/client/verb/ooc(msg as text)
set name = "OOC" //Gave this shit a shorter name so you only have to time out "ooc" rather than "ooc message" to use it --NeoFite
set category = "OOC"
if(GLOB.say_disabled) //This is here to try to identify lag problems
to_chat(usr, "Speech is currently admin-disabled.")
return
if(!mob)
return
if(!holder)
if(!GLOB.ooc_allowed)
to_chat(src, "OOC is globally muted.")
return
if(!GLOB.dooc_allowed && (mob.stat == DEAD))
to_chat(usr, "OOC for dead mobs has been turned off.")
return
if(prefs.muted & MUTE_OOC)
to_chat(src, "You cannot use OOC (muted).")
return
if(is_banned_from(ckey, "OOC"))
to_chat(src, "You have been banned from OOC.")
return
if(QDELETED(src))
return
msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
var/raw_msg = msg
if(!msg)
return
msg = pretty_filter(msg) //yogs
msg = emoji_parse(msg)
if((copytext(msg, 1, 2) in list(".",";",":","#")) || (findtext(lowertext(copytext(msg, 1, 5)), "say")))
if(alert("Your message \"[raw_msg]\" looks like it was meant for in game communication, say it in OOC?", "Meant for OOC?", "No", "Yes") != "Yes")
return
if(!holder)
if(handle_spam_prevention(msg,MUTE_OOC))
return
if(findtext(msg, "byond://"))
to_chat(src, "Advertising other servers is not allowed.")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
if(!(prefs.chat_toggles & CHAT_OOC))
to_chat(src, "You have OOC muted.")
return
mob.log_talk(raw_msg, LOG_OOC)
if(holder && holder.fakekey) //YOGS start - webhook support
webhook_send_ooc(holder.fakekey, msg)
else
webhook_send_ooc(key, msg) //YOGS end - webhook support
var/keyname = key
if(prefs.unlock_content)
if(prefs.toggles & MEMBER_PUBLIC)
keyname = "[icon2html('icons/member_content.dmi', world, "blag")][keyname]"
//The linkify span classes and linkify=TRUE below make ooc text get clickable chat href links if you pass in something resembling a url
for(var/client/C in GLOB.clients)
if(C.prefs.chat_toggles & CHAT_OOC)
if(holder)
if(!holder.fakekey || C.holder)
if(check_rights_for(src, R_ADMIN))
to_chat(C, "[CONFIG_GET(flag/allow_admin_ooccolor) && prefs.ooccolor ? "" :"" ][find_admin_rank(src)] OOC: [keyname][holder.fakekey ? "/([holder.fakekey])" : ""]: [msg]") //Yogs - Added the [find_admin_rank(src)] below, to get the rank of the admin. check yogstation\code\module\client\verbs\ooc for the proc
else
to_chat(C, "OOC: [keyname][holder.fakekey ? "/([holder.fakekey])" : ""]: [msg]")
else
to_chat(C, "OOC: [holder.fakekey ? holder.fakekey : key]: [msg]")
else if(is_mentor()) // YOGS START - Mentor and Donor colors
to_chat(C, "OOC: [keyname]: [msg]")
else if(!(key in C.prefs.ignoring))
if(is_donator(src))
to_chat(C, "\[Donator\] OOC: [keyname]: [msg]")
else
to_chat(C, "OOC: [keyname]: [msg]")
// YOGS END
/proc/toggle_ooc(toggle = null)
if(toggle != null) //if we're specifically en/disabling ooc
if(toggle != GLOB.ooc_allowed)
GLOB.ooc_allowed = toggle
else
return
else //otherwise just toggle it
GLOB.ooc_allowed = !GLOB.ooc_allowed
to_chat(world, "The OOC channel has been globally [GLOB.ooc_allowed ? "enabled" : "disabled"].")
/proc/toggle_dooc(toggle = null)
if(toggle != null)
if(toggle != GLOB.dooc_allowed)
GLOB.dooc_allowed = toggle
else
return
else
GLOB.dooc_allowed = !GLOB.dooc_allowed
GLOBAL_VAR_INIT(normal_ooc_colour, OOC_COLOR)
GLOBAL_VAR_INIT(mentor_ooc_colour, YOGS_MENTOR_OOC_COLOUR) // yogs - mentor ooc color
/client/proc/set_ooc(newColor as color)
set name = "Set Player OOC Color"
set desc = "Modifies player OOC Color"
set category = "Fun"
GLOB.normal_ooc_colour = sanitize_ooccolor(newColor)
/client/proc/reset_ooc()
set name = "Reset Player OOC Color"
set desc = "Returns player OOC Color to default"
set category = "Fun"
GLOB.normal_ooc_colour = OOC_COLOR
/client/verb/colorooc()
set name = "Set Your OOC Color"
set category = "Preferences"
if(!holder || !check_rights_for(src, R_ADMIN))
if(!is_content_unlocked())
return
var/new_ooccolor = input(src, "Please select your OOC color.", "OOC color", prefs.ooccolor) as color|null
if(new_ooccolor)
prefs.ooccolor = sanitize_ooccolor(new_ooccolor)
prefs.save_preferences()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Set OOC Color") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/verb/resetcolorooc()
set name = "Reset Your OOC Color"
set desc = "Returns your OOC Color to default"
set category = "Preferences"
if(!holder || !check_rights_for(src, R_ADMIN))
if(!is_content_unlocked())
return
prefs.ooccolor = initial(prefs.ooccolor)
prefs.save_preferences()
//Checks admin notice
/client/verb/admin_notice()
set name = "Adminnotice"
set category = "Admin"
set desc ="Check the admin notice if it has been set"
if(GLOB.admin_notice)
to_chat(src, "Admin Notice:\n \t [GLOB.admin_notice]")
else
to_chat(src, "There are no admin notices at the moment.")
/client/verb/fix_chat()
set name = "Fix chat"
set category = "OOC"
if (!chatOutput || !istype(chatOutput))
var/action = alert(src, "Invalid Chat Output data found!\nRecreate data?", "Wot?", "Recreate Chat Output data", "Cancel")
if (action != "Recreate Chat Output data")
return
chatOutput = new /datum/chatOutput(src)
chatOutput.start()
action = alert(src, "Goon chat reloading, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
if (action == "Fixed")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by re-creating the chatOutput datum")
else
chatOutput.load()
action = alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
if (action == "Yes")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by re-creating the chatOutput datum and forcing a load()")
else
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
if (action == "Switch to old chat")
winset(src, "output", "is-visible=true;is-disabled=false")
winset(src, "browseroutput", "is-visible=false")
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window after recreating the chatOutput and forcing a load()")
else if (chatOutput.loaded)
var/action = alert(src, "ChatOutput seems to be loaded\nDo you want me to force a reload, wiping the chat log or just refresh the chat window because it broke/went away?", "Hmmm", "Force Reload", "Refresh", "Cancel")
switch (action)
if ("Force Reload")
chatOutput.loaded = FALSE
chatOutput.start() //this is likely to fail since it asks , but we should try it anyways so we know.
action = alert(src, "Goon chat reloading, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
if (action == "Fixed")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a start()")
else
chatOutput.load()
action = alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
if (action == "Yes")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a load()")
else
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
if (action == "Switch to old chat")
winset(src, "output", "is-visible=true;is-disabled=false")
winset(src, "browseroutput", "is-visible=false")
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window forcing a start() and forcing a load()")
if ("Refresh")
chatOutput.showChat()
action = alert(src, "Goon chat refreshing, wait a bit and tell me if it's fixed", "", "Fixed", "Nope, force a reload")
if (action == "Fixed")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a show()")
else
chatOutput.loaded = FALSE
chatOutput.load()
action = alert(src, "How about now? (give it a moment)", "", "Yes", "No")
if (action == "Yes")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a load()")
else
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
if (action == "Switch to old chat")
winset(src, "output", "is-visible=true;is-disabled=false")
winset(src, "browseroutput", "is-visible=false")
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window forcing a show() and forcing a load()")
return
else
chatOutput.start()
var/action = alert(src, "Manually loading Chat, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
if (action == "Fixed")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by manually calling start()")
else
chatOutput.load()
alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
if (action == "Yes")
log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by manually calling start() and forcing a load()")
else
action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
if (action == "Switch to old chat")
winset(src, "output", list2params(list("on-show" = "", "is-disabled" = "false", "is-visible" = "true")))
winset(src, "browseroutput", "is-disabled=true;is-visible=false")
log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window after manually calling start() and forcing a load()")
/client/verb/motd()
set name = "MOTD"
set category = "OOC"
set desc ="Check the Message of the Day"
var/motd = global.config.motd
if(motd)
to_chat(src, "[motd]
", handle_whitespace=FALSE)
else
to_chat(src, "The Message of the Day has not been set.")
/client/proc/self_notes()
set name = "View Admin Remarks"
set category = "OOC"
set desc = "View the notes that admins have written about you"
if(!CONFIG_GET(flag/see_own_notes))
to_chat(usr, "Sorry, that function is not enabled on this server.")
return
browse_messages(null, usr.ckey, null, TRUE)
/client/proc/self_playtime()
set name = "View tracked playtime"
set category = "OOC"
set desc = "View the amount of playtime for roles the server has tracked."
if(!CONFIG_GET(flag/use_exp_tracking))
to_chat(usr, "Sorry, tracking is currently disabled.")
return
var/list/body = list()
body += "Playtime for [key]
Playtime:"
body += get_exp_report()
body += ""
usr << browse(body.Join(), "window=playerplaytime[ckey];size=550x615")
/client/proc/ignore_key(client)
var/client/C = client
if(C.key in prefs.ignoring)
prefs.ignoring -= C.key
else
prefs.ignoring |= C.key
to_chat(src, "You are [(C.key in prefs.ignoring) ? "now" : "no longer"] ignoring [C.key] on the OOC channel.")
prefs.save_preferences()
/client/verb/select_ignore()
set name = "Ignore"
set category = "OOC"
set desc ="Ignore a player's messages on the OOC channel"
var/see_ghost_names = isobserver(mob)
var/list/choices = list()
for(var/client/C in GLOB.clients)
if(isobserver(C.mob) && see_ghost_names)
choices["[C.mob]([C])"] = C
else
choices[C] = C
choices = sortList(choices)
var/selection = input("Please, select a player!", "Ignore", null, null) as null|anything in choices
if(!selection || !(selection in choices))
return
selection = choices[selection]
if(selection == src)
to_chat(src, "You can't ignore yourself.")
return
ignore_key(selection)
/client/proc/show_previous_roundend_report()
set name = "Your Last Round"
set category = "OOC"
set desc = "View the last round end report you've seen"
SSticker.show_roundend_report(src, TRUE)
/client/verb/fit_viewport()
set name = "Fit Viewport"
set category = "OOC"
set desc = "Fit the width of the map window to match the viewport"
// Fetch aspect ratio
var/view_size = getviewsize(view)
var/aspect_ratio = view_size[1] / view_size[2]
// Calculate desired pixel width using window size and aspect ratio
var/sizes = params2list(winget(src, "mainwindow.split;mapwindow", "size"))
var/map_size = splittext(sizes["mapwindow.size"], "x")
var/height = text2num(map_size[2])
var/desired_width = round(height * aspect_ratio)
if (text2num(map_size[1]) == desired_width)
// Nothing to do
return
var/split_size = splittext(sizes["mainwindow.split.size"], "x")
var/split_width = text2num(split_size[1])
// Calculate and apply a best estimate
// +4 pixels are for the width of the splitter's handle
var/pct = 100 * (desired_width + 4) / split_width
winset(src, "mainwindow.split", "splitter=[pct]")
// Apply an ever-lowering offset until we finish or fail
var/delta
for(var/safety in 1 to 10)
var/after_size = winget(src, "mapwindow", "size")
map_size = splittext(after_size, "x")
var/got_width = text2num(map_size[1])
if (got_width == desired_width)
// success
return
else if (isnull(delta))
// calculate a probable delta value based on the difference
delta = 100 * (desired_width - got_width) / split_width
else if ((delta > 0 && got_width > desired_width) || (delta < 0 && got_width < desired_width))
// if we overshot, halve the delta and reverse direction
delta = -delta/2
pct += delta
winset(src, "mainwindow.split", "splitter=[pct]")