//Used to process objects. Fires once every second. SUBSYSTEM_DEF(processing) name = "Processing" priority = FIRE_PRIORITY_PROCESS flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT wait = 1 SECONDS var/stat_tag = "P" //Used for logging var/list/processing = list() var/list/currentrun = list() /datum/controller/subsystem/processing/stat_entry(msg) msg = "[stat_tag]:[length(processing)]" return ..() /datum/controller/subsystem/processing/fire(resumed = 0) if (!resumed) currentrun = processing.Copy() //cache for sanic speed (lists are references anyways) var/list/current_run = currentrun while(current_run.len) var/datum/thing = current_run[current_run.len] current_run.len-- if(QDELETED(thing)) processing -= thing else if(thing.process(wait * 0.1) == PROCESS_KILL) // fully stop so that a future START_PROCESSING will work STOP_PROCESSING(src, thing) if (MC_TICK_CHECK) return /** * This proc is called on a datum on every "cycle" if it is being processed by a subsystem. The time between each cycle is determined by the subsystem's "wait" setting. * You can start and stop processing a datum using the START_PROCESSING and STOP_PROCESSING defines. * * Since the wait setting of a subsystem can be changed at any time, it is important that any rate-of-change that you implement in this proc is multiplied by the delta_time that is sent as a parameter, * Additionally, any "prob" you use in this proc should instead use the DT_PROB define to make sure that the final probability per second stays the same even if the subsystem's wait is altered. * Examples where this must be considered: * - Implementing a cooldown timer, use `mytimer -= delta_time`, not `mytimer -= 1`. This way, `mytimer` will always have the unit of seconds * - Damaging a mob, do `L.adjustFireLoss(20 * delta_time)`, not `L.adjustFireLoss(20)`. This way, the damage per second stays constant even if the wait of the subsystem is changed * - Probability of something happening, do `if(DT_PROB(25, delta_time))`, not `if(prob(25))`. This way, if the subsystem wait is e.g. lowered, there won't be a higher chance of this event happening per second * * If you override this do not call parent, as it will return PROCESS_KILL. This is done to prevent objects that dont override process() from staying in the processing list */ /datum/proc/process(delta_time) set waitfor = 0 return PROCESS_KILL