/mob/living/brain/death(gibbed) if(stat == DEAD) return stat = DEAD if(!gibbed && container)//If not gibbed but in a container. var/obj/item/device/mmi = container mmi.visible_message("[src]'s MMI flatlines!", \ "You hear something flatline.") mmi.update_icon() return ..() /mob/living/brain/gib() if(container) qdel(container)//Gets rid of the MMI if there is one if(loc) if(istype(loc,/obj/item/organ/brain)) qdel(loc)//Gets rid of the brain item ..()