/obj/item/teleportation_scroll name = "scroll of teleportation" desc = "A scroll for moving around." icon = 'icons/obj/wizard.dmi' icon_state = "scroll" var/uses = 4 w_class = WEIGHT_CLASS_SMALL item_state = "paper" throw_speed = 3 throw_range = 7 resistance_flags = FLAMMABLE /obj/item/teleportation_scroll/apprentice name = "lesser scroll of teleportation" uses = 1 /obj/item/teleportation_scroll/attack_self(mob/user) user.set_machine(src) var/dat = "" dat += "" dat +="Teleportation Scroll:
" dat += "Number of uses: [src.uses]
" dat += "
" dat += "Four uses, use them wisely:
" dat += "Teleport
" dat += "Kind regards,
Wizards Federation

P.S. Don't forget to bring your gear, you'll need it to cast most spells.
" dat += "" user << browse(dat, "window=scroll") onclose(user, "scroll") return /obj/item/teleportation_scroll/Topic(href, href_list) ..() if (usr.stat || usr.restrained() || src.loc != usr) return if (!ishuman(usr)) return 1 var/mob/living/carbon/human/H = usr if(H.is_holding(src)) H.set_machine(src) if (href_list["spell_teleport"]) if(uses) teleportscroll(H) if(H) attack_self(H) return /obj/item/teleportation_scroll/proc/teleportscroll(mob/user) var/A A = input(user, "Area to jump to", "BOOYEA", A) as null|anything in GLOB.teleportlocs if(!src || QDELETED(src) || !user || !user.is_holding(src) || user.incapacitated() || !A || !uses) return var/area/thearea = GLOB.teleportlocs[A] var/datum/effect_system/fluid_spread/smoke/smoke = new smoke.set_up(2, location = user.loc) smoke.attach(user) smoke.start() var/list/L = list() var/list/achors = thearea.teleport_anchors if(achors.len) //check the areas prefered teleportation list if it is empty just use a random enpty tile like before for(var/turf/T in achors) if(!is_blocked_turf(T)) L += T if(!L.len) for(var/turf/T in get_area_turfs(thearea.type)) if(!is_blocked_turf(T)) L += T if(!L.len) to_chat(user, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.") return if(do_teleport(user, pick(L), forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC, forced = TRUE)) smoke.start() uses-- else to_chat(user, "The spell matrix was disrupted by something near the destination.")