/*! ## Debugging GC issues In order to debug `qdel()` failures, there are several tools available. To enable these tools, define `TESTING` in [_compile_options.dm](https://github.com/tgstation/-tg-station/blob/master/code/_compile_options.dm). First is a verb called "Find References", which lists **every** refererence to an object in the world. This allows you to track down any indirect or obfuscated references that you might have missed. Complementing this is another verb, "qdel() then Find References". This does exactly what you'd expect; it calls `qdel()` on the object and then it finds all references remaining. This is great, because it means that `Destroy()` will have been called before it starts to find references, so the only references you'll find will be the ones preventing the object from `qdel()`ing gracefully. If you have a datum or something you are not destroying directly (say via the singulo), the next tool is `QDEL_HINT_FINDREFERENCE`. You can return this in `Destroy()` (where you would normally `return ..()`), to print a list of references once it enters the GC queue. Finally is a verb, "Show qdel() Log", which shows the deletion log that the garbage subsystem keeps. This is helpful if you are having race conditions or need to review the order of deletions. Note that for any of these tools to work `TESTING` must be defined. By using these methods of finding references, you can make your life far, far easier when dealing with `qdel()` failures. */ SUBSYSTEM_DEF(garbage) name = "Garbage" priority = FIRE_PRIORITY_GARBAGE wait = 2 SECONDS flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY init_order = INIT_ORDER_GARBAGE init_stage = INITSTAGE_EARLY var/list/collection_timeout = list(GC_FILTER_QUEUE, GC_CHECK_QUEUE, GC_DEL_QUEUE) // deciseconds to wait before moving something up in the queue to the next level //Stat tracking var/delslasttick = 0 // number of del()'s we've done this tick var/gcedlasttick = 0 // number of things that gc'ed last tick var/totaldels = 0 var/totalgcs = 0 var/highest_del_ms = 0 var/highest_del_type_string = "" var/list/pass_counts var/list/fail_counts var/list/items = list() // Holds our qdel_item statistics datums //Queue var/list/queues #ifdef REFERENCE_TRACKING var/list/reference_find_on_fail = list() #ifdef REFERENCE_TRACKING_DEBUG //Should we save found refs. Used for unit testing var/should_save_refs = FALSE #endif #endif /datum/controller/subsystem/garbage/PreInit() InitQueues() /datum/controller/subsystem/garbage/stat_entry(msg) var/list/counts = list() for (var/list/L in queues) counts += length(L) msg += "Q:[counts.Join(",")]|D:[delslasttick]|G:[gcedlasttick]|" msg += "GR:" if (!(delslasttick+gcedlasttick)) msg += "n/a|" else msg += "[round((gcedlasttick/(delslasttick+gcedlasttick))*100, 0.01)]%|" msg += "TD:[totaldels]|TG:[totalgcs]|" if (!(totaldels+totalgcs)) msg += "n/a|" else msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%" msg += " P:[pass_counts.Join(",")]" msg += "|F:[fail_counts.Join(",")]" return ..() /datum/controller/subsystem/garbage/get_metrics() . = ..() for(var/i in 1 to GC_QUEUE_COUNT) .["queue_items_[i]"] = length(queues[i]) .["queue_passed_[i]"] = pass_counts[i] .["queue_failed_[i]"] = fail_counts[i] .["delslasttick"] = delslasttick .["gcedlasttick"] = gcedlasttick .["totaldels"] = totaldels .["totalgcs"] = totalgcs /datum/controller/subsystem/garbage/Shutdown() //Adds the del() log to the qdel log file var/list/dellog = list() //sort by how long it's wasted hard deleting sortTim(items, cmp=/proc/cmp_qdel_item_time, associative = TRUE) for(var/path in items) var/datum/qdel_item/I = items[path] dellog += "Path: [path]" if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG) dellog += "\tSUSPENDED FOR LAG" if (I.failures) dellog += "\tFailures: [I.failures]" dellog += "\tqdel() Count: [I.qdels]" dellog += "\tDestroy() Cost: [I.destroy_time]ms" if (I.hard_deletes) dellog += "\tTotal Hard Deletes: [I.hard_deletes]" dellog += "\tTime Spent Hard Deleting: [I.hard_delete_time]ms" dellog += "\tHighest Time Spent Hard Deleting: [I.hard_delete_max]ms" if (I.hard_deletes_over_threshold) dellog += "\tHard Deletes Over Threshold: [I.hard_deletes_over_threshold]" if (I.slept_destroy) dellog += "\tSleeps: [I.slept_destroy]" if (I.no_respect_force) dellog += "\tIgnored force: [I.no_respect_force] times" if (I.no_hint) dellog += "\tNo hint: [I.no_hint] times" log_qdel(dellog.Join("\n")) /datum/controller/subsystem/garbage/fire() //the fact that this resets its processing each fire (rather then resume where it left off) is intentional. var/queue = GC_QUEUE_FILTER while (state == SS_RUNNING) switch (queue) if (GC_QUEUE_FILTER) HandleQueue(GC_QUEUE_FILTER) queue = GC_QUEUE_FILTER+1 if (GC_QUEUE_CHECK) HandleQueue(GC_QUEUE_CHECK) queue = GC_QUEUE_CHECK+1 if (GC_QUEUE_HARDDELETE) HandleQueue(GC_QUEUE_HARDDELETE) if (state == SS_PAUSED) //make us wait again before the next run. state = SS_RUNNING break /datum/controller/subsystem/garbage/proc/InitQueues() if (isnull(queues)) // Only init the queues if they don't already exist, prevents overriding of recovered lists queues = new(GC_QUEUE_COUNT) pass_counts = new(GC_QUEUE_COUNT) fail_counts = new(GC_QUEUE_COUNT) for(var/i in 1 to GC_QUEUE_COUNT) queues[i] = list() pass_counts[i] = 0 fail_counts[i] = 0 /datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_FILTER) if (level == GC_QUEUE_FILTER) delslasttick = 0 gcedlasttick = 0 var/cut_off_time = world.time - collection_timeout[level] //ignore entries newer then this var/list/queue = queues[level] var/static/lastlevel var/static/count = 0 if (count) //runtime last run before we could do this. var/c = count count = 0 //so if we runtime on the Cut, we don't try again. var/list/lastqueue = queues[lastlevel] lastqueue.Cut(1, c+1) lastlevel = level //We do this rather then for(var/refID in queue) because that sort of for loop copies the whole list. //Normally this isn't expensive, but the gc queue can grow to 40k items, and that gets costly/causes overrun. for (var/i in 1 to length(queue)) var/list/L = queue[i] if (length(L) < 2) count++ if (MC_TICK_CHECK) return continue var/GCd_at_time = L[1] if(GCd_at_time > cut_off_time) break // Everything else is newer, skip them count++ var/refID = L[2] var/datum/D D = locate(refID) if (!D || D.gc_destroyed != GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake ++gcedlasttick ++totalgcs pass_counts[level]++ #ifdef REFERENCE_TRACKING reference_find_on_fail -= refID //It's deleted we don't care anymore. #endif if (MC_TICK_CHECK) return continue // Something's still referring to the qdel'd object. fail_counts[level]++ #ifdef REFERENCE_TRACKING var/ref_searching = FALSE #endif switch (level) if (GC_QUEUE_CHECK) #ifdef REFERENCE_TRACKING if(reference_find_on_fail[refID]) INVOKE_ASYNC(D, TYPE_PROC_REF(/datum,find_references)) ref_searching = TRUE #ifdef GC_FAILURE_HARD_LOOKUP else INVOKE_ASYNC(D, TYPE_PROC_REF(/datum,find_references)) ref_searching = TRUE #endif reference_find_on_fail -= refID #endif var/type = D.type var/datum/qdel_item/I = items[type] log_world("## TESTING: GC: -- [text_ref(D)] | [type] was unable to be GC'd --") #ifdef TESTING for(var/c in GLOB.permissions.admins) //Using testing() here would fill the logs with ADMIN_VV garbage var/client/admin = c if(!check_rights_for(admin, R_ADMIN)) continue to_chat(admin, "## TESTING: GC: -- [ADMIN_VV(D)] | [type] was unable to be GC'd --") #endif I.failures++ if (I.qdel_flags & QDEL_ITEM_SUSPENDED_FOR_LAG) #ifdef REFERENCE_TRACKING if(ref_searching) return //ref searching intentionally cancels all further fires while running so things that hold references don't end up getting deleted, so we want to return here instead of continue #endif continue if (GC_QUEUE_HARDDELETE) if (!CONFIG_GET(flag/disable_gc_failure_hard_deletes)) HardDelete(D) if (MC_TICK_CHECK) return continue Queue(D, level+1) #ifdef REFERENCE_TRACKING if(ref_searching) return #endif if (MC_TICK_CHECK) return if (count) queue.Cut(1,count+1) count = 0 /datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_FILTER) if (isnull(D)) return if (level > GC_QUEUE_COUNT) HardDelete(D) return var/gctime = world.time var/refid = text_ref(D) D.gc_destroyed = gctime var/list/queue = queues[level] queue[++queue.len] = list(gctime, refid) // not += for byond reasons //this is mainly to separate things profile wise. /datum/controller/subsystem/garbage/proc/HardDelete(datum/D) ++delslasttick ++totaldels var/type = D.type var/refID = text_ref(D) var/tick_usage = TICK_USAGE del(D) tick_usage = TICK_USAGE_TO_MS(tick_usage) var/datum/qdel_item/I = items[type] I.hard_deletes++ I.hard_delete_time += tick_usage if (tick_usage > I.hard_delete_max) I.hard_delete_max = tick_usage if (tick_usage > highest_del_ms) highest_del_ms = tick_usage highest_del_type_string = "[type]" var/time = MS2DS(tick_usage) if (time > 0.1 SECONDS) postpone(time) var/threshold = CONFIG_GET(number/hard_deletes_overrun_threshold) if (threshold && (time > threshold SECONDS)) if (!(I.qdel_flags & QDEL_ITEM_ADMINS_WARNED)) log_game("Error: [type]([refID]) took longer than [threshold] seconds to delete (took [round(time/10, 0.1)] seconds to delete)") message_admins("Error: [type]([refID]) took longer than [threshold] seconds to delete (took [round(time/10, 0.1)] seconds to delete).") I.qdel_flags |= QDEL_ITEM_ADMINS_WARNED I.hard_deletes_over_threshold++ var/overrun_limit = CONFIG_GET(number/hard_deletes_overrun_limit) if (overrun_limit && I.hard_deletes_over_threshold >= overrun_limit) I.qdel_flags |= QDEL_ITEM_SUSPENDED_FOR_LAG /datum/controller/subsystem/garbage/Recover() InitQueues() //We first need to create the queues before recovering data if (istype(SSgarbage.queues)) for (var/i in 1 to SSgarbage.queues.len) queues[i] |= SSgarbage.queues[i] /// Qdel Item: Holds statistics on each type that passes thru qdel /datum/qdel_item var/name = "" //!Holds the type as a string for this type var/qdels = 0 //!Total number of times it's passed thru qdel. var/destroy_time = 0 //!Total amount of milliseconds spent processing this type's Destroy() var/failures = 0 //!Times it was queued for soft deletion but failed to soft delete. var/hard_deletes = 0 //!Different from failures because it also includes QDEL_HINT_HARDDEL deletions var/hard_delete_time = 0 //!Total amount of milliseconds spent hard deleting this type. var/hard_delete_max = 0 //!Highest time spent hard_deleting this in ms. var/hard_deletes_over_threshold = 0 //!Number of times hard deletes took longer than the configured threshold var/no_respect_force = 0 //!Number of times it's not respected force=TRUE var/no_hint = 0 //!Number of times it's not even bother to give a qdel hint var/slept_destroy = 0 //!Number of times it's slept in its destroy var/qdel_flags = 0 //!Flags related to this type's trip thru qdel. /datum/qdel_item/New(mytype) name = "[mytype]" /// Should be treated as a replacement for the 'del' keyword. /// /// Datums passed to this will be given a chance to clean up references to allow the GC to collect them. /proc/qdel(datum/D, force=FALSE, ...) if(!istype(D)) del(D) return var/datum/qdel_item/I = SSgarbage.items[D.type] if (!I) I = SSgarbage.items[D.type] = new /datum/qdel_item(D.type) I.qdels++ if(isnull(D.gc_destroyed)) if (SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted return D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED var/start_time = world.time var/start_tick = world.tick_usage SEND_SIGNAL(D, COMSIG_PARENT_QDELETING, force) // Let the (remaining) components know about the result of Destroy var/hint = D.Destroy(arglist(args.Copy(2))) // Let our friend know they're about to get fucked up. if(world.time != start_time) I.slept_destroy++ else I.destroy_time += TICK_USAGE_TO_MS(start_tick) if(!D) return switch(hint) if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion. SSgarbage.Queue(D) if (QDEL_HINT_IWILLGC) D.gc_destroyed = world.time SSdemo.mark_destroyed(D) return if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory. if(!force) D.gc_destroyed = null //clear the gc variable (important!) return // Returning LETMELIVE after being told to force destroy // indicates the objects Destroy() does not respect force #ifdef TESTING if(!I.no_respect_force) testing("WARNING: [D.type] has been force deleted, but is \ returning an immortal QDEL_HINT, indicating it does \ not respect the force flag for qdel(). It has been \ placed in the queue, further instances of this type \ will also be queued.") #endif I.no_respect_force++ SSgarbage.Queue(D) if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete SSdemo.mark_destroyed(D) SSgarbage.Queue(D, GC_QUEUE_HARDDELETE) if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste. SSdemo.mark_destroyed(D) SSgarbage.HardDelete(D) #ifdef REFERENCE_TRACKING if (QDEL_HINT_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled, display all references to this object, then queue the object for deletion. SSgarbage.Queue(D) D.find_references() //This breaks ci. Consider it insurance against somehow pring reftracking on accident if (QDEL_HINT_IFFAIL_FINDREFERENCE) //qdel will, if REFERENCE_TRACKING is enabled and the object fails to collect, display all references to this object. SSgarbage.Queue(D) SSgarbage.reference_find_on_fail[text_ref(D)] = TRUE #endif else #ifdef TESTING if(!I.no_hint) testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.") #endif I.no_hint++ SSgarbage.Queue(D) if(D) SSdemo.mark_destroyed(D) else if(D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED) CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic")