/// The controller for the ui in charge of all runtime greyscale configuration/debug. /// If `Unlock()` is not called the menu is safe for players to use. /datum/greyscale_modify_menu /// The "owner" object of this menu, is usually the greyscale object being edited but that can be changed for specific uses of this menu var/atom/target /// The client that opened this menu var/client/user /// A keyed list of allowed configs in the form niceName:typepath var/list/allowed_configs /// A callback to control what happens when the user presses apply. Used mainly for if you want the menu to be used outside of vv. var/datum/callback/apply_callback /// The current config being previewed var/datum/greyscale_config/config /// A list of colors currently selected var/list/split_colors /// The type that the configuration file was assigned at var/config_owner_type /// Collection of data for tgui to use in displaying everything var/list/sprite_data /// The sprite dir currently being shown var/sprite_dir = SOUTH /// The sprite icon state currently being shown var/icon_state /// Whether the full preview should be generated, with this FALSE only the final sprite is shown instead of all steps. var/generate_full_preview = FALSE /// Whether the menu is in the middle of refreshing the preview var/refreshing = TRUE /// Whether the menu is currently locked down to prevent abuse from players. Currently is only unlocked when opened from vv. var/unlocked = FALSE /// If defined, the always state will be used, and the user will be able to set the alpha channel of the colors too. var/vv_mode = FALSE /datum/greyscale_modify_menu/New(atom/target, client/user, list/allowed_configs, datum/callback/apply_callback, starting_icon_state="", starting_config, starting_colors, vv_mode = FALSE) src.target = target src.user = user src.apply_callback = apply_callback || CALLBACK(src, PROC_REF(DefaultApply)) icon_state = starting_icon_state src.vv_mode = vv_mode SetupConfigOwner() var/current_config = "[starting_config]" || "[target?.greyscale_config]" var/datum/greyscale_config/new_config = SSgreyscale.configurations[current_config] if(!(current_config in allowed_configs)) new_config = SSgreyscale.configurations["[allowed_configs[pick(allowed_configs)]]"] change_config(new_config) var/list/config_choices = list() for(var/config_string in allowed_configs) var/datum/greyscale_config/allowed_config = text2path("[config_string]") config_choices[initial(allowed_config.name)] = config_string src.allowed_configs = config_choices ReadColorsFromString(starting_colors || target?.greyscale_colors) if(target) RegisterSignal(target, COMSIG_QDELETING, PROC_REF(ui_close)) refresh_preview() /datum/greyscale_modify_menu/Destroy() target = null user = null return ..() /datum/greyscale_modify_menu/ui_state(mob/user) return vv_mode ? GLOB.always_state : GLOB.greyscale_menu_state /datum/greyscale_modify_menu/ui_close() qdel(src) /datum/greyscale_modify_menu/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "GreyscaleModifyMenu") ui.open() /datum/greyscale_modify_menu/ui_data(mob/user) var/list/data = list() data["greyscale_config"] = "[config.name]" var/list/color_data = list() data["colors"] = color_data for(var/i in 1 to config.expected_colors) color_data += list(list( "index" = i, "value" = split_colors[i] )) data["generate_full_preview"] = generate_full_preview data["unlocked"] = unlocked data["refreshing"] = refreshing data["monitoring_files"] = !!(config.datum_flags & DF_ISPROCESSING) data["sprites_dir"] = dir2text(sprite_dir) data["icon_state"] = icon_state data["sprites"] = sprite_data return data /datum/greyscale_modify_menu/ui_act(action, params) . = ..() if(.) return switch(action) if("select_config") var/datum/greyscale_config/new_config = input( usr, "Choose a new greyscale configuration to use", "Greyscale Modification Menu", "[config.type]" ) as anything in allowed_configs new_config = allowed_configs[new_config] new_config = SSgreyscale.configurations[new_config] || new_config if(!isnull(new_config) && config != new_config) change_config(new_config) queue_refresh() if("load_config_from_string") if(!(params["config_string"] in allowed_configs)) return var/datum/greyscale_config/new_config = SSgreyscale.configurations[params["config_string"]] if(!isnull(new_config) && config != new_config) change_config(new_config) queue_refresh() if("toggle_full_preview") if(!generate_full_preview && !unlocked) return generate_full_preview = !generate_full_preview queue_refresh() if("recolor") var/index = text2num(params["color_index"]) var/new_color = lowertext(params["new_color"]) if(split_colors[index] != new_color && (findtext(new_color, GLOB.is_color) || (vv_mode && findtext(new_color, GLOB.is_alpha_color)))) split_colors[index] = new_color queue_refresh() if("recolor_from_string") var/full_color_string = lowertext(params["color_string"]) if(full_color_string != split_colors.Join() && ReadColorsFromString(full_color_string)) queue_refresh() if("pick_color") var/group = params["color_index"] var/new_color = input( usr, "Choose color for greyscale color group [group]:", "Greyscale Modification Menu", split_colors[group] ) as color|null if(new_color) split_colors[group] = new_color queue_refresh() if("random_color") var/group = text2num(params["color_index"]) randomize_color(group) queue_refresh() if("random_all_colors") for(var/i in 1 to length(split_colors)) randomize_color(i) queue_refresh() if("select_icon_state") var/new_icon_state = params["new_icon_state"] if(!config.icon_states[new_icon_state]) return icon_state = new_icon_state queue_refresh() if("apply") apply_callback.Invoke(src) if("refresh_file") if(!unlocked || !check_rights(R_DEBUG)) return if(length(GLOB.player_list) > 1) var/check = alert( user, {"Other players are connected to the server, are you sure you want to refresh all greyscale configurations?\n This is highly likely to cause a lag spike for a few seconds."}, "Refresh Greyscale Configurations", "Yes", "Cancel" ) if(check != "Yes") return config.Refresh(loadFromDisk=TRUE) if("save_dmi") if(!unlocked) return config.SaveOutput(split_colors.Copy(1, config.expected_colors+1)) if("change_dir") sprite_dir = text2dir(params["new_sprite_dir"]) queue_refresh() if("toggle_mass_refresh") if(!unlocked || !check_rights(R_DEBUG)) return if(config.datum_flags & DF_ISPROCESSING) config.DisableAutoRefresh(remove_all=TRUE) return if(length(GLOB.player_list) > 1) var/check = alert( user, {"Other players are connected to the server, are you sure you want to automatically refresh all greyscale configurations?\n This is highly likely to cause massive amounts of lag as every object in the game will be iterated over every few seconds."}, "Auto-Refresh Greyscale Configurations", "Yes", "Cancel" ) if(check != "Yes") return config.EnableAutoRefresh(config_owner_type) /datum/greyscale_modify_menu/proc/ReadColorsFromString(colorString) var/list/new_split_colors = list() var/list/colors = splittext(colorString, "#") for(var/index in 2 to min(length(colors), config.expected_colors + 1)) var/color = "#[colors[index]]" if(!findtext(color, GLOB.is_color) && (!vv_mode || !findtext(color, GLOB.is_alpha_color))) return FALSE new_split_colors += color split_colors = new_split_colors return TRUE /datum/greyscale_modify_menu/proc/randomize_color(color_index) var/new_color = "#" for(var/i in 1 to 3) new_color += num2hex(rand(0, 255), 2) split_colors[color_index] = new_color /datum/greyscale_modify_menu/proc/change_config(datum/greyscale_config/new_config) if(config) UnregisterSignal(config, COMSIG_GREYSCALE_CONFIG_REFRESHED) config = new_config RegisterSignal(config, COMSIG_GREYSCALE_CONFIG_REFRESHED, PROC_REF(queue_refresh)) /datum/greyscale_modify_menu/proc/queue_refresh() SIGNAL_HANDLER refreshing = TRUE addtimer(CALLBACK(src, PROC_REF(refresh_preview)), 1 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE) /datum/greyscale_modify_menu/proc/refresh_preview() for(var/i in length(split_colors) + 1 to config.expected_colors) LAZYADD(split_colors, rgb(100, 100, 100)) var/list/used_colors = split_colors.Copy(1, config.expected_colors+1) split_colors = used_colors sprite_data = list() var/list/generated_icon_states = list() for(var/state in config.icon_states) generated_icon_states += state // We don't want the values from this keyed list sprite_data["icon_states"] = generated_icon_states if(!(icon_state in generated_icon_states)) icon_state = target.icon_state if(!(icon_state in generated_icon_states)) icon_state = pick(generated_icon_states) var/image/finished var/time_spent = TICK_USAGE if(!generate_full_preview) finished = image(config.GenerateBundle(used_colors), icon_state=icon_state) time_spent = TICK_USAGE - time_spent else var/list/data = config.GenerateDebug(used_colors.Join()) time_spent = TICK_USAGE - time_spent finished = image(data["icon"], icon_state=icon_state) var/list/steps = list() sprite_data["steps"] = steps var/list/icon_state_data = data["steps"][icon_state] for(var/list/step as anything in icon_state_data) CHECK_TICK var/image/layer = image(step["step"]) var/image/result = image(step["result"]) steps += list( list( "layer"=icon2html(layer, user, dir=sprite_dir, sourceonly=TRUE), "result"=icon2html(result, user, dir=sprite_dir, sourceonly=TRUE), "config_name"=step["config_name"] ) ) sprite_data["time_spent"] = TICK_DELTA_TO_MS(time_spent) sprite_data["finished"] = icon2html(finished, user, dir=sprite_dir, sourceonly=TRUE) refreshing = FALSE /datum/greyscale_modify_menu/proc/Unlock() allowed_configs = SSgreyscale.configurations unlocked = TRUE /datum/greyscale_modify_menu/proc/DefaultApply() target.set_greyscale(split_colors, config.type) /// Gets the top level type that first uses the configuration in this type path /datum/greyscale_modify_menu/proc/SetupConfigOwner() var/atom/current = target.type var/atom/parent = target.parent_type if(!initial(current.greyscale_config)) return while(initial(current.greyscale_config) == initial(parent.greyscale_config)) current = parent parent = type2parent(current) config_owner_type = current /// Used for spray painting items in the gags_recolorable component /datum/greyscale_modify_menu/spray_paint var/obj/item/toy/crayon/spraycan/spraycan = null /datum/greyscale_modify_menu/spray_paint/New(atom/target, client/user, list/allowed_configs, datum/callback/apply_callback, starting_icon_state, starting_config, starting_colors, obj/item/toy/crayon/spraycan/used_spraycan) ..() spraycan = used_spraycan /datum/greyscale_modify_menu/spray_paint/ui_status(mob/user, datum/ui_state/state) return min( ui_status_only_living(user, target), ui_status_user_is_abled(user, target), ui_status_user_strictly_adjacent(user, target), user.is_holding(spraycan)? UI_INTERACTIVE : UI_CLOSE )