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* Please let this work Good luck to myself, Xoxeyos * This shit is fucking abhorrent Admin.dm, rust_g, game.dm, mobs.dm, pai.dm, dynamic folder, holy_weapons.dm, admin_verbs.dm, topic.dm, ghost_pool_protection, antag_datum.dm, CTF.dm, corpse.dm, _event.dm, living/brain/posibrain.dm, giant_spider.dm, dynamic.json * Why is this here? * Update dynamic_rulesets_roundstart.dm * Merges Dynamic 2021 final fixes * Will this work? * Maybe this might work. * This was suggested as a change. * Fixes bad bugs * Easy enough. * Update ghost_pool_protection.dm * Update ghost_pool_protection.dm * Update dynamic.dm * Update dynamic.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic.dm * Update dynamic_rulesets_roundstart.dm * I can put in sound_enviroment when I figure out what it is * Update mob_defines.dm * Update mob_defines.dm * Update mob_defines.dm * Security and Command personnel rolled infiltrator again * Update dynamic.dm * Ports over https://github.com/tgstation/tgstation/pull/58644 - No more mass infiltrations? This is an attempt to keep infiltrators from spawning in nonstop. * Update ruleset_picking.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets_roundstart.dm * weight configurement * weight configurement * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets.dm * Update dynamic.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets.dm * Update new_player.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets_midround.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic_rulesets_midround.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets_roundstart.dm * Update dynamic_rulesets_latejoin.dm * Update dynamic_rulesets_roundstart.dm * Adds from logging from https://github.com/tgstation/tgstation/pull/58451/ * Finishes up adding https://github.com/tgstation/tgstation/pull/58451/ * Update dynamic_rulesets_midround.dm * Update dynamic_rulesets_midround.dm Co-authored-by: Redmoogle <dakotamew@gmail.com> Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
17 lines
727 B
Plaintext
17 lines
727 B
Plaintext
/// This is the only ruleset that should be picked this round, used by admins and should not be on rulesets in code.
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#define ONLY_RULESET (1 << 0)
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/// Only one ruleset with this flag will be picked.
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#define HIGH_IMPACT_RULESET (1 << 1)
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/// This ruleset can only be picked once. Anything that does not have a scaling_cost MUST have this.
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#define LONE_RULESET (1 << 2)
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/// No round event was hijacked this cycle
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#define HIJACKED_NOTHING "HIJACKED_NOTHING"
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/// This cycle, a round event was hijacked when the last midround event was too recent.
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#define HIJACKED_TOO_RECENT "HIJACKED_TOO_RECENT"
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/// This cycle, a round event was hijacked when the next midround event is too soon.
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#define HIJACKED_TOO_SOON "HIJACKED_TOO_SOON" |