/world mob = /mob/dead/new_player turf = /turf/open/space/basic area = /area/space view = "15x15" cache_lifespan = 7 hub = "Exadv1.spacestation13" hub_password = "kMZy3U5jJHSiBQjr" name = "/tg/ Station 13" fps = 20 visibility = 0 #ifdef GC_FAILURE_HARD_LOOKUP loop_checks = FALSE #endif /world/New() log_world("World loaded at [time_stamp()]") SetupExternalRSC() GLOB.config_error_log = file("data/logs/config_error.log") //temporary file used to record errors with loading config, moved to log directory once logging is set bl make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) config = new SetRoundID() SetupLogs() GLOB.revdata.DownloadPRDetails() load_motd() load_admins() load_menu() if(config.usewhitelist) load_whitelist() LoadBans() GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000 Master.Initialize(10, FALSE) /world/proc/SetupExternalRSC() #if (PRELOAD_RSC == 0) external_rsc_urls = world.file2list("config/external_rsc_urls.txt","\n") var/i=1 while(i<=external_rsc_urls.len) if(external_rsc_urls[i]) i++ else external_rsc_urls.Cut(i,i+1) #endif /world/proc/SetRoundID() if(config.sql_enabled) if(SSdbcore.Connect()) log_world("Database connection established.") var/datum/DBQuery/query_round_start = SSdbcore.NewQuery("INSERT INTO [format_table_name("round")] (start_datetime, server_ip, server_port) VALUES (Now(), INET_ATON('[world.internet_address]'), '[world.port]')") query_round_start.Execute() var/datum/DBQuery/query_round_last_id = SSdbcore.NewQuery("SELECT LAST_INSERT_ID()") query_round_last_id.Execute() if(query_round_last_id.NextRow()) GLOB.round_id = query_round_last_id.item[1] else log_world("Your server failed to establish a connection with the database.") /world/proc/SetupLogs() GLOB.log_directory = "data/logs/[time2text(world.realtime, "YYYY/MM/DD")]/round-" if(GLOB.round_id) GLOB.log_directory += "[GLOB.round_id]" else GLOB.log_directory += "[replacetext(time_stamp(), ":", ".")]" GLOB.world_game_log = file("[GLOB.log_directory]/game.log") GLOB.world_attack_log = file("[GLOB.log_directory]/attack.log") GLOB.world_runtime_log = file("[GLOB.log_directory]/runtime.log") GLOB.world_href_log = file("[GLOB.log_directory]/hrefs.html") GLOB.world_game_log << "\n\nStarting up round ID [GLOB.round_id]. [time_stamp()]\n---------------------" GLOB.world_attack_log << "\n\nStarting up round ID [GLOB.round_id]. [time_stamp()]\n---------------------" GLOB.world_runtime_log << "\n\nStarting up round ID [GLOB.round_id]. [time_stamp()]\n---------------------" GLOB.changelog_hash = md5('html/changelog.html') //used for telling if the changelog has changed recently if(fexists(GLOB.config_error_log)) fcopy(GLOB.config_error_log, "[GLOB.log_directory]/config_error.log") fdel(GLOB.config_error_log) if(GLOB.round_id) log_game("Round ID: [GLOB.round_id]") #define IRC_STATUS_THROTTLE 50 /world/Topic(T, addr, master, key) if(config && config.log_world_topic) GLOB.world_game_log << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key]" var/list/input = params2list(T) var/key_valid = (global.comms_allowed && input["key"] == global.comms_key) var/static/last_irc_status = 0 if("ping" in input) var/x = 1 for (var/client/C in GLOB.clients) x++ return x else if("players" in input) var/n = 0 for(var/mob/M in GLOB.player_list) if(M.client) n++ return n else if("ircstatus" in input) if(world.time - last_irc_status < IRC_STATUS_THROTTLE) return var/list/adm = get_admin_counts() var/list/allmins = adm["total"] var/status = "Admins: [allmins.len] (Active: [english_list(adm["present"])] AFK: [english_list(adm["afk"])] Stealth: [english_list(adm["stealth"])] Skipped: [english_list(adm["noflags"])]). " status += "Players: [GLOB.clients.len] (Active: [get_active_player_count(0,1,0)]). Mode: [SSticker.mode.name]." send2irc("Status", status) last_irc_status = world.time else if("status" in input) var/list/s = list() s["version"] = GLOB.game_version s["mode"] = GLOB.master_mode s["respawn"] = config ? GLOB.abandon_allowed : 0 s["enter"] = GLOB.enter_allowed s["vote"] = config.allow_vote_mode s["ai"] = config.allow_ai s["host"] = host ? host : null s["active_players"] = get_active_player_count() s["players"] = GLOB.clients.len s["revision"] = GLOB.revdata.commit s["revision_date"] = GLOB.revdata.date var/list/adm = get_admin_counts() var/list/presentmins = adm["present"] var/list/afkmins = adm["afk"] s["admins"] = presentmins.len + afkmins.len //equivalent to the info gotten from adminwho s["gamestate"] = 1 if(SSticker) s["gamestate"] = SSticker.current_state s["map_name"] = SSmapping.config.map_name if(key_valid && SSticker.HasRoundStarted()) s["real_mode"] = SSticker.mode.name // Key-authed callers may know the truth behind the "secret" s["security_level"] = get_security_level() s["round_duration"] = SSticker ? round((world.time-SSticker.round_start_time)/10) : 0 // Amount of world's ticks in seconds, useful for calculating round duration if(SSshuttle && SSshuttle.emergency) s["shuttle_mode"] = SSshuttle.emergency.mode // Shuttle status, see /__DEFINES/stat.dm s["shuttle_timer"] = SSshuttle.emergency.timeLeft() // Shuttle timer, in seconds return list2params(s) else if("announce" in input) if(!key_valid) return "Bad Key" else AnnouncePR(input["announce"], json_decode(input["payload"])) else if("crossmessage" in input) if(!key_valid) return else if(input["crossmessage"] == "Ahelp") relay_msg_admins("HELP: [input["source"]] [input["message_sender"]]: [input["message"]]") if(input["crossmessage"] == "Comms_Console") minor_announce(input["message"], "Incoming message from [input["message_sender"]]") for(var/obj/machinery/computer/communications/CM in GLOB.machines) CM.overrideCooldown() if(input["crossmessage"] == "News_Report") minor_announce(input["message"], "Breaking Update From [input["message_sender"]]") else if("adminmsg" in input) if(!key_valid) return "Bad Key" else return IrcPm(input["adminmsg"],input["msg"],input["sender"]) else if("namecheck" in input) if(!key_valid) return "Bad Key" else log_admin("IRC Name Check: [input["sender"]] on [input["namecheck"]]") message_admins("IRC name checking on [input["namecheck"]] from [input["sender"]]") return keywords_lookup(input["namecheck"],1) else if("adminwho" in input) if(!key_valid) return "Bad Key" else return ircadminwho() else if("server_hop" in input) show_server_hop_transfer_screen(input["server_hop"]) #define PR_ANNOUNCEMENTS_PER_ROUND 5 //The number of unique PR announcements allowed per round //This makes sure that a single person can only spam 3 reopens and 3 closes before being ignored /world/proc/AnnouncePR(announcement, list/payload) var/static/list/PRcounts = list() //PR id -> number of times announced this round var/id = "[payload["pull_request"]["id"]]" if(!PRcounts[id]) PRcounts[id] = 1 else ++PRcounts[id] if(PRcounts[id] > PR_ANNOUNCEMENTS_PER_ROUND) return var/final_composed = "PR: [announcement]" for(var/client/C in GLOB.clients) C.AnnouncePR(final_composed) /world/Reboot(reason = 0, fast_track = FALSE) if (reason || fast_track) //special reboot, do none of the normal stuff if (usr) log_admin("[key_name(usr)] Has requested an immediate world restart via client side debugging tools") message_admins("[key_name_admin(usr)] Has requested an immediate world restart via client side debugging tools") to_chat(world, "Rebooting World immediately due to host request") else to_chat(world, "Rebooting world...") Master.Shutdown() //run SS shutdowns log_world("World rebooted at [time_stamp()]") ..() /world/proc/load_motd() GLOB.join_motd = file2text("config/motd.txt") + "
" + GLOB.revdata.GetTestMergeInfo() /world/proc/update_status() var/s = "" if (config && config.server_name) s += "[config.server_name] — " s += "[station_name()]"; s += " (" s += "" //Change this to wherever you want the hub to link to. // s += "[game_version]" s += "Default" //Replace this with something else. Or ever better, delete it and uncomment the game version. s += "" s += ")" var/list/features = list() if(SSticker) if(GLOB.master_mode) features += GLOB.master_mode else features += "STARTING" if (!GLOB.enter_allowed) features += "closed" features += GLOB.abandon_allowed ? "respawn" : "no respawn" if (config && config.allow_vote_mode) features += "vote" if (config && config.allow_ai) features += "AI allowed" var/n = 0 for (var/mob/M in GLOB.player_list) if (M.client) n++ if (n > 1) features += "~[n] players" else if (n > 0) features += "~[n] player" if (!host && config && config.hostedby) features += "hosted by [config.hostedby]" if (features) s += ": [jointext(features, ", ")]" status = s