/mob/living/brain/death(gibbed)
if(stat == DEAD)
return
stat = DEAD
if(!gibbed && container)//If not gibbed but in a container.
var/obj/item/device/mmi = container
mmi.visible_message("[src]'s MMI flatlines!", \
"You hear something flatline.")
mmi.update_icon()
return ..()
/mob/living/brain/gib()
if(container)
qdel(container)//Gets rid of the MMI if there is one
if(loc)
if(istype(loc,/obj/item/organ/brain))
qdel(loc)//Gets rid of the brain item
..()