Yogstation 13

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Current Head Developers: JamieD12, Theos
Currently Active GitHub contributor list: -Click Here-
Maintainers: AshCorr, Identification, Monster860, Partheo, Asd, TheGamerdk, adamsogm, baiomu, Nmajask
Spriters: Identification, Keekenox, Kmc2000, Meeeeep7, Missatessatessy, Toriate, Partheo, r3d
Mappers: DotLyna, MayhemSailor, Monster860, Ktlwjec, Wejengin2
Sounds: Lasty/Vinyl, Skie, Swissloaf
Thanks to: /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.
Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.

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19 June 2022

@LazennG, @ToasterBiome, Chubbygummibear updated:

  • Basalt Katana gets an activatable dodge roll mechanic
  • Dodge roll costs 5 stamina on lavaland and 15 on station but gives you .5 seconds of iframes and flying. Dodge rolling into a wall or another person will bonk and stun you, same with stam-critting yourself. i-frames only block straight up damage numbers, explosions still throw and deafen you, cc effects like a bola will still stick
  • Basalt katana force down to 18 to avoid miner ninjas tearing up the crew
  • Basalt katana damage on lavaland fauna up to 70, including megafauna
  • dodge roll sound effect
  • evasion icon to go with the popup letting you know you're in i-frames

Galacticruler, @Chubbygummibear, @Hopekz updated:

  • Added new eye implant for reagent scanning, the chemical analyzer implant
  • added new implant to the tech node with the other HUD implants
  • added third mob-level check to allow for the new implant to work

comma, orelbon updated:

  • Added holosigns from Baystation

00ze-cyclone updated:

  • Removed a space in the species whitelisting
  • maybe fixed polys not being able to be CE (I hope it's not actually something as stupid as a singular space that broke everything though it would be nice because it would mean that it's easy to fix)

@ToasterBiome @Chubbygummibear @LazennG updated:

  • Added inhand ability for bloody knuckles
  • tweaked some recent loot to hopefully be less useless

Chubbygummibear updated:

  • Preternis eyes no longer delete themselves when in a non preternis host
  • Preternis eyes use their organ health as a charge meter. They drain (take damage at .5 eye damage per tick) in a non-preternis and recharge quickly (.5 eye healing per tick) in an actual preternis.
  • Preternis eyes depend on being high organ health to use their night vision rather than preternis charge meter.
  • Preternis eyes are naturally cybernetic, so they don't decay outside of a body and you get flashed if emp'd. although your eyes are probably the least of your worries if emp'd as a preternis
  • Stomach Pumping surgery. A quick way to deal with someone, living or dead who has way too many reagents in their system.
  • I updated our vomit code and i don't want to talk about it. players won't notice a difference

GalacticRuler updated:

  • Adds new Fishing themed 10x10 maint ruin.
  • Adds new ruin to station.dmm

Skrem7 updated:

  • WT has 2-rnd burst back, bullets do less individual damage, magazine size increased
  • Arrows are now slightly more sensible considering they can be produced and used by just about anyone as a ranged weapon that does more damage than most station weaponry such as the welder or saw.
  • Secbelt + variants can hold shotgun shell boxes and teleshields, bulky now.
  • Shotgun shell boxes can now only carry shotgun shells.
  • Beanbag boxes spawn with 7 beanbags, rather than 6.
  • Security webbing and HoS belt storage buffed.
  • HoS now spawns with their belt and teleshield from the locker, extra baton/flash/cuffs moved to locker.
  • Assault belt now identical to tactical webbing.
  • Shoulder holster normal-sized again.
  • Bandolier holds more shells.

SomeguyManperson updated:

  • toxins bombs no longer give direct research, instead doubling research speed for the amount of points they are worth
  • bloodsucker frenzy now provides reduced damage slowdown for its duration
  • adds line battles, you can now shoot over people who are both prone and within 2 tiles of you
  • this also means you can combat flop to matrix bullets at close range

TheBonded, ported to YogStation by SuperSlayer updated:

  • podpeople from replica pods now have water blood by default, and inherit their blood chemical from the most abundant chemical trait in their seeds if applicable.

TheGamerdk updated:

  • AI gets 1 more research point per CPU
  • AI techs are no longer hiding in the techweb
  • AI cores should no longer turn off due to grid failure events

ToasterBiome updated:

  • Adds collapsable fishing rod
  • fixes fishing rod right inhand
  • eating fish now works
  • make fishing loot datums make a bit more sense

TymurShatillo updated:

  • Fixes pacifism touch cooldown

jachlompsky updated:

  • gangrel transform now gives the user armor and increased punch damage

nmajask updated:

  • moving while doing a surgery now hurts the patient

ynot01 updated:

  • Destroying the bluespace locker now teleports everything inside to the station

18 June 2022

Mothblocks, ported to YogStation by SuperSlayer updated:

  • Defibing people now gives positive mood

Skrem7 updated:

  • Rubber shot more damage and less damage falloff

tattax updated:

  • vanishing act now works, frenzy exit is now setup properly

ynot01 updated:

  • fixed fish descriptions
  • fixed card descriptions

17 June 2022

AlvCyktor updated:

  • Barq is good apparently

JamieD1 updated:

  • Removes ALL button from investigate.

nmajask updated:

  • fixed wigs using a different sprite than it should

16 June 2022

GalacticRuler updated:

  • Added one new 3x3 maint ruin themed around vending machines
  • Corrected missing spaces in station.dm

ToasterBiome updated:

  • tinted window in metastation courtroom is now a proper window spawner

15 June 2022

SomeguyManperson updated:

  • no more ruin spawned corpses with gpses because people with gpses dont get not recovered (this is canon shut up)
  • gpses on miners now properly iterate numbers i.e. MINE1 2 3 4 rather than just all being MINE0. The mining medic isn't included because they suck
  • mining medic no longer gets 2 gpses

14 June 2022

@GalacticRuler, Chubbygummibear updated:

  • crayons and spraycans with 1 charge left are no longer infinite for tags that cost more than 1 charge

Hopek updated:

  • Mappers can now created round-start tilted vending machines

ghost, ported by TheGamerdk updated:

  • Glowshrooms less bad
  • Glowshrooms now spread and decay different from before, hopefully preventing the issues they were causing with performance

maxspells, TheBoondock, MrMelbert, nmajask updated:

  • added sounds to surgery steps
  • fixed medical sounds for wounds, rad laser, and PDA health scan
  • doctors now say "Clear!" during revive surgery
  • fixed revive surgery saying "shock body" instead of "shock brain"

AlvCyktor updated:

  • tweaked deepfryer code

ChesterTheCheesy updated:

  • arena shuttle now has a mood bonus

GalacticRuler updated:

  • replaced unusable frames with usable machine frames in the old cryo room maint-ruin

JamieD1 updated:

  • Stun batons cannot be turned on for 8 Seconds after being dropped
  • Scrying orb

LazennG updated:

  • Removes cursed stomach from bubblegum's loot and removes morph syringe from gluttony ruin

MajManatee updated:

  • Adds a donor item for Skrem, the Rainbow flower.

Marmio64 updated:

  • Infiltrator win conditions are stricter, they can also end in a Stalemate if they didn't do very good.

TheRyeGuyWhoWillNowDie updated:

  • the security belt in the head of security's locker has been changed to a head of security's security belt
  • the head of security now has a backpack baton and pocket cuffs/flash again
  • the head of security no longer starts with a full secbelt again

ToasterBiome updated:

  • Adds support for map spawned holochips
  • Adds a bunch of tile and tile trims from tg
  • Removes Jive Accent
  • Vomit crawling can't crawl between z levels anymore

tattax updated:

  • fixes motorized wheelchairs becoming normal ones | powercell now displays its name properly
  • wheelchairs above 6 speed no longer crash on open turfs like airlocks
  • motorized wheelchair sprite, little change in the normal wheelchair sprite

ynot01 updated:

  • Internal Affairs Agents are now equipped with dusting implants instead of cyanide capsules

12 June 2022

SomeguyManperson updated:

  • you can now remove embedded objects from dismembered limbs by stabbing them again

11 June 2022

Flakkyboo, Smujge, Pirill, smallveggiepaws, Twaticus, Mothblocks, Septoxide, PowerfulBacon, cybersaber101, Fikou, WanderingFox95, Detrender, ForrestWick updated:

  • Added a new Watcher bola, sinew skirt, goliath/ash drake/carp dragon footwraps, more ashwalker clothes, bone surgical/botany tools, quiver, wood bow, pipe bow, bone bow, energy bow, clockwork bow, heavy bone armor, bamboo walls, mats, benches, stools and a headspike variant.
  • Added many new arrow types.
  • added some new icons and for may tribal and bamboo items
  • You can now see if syringe guns are loaded just by looking at them and flamethrowers produce light.
  • Flamethrowers play a sound when activated, syringe guns also make sounds when reloaded.

LazennG @Chubbygummibear @cuackles @UselessTheremin @ToasterBiome @KillerOrcaCora updated:

  • Added rabid cuffs
  • added cuff sprites

ToasterBiome, LazennG, Chubbygummibear, UselessTheremin, tatax, cuackles, stwordcitizen updated:

  • moves world anvil to it's own always spawning ruin in lavaland
  • reworks how the world anvil functions
  • adds magmite upgrade parts and moves upgrading functionality to it
  • adds mega plasma shotgun
  • adds two new mining charges
  • adds new mining research based around magmite
  • adds bag of lesser mining charges for voucher
  • shuffles around when you get mining charges/which kind

ToasterBiome, Tatax updated:

  • Adds fishing rods, fish, bait, new fishing vending machine
  • Adds fishing

UselessTheremin, Nmajask updated:

  • Added beanbag chairs

zxaber updated:

  • AIs that lose power can access their APC once more (after the same short hacking delay is complete).

Altoids updated:

  • Central Command personnel are now capable of operating the vending machines aboard the station.

AlvCyktor updated:

  • Stout beer and it's cocktails

Chubbygummibear updated:

  • Ethereal *scream has sound
  • Ethereal screams
  • Ethereals now have a deathgasp noise. Go beat up your local lightbulb to hear it! (don't do this)
  • ethereal deathgasp noise

JamieD1 updated:

  • When chaplain cryos, if there are no other chaplains the religion set is nulled, new chaplain can then set a new religion
  • Mentors will now be told if an MHelp is from Admins

MajManatee updated:

  • Adds GPS signal to mining base, and racks for tools.
  • Removes personal lockers and spare GPSes from lava land
  • Puts a GPS in the shaft miner survival box.

Mqiib updated:

  • Shadowling void jaunt no longer works while on fire

SapphicOverload updated:

  • adds nitrous oxide decomposition

TheGamerdk updated:

  • Security no longer gets a free 1000 credits a minute
  • Cargo no longer gets 5000 credits every 5 minutes for having 50 of every ore
  • You can no longer get negative RAM as the AI
  • You can now save paintings before the round ends by hitting the curator art console with them.
  • You can no longer see admins messing with your AI dashboard
  • fixes random mood runtime because mood is really buggy
  • 1 step closer to no ERROR research node

TheRyeGuyWhoWillNowDie updated:

  • autorifles can be dual-wielded again

ToasterBiome updated:

  • french silk pie slice has an icon now
  • Adds Mining Charge Hacker into existence and also into the uplink
  • safer cooldown overlay checking
  • makes shadowling void jaunt start cooldown if you're forced out of it
  • adds pai to gax rd room
  • adds missing cameras to gax xenobio

TymurShatillo updated:

  • Adds "Pacify" wizard spell
  • Sleepy pens need 0.5 second to use

nmajask updated:

  • Syringes can now embed, causing them to slowly transfer reagents.
  • Syringe guns now embed syringes, and drop the syringe when missed.
  • Added Head of security belt and admin belt
  • abductor belt and sec webbing now use belt overlays
  • medical stacks, some analyzers, telescopic batons, abductor batons, and surgical drapes now show up in belts
  • resprited security belt and medical belts

ynot01 updated:

  • Death nettles have reduced force and increased durability

08 June 2022

ToasterBiome updated:

  • adds access requirement and actually link up psychiatrist shutters on boxstation

07 June 2022

@MidoriWroth, @ToasterBiome, @KillerOrcaCora updated:

  • Adds 7 new foods! The power of chefs continues to grow.

AlvCyktor updated:

  • I CANT LICK MY EYES WITH THIS MUZZLE ON

tattax updated:

  • monkeys now do not die on holding
  • held mob item weight depends on mob weight (monkeys are now human sized)
  • deleted some stuff that did absolutely nothing

06 June 2022

TheChosenEvilOne updated:

  • Adds motorized wheelchairs

AlvCyktor updated:

  • Lizard mmmm lizard eyes dry mmmm lizard lick eye mmmm lizard eye wet mmm

Chubbygummibear updated:

  • limbgrower synthetic limb text no longer shows up scrambled on analyzers (hopefully)
  • Uplink Implant preference on player panel which lets you spawn with your uplink as an implant, but this costs 4TC. Access your uplink with an action button

JamieD1 updated:

  • Disabling Demons of Sin until someone tells me why a mid round should be able to influence an entire gamemode

SomeguyManperson updated:

  • baton throwing now works again

YouCanBeBetterThanThat updated:

  • Reduce vent foam event lag

adamsong updated:

  • Plague rats can no longer spawn

04 June 2022

imsxz, Twaticus, tattax updated:

  • you can now grab animals by dragging them to you while they're grabbed
  • carrying and carrying sprites now work, cats and dogs now ACTUALLY see in the dark and eggdogs can now choose their name on sentience
  • plaguerat doesn't spawn roundstart anymore
  • added new icons for holding and equipping certain animals

Altoids updated:

  • You can no longer make eye contact with cigarette butts or people otherwise hiding in objects.

ChesterTheCheesy updated:

  • slightly buffs horror to make it more fun

Chubbygummibear updated:

  • Eye contact: when two people examine each other and have unobscured faces, you'll each see that you made eye contact. Look deeply into one another's eyes while you're actually just assessing wounds.
  • Those with the social anxiety quirk have a chance to suffer negative effects from making eye contact
  • Obsessed can potentially give themselves away through eye contact
  • New quirk Shifty Eyes: 0 cost quirk that gives a small chance for people examining them to see a that they made eye contact when they actually didn't

JamieD1 updated:

  • Migrates Signal Technician Experience to Network Admin
  • Fixes Syndicate Lava Base

LazennG updated:

  • adds emberflower bouqet
  • Removes immortality talisman from tendril loot
  • added emberflower sprite

LoliconSlayer updated:

  • The word "Syndicate" has been capitalized in skillcape descriptions

Marmio64 updated:

  • Adds the Holy Flame bible reskin and custom name.

Sniblet updated:

  • Monster Hunters are no longer a guaranteed spawn on all bloodsucker rounds

SomeguyManperson updated:

  • quarters the abductor baton's sleep because it was 2 fucking minutes

TheGamerdk updated:

  • Using a baton with harm intent on an assistant will give the security budget 1 credit. Clowns give 5

TheRyeGuyWhoWillNowDie updated:

  • Adds Clownshot, a harmless honking ammo type!

ToasterBiome updated:

  • removes monster hunter event from being whitelisted on dynamic
  • boxes are no longer allowed to be re-added to wardrobes
  • actually spawns gaxstation ai whale every round this time

cuackles updated:

  • fixed a the missing sprite

ynot01 updated:

  • Swarmers dismantling the ore silo now alerts the station and takes 30 seconds
  • Janiborg now deconstructs into Janicart

02 June 2022

Melbert, Chubbygummibear updated:

  • Limbgrower design disks. Science now has a new tech node after advanced biotechnology, "XenoOrgan Biology" which allows medbay to print new designs for the limbgrower, including various felinid, lizard, plasmaman, polysmorphs and ethereal organs.
  • TGUI Limbgrower
  • Refactored the limbgrower to modernize the code and allow for more types of designs.

JamieD1 updated:

  • Adds Admin Fax

SomeguyManperson updated:

  • prophet cloak from herald no longer actually BLOCKS bullets, it just reacts to them
  • elites now drop their specific loot

ToasterBiome updated:

  • fixes turfs below windows in gax chapel/library

adamsong updated:

  • Made admin capes unlockable
  • Made mentor cape unlockable
  • Made ghost cape unlockable

cuackles updated:

  • Adds makeshift magnetic rifle
  • Removed makeshift laser rifle

31 May 2022

ToasterBiome updated:

  • adds more lights to gaxstation xenobiology
  • adds slimes to.... xenobiology on gax

adamsong updated:

  • Fixed anyone being able to load the title splash screen onto any observer

30 May 2022

Arkatos1, ported by TheGamerdk updated:

  • Midround alien larvas start the game already in a vent instead of just on top of it. Fair chance for everyone!

Chubbygummibear updated:

  • pine trees don't have a 2nd faction define that erases their original plants faction
  • brainwash surgery disk is now doctors and roboticists only and locked to 30+ pop
  • if you gain the nobreath (self-breathing) trait from any source other than it being a species trait, you can still do cpr on others.

JamieD1 updated:

  • Station charter is now shreddable

Lovebird-Frungy updated:

  • Removed the extra camera in genetics on Yogstation.
  • Fixes the disposals loop on Yogstation.
  • Fixes toxin storage apc on Yogstation.

Marmio64 updated:

  • new donator item for marmio64: eldritch cowl

SomeguyManperson updated:

  • defibbing someone via uncontrolled shock will now heal them of oxygen and toxin damage before actually trying to revive them

TheGamerdk updated:

  • Every additional AI data core adds 1.5 minutes to the AI doomsday timer
  • New AI upgrade to make all the data cores dab
  • Monkeys can no longer flee while stunned

cuackles updated:

  • Added new wizard item: demon chainsaw
  • added some icons for demon chainsaw

tattax updated:

  • fixed prog bars for TG ported stuff such as regal rats and other things that were supposed to have prog bars
  • moves target in do_after so it can now be typed without target=
  • cleans up unused args in do_after()s and code cleaning

29 May 2022

TheGamerdk. (Toasterbiome did the sprites) updated:

  • AI data cores and server cabinets can be upgraded to reduce their power consumption and heat production. Uses matterbins and capactiors
  • New AI Upgrade, Enhanced Coolant Management: Increase AI hardware tolerance by 10C
  • New AI Upgrade, Memory Compressor: Dedicate 15% of your CPU to increase your RAM by 3TB
  • Reduced AI hardware heat production and increased their heat tolerance
  • There is now a 5 minute cooldown for warnings after a data core fails. No more spam
  • Added a new sprite for the AI data cores, so they're no longer tcomms hubs - Baiomu
  • AI control console board is now locked in secure storage and can no longer be printed.

00ze-cyclone updated:

  • Temperature beams go through windows and grilles.

Alagoinha updated:

  • snailpeople on charged black slime extract

Altoids updated:

  • Poly has been in Engineering for long enough that he now better withstands the effects of airborne plasma.

Chubbygummibear updated:

  • Tea plants, Coffee plants, and Novaflower have a small amount of nutriment in them so their grind results component works

LazennG updated:

  • Adds / where there should have been one

Mqiib updated:

  • Flesh maul damage reduced from 36 to 30
  • Flesh maul now also slows the user on attack

SomeguyManperson updated:

  • bubblegum only drops heck suit and knuckles
  • miming drill ruin is gone
  • you can no longer boost lavaland tumors to make their boss spawn sentient
  • you will no longer find shitty water only cola vendors strewn about the station
  • king goat plushes no longer randomly show up in lootboxes

TheGamerdk updated:

  • License plate presses work again
  • People without +BAN only see a singular unclaimed ticket notification

TheRyeGuyWhoWillNowDie updated:

  • hellgun single packs now come in small item packs like every other single weapon

ToasterBiome updated:

  • Adds fire extinguishers to gax genetics
  • Adds rechargers to gax HOS' room and Armory
  • expands gax arrivals slightly to have an ERT ship dock
  • adds more teleporter beacons around gax
  • AI Whale now spawns in 4 different locations (a random corner)
  • reworks gaxstation xenobiology
  • give curator access to their library maints on gax
  • Puts a camera in gax HOS' room
  • fixes bad APCs in viro atmos maint and sec atmos maint
  • changes the way that vomit crawling movement works (no more noclip through the entire station)

nmajask updated:

  • Added alerts when the NTOS downloader finishes downloading a program
  • Borg integrated tablet sounds can only be heard by the borg

tattax updated:

  • rare ling action figure variations
  • vermin bites deletion on trying to eat it
  • mice names now display properly
  • bloodsucker bugfixes
  • t45b now looks normal
  • plagued rat reworked
  • moved plague rat files to the rat folder
  • fixed mouse prompt not working // cucking examine for ghosts // rats qdeling themselves // plague not working
  • plague rat buff and moved to mice migration for balance reasons, plague also tweaked
  • new black rat sprite for plaguerats

ynot01 updated:

  • Removed a translation from Jive accent
  • Round now ends on Nar-sie summon for real this time

28 May 2022

Chubbygummibear updated:

  • novaflower damage type switched to burn so it actually deals damage like it's supposed to

ToasterBiome updated:

  • make Spawn Tzimisce - Bloodsucker occur only twice per round (down from infinite)
  • make Spawn Tzimisce require 25 minimum pop (up from 15)

27 May 2022

tattax updated:

  • taped items no longer send themselves and contents to world.log

26 May 2022

GoreDem updated:

  • You are now 100% accurate when teleporting onto the CC level

ynot01 updated:

  • Being in handcuffs no longer counts as out of custody

25 May 2022

JamieD1 updated:

  • Removes Oxygen is bad from abductors objectives

24 May 2022

ToasterBiome, Chubbygummibear updated:

  • no more taping grenades (for real)
  • No grenading taped plushies

23 May 2022

Chubbygummibear updated:

  • emergency firesuit can fit internals tanks of any size in the suit storage slot
  • glowy mutation is no longer always red
  • losebreath stacks are cleared on revival in addition to death for fringe cases in which they stacked despite dying. resulting in someone reviving and choking to death immediately again (coniine)

JamieD1 updated:

  • Fixes a couple air alarms and missing apc in brig

LazennG updated:

  • changed hierophant antenna price to be less of a ripoff

TheRyeGuyWhoWillNowDie updated:

  • Blood brothers will now start with all of the makeshift weapons recipes learned.

ToasterBiome updated:

  • Adds a warning for MMIs with custom laws added to a shell that they will NOT have the custom laws
  • new mmi description
  • mmi now cares if you can actually upload laws or not
  • adds more loot to gax
  • redoes the gax bridge
  • actually adds antique laser
  • remove wall from being in the fitness airlock on gax
  • hopefully fixes gax disposals by science
  • punching the spare id/fireaxe cabinets to destruction will drop the things inside them

TymurShatillo updated:

  • Adds supermatter golems

nmajask updated:

  • you can no longer become a supermatter golem through xenobio

ynot01 updated:

  • Fixed darkspawn force divulge being shown to lobby players
  • Fixed darkspawn sacrament noise being heard by lobby players
  • Fixed shadowling ascendant death being shown to lobby players
  • Fixed shadowling ascend message being shown to lobby players
  • Fixed shadowling ascend noise being heard by lobby players
  • Fixed a particular cult god fight being shown to lobby players
  • Fixed Gamma & Epsilon alerts being heard by lobby players
  • Fixed Epsilon alert giving lobby players a bad feeling

22 May 2022

ToasterBiome updated:

  • fixes runtime in forceMove if you move to some place without a turf

nmajask updated:

  • Carbons can now be embedded with objects.
  • Removing embedded objects now uses a radial menu.
  • Embeds now respect armor.

21 May 2022

@cuackles updated:

  • Added goat king loot
  • added sprite for scanner

[IndieanaJones](https://github.com/IndieanaJones) and [Watermelon914](https://github.com/Watermelon914), ported to Yogstation by SuperSlayer updated:

  • Ports some PR's from TG that add some midround rulesets for dynamic

MajManatee updated:

  • Swaps the position of the filing cabinet, paper shredder, and armor storage on YogBox

Mqiib updated:

  • Dying in bat form now actually hurts

SomeguyManperson updated:

  • welders now respect attack cooldowns when repairing limbs

ToasterBiome updated:

  • Fixes lag when server is above 60 population

TymurShatillo updated:

  • Adds plague rat - VERY MINOR midround antagonist
  • Adds plague disease

UselessTheremin updated:

  • no more becoming a spaghetti creature with dwarfism

cuackles updated:

  • Added new ckey donor exclusive item
  • added some icons and images for said donor item

20 May 2022

SomeguyManperson updated:

  • TONS of stuff that is supposed to deal burn damage no longer does literally fucking nothing because it's trying to deal "fire" damage

18 May 2022

Chubbygummibear updated:

  • blood level is persistent through monkey transforming
  • proper blood scaling between monkey and human

MajManatee updated:

  • The crafting recipe for the Uranium Slugs actually works now

17 May 2022

@cuackles, MajesticManateee updated:

  • Adds new donor beret for myself
  • added sprites for said beret

Cakey, Cajoes, Ghommie updated:

  • added 3/4 sprites for paper bins, paper shredders, fax machines, and towel bins

Mqiib, Nmajask updated:

  • The hivemind has found DNA blueprints for a devastating new weapon: the flesh maul!
  • Fixes the changeling tentacle arm sprites being backwards
  • Sprites for new ling item
  • Balance decisions pending

TemporalOroboros updated:

  • Added defines for the damage flags. Please use them!

[tralezab](https://github.com/tralezab), ported to Yogstation by SuperSlayer updated:

  • Simplemobs now have healthdolls

ArcaneMusic, MrDoomBringer, ynot01 updated:

  • Added Medical Kiosk

Chubbygummibear updated:

  • Inducers can be used to charge Preternis but this process burns them

Fikou, ported by TheGamerDK updated:

  • Secret Gateways can now be a thing enabled by config. They are not on the repository, instead, loaded from a config folder.
  • Adds the secret and anti-phasing z level traits used by Secret Gateways, secret prevents observers from looking at the z level in any way other than observing through another player's eyes
  • admin loaded away missions can be secret as well

JohnFulpWillard, Tatax, ToastyBiome updated:

  • bloodsucker bugfixes

MajManatee updated:

  • Adds Depleted Uranium Slugs
  • Adds Cryoshot buckshot shells
  • adds unique shells and projectiles for both ammo types
  • Adds cool new electrical buckshot ammo
  • adds a new yellow, electrically charged shell

Marmio64 updated:

  • Monster hunter gets interactions with demons of sin

SomeguyManperson updated:

  • non-combat mechs can no longer throw people
  • Both advanced stack healing items (adv mesh + medicated suture) have had their stack size increased by 10
  • Advanced sutures are applied to wounds twice as fast as normal sutures
  • sutures now have 15 items in each stack isntead of 10 because why 10 when mesh has 15
  • touch healing chems (silver sulf/styptic) now heal 75% less damage passively (no change to on touch healing), and can only heal on touch for up to 45 points of damage/chemical
  • touch healing chems (silver sulf/styptic) now apply their reagent to the bloodstream when splashed
  • lesser form now costs 1 dna and 5 chemicals, cannot be used if stunned or cuffed
  • new emote pointdown
  • embeds will act more often when standing instead of acting more often when lying down
  • sandbag icon should be back

TheGamerdk updated:

  • An area with an AI data core can no longer experience power failure from random events
  • The Sig Tech has been renamed to Network Admin and is now in charge of general AI upgrades
  • The Network Admin can combine CPUs and RAM to create racks to upgrade the AI, instead of using individual cards.
  • This is done using the new rack creator machine. You insert printed CPUs and then add RAM sticks. Then you finalize and it will print the full rack.
  • The AI is now upgraded by inserting server racks into expansion card holders (Now called server cabinets)
  • The Network Admin can now overclock CPUs in their workshop. Increase the speed as much as possible while minimizing the power draw!
  • Adds up to tier 3/4 AI hardware, unlockable through Research.
  • AI cpu now works off of percentage, adds support for fractional CPU speeds (Overclocking)
  • Fixes off-station hijacking and downloading of the AI

ToasterBiome updated:

  • marrow weaver drop uranium

adamsong updated:

  • Added more notification methods for tickets with no present admins

cuackles updated:

  • new snack, vermin bites
  • new snack sprites, vermin bites
  • Added new makeshift item: makeshift ID
  • added some icons for the makeshift ID

maxion12345 updated:

  • Added new airlock to secondary datacore and added secondary datacore to event blacklist for APC failure and anomalies.

nmajask updated:

  • Added chance for felinids and lizards to wag their tail when they are happy and if they aren't doing so already
  • Added human subtypes for some species that were missing them, making it posable to spawn them in with spawn

ynot01 updated:

  • Fixed being able to interact with cryo cells from within
  • Throwing a body at the wall is no longer silent

16 May 2022

ToasterBiome, tatax updated:

  • Add Vampire to Track Monster
  • Stops double cooldown overlay bug on Track Monster
  • Fixes incorrect Track Monster cooldown

stobarico updated:

  • added 3/4ths crate sprites and mulebot sprites

ToasterBiome updated:

  • makes tape recursively check contents to make sure theres no grenades or explosives in the taped item

15 May 2022

Mqiib updated:

  • Vending machine permanent paralysis crit effect is now lobotomy-tier

tattax updated:

  • sinful demon now sets it's job properly on arrival

14 May 2022

ToasterBiome, Tbanner updated:

  • Adds weight requirement to taping things
  • Blacklists grenades from being taped
  • Adds visible messaging for when your mouth is getting taped

Chubbygummibear updated:

  • new status effect "Voided" (it's just the void magnet and immortality amulet void out effect)
  • the icon is fixed for the genetics mutation spell
  • the voiding out starts and ends based on a status effect rather than a timer.

13 May 2022

nmajask updated:

  • fixed a mining medic belt showing overlays

12 May 2022

JamieD1 updated:

  • Fixes a horrible atmos runtime

SomeguyManperson updated:

  • invisible ghosts can no longer see themselves

11 May 2022

Cuackles, Chubbygummibear updated:

  • grass icons for holodeck fixed

EdgeLordExe updated:

  • Heretic marks are now created by mansus grasp and detonated by blade

JohnFulpWillard, SmoSmoSmoSmok, Tatax updated:

  • Two new bloodsucker clans (Lasombra & Tzimisce), Gangrel Clan's wolf form actual implementation
  • Maybe possibly fixed some bloodsucker bugs
  • Gangrel Clan now has a refund system if you transform on the same blood level, also Day and Night Cycle's time and frenzy rebalances
  • New sprite for powers and traps!
  • fixed the forck

MenacingManatee, Skrem_7 updated:

  • Tries to patch up Cowboy so there are fewer cowboys-turned-outlaws

Spookydonut and bruhlookatthisdood updated:

  • Perma has been given a makeover
  • Perma has been given license plate presses to give them something to work on in prison.

Fikou, sprites from CEV Eris updated:

  • added some icons and images for grass
  • deleted some icons and images for grass

JamieD1 updated:

  • Adjusted resistance on turnstiles to be less weak
  • Rod and Duck minimum players and max occurrences
  • Added small delay to meteors happening on station

MajManatee updated:

  • Adds laser buckshot, a much cooler ammo type.
  • Removes laser slug, nobody used it anyway.
  • Puts my book back, for the fifth time. Please stop fucking up xenobio, leave my book alone. this is bullying

Marmio64 updated:

  • rodform cooldown increased to 30 seconds, to match ethereal jaunt.
  • Added warning info to lightning blast and tesla blast.
  • spellcard, lightning blast, and tesla blast buffed.

Skrem7 updated:

  • Goliath cloak now won't burn off, mildly increases Pathfinder bullet/laser armor values
  • Makes the leaf-loving AI roundstart canon

SomeguyManperson updated:

  • pathfinder gear all around less difficult to craft
  • boxing now knocks people out if it is done at 100 stamina damage rather than rolling a % chance to knock out based on the already high stamina damage present
  • you should now properly GLORF when knocked out by boxing
  • spectral blade and landmines now have icons again

TheGamerdk updated:

  • AI counts as dead for objectives when in death prompt mode

ToasterBiome updated:

  • removes pubby monastery from blacklist
  • Added Singularity Wakizashi toy for Cowbot93
  • fixes gun duplication exploit

Trustback updated:

  • The syndicate Osprey Minigun and Laser Gatling gun now have proper warnings and sensors.

TymurShatillo updated:

  • Rats and Regal rats can now eat food to heal
  • Rats now speak mouse language and are colored
  • Rats now can be possessed by ghosts
  • Makes mouse CtrlClick code look less horrible
  • Moves rat code into a new file

cuackles updated:

  • Added Tape recipe
  • Added a chance for the improvised shotgun to not fire
  • Added new harmless embed with tape

ynot01 updated:

  • Added a new morph objective, eat a certain number of things
  • Added a new morph objective, eat a certain number of corpses
  • Morphs can now see how many things & corpses they have eaten in their status bar
  • Morphs now have a proper greeting
  • tweaked a few things

10 May 2022

TheGamerdk updated:

  • AI latejoin depends on there not already being an active AI, and there being an active AI network. No longer requires an arbitrary latejoin core

ToasterBiome updated:

  • caffiene -> caffeine

09 May 2022

Identification updated:

  • Common backpacks have had their straps removed on mob sprites to improve clarity.

Mqiib updated:

  • Fixes and homogenizes departmental footwrap sprites

SapphicOverload updated:

  • gives plasmaman CE and RD their own envirosuits
  • added sprites for CE and RD envirosuits
  • edited the CE's jumpskirt sprite a bit

TheGamerdk updated:

  • blob work again

cuackles updated:

  • Added new tags for the pathfinder hat to hide mask and ears
  • added new pathfinder hat sprite

monster860 updated:

  • Fixes invisible regal rat cheese

08 May 2022

JamieD1 updated:

  • Adds DEV Permission and Enables Memory Profiler

Marmio64 updated:

  • Lich spell cost doubled.

SomeguyManperson updated:

  • surgery less stupid than before (slightly)

07 May 2022

Arkatos, ported to Yogstation by SuperSlayer updated:

  • Added generic living mob HUD, which contains health and pull indicators.
  • Added pull indicator for Revenant, Lavaland Elite, Slime and Guardian.

Altoids updated:

  • Fixed a weird repeated phrase in the space syndie comms agent flavourtext.

Chubbygummibear updated:

  • regenerate_organs no longer disappears cat tails. antag felinids rejoice.

Skrem7 updated:

  • Money made mildly less appealing

SomeguyManperson updated:

  • surgeries no longer cause damage they don't heal
  • surgeries done to robotic limbs no longer cause flinching damage if they are done on the eyes/groin/mouth
  • dermal reflective nanites energy armor 15 from 25
  • cultists can no longer bypass brazil border patrols
  • shadowlings can now properly counter glowy shadowshrooms

TymurShatillo updated:

  • Adds a roburger recipe for tators

06 May 2022

Ethan4303 updated:

  • added two cameras to box atmos
  • added one camera to meta atmos

JamieD1 updated:

  • Added Section to Centcom for help with Wiki spriting
  • Handcuffed people may no longer just walk through turnstiles

LoliconSlayer updated:

  • Corporate Marine job title has been renamed to Corporate Officer

SomeguyManperson updated:

  • baton cooldown 1.2 seconds from 2
  • baton stamina damage dealt to the chest ALWAYS rather than to the targeted limb/generally
  • lizard tails now come back with the right information when decattifying someone

TheGamerdk updated:

  • AI machinery produces twice as much heat. Watch out for overheating!
  • AI gets a new upgrade to allow it to shock people near data cores

TheRyeGuyWhoWillNowDie updated:

  • Skeleton-based creatures have figured out how to shake their bones to produce a menacing sound effect!

ToasterBiome updated:

  • Added Buy Privately functionality to Cargo Console
  • Adds visual spell cooldowns on all spell casts and all bloodsucker abilities
  • fixes gaxstation toxins scanner thing whatever facing the wrong way
  • fix science disposals

tattax updated:

  • Tatorling branded cereal coming soon to all vendors in your area!

05 May 2022

Altoids updated:

  • The Signal Technician job now requires 3 hours of experience in order to play, the same as Station Engineer.

JamieD1 updated:

  • Adds Variable to Enable Lizard Speaking

SomeguyManperson updated:

  • gang leaders should no longer spawn as security/fail to spawn. if this fails ping theos on the discord

TheGamerdk updated:

  • Admins can now access the dashboards of AIs

TymurShatillo updated:

  • changes mouse description

04 May 2022

Mqiib, ToasterBiome updated:

  • Explosion epicenters no longer do double damage.
  • Indirectly makes the fireball spell deal roughly half as much damage
  • Frag grenades and explosive holoparasites can longer instantly kill you
  • Anything else that did its damage via small explosions significantly nerfed

SomeguyManperson updated:

  • cyborgs are no longer given the full effects of a knuckle root by the bloody knuckles

03 May 2022

Altoids updated:

  • Clown Ops (and clowns in general) no longer shoot themselves in the foot with the medical beamgun.

Sniblet updated:

  • Your hearing feels more acute.

ToasterBiome updated:

  • places wire knots under NE and SE solars on box
  • add a wire knot under NW solar computer on box

monster860 updated:

  • Fixes regal rat not being able to pry open doors sometimes

02 May 2022

Sprites by Orca Cora, Code by Chubbygummibear updated:

  • New anime reference dress added to donator items at Orca's behest
  • new sprites for anime dress

Altoids updated:

  • Fixed telecommunication machines not respecting your fancy holotool as being a real multitool.
  • Fixed wires being discriminatory towards your fancy holotool.
  • Holotools are much better at being multitools.

JamieD1 updated:

  • Added more power to round start SMES to help with new powernet

Sniblet updated:

  • only admins can give purrbation to nonhumans

SomeguyManperson updated:

  • bloodsucker minimum vampire spawn 1 from 2 won't effect anything important
  • bloodsucker mode can now actually run
  • hulk is no longer attainable
  • you can now spawn in as a harvester via narsie post bloodcult round as intended
  • health analyzers now make body temperature RED if you the patient is DYING from temperature issues

ToasterBiome updated:

  • Adds new ruin to lavaland: Shinobi Graveyard
  • Adds new katana: Basalt Katana
  • moves cursed katana out of lavaland loot into here
  • gives warden a wrench
  • moves gaxstation mining bay, cutting into warehouse and giving more maint space
  • fixes fucked pipes

YouCanBeBetterThanThat updated:

  • Default FPS is now 40

bruhlookatthisdood updated:

  • roboticists no longer get tape in their toolbelts.
  • fixed 2 lights in warehouse
  • fixed a light on a door in atomspherics
  • there is now a light in the vacant commisary
  • fixed some blindspots for ai
  • fixed a window with a great view of a wall.. somewhere in maints.
  • flipped the psychiatrist's tinted windows in their office

01 May 2022

Mqiib updated:

  • The strength mutation now also makes you punch harder, because you're strong!
  • Removed superfluous variables that I forgot to delete like a year ago from thick skin
  • Necroseed uses physiology mods where possible rather than species mods.

SomeguyManperson updated:

  • being inside a locker/mech will no longer cause the heretic heart to display "vertical?" for people on the same z level as you

ToasterBiome updated:

  • fixes plasma shard spear setting the extra force to 1 instead of adding 1

30 April 2022

Cark updated:

  • The clown car can now only be bought with a station population of 25+.

boodaliboo, Bucovineanu, Ryll-Ryll, Fikou, nmajask updated:

  • adds new improvised tools, tape, the makeshiftov pistol, its respective magazine an improvised pickaxe, and a makeshift suppressor

JamieD1 updated:

  • Small 10% buff to all supermatter power and radiation to compensate
  • Cyborgs can now open task dispenser UI
  • TEG now Gives 1/3 Energy
  • You no longer use camera consoles with the Bluespace Rapid Part Exchange Device

Nmajask, ToasterBiome updated:

  • adds a typing indicator
  • adds animated typing sprites by nmajask

SapphicOverload updated:

  • adds moles to the supermatter monitor

Simplehorror updated:

  • It's time to slam now

SomeguyManperson updated:

  • cauterizing and clamping a surgery that has had a saw step deal da,age will no longer try ro heal that damage off of a random limb rather than the target limb
  • shadowfrost from icy veins slow increased from 1 slow to 2 slow

TheGamerdk updated:

  • If you remove all the limbs off of a human and dunk them in a deep fryer, they turn into a sentient nugget! Yummy!

TheRyeGuyWhoWillNowDie updated:

  • cqc manual now tells you that the cqc kick mutes

ToasterBiome updated:

  • waddling component no longer messes up your transform
  • broken canisters no longer want to become more broken and break their sprite
  • expanded security to have a bigger evidence room, armory, and security office
  • add canisters to atmos
  • add turbine control computer
  • restores power to atmos after it was rerouted in a previous pr
  • removes some erroneous trim around some walls
  • fixes xenobio freezer pipe
  • changes the start of the filter network to not be as stupid
  • moves science escape pod one to the left and reinforces secondary core
  • expands bar, makes it more like box
  • moves security office stuff
  • gives a third beaker for cryo
  • readapting will no longer delete your revive button

TymurShatillo updated:

  • Adds colocups
  • Adds images for colocups

bruhlookatthisdood updated:

  • psychiatrist shutters on boxstation have been linked to the button now

28 April 2022

N3D6 updated:

  • psych shutters now have an access requirement

Readystorm546 updated:

  • fixed a WOOD BOARD WHERE ITS NOT SUPPOSED TO BE

ToasterBiome updated:

  • places wire knots under NE and SE solars on box
  • add a wire knot under NW solar computer on box
  • add wire under singulo on box so emitters get power

26 April 2022

ToasterBiome, MrDoomBringer updated:

  • adds RCD animations for using it

Author: ArcaneMusic updated:

  • Adds new Regal rat antagonist.
  • Adds royal cheese and it's crafting recipe.
  • Adds sprites for Rat King and royal cheese.

KillerOrcaCora updated:

  • Resprites Marisa's wizard clothes.

Simplehorror updated:

  • delete the double job title in ensure has died at least once

SomeguyManperson updated:

  • large energy crossbow damage reduced to 30 from 40
  • large energy crossbow cooldown increased from 2 seconds to 10 seconds
  • large energy crossbow size increased from normal to bulky
  • large energy crossbows can no longer be fired with items in the offhand
  • large energy crossbows will lose charge if dropped
  • large energy crossbows now get increased reload time for carrying several
  • Increases lesser form's chemical cost from 5 to 30 and DNA cost from 1 to 3
  • the SAW has been given automatic fire, BRRRRRRRRRRRRT
  • thralling someone now removes frost oil and stabilizes their body temperature as intended
  • marker beacons now extinguished by veil
  • icy veins now injects 5 frost oil (down from 15) and reduces temperature by 100 (down from 200) and has had its cooldown increased from 25 seconds to 1 minute
  • icy veins now injects shadowfrost, a new reagent that reduces the speed of whoever it is effecting
  • empowered thralls are no longer created with the dark recuperation ability, instead from a new ability, dark acceleration, unlocked at 5 thralls
  • collective hivemind's cooldown has been reduced to 10 seconds since 30 is limiting for an ability you can fail to cast and that is vital for progression

TheGamerdk updated:

  • AI multicam buttons work correctly on non-widescreen

ToasterBiome updated:

  • access kit has the correct sprite now
  • replace 7u pancuronium in sleepy pens with 7u sodium thiopental (making 30u total) in sleepy pens
  • regal rats no longer spawn roundstart
  • regal rats no longer occur 98% of the time instead of 2% like they should
  • regal rats haver a 5% chance to spawn and no longer cause an infinite loop

nmajask updated:

  • classic batons have a third the cooldown they had before, making it only 1 second
  • classic batons no longer knock down on hit, only after the target has 100 stamina damage
  • classic batons now have their stamina damage blocked by melee armor and only deal the damage to the targeted limb
  • classic batons can now knock items out of people's hands or trip them if you target their arms or legs respectively

24 April 2022

JamieD1 updated:

  • Adds Golem Job Ban
  • SHOULD Fix Admin Spawn Blob Resource Rate
  • Silicons can now go under tape
  • Adds Boowomp Tongue for admins - Also makes it so you can change the noise - Cowbot earned this.

MajManatee updated:

  • Adds a new admin smite
  • Adds a new sound for said smite, Think fast!
  • Adds a book to xenobio

Marmio64 updated:

  • Adds a new midround antag: the demons of sin. TL;DR demons that have objectives according to their sin that can disguise among the crewmates or run around in demon form causing a ruckus.
  • Empowered thralls get void jaunt
  • Icy veins nerfed. Veil, null charge, and sonic screech buffed.

Simplehorror updated:

  • 10 more superheated walls for clockcult
  • Integration cogs give double the power
  • The Syndicate realized it was dumb that they didn't tell you the species of your target.

Sniblet updated:

  • Felinids now like mice

SomeguyManperson updated:

  • admins can now use toggle purrbation on nonhumans in their vv menu
  • nonhumans now get the correct cat tail
  • adds support for removing purrbation from nonhumans

ToasterBiome updated:

  • Add pod signage to fitness room
  • removes maint access requirement to get into the maints most near the arrivals and fitness room pods
  • removes line of duplicated things (oh my)
  • stops dynamic giving a lucky latejoiner every valid latejoin antagonist
  • Scientists have altered the Dwarfism gene back to its original original genetic code
  • Bluespace RPED no longer will remotely exchange beakers if the replacement beakers have reagents in them

stwordcitizen updated:

  • secondary lilliths pact sound.

23 April 2022

powerfulbacon updated:

  • the bloodcult stun is now blocked by mindshield implants

Altoids updated:

  • The Ionising Cellular Emission disease symptom now properly causes its host to become radioactive, as advertised.

Chubbygummibear updated:

  • Radaway renamed to Rad Scrub Plus, so it's use as a radioactive contamination cleaner is more self-evident

JamieD1 updated:

  • Minor Fixes to Yogstation, Fixes Atmos airlock, fixed random flaps.
  • Replaced all pipes on the map,
  • Replaced all Disposals,
  • Replaced all Wiring and moved APCS INTO Departments ( Patch for Clockies/Sling coming very soon)
  • Added Papershredders, fax machines to Heads offices including Warden, laywers, detective, QM.
  • Gaminada: fixed xenobiology camera not seeing the entire lower-righthand cell + xenobio shutter button access, and a rogue wall light under robotics
  • Fixes Wejes issues with yogstation
  • Adds Baiomus fixes as well

N3D6 updated:

  • adds the pool party shuttle, available for purchase

Simplehorror updated:

  • ever seen the gamer ruin?

SomeguyManperson updated:

  • purrbation works on nonhumans
  • blood splatters/droplets are now created to the correct severity of the amount of bleeding present
  • hulk smash cooldown now 30 seconds from 15
  • hulk smash stun now 0 seconds from 4
  • The admin secret button found in the admin secrets window from using the "secrets" verb which turns everyone into a catgirl will now function on non-human races such as but not limited to: lizards, podpeople, and preternis
  • being sacrificed by a heretic now prevents you from remembering the dying to a heretic part
  • toolset implant inhands will now match the correct tool

TheGamerdk updated:

  • Camera memory tracker shows bigger text when alerting you now

ToasterBiome updated:

  • stimball reaction now makes radballs again
  • luxury shuttle increase from 50000 to 150000
  • adds missing wire to tesla/singularity emitters so it doesn't explode the station

adamsong updated:

  • fixed 'fix air on z-level' not working

fluffe9911 updated:

  • Scientists have altered the Dwarfism gene back to its original genetic code

maxion12345 updated:

  • seems like recent station changes were rushed past without proper inspections occurring and thusly were not up to code. we've gone ahead and remedied this problem for the low price of $999.99.

stwordcitizen updated:

  • added ovens to biological processing

wejengin2 updated:

  • Adds the pie stain back into the maint bedroom

22 April 2022

Simplehorror updated:

  • hallucinations more convincing

SomeguyManperson updated:

  • crawling inside blood or vomit prevents you from counting against hijack

TheGamerdk updated:

  • You can once again headslug while dead.

ynot01 updated:

  • fixed trenchcoat typo

21 April 2022

Altoids updated:

  • Admins are no longer informed that you have no laws as an AI just because you have an AI shell or enslaved cyborg.
  • Admins are no longer convinced that you, as a cyborg, are entirely synced and enslaved to an AI when you are not.
  • Admins will now have a more enjoyable UX when determining that you should be a better doorknob as an AI.
  • Empaths are now better at using their amazing abilities to notice that security has given you flashbang-induced deafness for the umpteenth time.

JamieD1 updated:

  • Carbon paper - Get from paperbins, usually for duplicate paperwork
  • Paper Bundles - Put paper together including photos.
  • Paper Shredders - Shreds paper and ID cards
  • Fax Machines - Send Inter departmental and Centcom Faxes
  • Engineering and Security Tape - Usually tape to help cordon off areas

Sniblet updated:

  • sling chitin now actually uses its sprites
  • eatin ethereal meat makes ya glow
  • Slips no longer stop tails wagging

20 April 2022

nmajask updated:

  • fixed alien crowbars being invisible

19 April 2022

SomeAngryMiner, ImSynthex, Ebb-Real, KathyRyals updated:

  • Added Chief Medical Officer belt, which the CMO starts equipped with and uses soulless codersprites
  • added new soulless sprites for the utility belt, CE's belt, and medical belt
  • added belt overlays for abductor tools and surgical tools
  • CMO now starts with a skirt if their player chooses to start with one

Alagoinha updated:

  • patches a missing floor

JamieD1 updated:

  • Time requirement for malf AI now 10 hours.

Mqiib updated:

  • Fixes the AP on two of the flying fang martial art attacks

Readystorm546 updated:

  • Removed duplicate camera on Yogbox
  • Removed tinted windows on one side and moved them to the other on Yogbox.

SomeguyManperson updated:

  • digging with bombs is now rewarded with a *2 mineral bonus rather than a +2 one

ToasterBiome updated:

  • big red button toy now has a variable that controls the sound

maxion12345 updated:

  • pipebomb dmi tweak

18 April 2022

Chubbygummibear updated:

  • Podpeople feeding off light toned down. You feed a decent amount off light, but not so much you're fat. So pods can actually eat a bit now without incurring obesity.

adamsong updated:

  • fixed only non-admins being asked to reboot the server on ticket resolution

17 April 2022

Alagoinha updated:

  • hexane canister sprite
  • halon canister sprite
  • pluonium canister sprite
  • zauker canister sprite
  • healium canister sprite

Chubbygummibear updated:

  • New Donator Item: Sad Horn, it's a bike horn that plays the boo-womp sound
  • boowomp.ogg is canon
  • New radiation treatment chem: RadAway. A radioactive contamination scrubbing chem that can clean contamination (the green glow) off of items and people that are sprayed or splashed with it
  • The lavaland ruin that had a bottle of potassium iodide renamed rad-away gets a bottle of this RadAway instead
  • Pods only get 2x light healing from sugar while it's processing

JamieD1 updated:

  • Changed the direction of the camera in genetics which was annoying me so much that I had to open fastdmm2 to alter its position from the stupid glass to the more solid wall, now people in genetics will not shat their pants when they look at it and in future will be happy they are being watched by a camera and not bemused by the lack of phyyyyyysics holding up the camera when they break the glass.
  • Slips no longer stop tails wagging
  • Updates Max Byond to 1583

Mqiib updated:

  • changes a bunch of hunter-fu stuff to be in-line with the rest of our martial arts
  • Most martial arts attacks now respect species punch damage modifications more or less depending on the attack used
  • The Ingot has found a new recipe, I hope you're hungry...
  • Assault cyborgs are no longer stunned by flashes or flashbangs.

Readystorm546 updated:

  • Added more wheelchairs and rolling beds and iv drips in the new storage closet.
  • Moved Psyc office to where old gift shop used to be. Psyc office is now bigger
  • Removed the rolling beds, wheelchairs, and iv drips that were in the hallways of medical.
  • Removed old shop maintenance area
  • Janitor closet turf was no in the janitor closet.

SapphicOverload updated:

  • mindbreaker toxin no longer causes hallucinations if you have reality dissociation syndrome
  • made reality dissociation syndrome a brain trauma unique to the quirk

Sniblet updated:

  • Being punched by a combat mech now knocks you off your feet and throws you across the room instead of sleeping you

SomeguyManperson updated:

  • the KA damage aoe no longer disrespects pressure damage reduction

TheGamerdk updated:

  • AI is no longer blinded when their APC goes offline, provided they have another core online
  • AI can restore their APC when it is offline

ToasterBiome updated:

  • re-adds the autopsy surgery area for detective and the incinerator expansion on box
  • makes it so emitters arent always "reloading"

adamsong updated:

  • fixed a runtime when checking if a mob is a clockie
  • pod people no longer process alcohol faster

16 April 2022

Altoids updated:

  • The loading screen now provides a lovely percent-completion as the game boots up.
  • The strange atmospherics equalization demon has been quieted.
  • It is now possible to select more negative quirks for yourself when you have exactly 6 positive ones enabled.

Marmio64 updated:

  • Adds upgraded versions of the ruinous knife from the old gods chaplain sect.
  • Ruinous knife damage lowered, extra butcher rewards.

Mqiib updated:

  • Shifts pathfinder cloak down a pixel to look less weird and probably correct

SomeguyManperson updated:

  • cns rebooter should work now

ToasterBiome updated:

  • Adds ClothesMate to dorms
  • Adds vents/scrubbers to Brig area
  • Adds vents/scrubbers to Incinerator area
  • Adds vents/scrubbers to R&D area
  • Adds Disposals piping to HOP room
  • Adds power cable to connect CMO room
  • Adds Armsky
  • Adds sink to Kitchen
  • Adds fire extinguishers to Engineering
  • Adds cremator button in Chapel
  • Adds door helpers to sec to keep greytiders out
  • Adds Brig Physician surgery bag
  • Adds breaching shotguns to armory
  • Adds fluff to Security outposts
  • Adds fluff to Cargo
  • Moves pool, gives a washing area, and adds generally more fluff to Fitness Room
  • Makes Secure Storage bigger to have field generators (for Readystorm)
  • Moves some stuff around in Atmospherics and adds machinery/items it was lacking
  • Moves a bunch of scrubbers/vents out from under machinery (A LOT)
  • Moves Atmospherics vents/scrubbers for easier Atmospherics
  • Moves Atmospherics pipes/power a little to follow Disposals pipes
  • Changes public Morgue door access
  • Makes Atmospherics area in sec a maintenance area
  • Makes Virology Atmospherics area maintenance area
  • Shuffled Hydroponics around and gave them the stupid chem machine that KiloStation has
  • Connects some missing pipes to vents in hallway
  • Fixes Chemistry/Bridge maint access
  • Fixes Toxins connectors facing the wrong direction
  • Fixes Medbay Cryo freezer facing the wrong direction
  • Fixes Air Alarm in Hydroponics
  • Fixes AI Whale top airlock
  • Fixes Incinerator buttons being switched
  • Fixes science pod not docking at centcom
  • Fix armory hardsuit shutters
  • Fixes toolbelt in Primary Tool Storage to actually be a belt (and adds another)

adamsong updated:

  • fixes runtimes with winter coat hoods
  • mice can no longer empty boxes on tables
  • fixed the ventcrawling gland giving permanent ventcrawl
  • Fixed the spelling of Anthropomorphic Transmorphosizer
  • fixed runtime in status world topic reading revdata
  • fixed admin ghosts being unable to change sec records rank
  • New id change program now changes bank account job (therefore pay and vendor access)
  • fixed money breaking due to being a string
  • fixed disconnect panel runtime
  • fixed fingerprints not working properly when gloves aren't gloves
  • fixed a runtime in the config/status world topic

15 April 2022

Altoids updated:

  • People who have died from traumatic brain injury no longer appear happy and healthy on crew monitoring consoles.
  • It is now possible for the pool in dorms to be closed due to singularity.
  • Mobs which would be electrocuted were they to enter a pool now receive a small warning about that when they examine the pool turfs.
  • Having your mood changed by going into a pool no longer reduces your spelling abilities.

LoliconSlayer updated:

  • The wizard academy has reappeared in deep space, all space faring crew are advised to explore with caution.

ToasterBiome updated:

  • Nmajask is in the game now
  • makes cloners able to scan for pods not directly among them but only on roundstart

adamsong updated:

  • Removing a brain from an MMI kills the brain (fixable with mannitol), and removes recent memories
  • Positronic brains can now have all their memories reset
  • MMIs and Positronic Brains must 'reboot' after their body is deconstructed, preventing them from speaking
  • Removing the brain from an MMI during the reboot, will make the brain forget the borg death as well
  • SSD Positronic brains will poll for a new ghost when activated

14 April 2022

adamsong updated:

  • fixed runtime in remove_accessory, for real this time
  • fixed energy katana being invisible

nmajask updated:

  • you can now see holographic items

13 April 2022

Chubbygummibear, Lazennsky updated:

  • handcannon can now reload

SomeguyManperson updated:

  • wizards can no longer use speedrun strats to get into cc

adamsong updated:

  • fixed runtime in ahelps
  • fixed runtime caused by having a mobless client

nmajask updated:

  • Missing line readded to fix holymelons.

12 April 2022

@Chubbygummibear, @ToasterBiome, @cuackles updated:

  • Added new item: bloody knuckles
  • Removes ashy spellblade from bg loot pool
  • sprites for knuckles, the mark, and root effect

Identification updated:

  • added new icons for railings

Pirill updated:

  • Fixes fairygrass shuttle flight runtime
  • Added missing cherry bulbs to the mutatelist of cherries.

Pirill, Naevii, nianjiilical, Useroth, GregTheEgg42069, slicerv, updated:

  • Added Cherry Bulbs and fairygrass as new mutations to cherries and grass.
  • Added dark fairy grass
  • Shadowling veil changes the colored fairygrass to it's dark fairygrass.

Altoids updated:

  • Quiet mode is now always respected by Dynamic Mode.

Lovebird-Frungy updated:

  • adds some more stuff to newly widened maints.
  • fixed a few mapping errors
  • moves around some stuff

SomeguyManperson updated:

  • bloodsuckers going into frenzy no longer delete themselves
  • shadowling speed is now updated on switching tiles, no more being slow in the dark and/or fast in the light
  • flying fang neck bite causes bleeding instead of skull crushing, which is being saved for the polys martial art

ToasterBiome updated:

  • Adds cameras in HOP room, EVA, Gift Shop, and Medbay
  • Adds RPDs in Engineering
  • Adds light to Medbay
  • Adds an autolathe to Science
  • Adds more lights to Hydroponics
  • Adds rad suits for Engineers
  • Adds Captain clothes vendor
  • Adds conveyer switch and windoor to Disposals
  • Gets rid of shuttles/labour_gax.dmm (extra shuttle)
  • Removes an emitter so Engineers don't explode the Supermatter Engine
  • Adds firelocks to Primary Tool Storage airlocks
  • Turns on freezer in AI Secondary Core
  • Moves light switch in Artist's Coven
  • Fixes stacked pipes in Atmospherics and Science
  • Fixes Cargo shuttle not docking because incorrect width
  • Fixes Cargo conveyer belts spitting out map errors
  • Moves some cameras around
  • Moves bartender machines around so they don't have to open the door to use the vending machine
  • Gives Engineers fully charged SMESs for now while they learn the map

adamsong updated:

  • Added cancel button to msay so I'm not forced to talk to mentors
  • tweaked the events that can spawn on gamma alert and higher
  • fixed vampire not using antag rep or antag tokens

nmajask updated:

  • fixed glided bike horns missing an icon

11 April 2022

Chubbygummibear updated:

  • Adds news Phytosian hairstyles: Bud
  • Sprites for Bud hairstyles

Lovebird-Frungy updated:

  • added a new hallway.
  • added desks to xenobio and genetics.
  • botany backroom, cloning, cmo office are also slightly bigger.
  • moved back service hall.

Mqiib updated:

  • Slide to the left
  • Slide to the left (again)
  • Pipe bombs are no longer available to everyone and mass-producible by a monkey with an autolathe.

ToasterBiome updated:

  • pepperspray is no longer invisible
  • brainwashed antag hud
  • chap energy null rod icon fix

10 April 2022

Altoids updated:

  • Voice of God, when used with the colossal vocal cords, now does not always have of a range of 8. Instead, it has same range as the typical speech of the user.
  • Fixed hard accents making it impossible to use the Voice of God.
  • Fixed vocal cords (including divine ones) bypassing the fact that it is hard to speak loudly in space.
  • Fixed some edge-cases that allowed you to speak your last words when in full crit, without dying.
  • Fixed objects that listen to your speech not picking it up in some circumstances.
  • Using the "Jump to Network" verb as an AI no longer clobbers the AI's network variable with mistyped data.
  • Cancelling a jump to another camera network as the AI no longer tells you that you're "switching to the /list" network.

TheSwain, JohnFulpWillard updated:

  • Added new antags from fulp: bloodsuckers and monster hunters, together with stakes and other structures and a new language
  • added new epic bloodsucker and monster hunter sounds (together with many owls)
  • added new books and coffins
  • fixed some minor coding spelling mistakes

00ze-cyclone updated:

  • mantis armblades are now sharp edged
  • Removed the special battery and "ammo" of the X-01, and make it now use regular ones, tell me if you can manage to see the difference

@Mqiib updated:

  • Changes (most) all non-Human racial modifiers to give them more unique identity and drawbacks
  • Too many to list here, please see the PR body text for information

Altoids updated:

  • Yalp Elor no longer instantaneously dies on-spawn.
  • Yalp Elor no longer dies if all of its followers go AFK, or adminghost, or anything like that.
  • Yalp Elor can no longer whisper slurs to its followers.
  • Yalp Elor now destructs properly on death, making SSobj slightly happier.
  • Reconnecting as the Yalp Elor no longer erroneously informs you that the captor threat is always coming in ten minutes.
  • Waldo fugitives probably work slightly better. I think. Maybe.
  • Dying as the Yalp Elor now actually makes some sort of dramatic sound instead of just low-key qdel-ing you.
  • The Yalp Elor login dialogue now looks nicer.

Lucy, sprites by Theremin updated:

  • Requiem pocket dimensions will appear as scrambled on suit sensors.
  • You can now use comms from within a requiem pocket dimension.
  • The length an explosive holoparasite's bomb will stay will change based on potential. At F potential, it'll stay for only 15 seconds, while at A potential, it can stay for 3 whole minutes!
  • Explosive holoparasites now have action buttons rather than verbs.
  • The speedup from a Frenzy holoparasite is now based on potential.
  • New icon for the "Teleport Behind" ability of Frenzy holoparasites.
  • The "Teleport Behind" attack from a Frenzy holoparasite now properly has knockback, consistent with its normal ranged attack.
  • Hand holoparasites have had their potential-based cooldown tweaked. The cooldown is 10 seconds with F, and 1 second with A.
  • Holoparasites with the snare ability have had their verb commands to manage surveillance snares replaced with action buttons.
  • It now takes 1 less second for a holoparasite to teleport someone to their teleportation pad.
  • A pocket dimension holoparasite will now automatically de-manifest its dimension if it strays too far from its manifestation.
  • Pocket dimension holoparasites can now follow shuttles from within the pocket dimension.
  • Added some really cool visual effects to (de)manifesting a holoparasite's pocket dimension!
  • Slightly buffed ranged holoparasite projectiles. Damage scales from 2 damage per projectile at damage F, to 17.5 damage per shot at damage A.
  • Ranged holoparasites can no longer accidentally shoot their master (or another one of their master's holoparasites)

Mqiib updated:

  • CQC active block increased up to 90% (from 75%)
  • CQC active block costs 10 stamina each time it is successful

Sniblet updated:

  • laughter demons now have their mechanics explained to them the same as slaughter demons

SomeguyManperson updated:

  • rapid repeater modkit is no longer broken
  • snake rod snake now injects snake healing snake rod venom
  • bounty/death syphon modkit gives 5 damage up from 1.25 per kill and 5* up from 4* damage gain from megafauna
  • strange reagent works on simplemobs again
  • strange reagent no longer deals clone damage, as the damage wasn't being applied properly and potentially would make strange reagent less worth using than it already is as it requires rezadone
  • toolset implants can have their tool switch menu opened by using the currently active tool in-hand
  • fixes a runtime caused by welding fuel tanks attempting to refill any TOOL_WELDER then expecting them to actually be welders

TheGamerdk updated:

  • Ghosts should be unable to type on physical keyboards
  • Player panel now shows borg type

ToasterBiome updated:

  • Adds GaxStation
  • moves around atmos mixing pipes so there's less overlap/more space to work with

adamsong updated:

  • Added fake link to stealthmin dsay
  • Removed stealthmin making you invis
  • nukies can now buy hijack only items
  • Bar spawn proc is now less likely to fail

maxion12345 updated:

  • grassy bar tables aren't the emergency shuttle version

09 April 2022

Kylerace, ported by ike709 to Beestation, ported by TheGamerdk to Yogstation updated:

  • For performance reasons, AI detectors no longer see AI static.
  • AI detectors now change appearance when AIs come closer.
  • Fixed AI static intermittently deciding to stop working.
  • Generally cleaned up cameranet code and improved maptick significantly.

LazennG updated:

  • fixed inaccurate description for legion megafauna trophy

MajManatee updated:

  • Changed power control module to APC module

SomeguyManperson updated:

  • you can no longer drown through a mask
  • the pool will no longer cause you to think your clothes are wet even if you aren't wearing any

08 April 2022

Altoids updated:

  • You can no longer name the space station your favourite ethnic slur.
  • Apostrophes, etc. within custom station names are no longer clobbered into nonsense.
  • The Captain now has ten minutes to rename the station, up from five minutes.
  • The admin dialog for station renaming is now a bit clearer and allows you to manually approve a station name.

Anvilman6 updated:

  • Too much smoking is bad for the heart, as well as the lungs

Chubbygummibear updated:

  • Active Hulk genetics mutation is locked so you can't roll it in your DNA anymore

Marmio64 updated:

  • Allows photogeists to plant bushes and flowers.

MenacingManatee updated:

  • Adds a new bar template for a nature-themed bar

nmajask updated:

  • fixed detective office APC

07 April 2022

Altoids updated:

  • It is now possible to see your lovely facial hair with the security mask lowered.
  • Moneybag Cargo Technicians can no longer spawn an infinite number of cargo encryption keys to flex on their inferiors.

Altoids updated:

  • Eldritch Horrors have been taught to have a more positive opinion of themselves when examining each other.
  • Lovecraftian horrors living in your cerebral cortex now respect your pronouns more often.

N3D6 updated:

  • mining access card now actually can get you to mining

adamsong updated:

  • fixed the AI join message mentioning nonexistent equipment

06 April 2022

SomeguyManperson updated:

  • emagged sleepers now inject 1.5 units of amanitin instead of 1
  • emagged sleepers will no longer purge chemicals, they will still however heal toxin damage
  • the heart's organ efficiency rating only effects blood regen once instead of twice

adamsong updated:

  • fixed chem spill not working
  • Changes the message for chem spill, that no one has seen because it can't run because its broken
  • Added chem spill event

04 April 2022

SomeguyManperson updated:

  • runtime fix
  • organ efficiency now calculates properly
  • escaping brazil no longer requires exactly 0 marbles, now accepts negative numbers

TheGamerdk updated:

  • No more notification that the AI revamp is new

03 April 2022

code by Chubbygummibear, sprites by Sheets updated:

  • gives pod race hairstyle options
  • hairstyle sprites for pods
  • Phytosians no longer have brush built into their heads

ynot01, maxion12345 updated:

  • Added the autopsy surgery, performed by detectives
  • Gave detective an autopsy room on boxstation with accompanying tutorial paper

00ze-cyclone updated:

  • removed holograms, it's all hard light now.

LazennG updated:

  • Added new pirate weapon: hand cannon

SapphicOverload updated:

  • pda now starts in the id slot with the id inserted for most playable jobs.
  • adds an option to the game preferences for whether you want this change or not.

Sniblet updated:

  • Amanitin and entropic polypnium also work for DNA recovery

SomeguyManperson updated:

  • private server byond version maximum has been updated
  • the wormhole jaunter will always activate when on your person if you fall into a chasm

ToasterBiome updated:

  • closes murder loophole in silicon collective lawset

adamsong updated:

  • Nukies can no longer nuke themselves for a win

capsaicinz, Xoxeyos, arcturus-prime updated:

  • Adds supermatter spiders.

02 April 2022

TheGamerdk updated:

  • AI data cores get a 45 tick grace period, up from 15 ticks
  • Admins can now right click AI Data Cores to VV the AIs inside
  • Station traits work again
  • When a data core has failed/is failing the AI can now jump directly to the it.

ToasterBiome updated:

  • Adds 1K, 5K, and 10K mining point transfer cards

adamsong updated:

  • Dead traitors can no longer shop with the syndicate

maxion12345 updated:

  • Added a pipebomb for your IRA roleplay needs.

01 April 2022

Simplehorror updated:

  • Remove empty station trait announcements

TheGamerdk updated:

  • AI cores should now update their icons correctly after coming online

ynot01 updated:

  • Fixed uber-spam exploit

30 March 2022

adamsong updated:

  • fixed paper being blank when held to AI camera

29 March 2022

SomeguyManperson updated:

  • you can now repair cybernetic limbs again without the target having to have a wound
  • brazil now only kicks out people who aren't supposed to be there instead of people who are

adamsong updated:

  • rotatium has added rotating
  • fixed the possibility of a malf AI not spawning on a malf round

tattax updated:

  • fixed a bug that made borgs not unrest people and the message when clicking on a resting person

28 March 2022

adamsong updated:

  • Removed player access to edit variables on any apc on station

nmajask updated:

  • telescopic batons now have the right sprites again

27 March 2022

Chubbygummibear, Lazzen updated:

  • Grand Core organ adds the blooded faction tag instead of replacing your neutral faction
  • Grand Core organ removes the blooded faction when it's removed from you

Cuackles, Chubbygummibear updated:

  • Added raincoat, officer hatsky, and hotdog costume
  • Sprites added for the clothing

Hopek updated:

  • Added a new donator borg skin; DIO L.I.T.E
  • Added a new donator AI skin; D.I.O

comma updated:

  • Crypods, sleepers and bodyscanner pods now make sounds when someone enters/leaves

MrMelbert, Simplehorror updated:

  • Add 3 new station traits, Ionic Stormfront (increases Ion Storm chances), Radiation Stormfront (increases Radiation Storm chances), Eventful (decreases time between events),

NovaAzure updated:

  • Placing a new bulb into a borg fixes their headlamp

maxion12345, Simplehorror updated:

  • Rapid Pipe Dispensers can no longer print transit tubes, disposal pipes or plumbing pipes on turfs containing dense atoms.

Chubbygummibear updated:

  • Genetics Hulk and Hulk state have an instability cost to them now
  • Genetics Hulk and Hulk state work with all races
  • Genetics Hulk no longer naturally appears through spawns or gene randomizing
  • Genetics Hulk has to be created through Genetics
  • Genetics Hulk and Hulk state can both be removed with mutadone

Marmio64 updated:

  • Adds wax golem and the ability to transform people into it for the candle sect. Also adds new candle sect and kudzu sect bless effects.

Mqiib updated:

  • Makes necroseed work more consistently with species that have weird numbers

Simplehorror updated:

  • Luxury shuttle windows now survive RCDs
  • Fix macros not loading if you join game before SSinput is started

Skrem7 updated:

  • Tweaks several quirky lawset ion weights up
  • Adds a gritty, noir-esqe lawset for those troubled, hard-boiled silicon detectives

SomeguyManperson updated:

  • non-welders that act as welders i.e. holotool can now be used to repair cybernetic limbs
  • preternis can now be placed in cryo to heal oxygen and toxin damage and not get immediately kicked back out

TheGamerdk updated:

  • Tweaked visibility of Toggle Download button for malf AIs
  • AI servers should no longer sporadically fail to add resources
  • AIs are notified when the console downloading them is consolen't
  • Malf AIs can no longer initiate the big bad doomsday device after they've died
  • Added a confirm button to being instantly downloaded

ToasterBiome updated:

  • Adds rock hardness
  • Add PKA mod to increase what hardness rocks you can destroy
  • Adds plasma magmite
  • Adds world anvil to necropolis gate
  • adds hard rocks to lavaland
  • just read the PR
  • yogsbox ai sat exterior airlock button has correct id to open correct exterior airlock door
  • Adds 3 new tumors
  • Adds 3 new virology symptoms
  • lets organs be inserted into special funny slots

adamsong updated:

  • turned off medbay intercom

maxion12345 updated:

  • Added new airlock to secondary datacore

26 March 2022

TheGamerdk updated:

  • Fixes issue where you could end up downloading an AI out of an intellicard

ToasterBiome updated:

  • plate sprite is now removed from the rest of the filet migrawr frames

adamsong updated:

  • fixed mentorwho still including admins after I explicitly told it not to

25 March 2022

Mqiib updated:

  • New rare species for powergaming lavalandists: Draconids!
  • Makes the lizard roll for dragon's blood bottles turn you into a draconid
  • WARNING: MINING BUFF

SomeguyManperson updated:

  • crafted structures now have their own crafting category because having everything in misc only works for so long
  • extendohand is now in the weapons category
  • the flashlight eyes are in the robot category

24 March 2022

adamsong updated:

  • fixed several vv actions not working
  • Removed the ability for non-admins to reboot the server
  • fixed being able to spam admins with pretty filter logs
  • muted people no longer generate pretty filter logs

23 March 2022

SomeguyManperson updated:

  • swarmers are no longer narsie's worst enemy
GoonStation 13 Development Team
Coders: Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
Spriters: Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No

Creative Commons License
Except where otherwise noted, Goon Station 13 is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Rights are currently extended to SomethingAwful Goons only.

Some icons by Yusuke Kamiyamane. All rights reserved. Licensed under a Creative Commons Attribution 3.0 License.