the right way, enhancing its focus.") badThingCoeff++ else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff)) autoexperiment = 0 visible_message(span_danger("[src] malfunctions and destroys [exp_on], lashing its arms out at nearby people!")) for(var/mob/living/m in oview(1, src)) m.apply_damage(15, BRUTE, pick(BODY_ZONE_HEAD,BODY_ZONE_CHEST,BODY_ZONE_PRECISE_GROIN)) investigate_log("Experimentor dealt minor brute to [m].", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) else if(prob(EFFECT_PROB_LOW-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] malfunctions!")) exp = SCANTYPE_OBLITERATE else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) autoexperiment = 0 visible_message(span_danger("[src] malfunctions, throwing the [exp_on]!")) var/mob/living/target = locate(/mob/living) in oview(7,src) if(target) var/obj/item/throwing = loaded_item investigate_log("Experimentor has thrown [loaded_item] at [key_name(target)]", INVESTIGATE_EXPERIMENTOR) ejectItem() if(throwing) throwing.throw_at(target, 10, 1) //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == SCANTYPE_IRRADIATE) visible_message(span_danger("[src] reflects radioactive rays at [exp_on]!")) if(prob(EFFECT_PROB_LOW) && criticalReaction) autoexperiment = 0 visible_message("[exp_on] has activated an unknown subroutine!") cloneMode = TRUE investigate_log("Experimentor has made a clone of [exp_on]", INVESTIGATE_EXPERIMENTOR) ejectItem() else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff)) autoexperiment = 0 visible_message(span_danger("[src] malfunctions, melting [exp_on] and leaking radiation!")) radiation_pulse(src, 500) ejectItem(TRUE) else if(prob(EFFECT_PROB_LOW-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] malfunctions, spewing toxic waste!")) for(var/turf/T in oview(1, src)) if(!T.density) if(prob(EFFECT_PROB_VERYHIGH) && !(locate(/obj/effect/decal/cleanable/greenglow) in T)) var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T) reagentdecal.reagents.add_reagent(/datum/reagent/uranium/radium, 7) else if(prob(EFFECT_PROB_MEDIUM-badThingCoeffIfCrit)) autoexperiment = 0 var/savedName = "[exp_on]" ejectItem(TRUE) var/newPath = text2path(pickweight(valid_items)) loaded_item = new newPath(src) visible_message(span_warning("[src] malfunctions, transforming [savedName] into [loaded_item]!")) investigate_log("Experimentor has transformed [savedName] into [loaded_item]", INVESTIGATE_EXPERIMENTOR) if(istype(loaded_item, /obj/item/grenade/chem_grenade)) var/obj/item/grenade/chem_grenade/CG = loaded_item CG.prime() ejectItem() //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == SCANTYPE_GAS) visible_message(span_warning("[src] fills its chamber with gas, [exp_on] included.")) if(prob(EFFECT_PROB_LOW) && criticalReaction) autoexperiment = 0 visible_message("[exp_on] achieves the perfect mix!") new /obj/item/stack/sheet/mineral/plasma(get_turf(pick(oview(1,src)))) else if(prob(EFFECT_PROB_VERYLOW-badThingCoeffIfCrit)) autoexperiment = 0 visible_message(span_danger("[src] destroys [exp_on], leaking dangerous gas!")) chosenchem = pick(/datum/reagent/carbon,/datum/reagent/uranium/radium,/datum/reagent/toxin,/datum/reagent/consumable/condensedcapsaicin,/datum/reagent/drug/mushroomhallucinogen,/datum/reagent/drug/space_drugs,/datum/reagent/consumable/ethanol,/datum/reagent/consumable/ethanol/beepsky_smash) var/datum/reagents/R = new/datum/reagents(50) R.my_atom = src R.add_reagent(chosenchem , 50) investigate_log("Experimentor has released [chosenchem] smoke.", INVESTIGATE_EXPERIMENTOR) var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 0, src, silent = TRUE) playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() qdel(R) ejectItem(TRUE) else if(prob(EFFECT_PROB_VERYLOW-badThingCoeffIfCrit)) autoexperiment = 0 visible_message(span_danger("[src]'s chemical chamber has sprung a leak!")) chosenchem = pick(/datum/reagent/mutationtoxin/felinid,/datum/reagent/nanomachines,/datum/reagent/toxin/acid) var/datum/reagents/R = new/datum/reagents(50) R.my_atom = src R.add_reagent(chosenchem , 50) var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 0, src, silent = TRUE) playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() qdel(R) ejectItem(TRUE) warn_admins(usr, "[chosenchem] smoke") investigate_log("Experimentor has released [chosenchem] smoke!", INVESTIGATE_EXPERIMENTOR) else if(prob(EFFECT_PROB_LOW-badThingCoeff)) autoexperiment = 0 visible_message("[src] malfunctions, spewing harmless gas.") throwSmoke(loc) else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] melts [exp_on], ionizing the air around it!")) empulse(loc, 4, 6) investigate_log("Experimentor has generated an Electromagnetic Pulse.", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == SCANTYPE_HEAT) visible_message("[src] raises [exp_on]'s temperature.") if(prob(EFFECT_PROB_LOW) && criticalReaction) autoexperiment = 0 visible_message(span_warning("[src]'s emergency coolant system gives off a small ding!")) playsound(src, 'sound/machines/ding.ogg', 50, 1) var/obj/item/reagent_containers/food/drinks/coffee/C = new /obj/item/reagent_containers/food/drinks/coffee(get_turf(pick(oview(1,src)))) chosenchem = pick(/datum/reagent/toxin/plasma,/datum/reagent/consumable/capsaicin,/datum/reagent/consumable/ethanol) C.reagents.remove_any(25) C.reagents.add_reagent(chosenchem , 50) C.name = "Cup of Suspicious Liquid" C.desc = "It has a large hazard symbol printed on the side in fading ink." investigate_log("Experimentor has made a cup of [chosenchem] coffee.", INVESTIGATE_EXPERIMENTOR) else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff)) autoexperiment = 0 var/turf/start = get_turf(src) var/mob/M = locate(/mob/living) in view(src, 3) var/turf/MT = get_turf(M) if(MT) visible_message(span_danger("[src] dangerously overheats, launching a flaming fuel orb!")) investigate_log("Experimentor has launched a fireball at [M]!", INVESTIGATE_EXPERIMENTOR) var/obj/item/projectile/magic/aoe/fireball/FB = new /obj/item/projectile/magic/aoe/fireball(start) FB.preparePixelProjectile(MT, start) FB.fire() else if(prob(EFFECT_PROB_LOW-badThingCoeff)) autoexperiment = 0 visible_message(span_danger("[src] malfunctions, melting [exp_on] and releasing a burst of flame!")) explosion(loc, -1, 0, 0, 0, 0, flame_range = 2) investigate_log("Experimentor started a fire.", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] malfunctions, melting [exp_on] and leaking hot air!")) var/datum/gas_mixture/env = loc.return_air() env.adjust_heat(100000) investigate_log("Experimentor has released hot air.", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] malfunctions, activating its emergency coolant systems!")) throwSmoke(loc) for(var/mob/living/m in oview(1, src)) m.apply_damage(5, BURN, pick(BODY_ZONE_HEAD,BODY_ZONE_CHEST,BODY_ZONE_PRECISE_GROIN)) investigate_log("Experimentor has dealt minor burn damage to [key_name(m)]", INVESTIGATE_EXPERIMENTOR) ejectItem() //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == SCANTYPE_COLD) visible_message("[src] lowers [exp_on]'s temperature.") if(prob(EFFECT_PROB_LOW) && criticalReaction) autoexperiment = 0 visible_message(span_warning("[src]'s emergency coolant system gives off a small ding!")) var/obj/item/reagent_containers/food/drinks/coffee/C = new /obj/item/reagent_containers/food/drinks/coffee(get_turf(pick(oview(1,src)))) playsound(src, 'sound/machines/ding.ogg', 50, 1) //Ding! Your death coffee is ready! chosenchem = pick(/datum/reagent/uranium,/datum/reagent/consumable/frostoil,/datum/reagent/medicine/ephedrine) C.reagents.remove_any(25) C.reagents.add_reagent(chosenchem , 50) C.name = "Cup of Suspicious Liquid" C.desc = "It has a large hazard symbol printed on the side in fading ink." investigate_log("Experimentor has made a cup of [chosenchem] coffee.", INVESTIGATE_EXPERIMENTOR) else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff)) autoexperiment = 0 visible_message(span_danger("[src] malfunctions, shattering [exp_on] and releasing a dangerous cloud of coolant!")) var/datum/reagents/R = new/datum/reagents(50) R.my_atom = src R.add_reagent(/datum/reagent/consumable/frostoil, 50) investigate_log("Experimentor has released frostoil gas.", INVESTIGATE_EXPERIMENTOR) var/datum/effect_system/smoke_spread/chem/smoke = new smoke.set_up(R, 0, src, silent = TRUE) playsound(src, 'sound/effects/smoke.ogg', 50, 1, -3) smoke.start() qdel(R) ejectItem(TRUE) else if(prob(EFFECT_PROB_LOW-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] malfunctions, shattering [exp_on] and leaking cold air!")) var/datum/gas_mixture/env = loc.return_air() env.adjust_heat(-75000) investigate_log("Experimentor has released cold air.", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) else if(prob(EFFECT_PROB_MEDIUM-badThingCoeff)) autoexperiment = 0 visible_message(span_warning("[src] malfunctions, releasing a flurry of chilly air as [exp_on] pops out!")) var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, loc) smoke.start() ejectItem() //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == SCANTYPE_OBLITERATE) autoexperiment = 0 visible_message(span_warning("[exp_on] activates the crushing mechanism, [exp_on] is destroyed!")) if(linked_console.linked_lathe) var/datum/component/material_container/linked_materials = linked_console.linked_lathe.GetComponent(/datum/component/material_container) for(var/material in exp_on.materials) linked_materials.insert_amount_mat( min((linked_materials.max_amount - linked_materials.total_amount), (exp_on.materials[material])), material) if(prob(EFFECT_PROB_LOW) && criticalReaction) visible_message(span_warning("[src]'s crushing mechanism slowly and smoothly descends, flattening the [exp_on]!")) new /obj/item/stack/sheet/plasteel(get_turf(pick(oview(1,src)))) else if(prob(EFFECT_PROB_VERYLOW-badThingCoeff)) visible_message(span_danger("[src]'s crusher goes way too many levels too high, crushing right through space-time!")) playsound(src, 'sound/effects/supermatter.ogg', 50, 1, -3) investigate_log("Experimentor has triggered the 'throw things' reaction.", INVESTIGATE_EXPERIMENTOR) for(var/atom/movable/AM in oview(7,src)) if(!AM.anchored) AM.throw_at(src,10,1) else if(prob(EFFECT_PROB_LOW-badThingCoeff)) visible_message(span_danger("[src]'s crusher goes one level too high, crushing right into space-time!")) playsound(src, 'sound/effects/supermatter.ogg', 50, 1, -3) investigate_log("Experimentor has triggered the 'minor throw things' reaction.", INVESTIGATE_EXPERIMENTOR) var/list/throwAt = list() for(var/atom/movable/AM in oview(7,src)) if(!AM.anchored) throwAt.Add(AM) for(var/counter = 1, counter < throwAt.len, ++counter) var/atom/movable/cast = throwAt[counter] cast.throw_at(pick(throwAt),10,1) ejectItem(TRUE) //////////////////////////////////////////////////////////////////////////////////////////////// if(exp == FAIL) var/a = pick("rumbles","shakes","vibrates","shudders") var/b = pick("crushes","spins","viscerates","smashes","insults") visible_message(span_warning("[exp_on] [a], and [b], the experiment was a failure.")) if(exp == SCANTYPE_DISCOVER) autoexperiment = 0 visible_message("[src] scans the [exp_on], revealing its true nature!") playsound(src, 'sound/effects/supermatter.ogg', 50, 3, -1) var/obj/item/relic/R = loaded_item R.reveal() investigate_log("Experimentor has revealed a relic with [span_danger("[R.realProc]")] effect.", INVESTIGATE_EXPERIMENTOR) ejectItem() var/badThingCoeffIfSuccess = (exp == FAIL) ? 0 : badThingCoeff //Global reactions if(prob(EFFECT_PROB_VERYLOW-badThingCoeffIfSuccess) && prob(14) && loaded_item) autoexperiment = 0 visible_message(span_warning("[src]'s onboard detection system has malfunctioned!")) item_reactions["[exp_on.type]"] = pick(SCANTYPE_POKE,SCANTYPE_IRRADIATE,SCANTYPE_GAS,SCANTYPE_HEAT,SCANTYPE_COLD,SCANTYPE_OBLITERATE) ejectItem() if(prob(EFFECT_PROB_VERYLOW-badThingCoeff) && prob(19) && loaded_item) autoexperiment = 0 visible_message(span_warning("[src] melts [exp_on], ian-izing the air around it!")) throwSmoke(loc) new /mob/living/simple_animal/pet/dog/corgi(loc) investigate_log("Experimentor has spawned a corgi.", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) if(prob(EFFECT_PROB_VERYLOW-badThingCoeff) && prob(14) && loaded_item) autoexperiment = 0 visible_message(span_warning("Experimentor draws the life essence of those nearby!")) for(var/mob/living/m in view(4,src)) to_chat(m, span_danger("You feel your flesh being torn from you, mists of blood drifting to [src]!")) m.apply_damage(50, BRUTE, BODY_ZONE_CHEST, wound_bonus = CANT_WOUND) investigate_log("Experimentor has taken 50 brute a blood sacrifice from [m]", INVESTIGATE_EXPERIMENTOR) if(prob(EFFECT_PROB_VERYLOW-badThingCoeff) && prob(23) && loaded_item) autoexperiment = 0 visible_message(span_warning("[src] encounters a run-time error!")) throwSmoke(loc) if(trackedRuntime) throwSmoke(trackedRuntime.loc) trackedRuntime.forceMove(drop_location()) investigate_log("Experimentor has stolen Runtime!", INVESTIGATE_EXPERIMENTOR) else new /mob/living/simple_animal/pet/cat(loc) investigate_log("Experimentor failed to steal runtime, and instead spawned a new cat.", INVESTIGATE_EXPERIMENTOR) ejectItem(TRUE) if(prob(EFFECT_PROB_VERYLOW-badThingCoeff) && prob(23) && loaded_item) autoexperiment = 0 visible_message(span_warning("[src] begins to smoke and hiss, shaking violently!")) use_power(500000) investigate_log("Experimentor has drained power from its APC", INVESTIGATE_EXPERIMENTOR) addtimer(CALLBACK(src, .proc/reset_exp), resetTime) /obj/machinery/rnd/experimentor/proc/reset_exp() update_icon() recentlyExperimented = FALSE if(autoexperiment) do_experiment() /obj/machinery/rnd/experimentor/update_icon() icon_state = "h_lathe" /obj/machinery/rnd/experimentor/proc/warn_admins(user, ReactionName) var/turf/T = get_turf(user) message_admins("Experimentor reaction: [ReactionName] generated by [ADMIN_LOOKUPFLW(user)] at [ADMIN_VERBOSEJMP(T)]") log_game("Experimentor reaction: [ReactionName] generated by [key_name(user)] in [AREACOORD(T)]") #undef SCANTYPE_POKE #undef SCANTYPE_IRRADIATE #undef SCANTYPE_GAS #undef SCANTYPE_HEAT #undef SCANTYPE_COLD #undef SCANTYPE_OBLITERATE #undef SCANTYPE_DISCOVER #undef EFFECT_PROB_VERYLOW #undef EFFECT_PROB_LOW #undef EFFECT_PROB_MEDIUM #undef EFFECT_PROB_HIGH #undef EFFECT_PROB_VERYHIGH #undef FAIL //////////////////////////////////SPECIAL ITEMS//////////////////////////////////////// /obj/item/relic name = "strange object" desc = "What mysteries could this hold?" icon = 'icons/obj/assemblies.dmi' var/realName = "defined object" var/revealed = FALSE var/realProc var/cooldownMax = 60 var/cooldown /obj/item/relic/Initialize() . = ..() icon_state = pick("shock_kit","armor-igniter-analyzer","infra-igniter0","infra-igniter1","radio-multitool","prox-radio1","radio-radio","timer-multitool0","radio-igniter-tank","infra-igniter-tank0","infra-igniter-tank1","infrared-radio0","infrared-radio1","prox-igniter0","prox-igniter1","prox-igniter2","prox-multitool0","prox-multitool1","prox-multitool2","prox-radio0","prox-radio1","prox-radio2","prox-igniter-tank0","prox-igniter-tank1","prox-igniter-tank2","radio-igniter","timer-igniter0","timer-igniter1","timer-igniter2","timer-igniter-tank0","timer-igniter-tank1","timer-igniter-tank2","timer-multitool1","timer-multitool2","timer-radio0","timer-radio1","timer-radio2") realName = "[pick("broken","twisted","spun","improved","silly","regular","badly made")] [pick("device","object","toy","illegal tech","weapon")]" /obj/item/relic/proc/reveal() if(revealed) //Re-rolling your relics seems a bit overpowered, yes? return revealed = TRUE name = realName cooldownMax = rand(60,300) realProc = pick("teleport","explode","rapidDupe","petSpray","flash","clean","corgicannon") /obj/item/relic/attack_self(mob/user) if(revealed) if(cooldown) to_chat(user, span_warning("[src] does not react!")) return else if(loc == user) cooldown = TRUE call(src,realProc)(user) if(!QDELETED(src)) addtimer(CALLBACK(src, .proc/cd), cooldownMax) else to_chat(user, span_notice("You aren't quite sure what to do with this yet.")) /obj/item/relic/proc/cd() cooldown = FALSE //////////////// RELIC PROCS ///////////////////////////// /obj/item/relic/proc/throwSmoke(turf/where) var/datum/effect_system/smoke_spread/smoke = new smoke.set_up(0, get_turf(where)) smoke.start() /obj/item/relic/proc/corgicannon(mob/user) playsound(src, "sparks", rand(25,50), 1) var/mob/living/simple_animal/pet/dog/corgi/C = new/mob/living/simple_animal/pet/dog/corgi(get_turf(user)) C.throw_at(pick(oview(10,user)), 10, rand(3,8), callback = CALLBACK(src, .proc/throwSmoke, C)) warn_admins(user, "Corgi Cannon", 0) /obj/item/relic/proc/clean(mob/user) playsound(src, "sparks", rand(25,50), 1) var/obj/item/grenade/chem_grenade/cleaner/CL = new/obj/item/grenade/chem_grenade/cleaner(get_turf(user)) CL.prime() warn_admins(user, "Smoke", 0) /obj/item/relic/proc/flash(mob/user) playsound(src, "sparks", rand(25,50), 1) var/obj/item/grenade/flashbang/CB = new/obj/item/grenade/flashbang(user.loc) CB.prime() warn_admins(user, "Flash") /obj/item/relic/proc/petSpray(mob/user) var/message = span_danger("[src] begins to shake, and in the distance the sound of rampaging animals arises!") visible_message(message) to_chat(user, message) var/animals = rand(1,25) var/counter var/list/valid_animals = list(/mob/living/simple_animal/parrot, /mob/living/simple_animal/butterfly, /mob/living/simple_animal/pet/cat, /mob/living/simple_animal/pet/dog/corgi, /mob/living/simple_animal/crab, /mob/living/simple_animal/pet/fox, /mob/living/simple_animal/hostile/lizard, /mob/living/simple_animal/mouse, /mob/living/simple_animal/pet/dog/pug, /mob/living/simple_animal/hostile/bear, /mob/living/simple_animal/hostile/poison/bees, /mob/living/simple_animal/hostile/carp) for(counter = 1; counter < animals; counter++) var/mobType = pick(valid_animals) new mobType(get_turf(src)) warn_admins(user, "Mass Mob Spawn") if(prob(60)) to_chat(user, span_warning("[src] falls apart!")) qdel(src) /obj/item/relic/proc/rapidDupe(mob/user) audible_message("[src] emits a loud pop!") var/list/dupes = list() var/counter var/max = rand(5,10) for(counter = 1; counter < max; counter++) var/obj/item/relic/R = new type(get_turf(src)) R.name = name R.desc = desc R.realName = realName R.realProc = realProc R.revealed = TRUE dupes |= R R.throw_at(pick(oview(7,get_turf(src))),10,1) counter = 0 QDEL_LIST_IN(dupes, rand(10, 100)) warn_admins(user, "Rapid duplicator", 0) /obj/item/relic/proc/explode(mob/user) to_chat(user, span_danger("[src] begins to heat up!")) addtimer(CALLBACK(src, .proc/do_explode, user), rand(35, 100)) /obj/item/relic/proc/do_explode(mob/user) if(loc == user) visible_message(span_notice("\The [src]'s top opens, releasing a powerful blast!")) explosion(user.loc, 0, rand(1,5), rand(1,5), rand(1,5), rand(1,5), flame_range = 2) warn_admins(user, "Explosion") qdel(src) //Comment this line to produce a light grenade (the bomb that keeps on exploding when used)!! /obj/item/relic/proc/teleport(mob/user) to_chat(user, span_notice("[src] begins to vibrate!")) addtimer(CALLBACK(src, .proc/do_the_teleport, user), rand(10, 30)) /obj/item/relic/proc/do_the_teleport(mob/user) var/turf/userturf = get_turf(user) if(loc == user && !is_centcom_level(userturf.z)) //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you! visible_message(span_notice("[src] twists and bends, relocating itself!")) throwSmoke(userturf) do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) throwSmoke(get_turf(user)) warn_admins(user, "Teleport", 0) //Admin Warning proc for relics /obj/item/relic/proc/warn_admins(mob/user, RelicType, priority = 1) var/turf/T = get_turf(src) var/log_msg = "[RelicType] relic used by [key_name(user)] in [AREACOORD(T)]" if(priority) //For truly dangerous relics that may need an admin's attention. BWOINK! message_admins("[RelicType] relic activated by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]") log_game(log_msg) investigate_log(log_msg, "experimentor")