SUBSYSTEM(server_maint) name = "Server Tasks" wait = 6000 flags = SS_NO_TICK_CHECK /datum/controller/subsystem/server_maint/New() NEW_SS_GLOBAL(SSserver) /datum/controller/subsystem/server_maint/Initialize(timeofday) if (config.hub) world.visibility = 1 ..() /datum/controller/subsystem/server_maint/fire() //handle kicking inactive players if(config.kick_inactive > 0) for(var/client/C in clients) if(C.is_afk(INACTIVITY_KICK)) if(!istype(C.mob, /mob/dead)) log_access("AFK: [key_name(C)]") to_chat(C, "You have been inactive for more than 10 minutes and have been disconnected.") qdel(C) if(config.sql_enabled) sql_poll_population()